2008-08-01 15:57:29 +00:00
|
|
|
// Copyright (C) 2008 Tim Moore
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU General Public License as
|
|
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful, but
|
|
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
// General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
|
|
// along with this program; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
|
|
|
#ifndef FLIGHTGEAR_WINDOWBUILDER_HXX
|
|
|
|
#define FLIGHTGEAR_WINDOWBUILDER_HXX 1
|
|
|
|
|
|
|
|
#include <osg/ref_ptr>
|
|
|
|
#include <osg/Referenced>
|
|
|
|
#include <osg/GraphicsContext>
|
|
|
|
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
class SGPropertyNode;
|
|
|
|
|
|
|
|
namespace flightgear
|
|
|
|
{
|
|
|
|
class GraphicsWindow;
|
|
|
|
/** Singleton Builder class for creating a GraphicsWindow from property
|
|
|
|
* nodes. This involves initializing an osg::GraphicsContext::Traits
|
|
|
|
* structure from the property node values and creating an
|
|
|
|
* osgViewer::GraphicsWindow.
|
|
|
|
*/
|
|
|
|
class WindowBuilder : public osg::Referenced
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
/** Initialize the singleton window builder.
|
|
|
|
* @param stencil whether windows should allocate stencil planes
|
|
|
|
*/
|
|
|
|
static void initWindowBuilder(bool stencil);
|
|
|
|
/** Get the singleton window builder
|
|
|
|
*/
|
|
|
|
static WindowBuilder* getWindowBuilder() { return windowBuilder.get(); }
|
|
|
|
/** Create a window from its property node description.
|
|
|
|
* @param winNode The window's root property node
|
|
|
|
* @return a graphics window.
|
|
|
|
*/
|
|
|
|
GraphicsWindow* buildWindow(const SGPropertyNode* winNode);
|
|
|
|
/** Get a window whose properties come from FlightGear's
|
|
|
|
* command line arguments and their defaults. The window is opened
|
|
|
|
* if it has not been already.
|
|
|
|
* @return the default graphics window
|
|
|
|
*/
|
|
|
|
GraphicsWindow* getDefaultWindow();
|
2008-11-18 22:45:57 +00:00
|
|
|
/** Get the name used to look up the default window.
|
|
|
|
*/
|
|
|
|
const std::string& getDefaultWindowName() { return defaultWindowName; }
|
2008-08-01 15:57:29 +00:00
|
|
|
protected:
|
|
|
|
WindowBuilder(bool stencil);
|
|
|
|
static osg::GraphicsContext::Traits* makeDefaultTraits(bool stencil);
|
|
|
|
osg::ref_ptr<osg::GraphicsContext::Traits> defaultTraits;
|
|
|
|
int defaultCounter;
|
|
|
|
static osg::ref_ptr<WindowBuilder> windowBuilder;
|
2008-11-18 22:45:57 +00:00
|
|
|
static const std::string defaultWindowName;
|
2008-08-01 15:57:29 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
/** Silly function for making the default window and camera
|
|
|
|
* names. This concatenates a string with in integer.
|
|
|
|
*/
|
|
|
|
std::string makeName(const std::string& prefix, int num);
|
|
|
|
|
|
|
|
}
|
|
|
|
#endif
|