2ed0bb5221
From https://github.com/Juanvvc/c172p-detailed/tree/release/2016.2 Commit c2d17ca761b883fc17abe1705542f5014100e65d
4.1 KiB
4.1 KiB
List of features and bug fixes
Version 2016.2
- Decreased rudder authority
- Added propwash effect for 180 HP version
- Improvements to the irradiance effect
- Better oil dialog
- Flap lever is now dragable and scrollable
- Added normal map to wheels and other objects
- Improvements to the heading indicator
- Correct rudder pedal animation
- Updated tutorial to Barcelona
- Changed "Autostart" menu item to actually start the engine as well
- Split instrument light knob into a knob that two knobs: one that controls the instruments, and one that controls the radio's
Version 2016.1
- Ski's
- Amphibious plane improvements:
- Added two metal reinforcement bars in the cockpit
- Added panel for gear deploy and retract
- Added water rudders retraction mechanism
- Saving state of switches is now optional
- Zooming with mouse scroll wheel in Helicopter View, Model View, and Walker Orbit View
- Additional views for co-pilot and passengers
- New sounds:
- Rain (ambient and windshield) and thunderstorms
- Wing damage
- Wheel damage
- Windshield rain overhaul
- Opening the baggage door displays a window which allows weight to be added. Baggage will be displayed if the weight is high enough
- ASI now shows the IAS instead of the CAS
- Adjusted stall horn volume to sound to about 5-10 knots above stall speed
- Carburetor heat toggle now drops RPM as expected
- Oil consumption and management have been implemented
- Refactored fog/frost system: air flow now depends on airspeed and engine RPM. Supports overhead air vents, windows, and doors. Humans add extra heat and humidity.
- Preflight inspection improvements:
- Added "Preflight Inspection" checklists and tutorial
- Pitot tube can be clicked to add/remove a red "remove before flight" label
- Nose wheel can be clicked to add/remove chocks
- You can tie down the wings and tail to the ground. It will hold the aircraft even with full engine power.
- Each fuel tank can randomly get contaminated with water. Samples from the fuel can be taken to test for contamination.
- Added GPS 196 device
- Fixed glass reflection in external views
- Improved lighting, including better looking navigation lights (and depending on viewing angle) in ALS
- Improved textures of instruments, primer, cabin air/heat levers in cockpit, and flap lever
- Smooth instead of instant animation of yoke, pedals, and parking brake
- Added menu item to open a web panel in your browser, showing most instruments
- Improved interior shadow and reflection cubes
Version 3.6
- Various ALS effects: flash light, 3D shadow, interior shadow, fog and frost, rain splashes, landing light
- Damage system:
- Gear can be damaged upon rough landings
- Wings can be damaged or break if g load limits or airspeed are exceeded
- Smoke and sparks
- New HD liveries, panels and interior textures
- Improvements to the exterior 3D model: ADF antenna, back of the fuselage and rudder
- Cockpit panel improved:
- Added primer, master switches, avionics switch, circuit breakers, cabin heat sliders
- Better magneto's/starter switch
- Improved textures of several instruments (AI, altimeter, CDI, HI, Hobbs meter, TC, VAC gauge, fuel selector)
- New sound effects (doors, parking brakes, knobs, trim wheel)
- Added (positioned) sounds to all buttons and switches
- Added flight recorder to record state of aircraft, including switches, damage, and effects
- Bush kits: 26" and 36" tires
- Sea plane variants: pontoons and amphibious. Amphibious variant has retractable gear. Both sea plane variants have water rudders
- Effects, lighting, damage, and human models visible over multiplayer
- 160 HP and 180 HP engine choice
- FDM improvements:
- Better stall and spin behaviour
- Float chamber
- Hydrodynamics for the sea plane variants
- Improved sound and behaviour of stall horn
- Improved and new checklists
- Small improvements to instruments in radio stack
- Random splash screen while loading FlightGear
- Human models visible