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12 commits

Author SHA1 Message Date
ThorstenB
06170ddaae Handle scenery-override in a single place only. 2012-09-17 13:45:31 +02:00
Frederic Bouvier
c3de8851f8 Fix incorrectly hardcoded effect in last Rembrandt stage 2012-08-02 23:00:20 +02:00
Frederic Bouvier
fad7181a2d Remove hard-coded lighting stage 2012-05-20 00:36:42 +02:00
Frederic Bouvier
a5dff11f13 Make Rembrandt compatible with multi screen 2012-05-19 15:43:49 +02:00
James Turner
8f10fff8dc Lazy-loading of the 2D panel node.
Sink the 2D panel logic into FGPanelNode, simplifying
renderer.cxx and a few other places. Also allows potential
for unloading / paging of 2.5D panels in the future.
2012-05-16 11:43:09 +01:00
Frederic Bouvier
73a3434421 Rely entirely on the configurable renderer and add more configuration options in the lighting stage to prepare the implementation of the lightfield effect in Rembrandt 2012-05-13 18:57:00 +02:00
Frederic Bouvier
8bb03adc1f Fix compilation of FGRenderer 2012-05-12 15:19:11 +02:00
Frederic Bouvier
dd8d9a6f60 First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
2012-05-12 13:45:35 +02:00
Frederic Bouvier
64e3e98069 More work on configurable rendering pipeline implementation 2012-05-12 13:45:33 +02:00
Frederic Bouvier
6b008126b5 Begin to implement configurable rendering pipeline 2012-05-12 13:45:31 +02:00
Frederic Bouvier
746b0d60cc Add the ability to record depth in color buffer. This should solve depth buffer resolution problem for older NVidia cards. 2012-05-01 08:27:13 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
Renamed from src/Main/renderer.hxx (Browse further)