Erik Hofman
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a2484bd84a
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One last update to improve wather depth and coloring
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2021-05-10 11:53:13 +02:00 |
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Erik Hofman
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16f94fb20a
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Set the gray-channel to all white
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2021-05-09 14:26:31 +02:00 |
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Erik Hofman
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055ce55be4
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Use a Gray-Alpha texture for water depth information and use the globe-colors.jpg texture for water color.
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2021-05-07 15:14:56 +02:00 |
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Erik Hofman
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6d0c1439f0
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There is no reason not to keep ocean_depth_1 as a JPEG file saving around 120MB of diskspace (and installer space)
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2021-05-01 12:55:16 +02:00 |
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Erik Hofman
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ef3b0fffd5
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Update the bathymery based on GEBCO 2020 data. Add land river colouring.
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2020-10-16 13:44:25 +02:00 |
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Erik Hofman
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e03e6986ee
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Emilian pointed out that the actual depth map should be from +1m to -63m in 25cm increments which should be enough for any means. SO get back to the original texture with added rivers from the Natural Earth data set /and/ an added white line 1 pixel within the coast line. The end result should give the best of all needs, but might require just a bit of fine tuning for specific areas.
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2016-03-28 10:28:02 +02:00 |
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Erik Hofman
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28f7caa800
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Fine-tune the coastal depth map
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2016-03-27 13:47:25 +02:00 |
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Erik Hofman
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b13f46e26e
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It was not yet meant to be committed but since it is push the smaller size version
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2016-03-24 15:15:32 +01:00 |
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Erik Hofman
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432a442afc
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New regional texture specifications from Gilberto (gsagostinho) for savanna, tropical, pampa, latin america, brazil and africa
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2015-06-14 11:29:16 +02:00 |
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Clément de l'Hamaide
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740921934e
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Change landmass colour to fix the appearance of rivers that have a sea material assigned
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2013-11-18 17:04:48 +01:00 |
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Vivian Meazza
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85df642774
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Sea colour effect by Emilian Huminiuc
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2013-11-03 18:41:20 +00:00 |
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