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fgdata/Textures
2021-08-23 01:05:41 +02:00
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Cars
Globe Fix a misaligned lakes layer 2021-05-11 11:27:07 +02:00
osm2city
PBR HDR: Use a better DFG LUT 2021-07-31 19:13:19 +02:00
Runway Add support for more linear airport features 2019-07-29 15:46:57 +02:00
Signs
Sky Update color profile 2021-02-27 00:25:29 -06:00
SMAA HDR: Add SMAA as the default antialiasing technique 2021-08-23 01:05:41 +02:00
Symbols
Terrain WS30i: Initial coastlines 2021-05-03 15:47:13 +01:00
Trees Improved visuals for mediterranean shrublands using new vegetation texture sheet and overlay effect 2017-11-12 17:43:21 +02:00
Unused Update color profile 2021-02-27 00:25:29 -06:00
Water Fixes for all PNG files with corrupted ICC color profiles. 2016-01-06 21:38:13 +01:00
buildings-caribbean-lightmap.png
buildings-caribbean.png
buildings-lightmap.png Shader Buildings - Remove velux windows 2019-12-08 18:47:09 +00:00
buildings-normalmap_orig.png
buildings.png Updated random building texture from Benih. 2020-09-12 16:30:01 +01:00
Credits Gilberto Agostinho: 2015-12-30 17:13:18 +01:00
film-dirt.png
noise_tex.jpg Night vision post processing effect in Rembrandt 2012-08-05 00:08:23 +01:00
perlin.png WS30: Use perlin texture to reduce tiling 2021-01-26 20:17:17 +00:00
Splash1.png
Splash2.png
Splash3.png