diff --git a/src/Scenery/tileentry.cxx b/src/Scenery/tileentry.cxx index 2f214e4d1..05baba155 100644 --- a/src/Scenery/tileentry.cxx +++ b/src/Scenery/tileentry.cxx @@ -78,8 +78,8 @@ FGTileEntry::~FGTileEntry () { #if 0 -// This is the current method cut and pasted from -// FGTileEntry::load( const SGPath& base, bool is_base ) +// Please keep this for reference. We use Norman's optimized routine, +// but here is what the routine really is doing. void FGTileEntry::WorldCoordinate( sgCoord *obj_pos, Point3D center, double lat, double lon, double elev, double hdg)