// This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // #ifndef __FGFONTCACHE_HXX #define __FGFONTCACHE_HXX #include #include #include // forward decls class SGPropertyNode; class puFont; class fntTexFont; /** * A class to keep all fonts available for future use. * This also assures a font isn't resident more than once. */ class FGFontCache { private: FGFontCache(); // private constructor, use singleton instance() accessor // The parameters of a request to the cache. struct FntParams { const std::string name; const float size; const float slant; FntParams() : size(0.0f), slant(0.0f) {} FntParams(const FntParams& rhs) : name(rhs.name), size(rhs.size), slant(rhs.slant) { } FntParams(const std::string& name_, float size_, float slant_) : name(name_), size(size_), slant(slant_) { } bool operator<(const FntParams& other) const; }; struct FontCacheEntry { FontCacheEntry(puFont* pu = 0) : pufont(pu), texfont(0) {} ~FontCacheEntry(); // Font used by plib GUI code puFont *pufont; // TXF font fntTexFont *texfont; bool ownsPUFont = false; }; // Path to the font directory SGPath _path; typedef std::map TexFontMap; typedef std::map PuFontMap; TexFontMap _texFonts; PuFontMap _cache; bool _initialized; FontCacheEntry* getfnt(const std::string& name, float size, float slant); void init(); public: // note this accesor is NOT thread-safe static FGFontCache* instance(); static void shutdown(); ~FGFontCache(); puFont *get(const std::string& name, float size=15.0, float slant=0.0); puFont *get(SGPropertyNode *node); fntTexFont *getTexFont(const std::string& name, float size=15.0, float slant=0.0); SGPath getfntpath(const std::string& name); /** * Preload all the fonts in the FlightGear font directory. It is * important to load the font textures early, with the proper * graphics context current, so that no plib (or our own) code * tries to load a font from disk when there's no current graphics * context. */ bool initializeFonts(); }; #endif