1998-10-16 23:26:44 +00:00
|
|
|
// scenery.hxx -- data structures and routines for managing scenery.
|
|
|
|
//
|
|
|
|
// Written by Curtis Olson, started May 1997.
|
|
|
|
//
|
|
|
|
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU General Public License as
|
|
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful, but
|
|
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
// General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
|
|
// along with this program; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
//
|
|
|
|
// $Id$
|
1997-06-21 17:57:21 +00:00
|
|
|
|
|
|
|
|
1998-04-30 12:35:26 +00:00
|
|
|
#ifndef _SCENERY_HXX
|
|
|
|
#define _SCENERY_HXX
|
1997-06-21 17:57:21 +00:00
|
|
|
|
|
|
|
|
1998-04-30 12:35:26 +00:00
|
|
|
#ifndef __cplusplus
|
|
|
|
# error This library requires C++
|
|
|
|
#endif
|
1998-04-22 13:21:26 +00:00
|
|
|
|
|
|
|
|
1998-10-16 00:51:46 +00:00
|
|
|
#include <Math/point3d.hxx>
|
1998-04-21 17:02:27 +00:00
|
|
|
|
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
// Define a structure containing global scenery parameters
|
1997-12-10 22:37:34 +00:00
|
|
|
struct fgSCENERY {
|
1998-10-16 23:26:44 +00:00
|
|
|
// center of current scenery chunk
|
1998-10-16 00:51:46 +00:00
|
|
|
Point3D center;
|
1997-09-04 02:17:18 +00:00
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
// next center of current scenery chunk
|
1998-10-16 00:51:46 +00:00
|
|
|
Point3D next_center;
|
1998-02-20 00:16:14 +00:00
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
// angle of sun relative to current local horizontal
|
1997-09-04 02:17:18 +00:00
|
|
|
double sun_angle;
|
1998-07-12 03:18:27 +00:00
|
|
|
|
|
|
|
// elevation of terrain at our current lat/lon (based on the
|
|
|
|
// actual drawn polygons)
|
|
|
|
double cur_elev;
|
1997-07-11 01:29:58 +00:00
|
|
|
};
|
|
|
|
|
1997-12-10 22:37:34 +00:00
|
|
|
extern struct fgSCENERY scenery;
|
1997-07-11 01:29:58 +00:00
|
|
|
|
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
// Initialize the Scenery Management system
|
1998-03-14 00:30:50 +00:00
|
|
|
int fgSceneryInit( void );
|
1997-06-26 22:14:53 +00:00
|
|
|
|
1997-07-23 21:52:10 +00:00
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
// Tell the scenery manager where we are so it can load the proper
|
|
|
|
// data, and build the proper structures.
|
1997-06-26 22:14:53 +00:00
|
|
|
void fgSceneryUpdate(double lon, double lat, double elev);
|
|
|
|
|
1997-07-23 21:52:10 +00:00
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
// Render out the current scene
|
1998-01-19 18:40:15 +00:00
|
|
|
void fgSceneryRender( void );
|
1997-06-21 17:57:21 +00:00
|
|
|
|
|
|
|
|
1998-10-16 23:26:44 +00:00
|
|
|
#endif // _SCENERY_HXX
|
|
|
|
|
|
|
|
|