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Author SHA1 Message Date
Bertrand Coconnier
973bf32074 [JSBSim] Added the ability to log properties in a CSV file. 2020-01-25 16:05:30 +01:00
Scott Giese
a9365cd34e Embedded Resources: Fix for Ninja 1.9
Refactor to break circular references.
New custom target generates the resource files.
FGFS and Test_Suite targets declare a dependency to the generated files.
2019-12-26 01:26:44 -06:00
James Turner
be628b36b7 Allow add/remove of IO channels at runtime
Commands:

	add-io-channel
	remove-io-channel
2019-12-19 00:00:41 +00:00
Edward d'Auvergne
4105b70f74 Options: Only set the logging priority if the command line option is supplied.
This prevents the changing of the logstream priority as set by the test suite
permanently to "alert" during the execution of tests.  Setting a default value
of SG_ALERT is not required as this is the simgear logstream default anyway.
2019-11-08 13:59:17 +01:00
Edward d'Auvergne
0f0361efb8 Options::setupRoot: Removal of the logic that fg_root is currently not set.
This allows the test suite to preset fg_root using its own bootstrapping logic.
2019-11-08 13:59:16 +01:00
Julian Smith
88644185b3 src/Main/metar_main.cxx: added -s option to decode explicit METAR string without contacting server. 2019-10-31 22:53:41 +00:00
Julian Smith
4b1cfbc5ed src/Main/metar_main.cxx: use SGMetar::getDescription(). 2019-10-31 22:49:09 +00:00
Julian Smith
335547160c src/Main/fg_init.cxx: use /sim/log-file-line to control output of file:line in logs.
We call sglog().setFileLine() in response to changes to /sim/log-file-line.
2019-09-04 10:55:43 +01:00
Julian Smith
f3d1135320 Various fixes for building on OpenBSD. 2019-09-04 10:55:43 +01:00
Scott Giese
1ede51f3f6 Improved OSG Version detection. 2019-08-26 17:45:16 -05:00
Edward d'Auvergne
34a6cb3c74 SGSubsystem classes: Registration of all subsystems. 2019-07-01 14:51:32 +02:00
Edward d'Auvergne
d259c70560 SGSubsystem classes: Addition of staticSubsystemClassId() to all subsystems. 2019-07-01 14:51:32 +02:00
Edward d'Auvergne
332c240b38 SGSubsystemGroup: Removal of the subsystem group naming.
This is a partial reversion of 5253215065, the
changes of which are incompatible with the subsystem class IDs.
2019-07-01 14:27:30 +02:00
Edward d'Auvergne
fb5c36fc82 SGSubsystem classes: Renaming of the subsystem ID variables and functions. 2019-07-01 14:27:30 +02:00
Edward d'Auvergne
7a6e63ddb9 SGSubsystem classes: Subsystem and subsystem group API declaration standardisation.
This is a cleanup commit.
2019-07-01 14:27:30 +02:00
Edward d'Auvergne
60a2444766 SGSubsystem classes: Whitespace standardisation of the declarations.
This is a clean up commit prior to the subsystem API standardisation to simplify
the diffs.  It includes all SGSubsystem and SGSubsystemGroup derived classes.
2019-07-01 14:27:28 +02:00
Scott Giese
47e3e7baed [Emesary] Fix compile on Linux. 2019-06-14 21:45:11 -05:00
Richard Harrison
6ebc91d3f7 Added mainloop frame notifications
Using Emesary Global Transmitter the following events are notified

* Frame Begin
* Frame End
* Mainloop started
* Mainloop stopped

This integrates with the background threaded Nasal Garbage collection (simgear:nasal/cppbind/NasalEmesaryInterface.hxx) and is also controlled by the properties as follows

* /sim/nasal-gc-threaded (true) - use background threaded GC
* /sim/nasal-gc-threaded-wait (false) - at the start of the frame wait for the previous GC thread to complete.

I initially thought that the wait at the start of the frame would be necessary; however in 100 or so hours of flight without the await for completion at the start of frame no threading problems (or any other problems) were shown; so nasal-gc-threaded-wait is defaulted to false which gives a slight boost in performance.

So what this does is to it removes the GC pause of 10-20ms every 4 seconds (test using the F-15). This change doesn't really give much extra performance per frame because normally GC is only performed when needed.
2019-06-11 14:38:38 +02:00
James Turner
d8b6fbfef0 macOS / DBus : avoid abort on startup
Don’t do the fgOSDisableScreensave DBus stuff on macOS - there is no
global DBus daemon configured by default.
2019-05-27 16:05:19 +01:00
James Turner
88a78dd314 Remove last hard-coded default airport ID
Neither Torsten nor I can recall why we continued to hard-code this,
so make it dynamic for now. When we remember why we hard-code it,
we can add a BigComment from future-James to future-future-James about
why not to do this again :)
2019-05-27 11:42:53 +01:00
Fernando García Liñán
fa4ef2ab52 Added a property to indicate compositor support 2019-05-20 23:44:16 +02:00
James Turner
bac5d6c713 Windows: read Unicode command line
One more step in full Unicode support.
2019-04-27 18:54:13 +01:00
Dan Wickstrom
1948304157 Fix problem where AI planes are placed on top of user aircraft when user either selects a specific spot or user selects parking to be an available spot. 2019-04-25 11:39:41 +01:00
James Turner
4e8e69b4f8 Migrate invert-mouse-wheel setting from pre 2019.x
Flip the sense of this property, since the interpretation in SG is
also flipped now.
2019-04-11 20:40:17 +01:00
Lars Toenning
85acefab95 Swift: initial support 2019-04-11 11:36:22 +01:00
James Turner
64eaf6fe03 Fix for route-path when leg 0 is not a runway
Avoid doing turn-computation for the first waypoint, even if it’s not
a runway. Add a unit-test to cover this case.

Reported by Josh Davidson
2019-03-26 22:50:46 +01:00
James Turner
7c2a5e9e99 FlightGear support for queued commands
This enables queued commands to be processed once per main event loop.
At present this is done after subsystem updates.
2019-03-24 17:59:23 +00:00
Richard Harrison
a95daa2a5a add command line options to enable and disable DDS Texture cache. 2019-03-01 19:06:42 +01:00
Richard Harrison
8e35b7efc7 OSG 3.4.0 compilation fixes. 2019-02-20 19:12:02 +01:00
Fernando García Liñán
bec41e7e17 Compositor: FG now gracefully quits if no valid Compositor has been found. Added a command line option (--compositor) to choose the default Compositor. 2019-02-20 03:09:17 +01:00
James Turner
c2fb01ccb7 Partial revert of METAR fix, now SimGear is fixed.
This reverts commit 2fdc24c109.
2019-02-17 19:03:19 +00:00
Richard Harrison
5253215065 Improvements to performance monitoring.
* Ensure that subsystems are named.
* Nasal timers are named appropriately
2019-02-10 18:07:07 +01:00
Scott Giese
2fdc24c109 METAR fix 2019-02-07 01:26:05 -06:00
James Turner
dee1998979 Less Boost. 2019-02-06 17:36:36 +00:00
Scott Giese
7fd7c599a2 Fix missing header file for strutils 2019-02-04 23:49:02 -06:00
James Turner
a9a49bc2e6 Unboosting files
Use simgear::strutils replacements in places, C++11 features in others
2019-02-04 15:20:22 +00:00
James Turner
49c4dc5213 Scenarios from FG_HOME, aircraft and add-ons
Enhancements suggested by Nikolai Verner-Christensen - support loading
scenarios from {FG_HOME}/Scenarios, {aircraft-dir}/Scenarios and
{add-on}/Scenarios. 

Additionally, allow passing the path to a scenario file to
 —ai-scenario, eg —ai-scenario=/home/jmt/FGFS/my-test-scenario.xml

When a scenario defines a carrier, and —carrier is used to request a
carrier start, we now auto-load the corresponding scenario, to give
a nicer user experience.
2019-02-03 12:12:00 +00:00
Richard Harrison
6e2443d268 Change to print exception type (inherited exceptions) 2019-01-20 23:26:58 +01:00
James Turner
845e7c6bef Improved ‘is MP enabled’ check for pos-init
This fixes the MP detection check when selecting MP on the command-line
2019-01-08 23:20:51 +00:00
James Turner
b0dc850df1 Fix type of some numerical constants
Patch by Ron Haertel
2019-01-06 14:30:58 +00:00
James Turner
9339fd2375 Add some /sim/presets properties to setDefaults
Ensure these properties are always defined, but with default values,
to simplify usage.
2018-12-04 09:50:48 +01:00
James Turner
1e104bbdfe Version the FG-root setting
This ensures fresh installs will see an empty value, and hence 
default to the shipped version.
2018-11-25 14:06:51 +00:00
Richard Harrison
1e636ce4cf Support for DDS Texture Cache
- pass texture cache control properties to simgear
 - /sim/rendering/texture-cache/cache-enabled
 - /sim/rendering/texture-cache/compress-transparent
 - /sim/rendering/texture-cache/compress-solid
 - /sim/rendering/texture-cache/compress

- support --texture-cache-dir command line option
- set max reported supported texture size during splashscreen.
2018-11-24 20:21:46 +01:00
James Turner
3b3c99777d Reduce level of a log message 2018-11-07 09:39:54 +01:00
James Turner
49c3fc064a XLIFF: Fix loading of indexed strings 2018-10-13 21:22:18 +01:00
James Turner
2313f482a3 Add missing C-string include for strcmp 2018-10-13 09:07:32 +01:00
James Turner
dbb99ee550 XLIFF: fix null approved-attr handling 2018-10-13 08:42:05 +01:00
James Turner
53de09d151 Fix dumb commit for XLIFF approved-attr handling 2018-10-13 00:20:38 +01:00
James Turner
adea824bd3 XLIFF parser ignores un-approved translations
As suggested by Florent, ensure we respect the XLIFF ‘approved’
attribute, so we can track translations which don’t work yet due to
PLIB limitations.
2018-10-12 22:24:33 +01:00
James Turner
f819750287 Launcher respects --language arg if set 2018-10-12 11:37:39 +01:00
Erik Hofman
43c201d9d0 Fix an almost certain buffer overflow 2018-10-10 09:24:02 +02:00
James Turner
a66f0243bf Use GetUserPreferredUILangauges on Windows
This should accurately reflect the user's language preferences in the control
panel, unlike the previous method.
2018-09-28 12:09:24 +01:00
James Turner
098c489ae0 Make —parking-id an alias for —parkpos 2018-09-20 10:26:48 +01:00
James Turner
110aec6039 Tiny code cleanups while doing other changes 2018-09-18 17:34:23 +01:00
James Turner
72e1737aa6 Reset: wipe the Effect UniformCache 2018-09-13 23:52:52 +02:00
James Turner
72239c9a52 Code cleanups while checking reposition performance
Some C++11 fixes and give FDMShell, Reply a subsystem-name
2018-09-09 13:42:51 +01:00
James Turner
525cfadfa3 Reset: persist USERARCHIVE settings
Save user-setting properties to disk before beginning a reset, so
they are restored correctly.
2018-09-01 19:21:47 +01:00
James Turner
40d5d918ba Allow local acft to override packaged acft
When an explicit aircraft-dir is set, check this location before 
checking installed packages. This allows setting —aircraft and 
-aircraft-dir to correctly take precedence over a package.
2018-08-30 15:23:45 +01:00
James Turner
41687767b9 Translations looked up correctly
Tweak both the launcher and main locale lookups, to tolerate the
different region suffixes encountered in reality.
2018-08-28 23:34:44 +01:00
James Turner
f4b98cf204 Fix CMake dependencies for translations
When only building the fgfs target (which IDEs tend to do), we didn’t
update the translations. Add an explicit dependency to remedy this.
2018-08-28 12:04:56 +01:00
James Turner
3f5a0a47ad Improved build.h generation (each build)
Use a custom_target to recursively invoke Cmake at build time; this
ensures the build ID and Git revision are always up to date.
2018-08-19 16:06:16 +01:00
James Turner
09918a6862 Fix Nasal duplicate init
Also ensure Nasal reset is handled correctly (requires corresponding
SimGear commit)
2018-08-19 12:34:27 +01:00
James Turner
f5117109fe Load translations from XLIFF format
When an <xliff> entry is present inside a locale specification,
this takes precedence over the legacy translations.
2018-08-12 11:18:50 -07:00
James Turner
d534a5ba36 Move build-ID variables to their own header
This is to reduce rebuilding by changing version.h needlessly, since
only a few places use the build ID info.
2018-08-12 11:18:50 -07:00
James Turner
696c95d612 Fix passing —-config files via the launcher
Curt found this, allow using --config from the launcher additional
settings box.
2018-08-10 12:51:51 +01:00
Edward d'Auvergne
feb854946e TestSuite: Complete removal of FG_TESTLIB. 2018-07-26 15:52:07 +02:00
Edward d'Auvergne
4699939275 Globals: Initial support for a runtime headless mode. 2018-07-26 15:52:06 +02:00
Edward d'Auvergne
b0c5a5481d TestSuite: Migration of the autosaveMigration tests into the CppUnit infrastructure. 2018-07-26 15:52:06 +02:00
James Turner
72d5f1efa0 Basic support for structured authors data 2018-07-25 13:58:48 +01:00
James Turner
c684701b7f Fix 'restart the app' functionality on Windows
The read-only lock in fghome was tripping things up. Explicitly
release the lock in the restart-the-app situation.
2018-07-02 23:13:36 +01:00
James Turner
ea5608b769 Use simgear formatting of lat/lon values
The code was basically moved into Simgear, this is just closing the
circle.
2018-06-27 11:27:12 +01:00
James Turner
82f23e556e Improve MSVC project generation
- set startup project to fgfs
- guess a value for PATH based on the build config
2018-06-16 13:03:23 +01:00
James Turner
7c9b1b391f Guard against SGPath::document()s returning null
Underlying bug is fixed in SimGear, but let's also guard against a failure here,
by falling back to FG_HOME on Windows.

For discussion see:
https://sourceforge.net/p/flightgear/codetickets/2019/
2018-06-15 11:11:05 +01:00
Erik Hofman
2edf1443d3 Detect AeonWave and if it is installed use it, otherwise fall back to OpenAL. Also let get_available_devices() use C++ strings instead of const char* 2018-06-02 14:06:36 +02:00
James Turner
a5aa6fb61b Cleanup the resource manager when deleting globals 2018-05-28 22:43:05 +02:00
Edward d'Auvergne
c8729be38f Init: Minor log formatting fixes. 2018-05-23 12:19:23 +02:00
Edward d'Auvergne
667cd86656 fgValidatePath: Typo fix allowing the animated jetways to save files again.
The typo was introduced in 7e607b8403 from July
2016.  The result was a series of alert messages such as:

savexml: writing to 'Path "/flightgear/home/.fgfs/runtime-jetways/0.xml"' denied
(unauthorized directory - authorization no longer follows symlinks)
2018-04-13 09:08:07 +02:00
Edward d'Auvergne
3b79530b06 CMake: Split the target links and includes into separate CMake modules. 2018-04-05 21:06:02 +02:00
Edward d'Auvergne
6a730b5820 CMake: The main sources/headers have been shifted into FG_{SOURCES,HEADERS}.
This allows the sources and headers in src/Main/ to be used by other targets.
They are grouped into the new "Main" flightgear component via the macro in the
FlightGearComponent CMake module.  The bootstrap.cxx file with its main function
has been separated out into a separate variable MAIN_SOURCE for use by the fgfs
binary.

All these files have therefore been removed from the test_suite CMakeLists.txt
file, as they are added via FG_SOURCES and FG_HEADERS.  The MSVC grouping code
also does not need to deal with the now deleted separate SOURCE and HEADER
variables for these files.
2018-04-05 21:06:02 +02:00
Edward d'Auvergne
e88017eba3 CMake: Shifted the Mac bundle commands into its own CMake module. 2018-04-05 21:06:02 +02:00
Edward d'Auvergne
93c4aab885 CMake: Shifted the MSVC grouping code into its own CMake module.
This is for simplifying the main src/Main/CMakeLists.txt file and allowing the
code to be shared with the test suite.
2018-04-05 21:05:54 +02:00
Edward d'Auvergne
f8e57f921d CMake: Shifted the FlightGear embedded resources code into its own CMake module.
This is for simplifying the main src/Main/CMakeLists.txt file and allowing the
code to be shared with the test suite.

The generated source and header files have also been removed from the main
source list and placed in the CMake module as the global variables
EMBEDDED_RESOURCE_SOURCES and EMBEDDED_RESOURCE_HEADERS.
2018-04-05 21:05:30 +02:00
Edward d'Auvergne
bd3a3db50b CMake: Shifted the target setup code into its own CMake module.
This is for simplifying the main src/Main/CMakeLists.txt file and allowing the
code to be shared with the test suite.
2018-04-05 21:05:16 +02:00
Edward d'Auvergne
0f96032487 TestSuite: Shift of the globals unit test helper functions into the test suite.
The setting of the SG log levels and developer mode has been removed as this
clashes with the output control set by the test suite main() function.
2018-03-23 17:26:05 +01:00
Edward d'Auvergne
7616f1ec3e TestSuite: Migration of the posinit unit tests. 2018-03-23 17:26:05 +01:00
Edward d'Auvergne
941c5dc8f2 Main: Formatting standardization for the src/Main/CMakeLists.txt file.
This includes spacing, tab to space replacements, and alphabetical ordering.
2018-03-23 17:26:04 +01:00
Florent Rougon
9a044a474b Add-ons: new Addon methods to access the storage area beneath $FG_HOME/Export
New methods Addon::createStorageDir() and Addon::getStoragePath() with
corresponding Nasal bindings in the addons.Addon ghost:

  createStorageDir() method (returns the dir, doesn't fail if it already
                     exists)
  storagePath        read-only attribute to get the dir

The directory reserved for each add-on is
$FG_HOME/Export/Addons/ADDON_ID, but please use the above methods (or
the corresponding C++ ones) to avoid hardcoding such paths in your code.

Also create directory $FG_HOME/Export/Addons in fgInitConfig() as a way
of reserving the namespace, in order to prevent future failures in case
someone would have the strange idea to create it as a file...
2018-03-11 11:30:05 +01:00
Florent Rougon
30cfbd1f91 Add-ons: load add-on-specific menu bar items from addon-menubar-items.xml
If an add-on has a file named addon-menubar-items.xml in its base
directory, load it and add its items to the FG menubar.

Logically, fgStartNewReset() should call
flightgear::addons::AddonManager::instance()->addAddonMenusToFGMenubar()
in order to re-add the items, however doing so would cause the
add-on-specific menus to be added one more time on every reset, because
for some reason, commit 45ea8b5daa added
the PRESERVE attribute to /sim/menubar (apparently to preserve the state
of menu entries upon reset?).

Note: the addon-menubar-items.xml files are reloaded during reset,
      however the menu bar doesn't reflect this, since adding the
      reloaded items to the menu bar in fgStartNewReset() would cause
      the add-on-specific menus to appear several times in the menu bar,
      as explained above.
2018-02-27 13:17:42 +01:00
Richard Harrison
a6718cc73d 2018.1: fix default Airport.
As it says in the comments this really shouldn't be hardcoded...
2018-02-27 05:09:11 +01:00
James Turner
a05cdce793 Telent protocol Nasal command 2018-02-11 21:15:45 +00:00
Florent Rougon
da961b97f2 Add-ons: more specific file names for the interface between FG core and add-ons
The add-on framework now uses the following files in each add-on
directory:
  - addon-config.xml (previously: config.xml)
  - addon-main.nas   (previously: main.nas)

This is consistent with the addon-metadata.xml file that is already part
of the interface between FG core and add-ons. The goal is to make it
clearer, when browsing an add-on directory, which files belong to the
"FG core <-> add-on" interface and which files belong to the add-on
proper. This will be beneficial also when more files are added to the
"FG core <-> add-on" interface, such as possibly addon-events.xml in the
future.

This change is incompatible, thus it is the right time to do *before*
2018.2.1 is out, especially considering that this upcoming release
already has incompatible changes in the add-on API, namely the
requirement of the addon-metadata.xml file and the type of the argument
passed to each add-on's main() function. We'll try harder not to break
compatibility in the add-on API once 2018.2.1 is out. For now, it is
still a good time to try to get the API as clean as possible.
2018-02-10 19:49:02 +01:00
James Turner
4d28146796 Give TimeManager a subsystem-name
Also modernise the lookups now this is added.
2018-01-29 10:46:08 +00:00
James Turner
aa9ad6a780 Fix view right-drag interaction with PUI
When PUI doesn’t handle the right-mouse down, ensure it ignores the
mouse-up event.
2018-01-14 13:17:59 +00:00
James Turner
08a877cb8e Message box on start if FG-home is read-only
If running with the launcher, and FG-home is read-only, show a warning
to the user, since this is probably a surprise to them.

(In non-launcher mode we don’t show the box, since it’s more likely to
be an intentional duplicate launch)
2018-01-12 22:18:59 +00:00
Florent Rougon
717fdfec39 Add-ons: register the add-on ResourceProvider with the simgear::ResourceManager
This makes it possible to look up files from add-on directories using
for instance FGGlobals::resolve_resource_path(), passing a string such
as "[addon=ADDON_ID]relative/path" as explained in the previous commit.
2018-01-10 01:25:36 +01:00
Florent Rougon
f5ab26bd71 Add-ons: move all code to the flightgear::addons namespace 2017-12-26 19:44:15 +01:00
Florent Rougon
48f52f14c4 Improved infrastructure for add-ons: C++ classes, metadata file, Nasal interface
This commit adds C++ classes for add-on management, most notably
AddonManager, Addon and AddonVersion. The AddonManager is used to
register add-ons. It relies on an std::map<std::string, AddonRef> to
hold the metadata of each registered add-on (keys of the std::map are
add-on identifiers, and AddonRef is currently SGSharedPtr<Addon>).
Accessor methods are available for:

  - retrieving the list of registered or loaded add-ons (terminology
    explained in $FG_ROOT/Docs/README.add-ons);

  - checking if a particular add-on has already been registered or
    loaded;

  - for each add-on, obtaining an Addon instance which can be queried
    for its name, id, version, base path, the minimum and maximum
    FlightGear versions it requires, its base node in the Property Tree,
    its order in the load sequence, short and long description strings,
    home page, etc.

The most important metadata is made accessible in the Property Tree
under /addons/by-id/<addon-id> and the property
/addons/by-id/<addon-id>/loaded can be checked or listened to, in
order to determine when a particular add-on is loaded. There is also a
Nasal interface to access add-on metadata in a convenient way.

In order to provide this metadata, each add-on must from now on have in
its base directory a file called 'addon-metadata.xml'.

All this is documented in much more detail in
$FG_ROOT/Docs/README.add-ons.

Mailing-list discussion:

  https://sourceforge.net/p/flightgear/mailman/message/36146017/
2017-12-08 00:36:41 +01:00
James Turner
78950fea57 Fix crash on reset if terrasync is disabled
Also use C++11 iteration for group names in reset start code.
2017-12-04 21:41:05 +00:00
ThorstenB
147ff104cd Adds support for NMEA messages for traffic reporting (flarm). Also extends the NMEA base class to handle bidirectional communication. Allows FlightGear to feed position and traffic data (for multi-player and AI aircraft) to NAV/moving-map clients, like xcsoar, skydemon, skymap etc. Some basic flarm configuration commands are also emulated, to properly persuade the clients. By default, all moving aircraft are reported (traffic information). Actual threat-alerts are also supported, but require the installation of the "TCAS instrument". 2017-11-24 22:54:32 +01:00
ThorstenB
19b19f05bd Correct range checks for network protocol parameters.
Several checks were off by one, resulting in a segfault when only one
parameter was missing.
Also improve error messages, giving details about what is expected.
2017-11-19 17:30:12 +01:00
ThorstenB
27e2776890 Minor cleanup in parse_port_config. 2017-11-19 17:30:05 +01:00
ThorstenB
cae4523d97 Completely removed obsolete debug code
as suggested by James.
2017-11-14 20:39:27 +01:00
ThorstenB
dd7d54cfcc Do not crash when specifying an unsupported transport medium for an I/O protocol. 2017-11-13 20:40:23 +01:00
Erik Hofman
f13edf01fa Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/flightgear into next 2017-10-31 10:54:21 +01:00
Erik Hofman
5f828894df Update to AeonWave version 3.0+ 2017-10-31 10:53:34 +01:00
Florent Rougon
86aaaf6de9 Process the --addon option in the standard way
Doing the option processing in Options::parseOption() has drawbacks:
  - doesn't work well upon reset;
  - doesn't work in the built-in launcher Additional Settings box.

Options::processOptions() is invoked both upon reset after the property
tree has been reset, and by the built-in launcher to process options
given in the Additional Settings box. This is not the case of
Options::parseOption() which is better for... parsing. :-)

Also use SGPath::fromLocal8Bit() to decode the path argument of --addon.
2017-10-23 09:18:51 +02:00
Stuart Buchanan
02ceb8832a Correct spacing of settings migration dialog 2017-10-13 17:36:20 +01:00
James Turner
907420d3f4 Windows / non-Qt build fixes 2017-10-05 15:02:30 +01:00
James Turner
45cb6849b2 QtQuick drawable for OpenSceneGraph
Still work in progress, especially different threading modes are not
supported yet, and may crash doing QSG synchronisation.
2017-10-05 12:36:19 +01:00
James Turner
a89d747348 Unused include 2017-09-26 16:52:48 +01:00
James Turner
06d206828a De-boost-ify position-init code
Also remove some now redundant parking-availability code, which is now
covered inside the dynamics code.
2017-09-26 16:52:48 +01:00
Florent Rougon
5fbf5fceab Fix build error in src/Main/test_autosaveMigration.cxx
The previous commit (32cc9be007) removed the second parameter of
FGGlobals::loadUserSettings(). Adapt testMigration() accordingly.
2017-09-20 22:19:01 +02:00
James Turner
32cc9be007 Enable auto-save migration.
When performing the migration, let the user know it happened, and to
be alert for any issues that might occur.
2017-09-20 17:57:25 +01:00
Torsten Dreyer
a82d955554 set fallback location to LKPR 2017-09-18 19:55:10 +02:00
James Turner
d422992b2d Re-indent my fix from yesterday to 2-space mode.
This will fix a misleading indentation warning from GCC, although to
doubly sure I also added explicit braces to the code.
2017-09-09 19:03:53 +01:00
James Turner
bf2c363e50 Fix carrier starts
Rewrite the position-init code for carrier starts, to precisely wait
on the carrier model being loaded, before proceeding with FDM init.
This allows the FDM to see the correct carrier model in the ground
cache, and hence avoids starting in the water.

To implement this, the CheckSceneryVisitor is used to force the carrier
model to be loaded while the splash-screen is visible.
2017-09-08 22:31:22 +01:00
Florent Rougon
30aebc783b FGLogger::Log: use std::unique_ptr to manage the sg_ofstream instance
No more raw pointer; RAII is good.
2017-08-27 16:13:01 +02:00
Florent Rougon
b56f694ffd FGLogger: fix error handling when file opening fails; modernize and simplify
The bug fix is:

-    if (!log.output) {
+    if ( !(*log.output) ) {

(i.e., testing the sg_ofstream instance instead of its address) and then
ensuring that the corresponding Log instance is removed from _logs and
destroyed.

The "destroy" part is made automatic by using std::unique_ptr instead of
raw pointers. This allows to simplify several areas of the code.

Don't provide custom definitions for the constructor and destructor of
FGLogger anymore, now that they don't need to do anything: IIRC, this
allows compilers to do some optimizations according to the C++ standard.
2017-08-27 16:13:01 +02:00
Florent Rougon
2a5e3d06b2 Security: don't allow FGLogger to overwrite arbitrary files
Since the paths of files overwritten by FGLogger come from the property
tree[1], they must be validated before we decide to write to these
files.

[1] Except for the "empty" case, which uses the default name
    'fg_log.csv'. This file is deemed acceptable to overwrite in the
    current directory, as the name is completely fixed and clearly
    FG-specific.
2017-08-27 16:09:18 +02:00
Florent Rougon
c7a2aef599 Call fgInitAllowedPaths() earlier: after Options::processOptions()
Call fgInitAllowedPaths() right after Options::processOptions() (which,
among other things, determines $FG_ROOT and processes
--allow-nasal-read). This way, fgInitAllowedPaths() can be used in much
more code, such as when initializing subsystems.
2017-08-27 16:07:51 +02:00
Richard Harrison
f507ca1452 Animation bindings: fix bug with specified index on bindings
This is a fault that I introduced with the bindings rework - by adding the index of 0 to the get prop it overrides the index in the parameter.
2017-07-23 13:41:56 +02:00
Torsten Dreyer
f6698a0b1f Introduce commandline-option --addon
using  --addon=/foo/bar does
 * add /foo/bar/config.xml as propertyfile
 * add /foo/bar to aircraft_paths to provide read-access
 * sets property /addons/addon[n]/path = "/foo/bar"
 * addons get initialized from addons.nas in FGDATA/Nasal
2017-07-18 12:13:44 +02:00
Richard Harrison
2c8aad12ba Model relative property tree root binding.
Change fgcommand to take an optional property tree root element.

This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.

Requires a corresponding fix in sg to allow the command methods to take an optional root parameter.

What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.

This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.

This is probably responsible for some of the pollution of the root property tree with MP aircraft properties.
2017-07-05 11:37:17 +02:00
James Turner
ec1990907e Non-launcher parts of minimum-fg-version support
This adds console and message-box warnings, based upon aircraft
declaring the minimum FG version they support. A follow-up commit
will extend the launcher UI to warn the user about this in a nicer
way.
2017-06-22 00:22:18 +01:00
James Turner
af6611d7f6 Initial attempt at —-uninstall mode for FGFS
This is a headless mode, designed to be invoked from an installer, not
used directly by users. It doesn’t touch the ‘normal’ installation, but
rather removes the other files FG typically creates or downloads.
2017-06-15 18:30:37 +01:00
Florent Rougon
0855f0414f Tentative fix for the MSVC build
When building with MSVC, use the CMAKE_MSVCIDE_RUN_PATH variable to
prepend ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/bin to the PATH in
order to (hopefully) allow fgrcc to find the libraries it needs. We may
need to add something similar for SimGear---will see.

The use of CMAKE_MSVCIDE_RUN_PATH and other ways to address this problem
are discussed at
<https://stackoverflow.com/questions/28533012/how-to-set-runtime-path-for-cmake-custom-command-on-windows>.
2017-06-13 17:58:21 +02:00
Florent Rougon
b2cc191bc6 Integrate the EmbeddedResourceManager into FlightGear
${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
(currently empty) is automatically "compiled" into
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by
fgrcc inside the build directory. These files are incorporated into the
FlightGear build (FlightGear-resources.cxx is linked into FlightGear).

When the XML embedded resource declaration file added here,
FlightGear-resources.xml, is compiled, fgrcc is passed the
--root=${CMAKE_SOURCE_DIR} option, so that files referred to in
FlightGear-resources.xml are looked up relatively to the root directory
of the FlightGear repository. One could use a second XML embedded
resource declaration file compiled with a different --root option to
grab files from FGData, for instance. I would name such a file
FGData-resources.xml to be consistent with the current naming scheme.

Note: this --root option applies to the paths of real files. Don't
      confuse it with the 'prefix' attribute of <qresource> elements
      inside XML resource declaration files (such as
      FlightGear-resources.xml), which applies to the virtual path of
      each resource defined beneath.

The commands in src/Main/CMakeLists.txt ensure that
FlightGear-resources.xml is recompiled with fgrcc whenever it is
changed, and obviously also when FlightGear-resources.cxx or
FlightGear-resources.hxx is missing. However, CMake doesn't know how to
parse fgrcc XML resource declaration files, therefore when a resource is
modified but the XML file it is declared in is not (here,
FlightGear-resources.xml), you have to trigger yourself a recompilation
of the XML resource declaration file to see the new resource contents
inside FlightGear. The easiest ways to do so are:
  - either update the timestamp of the XML resource declaration file;
  - or remove one or both of the generated files
    (FlightGear-resources.cxx and FlightGear-resources.hxx here).

The EmbeddedResourceManager is created in fgMainInit() just after
Options::processOptions() set the language that was either requested by
the user or obtained from the system (locales). Resources from
FlightGear-resources.cxx are added to it, after which
EmbeddedResourceManager::selectLocale() is called with the user's
preferred locale (obtained with FGLocale::getPreferredLanguage()).

Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale()
is called in a similar way after Options::processOptions(), however in
this case the EmbeddedResourceManager instance doesn't have to be
recreated.
2017-06-11 18:57:58 +02:00
Florent Rougon
acb5650b83 Minor changes in locale.cxx and locale.hxx
- remove use of boost in src/Main/locale.cxx;
- add missing header <cstring> for std::strlen();
- replace NULL with nullptr;
- fix some broken indentation;
- other small readability improvements.
2017-06-11 18:57:58 +02:00
Florent Rougon
905e1973eb Add method FGLocale::getPreferredLanguage()
This function returns the preferred "locale"[1] according to user choice
and/or settings (i.e., it is influenced by --language if passed,
otherwise by current locale/system settings). The return value never has
an encoding part. It is the empty string if nothing could be found,
otherwise should look like fr_BE or it_IT.

[1] "language" term used in the function name for consistency with the
    existing and related FGLocale::selectLanguage().
2017-06-11 18:57:58 +02:00
Florent Rougon
1bf3aee5df Make the Unix impl. of FGLocale::getUserLanguage() consistent with the others
Windows and Mac implementations return a string without any encoding
specifier -> remove this specifier directly in the Unix/Linux
implementation for consistency.

Also do some small refactoring with the new static method
FGLocale::removeEncodingPart(). Slight difference with the previous
algorithm: if a '.' is found in the given locale spec, we assert() that
it is not the first character. The previous code in
FGLocale::findLocaleNode() used to consider such weird locale specs
starting with a dot as normal locale specs without any encoding part.

Note: the same change could be done where FGLocale::findLocaleNode()
      looks for an underscore in order to prepare for the fallback
      search (e.g., 'fr' after not finding translations for 'fr_FR').
2017-06-11 18:57:58 +02:00
James Turner
0c59583b32 Fix intermittent crash on exit with Qt+XCB
We can still crash on exit(-1) code paths since we can’t run this from
atexit, but at least the non-error paths are ok.
2017-06-07 17:52:47 +01:00
James Turner
444864c7ba GraphicsWindow using Qt5, work-in-progress.
Enable by setting:
	/sim/rendering/graphics-window-qt=1

Known issues with HiDPI scaling of PUI & Canvas, and probably many
other issues besides.
2017-06-07 08:23:17 +01:00
Alessandro Menti
7245357751
Mark enhanced lighting options and --adf as deprecated
Print an error message and exit if --{enable,disable}-enhanced-lighting
or --adf are used (those deprecated options will be removed in a future
version of FlightGear).
2017-06-04 16:56:17 +02:00
Richard Harrison
ac89ec94a3 Console: restore option to open console early. 2017-05-31 11:38:13 +02:00
Richard Harrison
16a7493de7 Fix --console from the launcher 2017-05-30 17:59:34 +02:00
James Turner
eb5d482ded Use GetUserDefaultLocaleName
This should improve our locale detection on Windows, since it is the recommended
solution according to MSDN.
2017-05-22 17:50:50 +01:00
Torsten Dreyer
406f158067 Change fallback airport to KBOS 2017-05-17 22:34:38 +02:00
Florent Rougon
034fb89db3 Abort with a clear error message for invalid uses of --config inside a config file
The options.cxx code is not ready to handle recursive use of --config
(for config files). Instead of failing in an ugly way, abort with a
clear error message in such situations. See discussion at
<https://sourceforge.net/p/flightgear/mailman/message/35838852/>.

Note: it *is* possible to load XML PropertyList files from config files,
      so --config is not entirely "banned" from config files.

+ add missing include
2017-05-15 11:06:47 +02:00
Florent Rougon
fd78d32e56 End segfault_handler() with std::abort() rather than kill() on ourselves
This has the advantage, according to my testing on Linux, that core
files obtained after a crash now point to the crashing thread again,
when one starts 'gdb' on the core file and runs the 'bt' command.

Apparently, when using kill(), the signal is seen as coming from the
outside and gdb's 'bt' command points to the wrong thread in general
when debugging using a core file (when debugging "live", gdb intercepts
the signal even before FG's signal handler is started).

See discussion starting at
<https://sourceforge.net/p/flightgear/mailman/message/35833221/>.
2017-05-11 12:19:31 +02:00
James Turner
2dbe88936e Don't warn about missing CrashRpt when developing 2017-04-29 20:58:05 +01:00
Florent Rougon
4259b548b0 Fix bugs due to incorrect use of SGPath::pathListSep
Before SimGear commit a962c90b30f36575d01162b64471fa77473237a0,
SGPath::pathListSep was a char in static memory that was not necessarily
followed by '\0'. As a consequence, using &SGPath::pathListSep as a
C-style string could result in a string containing the correct separator
*plus* whatever followed in memory until the first null byte...

SimGear commit a962c90b30 changes this situation by making
SGPath::pathListSep an array of two const chars: the path list separator
followed by a '\0'.

This commit simply adapts FlightGear to this change, which fixes a
couple of bugs where the separator was used, mainly unneeded NavCache
rebuilds due to the "apt.dat", "fix.dat" and "nav.dat" properties in the
SQLite database containing the correct paths separated by a possibly
incorrect separator string (there was no alteration of the cache
contents as far as I can tell, since the db property is only used to
check if the lists of apt.dat, fix.dat and nav.dat files have changed).
2017-04-15 09:53:16 +02:00
Florent Rougon
2373ee4f05 Fix build error due to sgstream.hxx now being in simgear/io/iostreams/ 2017-04-14 00:19:59 +02:00
James Turner
cf56ef1913 Migration test runs successfully now. 2017-04-13 13:14:53 +01:00
James Turner
3e1a701712 Migrate old autosave XML files. (Disabled for now)
Code and tests to demonstrate migrating of older auto-save files, with
blacklisting support to exclude properties. Disabled pending agreement
on the required blacklisting values.
2017-04-13 08:01:45 +01:00
James Turner
9f47607c95 Revert "Remove the Ati viewport hack."
This reverts commit 5bf9b3cd02.
2017-04-12 11:13:14 +01:00
James Turner
3732930269 QML-driven settings UI. 2017-04-10 14:38:57 +01:00
James Turner
5c713a6b55 Split the launcher main window into its own file.
Reduces QtLauncher.cxx down to the public API and the static helper
methods; the main window lives in its own file.
2017-04-10 14:38:57 +01:00
Florent Rougon
cf318f1cc5 Better setting of the process exit status for fgfs and fgviewer
Some pieces of code such as fgMainInit() and, by cascading effect,
fgInitHome(), were careful to return a meaningful value indicating
success or error, however the main() function in src/Main/bootstrap.cxx
ignored it royally so far.

main() now returns:
  - EXIT_FAILURE if fgMainInit() or fgviewerMain() throws an exception;
  - whatever said function returns otherwise.
2017-04-10 02:29:48 +02:00
Florent Rougon
4b494a69bd Rename fatalMessageBox() to fatalMessageBoxWithoutExit(), add exiting variant
- Rename fatalMessageBox() to fatalMessageBoxWithoutExit(). This should
  prevent the kind of bug that prompted this set of changes: someone
  calling fatalMessageBox(), assuming the program would stop at that
  point, whereas in reality it did not.

- Add new function fatalMessageBoxThenExit(). This is not vital of
  course, but allows one to spare one line here and there and to apply
  the DRY principle for such fatal exits.

- Replace every existing call to fatalMessageBox() with one or the other
  of the two new functions. Improve formatting along the way. This
  fixes a few bugs of the kind explained above.
2017-04-10 02:29:48 +02:00
Florent Rougon
5040e6c7f0 Don't call fatalMessageBox() from fg_terminate(), make it end with std::abort()
Basically, this is because fatalMessageBox() is only safe to call from
the GUI thread, however it seems fg_terminate() can be called from any
thread (according to C++11 semantics). Additionally, fatalMessageBox()
typically requires some work to happen in the GUI thread (event loop) in
order to display something, but we can't realistically expect this while
running a terminate handler just before the program dies.

See messages around
<https://sourceforge.net/p/flightgear/mailman/message/35775803/> for a
discussion of this subject.

+ Minor header cleanup (<locale.h> replaced with <clocale>, etc.)
2017-04-08 14:03:48 +02:00