..
agriculture.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
airfield.eff
Airport keep follows autumn coloring
2014-11-30 13:30:56 +02:00
ambient.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
bloom-blur-1.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
bloom-blur-2.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
bloom-combine.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
blur.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
bowwave.eff
ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
2014-12-15 15:50:47 +02:00
building.eff
Revert Shaders/model-ALS-ultra.frag (ALS ubershader) changes made necessary by the last commit.
2015-05-14 14:56:04 +02:00
bumpspec.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
chrome.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
cloud-impostor.eff
Fix impostor effect
2014-12-16 11:10:21 +02:00
cloud-models.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
cloud-noctilucent.eff
ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
2014-12-15 15:50:47 +02:00
cloud-static.eff
ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
2014-12-15 15:50:47 +02:00
cloud.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
clouds-box.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
clouds-layered.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
clouds-thick.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
clouds-thin.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
clouds-thinlayer.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
crop.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
cropgrass.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
default-pipeline.xml
Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
2012-07-14 13:09:42 +02:00
dirt-runway.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
display.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
flutter.eff
ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
2014-12-15 15:50:47 +02:00
fog.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
forest.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
glacier.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
glass.eff
Glare parameter and side window support for glass effect
2015-03-21 08:39:56 +02:00
herbtundra.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
landmass-nowood.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
landmass-scrub.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
landmass.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
lfeat.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
light-cone.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
light-point.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
light-spot.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
lightmap.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
material-diffuse.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
material-off.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
model-combined-deferred.eff
Removal of the unused executable bit from the affected Effects files.
2015-04-29 17:40:43 +02:00
model-combined-transparent.eff
Removal of the unused executable bit from the affected Effects files.
2015-04-29 17:40:43 +02:00
model-combined.eff
Revert Shaders/model-ALS-ultra.frag (ALS ubershader) changes made necessary by the last commit.
2015-05-14 14:56:04 +02:00
model-default.eff
Spaceflight shader effect with altitude dependent mixture of ambient and diffuse light
2015-05-06 13:59:28 +03:00
model-interior.eff
Implicit lightmap support for ALS model interior effect
2015-04-21 09:01:31 +03:00
model-transparent.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
planet-cloudlayer.eff
Fix low angle odd colors for Earthview
2015-04-18 09:29:04 +03:00
planet.eff
Fix low angle odd colors for Earthview
2015-04-18 09:29:04 +03:00
rain-layer.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
reflect-bump-spec.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
reflect.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
rock.eff
Removal of the unused executable bit from the affected Effects files.
2015-04-29 17:40:43 +02:00
runway-dds.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
runway.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
shadow-vol.eff
Tentative changes to volume shadow passes
2015-04-18 10:35:18 +03:00
shadow.eff
Shader support for aircraft shadows
2014-12-16 13:40:30 +02:00
skydome.eff
ALS maintenance, haze color balance at low light improved and dependent on air pollution
2014-12-11 13:02:40 +02:00
space.eff
Spaceflight shader effect with altitude dependent mixture of ambient and diffuse light
2015-05-06 13:59:28 +03:00
ssao-blur-1.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
ssao-blur-2.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
ssao.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
sunlight.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
surface-lights-directional.eff
Disable directional lighting as workaround.
2015-02-10 21:18:17 +00:00
surface-lights.eff
Fixed directional lighting.
2015-01-05 20:49:40 +00:00
terrain-default.eff
ALS maintenance, haze color balance at low light improved and dependent on air pollution
2014-12-11 13:02:40 +02:00
test.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
transition-base-dirt.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
transition-base-grass-inverse.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
transition-base-grass-rock.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
transition-base-rock.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
transition.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
tree-european-deciduous.eff
European deciduous trees change autumn color in ALS
2015-02-18 10:35:00 +02:00
tree-european-mixed.eff
European deciduous trees change autumn color in ALS
2015-02-18 10:35:00 +02:00
tree-grass.eff
Random vegetation shadows for ALS
2015-02-20 09:55:13 +02:00
tree.eff
Random vegetation shadows for ALS
2015-02-20 09:55:13 +02:00
urban.eff
Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes
2014-12-03 13:50:05 +02:00
water-dds.eff
Revert "UniformFactory: merge current uniform per <name> of effect"
2014-11-16 22:09:41 +01:00
water-inland.eff
Bugfix for ALS inland water
2014-12-04 10:22:06 +02:00
water.eff
ALS maintenance, haze color balance at low light improved and dependent on air pollution
2014-12-11 13:02:40 +02:00