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James Turner 39cc76d1d6 Workaround for Effects crash.
Certain systems experience memory corruption related to this
effect. There is certainly an underlying bug in effects code
(or SGExpression code), but in the short-term this avoids the
issue by fixing some bad syntax in the .eff file.

(<property> is only for boolean properties, not to read a value)
2014-02-15 18:09:44 +00:00
..
airfield.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
ambient.eff Allow to adjust ambient occlusion strength 2012-05-18 09:00:48 +02:00
bloom-blur-1.eff Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
bloom-blur-2.eff Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
bloom-combine.eff Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
blur.eff Avoid duplication of fullscreen vertex shader 2012-05-12 11:47:18 +02:00
bowwave.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
building.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
bumpspec.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
chrome.eff Provide some reasonable default textures 2009-11-17 06:23:12 +00:00
cloud-models.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
cloud-noctilucent.eff Support for creating high altitude noctilucent clouds in Advanced Weather/ALS 2014-01-30 11:08:35 +02:00
cloud-static.eff Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
cloud.eff Improve framerate for default rendering when 3D clouds enabled 2014-02-11 00:44:18 +01:00
clouds-box.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-layered.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thick.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thin.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
clouds-thinlayer.eff Migrate to Gijs' new gui 2011-12-01 21:47:42 +00:00
crop.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
cropgrass.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
default-pipeline.xml Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m) 2012-07-14 13:09:42 +02:00
dirt-runway.eff High quality dirt runway effect for ALS 2014-01-23 13:16:20 +02:00
display.eff Add film wear to the cinema postprocessing effects 2012-08-05 18:51:02 +02:00
flutter.eff 'The Flag' for Atmospheric Light Scattering 2013-03-01 09:11:10 +02:00
fog.eff Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m) 2012-07-14 13:09:42 +02:00
forest.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
glacier.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
herbtundra.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
landmass-nowood.eff Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
landmass-scrub.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
landmass.eff Fix depth-writes after early-Z kill. 2014-01-15 09:42:54 +00:00
lfeat.eff Fix airport linear features z-fighting 2014-01-15 23:34:55 +01:00
light-cone.eff Issue #203: fix white light cones. Still no fix for night-lighting though. 2011-09-22 16:53:47 +02:00
light-point.eff Syntax change for deferred buffers 2012-05-12 09:19:58 +02:00
light-spot.eff Syntax change for deferred buffers 2012-05-12 09:19:58 +02:00
lightmap.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
material-diffuse.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
material-off.eff Issue 209: fix up inheritance of color mode uniform in material animation effect 2010-12-20 09:39:06 +01:00
model-combined-deferred.eff Remove intermediate quality settings from the ubershader. Fix a texture. 2014-01-15 23:30:03 +01:00
model-combined-transparent.eff Workaround for Effects crash. 2014-02-15 18:09:44 +00:00
model-combined.eff Remove intermediate quality settings from the ubershader. Fix a texture. 2014-01-15 23:30:03 +01:00
model-default.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
model-transparent.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
rain-layer.eff Terrain Haze v1.3 2012-04-26 17:22:58 +03:00
reflect-bump-spec.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
reflect.eff Make sure shaders are disabled as long as /sim/rendering/shaders/quality-level is 0 or non existing. 2012-11-18 00:39:02 +02:00
runway-dds.eff Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff 2012-02-23 23:56:28 +02:00
runway.eff Fix depth-writes after early-Z kill. 2014-01-15 09:42:54 +00:00
skydome.eff Horizon blur and noise modulation model based on aloft visibility and weather variability for Atmospheric Light Scattering 2013-08-29 15:15:51 +03:00
ssao-blur-1.eff Screen space ambient occlusion effect 2012-05-12 09:20:07 +02:00
ssao-blur-2.eff Screen space ambient occlusion effect 2012-05-12 09:20:07 +02:00
ssao.eff Get rid of unsigned int and 'invalid operation' at after RenderBin::Draw(..) 2012-08-05 18:28:47 +02:00
sunlight.eff Get rid of TexGen magic and do the projective texturing for shadow mapping ourself 2012-06-27 21:04:51 +02:00
terrain-default.eff Fix depth-writes after early-Z kill. 2014-01-15 09:42:54 +00:00
test.eff Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties. 2011-12-12 17:04:36 +01:00
transition-base-dirt.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
transition-base-grass-inverse.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
transition-base-grass-rock.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
transition-base-rock.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
transition.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
tree.eff Bugfix correcting tree fog lighting for cloudy days and low sun 2013-11-22 09:20:38 +02:00
urban.eff Generate required binormal for Rembrandt 2014-02-09 22:07:43 +00:00
water-dds.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
water-inland.eff Fix missing elements in texture declaration in effects files. Fixes bug #1267 2013-11-18 03:17:58 +01:00
water.eff Ocean depth map support for ALS 2013-11-23 12:15:52 +02:00