Minor, miscellaneous stuff ...
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1 changed files with 2 additions and 2 deletions
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@ -78,8 +78,8 @@ FGTileEntry::~FGTileEntry () {
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#if 0
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// This is the current method cut and pasted from
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// FGTileEntry::load( const SGPath& base, bool is_base )
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// Please keep this for reference. We use Norman's optimized routine,
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// but here is what the routine really is doing.
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void
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FGTileEntry::WorldCoordinate( sgCoord *obj_pos, Point3D center,
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double lat, double lon, double elev, double hdg)
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