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flightgear/src/FDM/JSBSim/JSBSim.cpp

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/*******************************************************************************
Module: JSBSim.cpp
Author: Jon S. Berndt
Date started: 08/17/99
Purpose: Standalone version of JSBSim.
Called by: The USER.
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
This class Handles calling JSBSim standalone. It is set up for compilation under
Borland C+Builder or other compiler.
HISTORY
--------------------------------------------------------------------------------
08/17/99 JSB Created
********************************************************************************
INCLUDES
*******************************************************************************/
#if __BCPLUSPLUS__ >= 0x0540 // If compiling under Borland C++Builder
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//---------------------------------------------------------------------------
#pragma hdrstop
#include <condefs.h>
USEUNIT("FGAircraft.cpp");
USEUNIT("FGAtmosphere.cpp");
USEUNIT("FGAuxiliary.cpp");
USEUNIT("FGCoefficient.cpp");
USEUNIT("FGEngine.cpp");
USEUNIT("FGFCS.cpp");
USEUNIT("FGFDMExec.cpp");
USEUNIT("FGInitialCondition.cpp");
USEUNIT("FGModel.cpp");
USEUNIT("FGOutput.cpp");
USEUNIT("FGPosition.cpp");
USEUNIT("FGRotation.cpp");
USEUNIT("FGState.cpp");
USEUNIT("FGTank.cpp");
USEUNIT("FGTranslation.cpp");
USEUNIT("FGUtility.cpp");
USERES("JSBSim.res");
USEUNIT("FGLGear.cpp");
USEUNIT("FGfdmSocket.cpp");
//---------------------------------------------------------------------------
#pragma argsused
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#endif
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
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#ifdef FGFS
#include <Include/compiler.h>
#include STL_IOSTREAM
# ifdef FG_HAVE_STD_INCLUDES
# include <ctime>
# else
# include <time.h>
# endif
#else
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#include <iostream>
#include <ctime>
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#endif
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int main(int argc, char** argv)
{
FGFDMExec* FDMExec;
if (argc != 3) {
cout << endl
<< " You must enter the name of a registered aircraft and reset point:"
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
exit(0);
}
FDMExec = new FGFDMExec();
FDMExec->GetAircraft()->LoadAircraft("aircraft", "engine", string(argv[1]));
FDMExec->GetState()->Reset("aircraft", string(argv[2]));
while (FDMExec->GetState()->Getsim_time() <= 25.0)
{
//
// Fake an elevator kick here after 5 seconds
//
if (FDMExec->GetState()->Getsim_time() > 5.0 &&
FDMExec->GetState()->Getsim_time() < 6.0)
{
FDMExec->GetFCS()->SetDe(0.05);
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} else {
FDMExec->GetFCS()->SetDe(0.00);
}
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FDMExec->Run();
}
delete FDMExec;
return 0;
}
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#ifndef FGFS
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int WinMain()
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{
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return 0;
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}
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#endif