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fgdata/Nasal
mfranz 9e11e2102f - add property /sim/startup/terminal-ansi-colors {BOOL}. This is used
by debug.nas to turn on/off syntax coloring for dumped data (which
  is desirable as compound data types can fill several screens with
  rather hard to read data). Unfortunately, it can't be reliably deduced
  from the OS whether ANSI colors are available or not.
- move "multiplayer chat" properties to where they belong
2007-02-18 17:21:50 +00:00
..
aircraft.nas - move all module initialization code into one-shot listener 2007-02-08 18:42:02 +00:00
atc-chatter.nas noise reduction: only print file names if --log-level is at least "info" 2006-02-17 22:20:15 +00:00
controls.nas add interface function for selecting weapons 2006-06-24 12:31:58 +00:00
debug.nas - add property /sim/startup/terminal-ansi-colors {BOOL}. This is used 2007-02-18 17:21:50 +00:00
dynamic_view.nas - make duration of view change configurable (default 0.2 seconds) 2007-02-11 16:56:15 +00:00
fuel.nas - don't create tanks in empty tank nodes (that nasty native_fdm.cxx causes) 2007-01-31 15:53:01 +00:00
globals.nas use __ for static variables (one underscore is too handy for use in other 2006-02-18 00:12:09 +00:00
gui.nas call setWeightOpts on reset, too 2007-01-31 21:37:14 +00:00
lead_target.nas use gui.Dialog() class instead of gui.loadXMLDialog() function (which has 2006-08-24 16:32:58 +00:00
material.nas make <Esc> key close/cancel/dismiss dialogs; some material.nas tweaking 2005-11-05 14:19:53 +00:00
multiplayer.nas Modified Files: 2006-10-10 05:23:38 +00:00
props.nas work around Nasal bug (and/or operators) 2007-02-07 17:31:41 +00:00
screen.nas use /sim/signals/nasal-dir-initialized signal for library initialization; 2007-01-21 20:56:25 +00:00
track_target.nas using printlog() wasn't a good idea, as we don't know if globals.nas was 2006-08-17 18:56:22 +00:00
tutorial.nas fix property name (I had changed that in the environment files, and 2006-08-18 15:50:53 +00:00
view.nas add resetFOV function 2006-03-02 16:23:05 +00:00