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flightgear/src/FDM/JSBSim/FGJSBBase.h

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Header: FGJSBBase.h
Author: Jon S. Berndt
Date started: 07/01/01
------------- Copyright (C) 2001 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU Lesser General Public License can also be found on
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the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
07/01/01 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGJSBBASE_H
#define FGJSBBASE_H
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <float.h>
#include <queue>
#include <string>
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#include <sstream>
#include <cmath>
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#include <cstdlib>
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using std::fabs;
using std::string;
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#ifndef M_PI
# define M_PI 3.14159265358979323846
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#endif
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#if !defined(WIN32) || defined(__GNUC__) || (defined(_MSC_VER) && (_MSC_VER >= 1300))
using std::max;
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#endif
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_JSBBASE "$Id$"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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namespace JSBSim {
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** JSBSim Base class.
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* This class provides universal constants, utility functions, messaging
* functions, and enumerated constants to JSBSim.
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@author Jon S. Berndt
@version $Id$
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGJSBBase {
public:
/// Constructor for FGJSBBase.
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FGJSBBase() {};
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/// Destructor for FGJSBBase.
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~FGJSBBase() {};
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/// JSBSim Message structure
class Message {
public:
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unsigned int fdmId;
unsigned int messageId;
string text;
string subsystem;
enum mType {eText, eInteger, eDouble, eBool} type;
bool bVal;
int iVal;
double dVal;
};
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/// First order, (low pass / lag) filter
class Filter {
double prev_in;
double prev_out;
double ca;
double cb;
public: Filter(void) {}
public: Filter(double coeff, double dt) {
prev_in = prev_out = 0.0;
double denom = 2.0 + coeff*dt;
ca = coeff*dt/denom;
cb = (2.0 - coeff*dt)/denom;
}
public: double execute(double in) {
double out = (in + prev_in)*ca + prev_out*cb;
prev_in = in;
prev_out = out;
return out;
}
};
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///@name JSBSim console output highlighting terms.
//@{
/// highlights text
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static char highint[5];
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/// low intensity text
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static char halfint[5];
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/// normal intensity text
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static char normint[6];
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/// resets text properties
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static char reset[5];
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/// underlines text
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static char underon[5];
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/// underline off
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static char underoff[6];
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/// blue text
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static char fgblue[6];
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/// cyan text
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static char fgcyan[6];
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/// red text
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static char fgred[6];
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/// green text
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static char fggreen[6];
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/// default text
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static char fgdef[6];
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//@}
///@name JSBSim Messaging functions
//@{
/** Places a Message structure on the Message queue.
@param msg pointer to a Message structure
@return pointer to a Message structure */
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void PutMessage(const Message& msg);
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/** Creates a message with the given text and places it on the queue.
@param text message text
@return pointer to a Message structure */
void PutMessage(const string& text);
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/** Creates a message with the given text and boolean value and places it on the queue.
@param text message text
@param bVal boolean value associated with the message
@return pointer to a Message structure */
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void PutMessage(const string& text, bool bVal);
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/** Creates a message with the given text and integer value and places it on the queue.
@param text message text
@param iVal integer value associated with the message
@return pointer to a Message structure */
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void PutMessage(const string& text, int iVal);
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/** Creates a message with the given text and double value and places it on the queue.
@param text message text
@param dVal double value associated with the message
@return pointer to a Message structure */
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void PutMessage(const string& text, double dVal);
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/** Reads the message on the queue (but does not delete it).
@return 1 if some messages */
int SomeMessages(void);
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/** Reads the message on the queue and removes it from the queue.
@return pointer to a Message structure (or NULL if no mesage) */
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Message* ProcessMessage(void);
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//@}
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/** Returns the version number of JSBSim.
* @return The version number of JSBSim. */
string GetVersion(void) {return JSBSim_version;}
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/// Disables highlighting in the console output.
void disableHighLighting(void);
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static short debug_lvl;
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/** Converts from degrees Kelvin to degrees Fahrenheit.
* @param kelvin The temperature in degrees Kelvin.
* @return The temperature in Fahrenheit. */
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static double KelvinToFahrenheit (double kelvin) {
return 1.8*kelvin - 459.4;
}
/** Converts from degrees Celsius to degrees Rankine.
* @param celsius The temperature in degrees Celsius.
* @return The temperature in Rankine. */
static double CelsiusToRankine (double celsius) {
return celsius * 1.8 + 491.67;
}
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/** Converts from degrees Rankine to degrees Celsius.
* @param rankine The temperature in degrees Rankine.
* @return The temperature in Celsius. */
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static double RankineToCelsius (double rankine) {
return (rankine - 491.67)/1.8;
}
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/** Converts from degrees Kelvin to degrees Rankine.
* @param kelvin The temperature in degrees Kelvin.
* @return The temperature in Rankine. */
static double KelvinToRankine (double kelvin) {
return kelvin * 1.8;
}
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/** Converts from degrees Rankine to degrees Kelvin.
* @param rankine The temperature in degrees Rankine.
* @return The temperature in Kelvin. */
static double RankineToKelvin (double rankine) {
return rankine/1.8;
}
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/** Converts from degrees Fahrenheit to degrees Celsius.
* @param fahrenheit The temperature in degrees Fahrenheit.
* @return The temperature in Celsius. */
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static double FahrenheitToCelsius (double fahrenheit) {
return (fahrenheit - 32.0)/1.8;
}
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/** Converts from degrees Celsius to degrees Fahrenheit.
* @param celsius The temperature in degrees Celsius.
* @return The temperature in Fahrenheit. */
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static double CelsiusToFahrenheit (double celsius) {
return celsius * 1.8 + 32.0;
}
/** Converts from degrees Celsius to degrees Kelvin
* @param celsius The temperature in degrees Celsius.
* @return The temperature in Kelvin. */
static double CelsiusToKelvin (double celsius) {
return celsius + 273.15;
}
/** Converts from degrees Kelvin to degrees Celsius
* @param celsius The temperature in degrees Kelvin.
* @return The temperature in Celsius. */
static double KelvinToCelsius (double kelvin) {
return kelvin - 273.15;
}
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/** Finite precision comparison.
@param a first value to compare
@param b second value to compare
@return if the two values can be considered equal up to roundoff */
static bool EqualToRoundoff(double a, double b) {
double eps = 2.0*DBL_EPSILON;
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return fabs(a - b) <= eps*max(fabs(a), fabs(b));
}
/** Finite precision comparison.
@param a first value to compare
@param b second value to compare
@return if the two values can be considered equal up to roundoff */
static bool EqualToRoundoff(float a, float b) {
float eps = 2.0*FLT_EPSILON;
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return fabs(a - b) <= eps*max(fabs(a), fabs(b));
}
/** Finite precision comparison.
@param a first value to compare
@param b second value to compare
@return if the two values can be considered equal up to roundoff */
static bool EqualToRoundoff(float a, double b) {
return EqualToRoundoff(a, (float)b);
}
/** Finite precision comparison.
@param a first value to compare
@param b second value to compare
@return if the two values can be considered equal up to roundoff */
static bool EqualToRoundoff(double a, float b) {
return EqualToRoundoff((float)a, b);
}
/** Constrain a value between a minimum and a maximum value.
*/
static double Constrain(double min, double value, double max) {
return value<min?(min):(value>max?(max):(value));
}
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static double sign(double num) {return num>=0.0?1.0:-1.0;}
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protected:
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static Message localMsg;
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static std::queue <Message> Messages;
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void Debug(int from) {};
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static unsigned int messageId;
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static const double radtodeg;
static const double degtorad;
static const double hptoftlbssec;
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static const double psftoinhg;
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static const double psftopa;
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static const double fpstokts;
static const double ktstofps;
static const double inchtoft;
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static const double in3tom3;
static const double m3toft3;
static const double inhgtopa;
static const double fttom;
static double Reng; // Specific Gas Constant,ft^2/(sec^2*R)
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static const double SHRatio;
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static const double lbtoslug;
static const double slugtolb;
static const double kgtolb;
static const double kgtoslug;
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static const string needed_cfg_version;
static const string JSBSim_version;
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static string CreateIndexedPropertyName(string Property, int index)
{
std::stringstream str;
str << index;
string tmp;
str >> tmp;
return Property + "[" + tmp + "]";
}
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static double GaussianRandomNumber(void)
{
static double V1, V2, S;
static int phase = 0;
double X;
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V1 = V2 = S = X = 0.0;
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if (phase == 0) {
do {
double U1 = (double)rand() / RAND_MAX;
double U2 = (double)rand() / RAND_MAX;
V1 = 2 * U1 - 1;
V2 = 2 * U2 - 1;
S = V1 * V1 + V2 * V2;
} while(S >= 1 || S == 0);
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X = V1 * sqrt(-2 * log(S) / S);
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} else
X = V2 * sqrt(-2 * log(S) / S);
phase = 1 - phase;
return X;
}
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public:
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/// Moments L, M, N
enum {eL = 1, eM, eN };
/// Rates P, Q, R
enum {eP = 1, eQ, eR };
/// Velocities U, V, W
enum {eU = 1, eV, eW };
/// Positions X, Y, Z
enum {eX = 1, eY, eZ };
/// Euler angles Phi, Theta, Psi
enum {ePhi = 1, eTht, ePsi };
/// Stability axis forces, Drag, Side force, Lift
enum {eDrag = 1, eSide, eLift };
/// Local frame orientation Roll, Pitch, Yaw
enum {eRoll = 1, ePitch, eYaw };
/// Local frame position North, East, Down
enum {eNorth = 1, eEast, eDown };
/// Locations Radius, Latitude, Longitude
enum {eLat = 1, eLong, eRad };
/// Conversion specifiers
enum {inNone = 0, inDegrees, inRadians, inMeters, inFeet };
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};
}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
#endif