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Author SHA1 Message Date
curt
033af0d05c Added a mechanism to dump out the triangle structures for viewing.
Fixed a couple bugs in first pass at triangulation.
- needed to explicitely initialize the polygon accumulator in triangle.cxx
  before each polygon rather than depending on the default behavior.
- Fixed a problem with region attribute propagation where I wasn't generating
  the hole points correctly.
1999-03-21 14:02:05 +00:00
curt
b4a9bde0e9 First mostly successful tile triangulation works. There's plenty of tweaking
to do, but we are marching in the right direction.
1999-03-20 20:32:51 +00:00
curt
6708a15ff3 Initial revision. 1999-03-20 13:21:36 +00:00