.. |
aircraft.nas
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don't multiply with nil
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2007-06-20 15:16:29 +00:00 |
atc-chatter.nas
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s/play-audio-message/play-audio-sample/
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2007-05-15 14:40:58 +00:00 |
controls.nas
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add interface function for selecting weapons
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2006-06-24 12:31:58 +00:00 |
debug.nas
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add ghost(type) output, just like nasal/lib/debug.nas :-)
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2007-06-21 20:00:21 +00:00 |
dynamic_view.nas
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- make view_manager singleton class
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2007-05-11 18:59:34 +00:00 |
fuel.nas
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- don't create tanks in empty tank nodes (that nasty native_fdm.cxx causes)
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2007-01-31 15:53:01 +00:00 |
geo.nas
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always the same module dependency problems ... sigh
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2007-06-18 15:15:16 +00:00 |
globals.nas
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The screen-capture command no longer pops up a dialog, so toss up a tip
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2007-06-07 16:59:07 +00:00 |
gui.nas
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livery: need to set name for standard dialogs separately
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2007-06-18 15:34:36 +00:00 |
io.nas
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- don't prepend slash on relative paths or archaic paths with drive letters
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2007-06-14 11:26:16 +00:00 |
lead_target.nas
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Minor cosmetic changes.
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2007-05-15 16:07:15 +00:00 |
material.nas
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simplify by using the props.Node.setBinding() method
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2007-05-11 19:02:20 +00:00 |
math.nas
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Add soft-coded utilites to the "io" and "math" modules. The math
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2007-03-29 22:09:25 +00:00 |
multiplayer.nas
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Modified Files:
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2006-10-10 05:23:38 +00:00 |
props.nas
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- add Node.getValues() in analogy to Node.setValues(). Returns a hash with
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2007-05-14 15:15:00 +00:00 |
screen.nas
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aircraft.nas, gui.nas: adapt loadxml for absolute paths, drop second fgcommand arg
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2007-06-12 16:20:55 +00:00 |
track_target.nas
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Minor cosmetic changes.
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2007-05-15 16:07:15 +00:00 |
tutorial.nas
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aircraft.nas, gui.nas: adapt loadxml for absolute paths, drop second fgcommand arg
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2007-06-12 16:20:55 +00:00 |
view.nas
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adapt for geo.nas changes (swapping lon & lat)
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2007-06-18 10:23:14 +00:00 |
xml.nas
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aircraft.nas, gui.nas: adapt loadxml for absolute paths, drop second fgcommand arg
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2007-06-12 16:20:55 +00:00 |