1
0
Fork 0
flightgear/src/Main/CMakeLists.txt

219 lines
6.2 KiB
Text
Raw Normal View History

if (MSVC)
2013-11-13 21:48:55 +00:00
set( RESOURCE_FILE flightgear.rc )
endif (MSVC)
set(SOURCES
bootstrap.cxx
fg_commands.cxx
fg_scene_commands.cxx
fg_init.cxx
fg_io.cxx
fg_os_common.cxx
fg_props.cxx
FGInterpolator.cxx
globals.cxx
locale.cxx
logger.cxx
main.cxx
options.cxx
util.cxx
positioninit.cxx
subsystemFactory.cxx
screensaver_control.cxx
${RESOURCE_FILE}
Integrate the EmbeddedResourceManager into FlightGear ${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml (currently empty) is automatically "compiled" into ${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by fgrcc inside the build directory. These files are incorporated into the FlightGear build (FlightGear-resources.cxx is linked into FlightGear). When the XML embedded resource declaration file added here, FlightGear-resources.xml, is compiled, fgrcc is passed the --root=${CMAKE_SOURCE_DIR} option, so that files referred to in FlightGear-resources.xml are looked up relatively to the root directory of the FlightGear repository. One could use a second XML embedded resource declaration file compiled with a different --root option to grab files from FGData, for instance. I would name such a file FGData-resources.xml to be consistent with the current naming scheme. Note: this --root option applies to the paths of real files. Don't confuse it with the 'prefix' attribute of <qresource> elements inside XML resource declaration files (such as FlightGear-resources.xml), which applies to the virtual path of each resource defined beneath. The commands in src/Main/CMakeLists.txt ensure that FlightGear-resources.xml is recompiled with fgrcc whenever it is changed, and obviously also when FlightGear-resources.cxx or FlightGear-resources.hxx is missing. However, CMake doesn't know how to parse fgrcc XML resource declaration files, therefore when a resource is modified but the XML file it is declared in is not (here, FlightGear-resources.xml), you have to trigger yourself a recompilation of the XML resource declaration file to see the new resource contents inside FlightGear. The easiest ways to do so are: - either update the timestamp of the XML resource declaration file; - or remove one or both of the generated files (FlightGear-resources.cxx and FlightGear-resources.hxx here). The EmbeddedResourceManager is created in fgMainInit() just after Options::processOptions() set the language that was either requested by the user or obtained from the system (locales). Resources from FlightGear-resources.cxx are added to it, after which EmbeddedResourceManager::selectLocale() is called with the user's preferred locale (obtained with FGLocale::getPreferredLanguage()). Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale() is called in a similar way after Options::processOptions(), however in this case the EmbeddedResourceManager instance doesn't have to be recreated.
2017-04-27 22:09:14 +00:00
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.cxx
)
set(HEADERS
fg_commands.hxx
fg_init.hxx
fg_io.hxx
fg_props.hxx
FGInterpolator.hxx
globals.hxx
locale.hxx
logger.hxx
main.hxx
options.hxx
util.hxx
positioninit.hxx
subsystemFactory.hxx
AircraftDirVisitorBase.hxx
screensaver_control.hxx
Integrate the EmbeddedResourceManager into FlightGear ${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml (currently empty) is automatically "compiled" into ${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by fgrcc inside the build directory. These files are incorporated into the FlightGear build (FlightGear-resources.cxx is linked into FlightGear). When the XML embedded resource declaration file added here, FlightGear-resources.xml, is compiled, fgrcc is passed the --root=${CMAKE_SOURCE_DIR} option, so that files referred to in FlightGear-resources.xml are looked up relatively to the root directory of the FlightGear repository. One could use a second XML embedded resource declaration file compiled with a different --root option to grab files from FGData, for instance. I would name such a file FGData-resources.xml to be consistent with the current naming scheme. Note: this --root option applies to the paths of real files. Don't confuse it with the 'prefix' attribute of <qresource> elements inside XML resource declaration files (such as FlightGear-resources.xml), which applies to the virtual path of each resource defined beneath. The commands in src/Main/CMakeLists.txt ensure that FlightGear-resources.xml is recompiled with fgrcc whenever it is changed, and obviously also when FlightGear-resources.cxx or FlightGear-resources.hxx is missing. However, CMake doesn't know how to parse fgrcc XML resource declaration files, therefore when a resource is modified but the XML file it is declared in is not (here, FlightGear-resources.xml), you have to trigger yourself a recompilation of the XML resource declaration file to see the new resource contents inside FlightGear. The easiest ways to do so are: - either update the timestamp of the XML resource declaration file; - or remove one or both of the generated files (FlightGear-resources.cxx and FlightGear-resources.hxx here). The EmbeddedResourceManager is created in fgMainInit() just after Options::processOptions() set the language that was either requested by the user or obtained from the system (locales). Resources from FlightGear-resources.cxx are added to it, after which EmbeddedResourceManager::selectLocale() is called with the user's preferred locale (obtained with FGLocale::getPreferredLanguage()). Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale() is called in a similar way after Options::processOptions(), however in this case the EmbeddedResourceManager instance doesn't have to be recreated.
2017-04-27 22:09:14 +00:00
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.hxx
)
# On Windows, make sure fgrcc can be run (it needs third-party libraries)
if (MSVC)
if (MSVC_3RDPARTY_ROOT AND MSVC_3RDPARTY_DIR)
set(CMAKE_MSVCIDE_RUN_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/bin)
else ()
message(FATAL_ERROR
"Either MSVC_3RDPARTY_ROOT or MSVC_3RDPARTY_DIR is empty or unset")
endif ()
endif ()
Integrate the EmbeddedResourceManager into FlightGear ${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml (currently empty) is automatically "compiled" into ${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by fgrcc inside the build directory. These files are incorporated into the FlightGear build (FlightGear-resources.cxx is linked into FlightGear). When the XML embedded resource declaration file added here, FlightGear-resources.xml, is compiled, fgrcc is passed the --root=${CMAKE_SOURCE_DIR} option, so that files referred to in FlightGear-resources.xml are looked up relatively to the root directory of the FlightGear repository. One could use a second XML embedded resource declaration file compiled with a different --root option to grab files from FGData, for instance. I would name such a file FGData-resources.xml to be consistent with the current naming scheme. Note: this --root option applies to the paths of real files. Don't confuse it with the 'prefix' attribute of <qresource> elements inside XML resource declaration files (such as FlightGear-resources.xml), which applies to the virtual path of each resource defined beneath. The commands in src/Main/CMakeLists.txt ensure that FlightGear-resources.xml is recompiled with fgrcc whenever it is changed, and obviously also when FlightGear-resources.cxx or FlightGear-resources.hxx is missing. However, CMake doesn't know how to parse fgrcc XML resource declaration files, therefore when a resource is modified but the XML file it is declared in is not (here, FlightGear-resources.xml), you have to trigger yourself a recompilation of the XML resource declaration file to see the new resource contents inside FlightGear. The easiest ways to do so are: - either update the timestamp of the XML resource declaration file; - or remove one or both of the generated files (FlightGear-resources.cxx and FlightGear-resources.hxx here). The EmbeddedResourceManager is created in fgMainInit() just after Options::processOptions() set the language that was either requested by the user or obtained from the system (locales). Resources from FlightGear-resources.cxx are added to it, after which EmbeddedResourceManager::selectLocale() is called with the user's preferred locale (obtained with FGLocale::getPreferredLanguage()). Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale() is called in a similar way after Options::processOptions(), however in this case the EmbeddedResourceManager instance doesn't have to be recreated.
2017-04-27 22:09:14 +00:00
add_custom_command(
OUTPUT ${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.cxx
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.hxx
COMMAND fgrcc --root=${CMAKE_SOURCE_DIR} --output-cpp-file=${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.cxx --init-func-name=initFlightGearEmbeddedResources --output-header-file=${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.hxx --output-header-identifier=_FG_FLIGHTGEAR_EMBEDDED_RESOURCES ${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
DEPENDS
fgrcc ${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
)
get_property(FG_SOURCES GLOBAL PROPERTY FG_SOURCES)
get_property(FG_HEADERS GLOBAL PROPERTY FG_HEADERS)
link_directories ( ${Boost_LIBRARY_DIRS} )
2012-09-16 17:26:12 +00:00
get_property(FG_GROUPS_C GLOBAL PROPERTY FG_GROUPS_C)
string(REPLACE "@" ";" groups ${FG_GROUPS_C} )
foreach(g ${groups})
string(REPLACE "#" ";" g2 ${g})
list(GET g2 0 name)
list(REMOVE_AT g2 0)
source_group("${name}\\Sources" FILES ${g2})
endforeach()
get_property(FG_GROUPS_H GLOBAL PROPERTY FG_GROUPS_H)
string(REPLACE "@" ";" groups ${FG_GROUPS_H} )
foreach(g ${groups})
string(REPLACE "#" ";" g2 ${g})
list(GET g2 0 name)
list(REMOVE_AT g2 0)
source_group("${name}\\Headers" FILES ${g2})
endforeach()
source_group("Main\\Headers" FILES ${HEADERS})
source_group("Main\\Sources" FILES ${SOURCES})
# important we pass WIN32 here so the console is optional. Other
# platforms ignore this option. If a console is needed we allocate
# it manually via AllocConsole()
# similarly pass MACOSX_BUNDLE so we generate a .app on Mac
add_executable(fgfs WIN32 MACOSX_BUNDLE
${SOURCES} ${FG_SOURCES} ${FG_HEADERS} ${HEADERS})
#-----------------------------------------------------------------------------
# MacOSX bundle packagaing
if(APPLE)
execute_process(COMMAND date +%Y
OUTPUT_VARIABLE CURRENT_YEAR
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# in our local CMakeModules dir
set_target_properties(fgfs PROPERTIES
MACOSX_BUNDLE_INFO_PLIST FlightGearBundleInfo.plist.in
MACOSX_BUNDLE_GUI_IDENTIFIER "org.flightgear.FlightGear"
MACOSX_BUNDLE_SHORT_VERSION_STRING ${FLIGHTGEAR_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING "FlightGear ${FLIGHTGEAR_VERSION} Nightly"
MACOSX_BUNDLE_BUNDLE_VERSION ${FLIGHTGEAR_VERSION}
MACOSX_BUNDLE_COPYRIGHT "FlightGear ${FLIGHTGEAR_VERSION} © 1997-${CURRENT_YEAR}, The FlightGear Project. Licensed under the GNU Public License version 2."
MACOSX_BUNDLE_INFO_STRING "Nightly build of FlightGear ${FLIGHTGEAR_VERSION} for testing and development"
MACOSX_BUNDLE_BUNDLE_NAME "FlightGear"
MACOSX_BUNDLE_ICON_FILE "FlightGear.icns"
)
endif()
#-----------------------------------------------------------------------------
get_property(FG_LIBS GLOBAL PROPERTY FG_LIBS)
#message(STATUS "fg libs ${FG_LIBS}")
#message(STATUS "OSG libs ${OPENSCENEGRAPH_LIBRARIES}")
#message(STATUS "SG libs ${SIMGEAR_LIBRARIES}")
if(RTI_FOUND)
set(HLA_LIBRARIES ${RTI_LIBRARIES})
else()
set(HLA_LIBRARIES "")
endif()
if(GDAL_FOUND)
set(GDAL_LIBRARIES ${GDAL_LIBRARY})
else()
set(GDAL_LIBRARIES "")
endif()
if(ENABLE_JSBSIM)
# FIXME - remove once JSBSim doesn't expose private headers
include_directories(${PROJECT_SOURCE_DIR}/src/FDM/JSBSim)
target_link_libraries(fgfs JSBSim)
endif()
if(ENABLE_IAX)
target_link_libraries(fgfs iaxclient_lib ${OPENAL_LIBRARY})
endif()
if(USE_DBUS)
target_link_libraries(fgfs ${DBUS_LIBRARIES})
endif()
if(FG_HAVE_GPERFTOOLS)
include_directories(${GooglePerfTools_INCLUDE_DIR})
target_link_libraries(fgfs ${GooglePerfTools_LIBRARIES})
endif()
if (CRASHRPT_FOUND)
target_link_libraries(fgfs ${CRASHRPT_LIBRARY})
endif()
if(X11_FOUND)
target_link_libraries(fgfs ${X11_LIBRARIES})
endif()
target_link_libraries(fgfs
SimGearCore SimGearScene
${SQLITE3_LIBRARY}
${SIMGEAR_LIBRARIES}
${OPENSCENEGRAPH_LIBRARIES}
${OPENGL_LIBRARIES}
${PLIB_LIBRARIES}
${HLA_LIBRARIES}
${GDAL_LIBRARIES}
${EVENT_INPUT_LIBRARIES}
${PLATFORM_LIBS}
)
2017-10-31 09:53:34 +00:00
if(ENABLE_FLITE)
if(SYSTEM_HTS_ENGINE)
target_link_libraries(fgfs flite_hts ${HTS_ENGINE_LIBRARIES})
else()
target_link_libraries(fgfs flite_hts hts_engine)
endif()
endif()
if (Qt5Core_FOUND)
2017-10-05 14:02:30 +00:00
target_link_libraries(fgfs Qt5::Core Qt5::Widgets fglauncher fgqmlui)
set_property(TARGET fgfs PROPERTY AUTOMOC ON)
endif()
2017-10-31 09:53:34 +00:00
if (USE_AEONWAVE)
target_link_libraries(fgfs ${AAX_LIBRARY})
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
target_link_libraries(fgfs execinfo)
endif()
if (APPLE)
install(TARGETS fgfs BUNDLE DESTINATION .)
else()
install(TARGETS fgfs RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
if(ENABLE_METAR)
add_executable(metar metar_main.cxx)
target_link_libraries(metar
SimGearScene SimGearCore
${PLATFORM_LIBS}
)
install(TARGETS metar RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
2017-04-05 12:34:48 +00:00
if (COMMAND flightgear_test)
flightgear_test(posinit test_posinit.cxx)
flightgear_test(autosaveMigration test_autosaveMigration.cxx)
endif()