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Author SHA1 Message Date
scttgs0
f1ef587a50 latest airports 2023-10-14 01:26:23 -05:00
Fernando García Liñán
8b91f660bc HDR: Better handling of time warp when updating the envmap 2023-10-09 05:52:11 +02:00
Fernando García Liñán
b36210e141 HDR: Use properties for shadowmap and envmap sizes 2023-10-09 04:41:25 +02:00
TheFGFSEagle
5f66773605 canvas.Keybinding.parseShortcut: Accept nil and empty strings, returning nil
This can be used to unset the key binding of a Canvas menu item by using item.setShortcut(nil);
2023-10-06 20:17:25 +02:00
TheFGFSEagle
10306ea92d canvas.gui.MenuItem: Add optional argument for setting the me reference for the callback function (see call for details) 2023-10-06 20:15:20 +02:00
Fernando García Liñán
6cb051369b HDR: Force an envmap update when the view changes 2023-10-05 05:57:05 +02:00
Fernando García Liñán
e12afa0a7d HDR: Fix "floating" shadows in Screen Space Shadows 2023-10-04 02:41:22 +02:00
TheFGFSEagle
d65228be6c props.nas: Add function to swap the values of two property nodes 2023-10-03 21:49:32 +02:00
TheFGFSEagle
590770e555 KeyBinding.nas:parseShortcut: Better handling of empty shortcut string 2023-10-02 03:41:26 +02:00
Fernando García Liñán
b3fe3a2a62 Fix gl_FragColor not being available in GLSL 330 2023-09-30 12:18:26 +02:00
TheFGFSEagle
a82424e03f canvas.gui.widgets.MenuBar: Automatically call setCanvasItem from the constructor 2023-09-30 02:42:15 +02:00
TheFGFSEagle
9b6b8f6b6a Change keyboard shortcut for the Canvas property browser from Ctrl+Shift+p to Ctrl+/
Thanks to PlayeRom for making this work !
2023-09-21 02:10:06 +02:00
Roman Ludwicki
eb731b021d Update Polish transaltions 2023-09-20 02:45:54 +02:00
TheFGFSEagle
72d9aef42b Nasal math module: Add math.sign -> math.sgn alias 2023-09-20 00:46:12 +02:00
Roman Ludwicki
ee14849016 Fix calculate temerature for ISA METAR scenario 2023-09-19 12:27:11 +01:00
Roman Ludwicki
c7c1eee98d Update -h -v output according to boolean options with optional values 2023-09-19 12:27:11 +01:00
TheFGFSEagle
51c73d5037 Add keyboard shortcut for the Canvas property browser 2023-09-13 20:58:56 +02:00
Stuart Buchanan
e7ae33b323 FG1000: Fix slip/skid indicator
Was showing the wrong direction and insufficiently sensitive.
Thanks to dany for the fix.
2023-09-02 20:18:22 +01:00
Stuart Buchanan
b5d6a5b8ed FG1000: Fix ADF
Thanks to Dany and Wayne for debugging and testing.
2023-09-02 20:12:57 +01:00
James Turner
3d47bc2325 Canvas KeyBindings support
- use new built-in KeyBinding in Widget, Menu
2023-08-31 08:59:52 +02:00
Josh Davidson
13d22271a0 Control: Fix phugoid in generic AP mach-on-pitch mode 2023-08-28 16:14:41 +02:00
scttgs0
65ffffa2cc Merge branch 'next' of git://git.code.sf.net/p/flightgear/fgdata into next 2023-08-26 16:28:25 -05:00
scttgs0
12679ae568 latest apt.dat for ws3 2023-08-26 16:28:21 -05:00
Benedikt Wolf
f645f6a195 KLN94: Improve 3D Model, Fix/Hack some Nasal parts so that the script loads without errors (still not working), add animations to bezel 2023-08-26 20:36:52 +02:00
Josh Davidson
65ceeb64b9 GUI: Fix bad alignment in radio dialog 2023-08-12 12:25:42 +01:00
James Turner
92ff65555d View options: Fix incorrect enable condition 2023-08-03 15:18:59 +01:00
James Turner
8110b314d7 Environment: fix wave-enabled logic
Input element was incorrectly specified and hence always false
2023-08-02 15:59:02 +01:00
Stuart Buchanan
3fccf08abe WS30: Add vpb directory to suffixes for terrasync
This allows WS3.0 to sync scenery over terrasync.

At present there is no UI to enable this, as WS3.0
is not available on the main terrasync servers.  So
it needs to be manually enabled by setting

--prop:/sim/rendering/scenery-path-suffix[98]/enabled=true

Note that WS3.0 has a dependency on the airport
data that is stored under the Terrain suffix.

Thanks to merspieler for setting up a test
terrasync server to test this.
2023-07-31 21:25:51 +01:00
Roman Ludwicki
4f7a93d0ba Add /environment/atmosphere/is-isa property for ISA METAR 2023-07-26 12:14:41 +01:00
Roman Ludwicki
11820f6493 Add ISA METAR scenario
Required commit in flightgear branch for temperature calculation
2023-07-21 13:50:44 +01:00
Benedikt Wolf
92f5c2b6ee Add hitch keyboard file for common hitch key controls 2023-06-28 20:58:20 +02:00
Benedikt Wolf
13998863c9 S3: correct image size
BXP6401: Mode knob should not wrap
2023-06-17 11:18:21 +02:00
Benedikt Wolf
28548229d2 hitch.nas: Minor fix to aerotow code 2023-06-17 10:50:44 +02:00
Benedikt Wolf
98cf650541 Glider Vario S3: improve model and texture (minor changes) 2023-06-17 10:34:41 +02:00
James Turner
549507874b Nasal: extend props.Node alias() API
Add optional argument to specify if lisenters should work
on aliased properties or not. Current default is false for
backwards compatability.
2023-06-13 14:24:22 +01:00
Benedikt Wolf
a301094022 Towing: Fix small bug 2023-05-29 12:36:47 +02:00
Benedikt Wolf
2305672157 Autochecklist: Add support for checklists using multiple <page>s 2023-05-15 18:02:23 +02:00
scttgs0
f05440df49 Refresh METAR list 2023-05-15 09:58:58 -05:00
Erik Hofman
ac8000c4a9 Add a missing timezone file 2023-05-13 10:05:56 +02:00
Erik Hofman
5dc7c0f9d4 timezone16.bin uses 'Kyiv' while zone.tab uses 'Kiev' so add them both 2023-05-12 14:27:18 +02:00
scttgs0
0cbbb1e793 Revert "[Textures] PNG compression"
This reverts commit 998b309aac.
2023-05-09 23:33:10 -05:00
Stuart Buchanan
ea982e075c WS30 HDR: Use interface blocks 2023-05-08 19:44:37 +01:00
scttgs0
53866c24b1 WS3: Renew apt.dat file 2023-05-07 13:34:24 -05:00
Fernando García Liñán
5f4f51c8ea HDR: Add support for glTF emissive objects 2023-05-04 06:09:36 +02:00
Fernando García Liñán
7ca349b82e HDR: More robust envmap updating
- Use the frame signal instead of settimer() with interval 0 to get more
  consistent behaviour.
- Update the envmap more often when time warp is active.
- Use maketimer() instead of settimer().
2023-05-04 06:09:36 +02:00
scttgs0
f9042b000f Revert "[Textures] PNG compression and iCCP removal"
This reverts commit 6d03eb190f.
2023-05-03 09:26:52 -05:00
Fernando García Liñán
e9ea661b83 Fix typo 2023-05-03 11:44:51 +02:00
Fernando García Liñán
fcf46b39d8 Attempt to fix remaining transparency issues
All transparency-related config has been reverted back to how it was in
2020.3 for maximum compatibility. This is not ideal for HDR but we will
figure something out.

In HDR, transparent AC objects must be marked with model-transparent or
model-combined-transparent. glTF objects are automatically assigned the
correct Effects.
2023-05-03 11:39:59 +02:00
Fernando García Liñán
1e66c4104a HDR: Improved environment mapping
- Terrain and clouds and now rendered on the envmap, with correct aerial
  perspective.
- Each face is rendered on a separate frame to help with performance.
- All faces are updated every 1.5 minutes. This can be changed through a
  property.
2023-05-03 02:03:10 +02:00
Stuart Buchanan
d8c0e6c22f WS30: Force the sea to sea level
Mapping landclass-mapping.xml indicating if a particular
landclass represents the sea and therefore should be
forced to 0 elevation.
2023-05-02 19:55:14 +01:00