.. |
airfield.eff
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Cloud shadows for airfield green
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2014-03-14 09:39:24 +02:00 |
ambient.eff
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Allow to adjust ambient occlusion strength
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2012-05-18 09:00:48 +02:00 |
bloom-blur-1.eff
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Bloom effect for the Rembrandt renderer
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2012-05-12 13:06:45 +02:00 |
bloom-blur-2.eff
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Bloom effect for the Rembrandt renderer
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2012-05-12 13:06:45 +02:00 |
bloom-combine.eff
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Bloom effect for the Rembrandt renderer
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2012-05-12 13:06:45 +02:00 |
blur.eff
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Avoid duplication of fullscreen vertex shader
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2012-05-12 11:47:18 +02:00 |
bowwave.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
building.eff
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Cloud shadows for urban effect/random buildings
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2014-03-11 11:53:57 +02:00 |
bumpspec.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
chrome.eff
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Provide some reasonable default textures
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2009-11-17 06:23:12 +00:00 |
cloud-impostor.eff
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Impostors simulating distant clouds for Advanced Weather / ALS
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2014-02-17 10:21:26 +02:00 |
cloud-models.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
cloud-noctilucent.eff
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Support for creating high altitude noctilucent clouds in Advanced Weather/ALS
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2014-01-30 11:08:35 +02:00 |
cloud-static.eff
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Atmospheric Light Scattering update
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2012-12-05 20:31:27 +00:00 |
cloud.eff
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Improve framerate for default rendering when 3D clouds enabled
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2014-02-11 00:44:18 +01:00 |
clouds-box.eff
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Migrate to Gijs' new gui
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2011-12-01 21:47:42 +00:00 |
clouds-layered.eff
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Migrate to Gijs' new gui
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2011-12-01 21:47:42 +00:00 |
clouds-thick.eff
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Migrate to Gijs' new gui
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2011-12-01 21:47:42 +00:00 |
clouds-thin.eff
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Migrate to Gijs' new gui
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2011-12-01 21:47:42 +00:00 |
clouds-thinlayer.eff
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Migrate to Gijs' new gui
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2011-12-01 21:47:42 +00:00 |
crop.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
cropgrass.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
default-pipeline.xml
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Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
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2012-07-14 13:09:42 +02:00 |
dirt-runway.eff
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High quality dirt runway effect for ALS
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2014-01-23 13:16:20 +02:00 |
display.eff
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Add film wear to the cinema postprocessing effects
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2012-08-05 18:51:02 +02:00 |
flutter.eff
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'The Flag' for Atmospheric Light Scattering
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2013-03-01 09:11:10 +02:00 |
fog.eff
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Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
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2012-07-14 13:09:42 +02:00 |
forest.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
glacier.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
herbtundra.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
landmass-nowood.eff
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Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves
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2010-04-11 08:36:36 +00:00 |
landmass-scrub.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
landmass.eff
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Fix depth-writes after early-Z kill.
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2014-01-15 09:42:54 +00:00 |
lfeat.eff
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Fix airport linear features z-fighting
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2014-01-15 23:34:55 +01:00 |
light-cone.eff
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Issue #203: fix white light cones. Still no fix for night-lighting though.
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2011-09-22 16:53:47 +02:00 |
light-point.eff
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Syntax change for deferred buffers
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2012-05-12 09:19:58 +02:00 |
light-spot.eff
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Syntax change for deferred buffers
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2012-05-12 09:19:58 +02:00 |
lightmap.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
material-diffuse.eff
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Issue 209: fix up inheritance of color mode uniform in material animation effect
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2010-12-20 09:39:06 +01:00 |
material-off.eff
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Issue 209: fix up inheritance of color mode uniform in material animation effect
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2010-12-20 09:39:06 +01:00 |
model-combined-deferred.eff
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Tentative fix for random buildings red flickering in some cases
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2014-02-23 13:12:35 +01:00 |
model-combined-transparent.eff
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Tentative fix for random buildings red flickering in some cases
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2014-02-23 13:12:35 +01:00 |
model-combined.eff
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Cloud shadows for urban effect/random buildings
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2014-03-11 11:53:57 +02:00 |
model-default.eff
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Tentative fix for random buildings red flickering in some cases
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2014-02-23 13:12:35 +01:00 |
model-transparent.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
rain-layer.eff
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Terrain Haze v1.3
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2012-04-26 17:22:58 +03:00 |
reflect-bump-spec.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
reflect.eff
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Make sure shaders are disabled as long as /sim/rendering/shaders/quality-level is 0 or non existing.
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2012-11-18 00:39:02 +02:00 |
runway-dds.eff
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Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff
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2012-02-23 23:56:28 +02:00 |
runway.eff
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Cloud shadows for runway shader effect
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2014-03-17 08:49:49 +02:00 |
skydome.eff
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Horizon blur and noise modulation model based on aloft visibility and weather variability for Atmospheric Light Scattering
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2013-08-29 15:15:51 +03:00 |
ssao-blur-1.eff
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Screen space ambient occlusion effect
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2012-05-12 09:20:07 +02:00 |
ssao-blur-2.eff
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Screen space ambient occlusion effect
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2012-05-12 09:20:07 +02:00 |
ssao.eff
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Get rid of unsigned int and 'invalid operation' at after RenderBin::Draw(..)
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2012-08-05 18:28:47 +02:00 |
sunlight.eff
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Get rid of TexGen magic and do the projective texturing for shadow mapping ourself
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2012-06-27 21:04:51 +02:00 |
surface-lights.eff
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Improvements and environment dependence to rendering of runway lighting for ALS
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2014-02-28 09:15:41 +02:00 |
terrain-default.eff
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Experimental support for cloud shadows on the terrain
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2014-03-10 10:29:14 +02:00 |
test.eff
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Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
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2011-12-12 17:04:36 +01:00 |
transition-base-dirt.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
transition-base-grass-inverse.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
transition-base-grass-rock.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
transition-base-rock.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
transition.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
tree.eff
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Moved cloud shadows for vegetation into vertex shader, has much better performance
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2014-03-17 09:01:20 +02:00 |
urban.eff
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Cloud shadows for urban effect/random buildings
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2014-03-11 11:53:57 +02:00 |
water-dds.eff
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
water-inland.eff
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Cloud shadows for water shader effect
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2014-03-11 12:25:47 +02:00 |
water.eff
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Cloud shadows for water shader effect
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2014-03-11 12:25:47 +02:00 |