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11 commits

Author SHA1 Message Date
Erik Hofman
a2484bd84a One last update to improve wather depth and coloring 2021-05-10 11:53:13 +02:00
Erik Hofman
16f94fb20a Set the gray-channel to all white 2021-05-09 14:26:31 +02:00
Erik Hofman
055ce55be4 Use a Gray-Alpha texture for water depth information and use the globe-colors.jpg texture for water color. 2021-05-07 15:14:56 +02:00
Erik Hofman
6d0c1439f0 There is no reason not to keep ocean_depth_1 as a JPEG file saving around 120MB of diskspace (and installer space) 2021-05-01 12:55:16 +02:00
Erik Hofman
ef3b0fffd5 Update the bathymery based on GEBCO 2020 data. Add land river colouring. 2020-10-16 13:44:25 +02:00
Erik Hofman
e03e6986ee Emilian pointed out that the actual depth map should be from +1m to -63m in 25cm increments which should be enough for any means. SO get back to the original texture with added rivers from the Natural Earth data set /and/ an added white line 1 pixel within the coast line. The end result should give the best of all needs, but might require just a bit of fine tuning for specific areas. 2016-03-28 10:28:02 +02:00
Erik Hofman
28f7caa800 Fine-tune the coastal depth map 2016-03-27 13:47:25 +02:00
Erik Hofman
b13f46e26e It was not yet meant to be committed but since it is push the smaller size version 2016-03-24 15:15:32 +01:00
Erik Hofman
432a442afc New regional texture specifications from Gilberto (gsagostinho) for savanna, tropical, pampa, latin america, brazil and africa 2015-06-14 11:29:16 +02:00
Clément de l'Hamaide
740921934e Change landmass colour to fix the appearance of rivers that have a sea material assigned 2013-11-18 17:04:48 +01:00
Vivian Meazza
85df642774 Sea colour effect by Emilian Huminiuc
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2013-11-03 18:41:20 +00:00