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flightgear/src/GUI/FGFontCache.hxx

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// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifndef __FGFONTCACHE_HXX
#define __FGFONTCACHE_HXX
#include <simgear/misc/sg_path.hxx>
#include <map>
#include <algorithm>
// forward decls
class SGPropertyNode;
class puFont;
class fntTexFont;
/**
* A class to keep all fonts available for future use.
* This also assures a font isn't resident more than once.
*/
class FGFontCache {
private:
FGFontCache(); // private constructor, use singleton instance() accessor
// The parameters of a request to the cache.
struct FntParams
{
const std::string name;
const float size;
const float slant;
FntParams() : size(0.0f), slant(0.0f) {}
FntParams(const FntParams& rhs)
: name(rhs.name), size(rhs.size), slant(rhs.slant)
{
}
FntParams(const std::string& name_, float size_, float slant_)
: name(name_), size(size_), slant(slant_)
{
}
bool operator<(const FntParams& other) const;
};
struct FontCacheEntry {
FontCacheEntry(puFont* pu = 0) : pufont(pu), texfont(0) {}
~FontCacheEntry();
// Font used by plib GUI code
puFont *pufont;
// TXF font
fntTexFont *texfont;
bool ownsPUFont = false;
};
// Path to the font directory
SGPath _path;
typedef std::map<const std::string, fntTexFont*> TexFontMap;
typedef std::map<const FntParams, FontCacheEntry*> PuFontMap;
TexFontMap _texFonts;
PuFontMap _cache;
bool _initialized;
FontCacheEntry* getfnt(const std::string& name, float size, float slant);
void init();
public:
// note this accesor is NOT thread-safe
static FGFontCache* instance();
static void shutdown();
~FGFontCache();
puFont *get(const std::string& name, float size=15.0, float slant=0.0);
puFont *get(SGPropertyNode *node);
fntTexFont *getTexFont(const std::string& name, float size=15.0, float slant=0.0);
SGPath getfntpath(const std::string& name);
/**
* Preload all the fonts in the FlightGear font directory. It is
* important to load the font textures early, with the proper
* graphics context current, so that no plib (or our own) code
* tries to load a font from disk when there's no current graphics
* context.
*/
bool initializeFonts();
};
#endif