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fgdata/Effects
2017-06-18 10:08:39 +03:00
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agriculture.eff
airfield.eff ALS - begin infrastructure for moonlight perception filtering 2017-06-18 10:08:39 +03:00
ambient.eff
birdswarm.eff
bloom-blur-1.eff
bloom-blur-2.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
bloom-combine.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
blur.eff
bowwave.eff
building.eff
bumpspec.eff
chrome.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
chute.eff More ALS g-force effect work 2017-03-04 10:31:27 +02:00
cityLM.eff ALS model effect accepts a snow flag to let OSM building roofs be snow-covered in winter 2017-06-03 18:01:02 +03:00
cloud-impostor.eff
cloud-models.eff
cloud-noctilucent.eff
cloud-static.eff
cloud.eff
clouds-box.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
clouds-layered.eff
clouds-thick.eff
clouds-thin.eff
clouds-thinlayer.eff
crop.eff
cropgrass.eff
default-pipeline.xml
dirt-runway.eff
display.eff
flutter.eff
fog.eff
forest.eff
glacier.eff
glass.eff
grass.eff
herbtundra.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
hud.eff
landmass-nowood.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
landmass-scrub.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
landmass.eff
lfeat.eff
light-cone.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
light-point.eff
light-spot.eff
lightmap.eff
lightning.eff
material-diffuse.eff
material-off.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
model-combined-deferred.eff
model-combined-transparent.eff
model-combined.eff
model-default.eff
model-interior.eff Groundwork for ALS g-force blackout filter, WIP 2017-03-03 19:50:13 +02:00
model-transparent.eff
model-wingflex-organic.eff More ALS g-force effect work 2017-03-04 10:31:27 +02:00
planet-aurora.eff
planet-cloudlayer.eff Earthview: support for heightmapping and moonlight illumination 2017-04-20 11:27:47 +03:00
planet.eff
procedural-light.eff Procedural aircraft lights for ALS - WIP 2016-02-03 09:13:30 +02:00
rain-layer.eff
reflect-bump-spec.eff
reflect.eff
road-high.eff
road-low.eff
road-mid.eff
road.eff
rock.eff ALS - begin infrastructure for moonlight perception filtering 2017-06-18 10:08:39 +03:00
runway-dds.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
runway.eff ALS - begin infrastructure for moonlight perception filtering 2017-06-18 10:08:39 +03:00
shadow-vol.eff Tentative changes to volume shadow passes 2015-04-18 10:35:18 +03:00
shadow.eff
skydome.eff More variation for the ALS aurora simulation, WIP 2017-04-27 14:18:55 +03:00
space-combined.eff
space.eff
ssao-blur-1.eff
ssao-blur-2.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
ssao.eff
sunlight.eff
surface-lights-directional.eff
surface-lights.eff
terrain-default.eff ALS - begin infrastructure for moonlight perception filtering 2017-06-18 10:08:39 +03:00
test.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
thrust-flame.eff Bugfix and noise seed option for ALS thrust flame shader 2017-04-17 10:30:49 +03:00
transition-base-dirt.eff
transition-base-grass-inverse.eff
transition-base-grass-rock.eff
transition-base-rock.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
transition.eff Revert "UniformFactory: merge current uniform per <name> of effect" 2014-11-16 22:09:41 +01:00
tree-european-deciduous.eff European deciduous trees change autumn color in ALS 2015-02-18 10:35:00 +02:00
tree-european-mixed.eff
tree-forest.eff Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization 2016-03-26 09:02:51 +02:00
tree-grass.eff Random vegetation shadows for ALS 2015-02-20 09:55:13 +02:00
tree.eff Groundwork for ALS g-force blackout filter, WIP 2017-03-03 19:50:13 +02:00
urban.eff
water-dds.eff
water-inland.eff Fix ice overlay on ALS inland water effect 2017-05-11 13:58:43 +03:00
water.eff