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New regional texture specifications from Gilberto (gsagostinho) for savanna, tropical, pampa, latin america, brazil and africa

This commit is contained in:
Erik Hofman 2015-06-14 11:29:16 +02:00
parent 0d9266a13a
commit 432a442afc
69 changed files with 3029 additions and 14 deletions

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<?xml version="1.0"?>
<!-- Regional definitions for the African deserts, based on the Middle East regions -->
<PropertyList>
<name>African desert</name>
<area>
<lon1>10.6</lon1>
<lon2>21.6</lon2>
<lat1>-13.0</lat1>
<lat2>-31.6</lat2>
</area>
<area>
<lon1>-18.0</lon1>
<lon2>60.1</lon2>
<lat1>33.9</lat1>
<lat2>15.0</lat2>
</area>
<area>
<lon1>39.4</lon1>
<lon2>60.1</lon2>
<lat1>15.0</lat1>
<lat2>-2.4</lat2>
</area>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/sand6.png</texture>
<texture n="11">Terrain/sand5.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
<dot_density>0.2</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>DryLake</name>
<name>IntermittentReservoir</name>
<name>IntermittentLake</name>
<texture-set>
<texture>Terrain/sand4.png</texture>
<texture n="11">Terrain/sand_hires.png</texture>
<texture n="12">Terrain/sand1.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/sand5.png</texture>
<texture n="11">Terrain/sand_hires.png</texture>
<texture n="12">Terrain/sand1.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/sand6.png</texture>
<texture n="11">Terrain/sand_hires.png</texture>
<texture n="12">Terrain/sand1.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.03</hires_overlay_bias>
<dot_density>0.2</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness>
</material>
<material>
<name>Landmass</name>
<name>SomeSort</name>
<name>Island</name>
<name>Default</name>
<texture-set>
<texture>Terrain/sand6.png</texture>
<texture n="11">Terrain/sand5.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
<dot_density>0.2</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness>
</material>
<material>
<name>Lava</name>
<name>Burnt</name>
<texture-set>
<texture>Terrain/sand6.png</texture>
<texture n="11">Terrain/lava2.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness>
</material>
<material>
<name>BarrenCover</name>
<name>Dirt</name>
<name>OpenMining</name>
<name>Rock</name>
<name>Dump</name>
<texture-set>
<texture>Terrain/sand5.png</texture>
<texture n="11">Terrain/rocks-desert.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>0</hires_overlay_bias>
<dot_density>0.2</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness>
</material>
<material>
<effect>Effects/landmass-scrub</effect>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Sclerophyllous</name>
<texture-set>
<texture>Terrain/sand4.png</texture>
<texture n="11">Terrain/sand_hires.png</texture>
<texture n="12">Terrain/shrub3.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/sand5.png</texture>
<texture n="11">Terrain/sand_hires.png</texture>
<texture n="12">Terrain/shrub2.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/sand6.png</texture>
<texture n="11">Terrain/sand_hires.png</texture>
<texture n="12">Terrain/shrub1.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.03</hires_overlay_bias>
<dot_density>0.2</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<diffuse>
<r>0.0</r>
<g>0.86</g>
<b>0.86</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.1</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage>
<wood-coverage>30000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<texture-set>
<texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage>
</material>
<material>
<name>IrrCropPastureCover</name>
<name>IrrCrop</name>
<name>Orchard</name>
<name>Olives</name>
<name>Vineyard</name>
<name>Rice</name>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>Crop</name>
<name>ComplexCrop</name>
<texture-set>
<texture>Terrain/mixedcrop2.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<object-mask>Terrain/mixedcrop2-mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>3500.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>GrassCover</name>
<name>BareTundraCover</name>
<name>MixedTundraCover</name>
<name>Cemetery</name>
<effect>Effects/landmass-nowood</effect>
<texture-set>
<texture>Terrain/tundra2.png</texture>
<texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture>
</texture-set>
<parameters>
<transition_model>0.8</transition_model>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

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<?xml version="1.0"?>
<!-- Regional definitions for the Mount Kilimanjaro -->
<PropertyList>
<name>Africa: Kilimanjaro</name>
<area>
<lon1>37.16</lon1>
<lon2>37.60</lon2>
<lat1>-3.31</lat1>
<lat2>-2.9</lat2>
</area>
<material>
<name>ScrubCover</name>
<name>Scrub</name>
<texture-set>
<texture>Terrain/rock_brown.png</texture>
<texture n="11">Terrain/savanna-grass2.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<rolling-friction>0.8</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/savanna-grass2.png</texture>
<texture n="11">Terrain/rock_brown.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>80000.0</wood-coverage>
<tree-texture>Trees/savanna-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>50.0</tree-height-m>
<tree-width-m>55.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
</PropertyList>

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<?xml version="1.0"?>
<!-- Regional definitions for the Northern Africa -->
<PropertyList>
<name>African mediterranean</name>
<area>
<lon1>-10.02</lon1>
<lon2>-3.69</lon2>
<lat1>35.98</lat1>
<lat2>30.39</lat2>
</area>
<area>
<lon1>-3.69</lon1>
<lon2>3.50</lon2>
<lat1>36.48</lat1>
<lat2>34.17</lat2>
</area>
<area>
<lon1>3.50</lon1>
<lon2>11.6</lon2>
<lat1>34.17</lat1>
<lat2>37.56</lat2>
</area>
<area>
<lon1>9.75</lon1>
<lon2>15.38</lon2>
<lat1>35.02</lat1>
<lat2>31.85</lat2>
</area>
<area>
<lon1>19.79</lon1>
<lon2>23.68</lon2>
<lat1>31.66</lat1>
<lat2>33.22</lat2>
</area>
<area>
<lon1>-18.43</lon1>
<lon2>-13.28</lon2>
<lat1>27.47</lat1>
<lat2>30.50</lat2>
</area>
<area>
<lon1>29.43</lon1>
<lon2>33.03</lon2>
<lat1>31.75</lat1>
<lat2>24.83</lat2>
</area>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry3.png</texture>
<texture n="11">Terrain/gravel_gray.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>RainForest</name>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/grass-caribbean.png</texture>
<texture n="11">Terrain/gravel_gray.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<wood-coverage>14000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
<rolling-friction>0.8</rolling-friction>
<bumpiness>0.85</bumpiness>
</material>
<material>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/grass-caribbean.png</texture>
<texture n="11">Terrain/grass_dry3a.png</texture>
<texture n="12">Terrain/grass_dry3.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<wood-coverage>40000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
<material>
<name>Shrub</name>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Sclerophyllous</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/grass_dry3.png</texture>
<texture n="11">Terrain/grass_dry3a.png</texture>
<texture n="12">Terrain/gravel_gray.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.08</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>4000000.0</light-coverage>
<wood-coverage>30000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<texture-set>
<texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage>
</material>
<material>
<name>IrrCropPastureCover</name>
<name>IrrCrop</name>
<name>Orchard</name>
<name>Olives</name>
<name>Vineyard</name>
<name>Rice</name>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>Crop</name>
<name>ComplexCrop</name>
<texture-set>
<texture>Terrain/mixedcrop2.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<object-mask>Terrain/mixedcrop2-mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>3500.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>DryLake</name>
<name>IntermittentReservoir</name>
<name>IntermittentLake</name>
<texture-set>
<texture>Terrain/sand1.png</texture>
<texture n="12">Terrain/grass_dry3.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<dot_density>0.2</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness>
</material>
</PropertyList>

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<?xml version="1.0"?>
<!-- Regional definitions for the African rainforest, based on Tropical South America regions -->
<PropertyList>
<name>African rainforest</name>
<area>
<lon1>-13.23</lon1>
<lon2>30.92</lon2>
<lat1>-7.16</lat1>
<lat2>9.0</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>DeciduousBroadCover</name> <!-- these sholdn't be in Africa, but I've came across them there -->
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>35.0</tree-height-m>
<tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<name>ComplexCrop</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/dirtrock.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Sclerophyllous</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<name>HerbTundra</name>
<name>HerbTundraCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>90000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

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@ -0,0 +1,199 @@
<?xml version="1.0"?>
<!-- Regional definitions for the African savanna -->
<PropertyList>
<name>Africa: savanna</name>
<area>
<lat1>18.19</lat1>
<lat2>-36.72</lat2>
<lon1>-19.05</lon1>
<lon2>42.29</lon2>
</area>
<material>
<name>RainForest</name>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>DeciduousBroadCover</name> <!-- these sholdn't be in Africa, but I've came across them there -->
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/savanna-grass.png</texture>
<texture n="11">Terrain/savanna-overlay.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>8000.0</wood-coverage>
<tree-texture>Trees/savanna-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
<rolling-friction>0.8</rolling-friction>
<bumpiness>0.85</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/savanna-grass2.png</texture>
<texture n="11">Terrain/savanna-grass.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>80000.0</wood-coverage>
<tree-texture>Trees/savanna-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/savanna-grass.png</texture>
<texture n="11">Terrain/savanna-overlay.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>85000.0</wood-coverage>
<tree-texture>Trees/savanna-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/savanna-grass.png</texture>
<texture n="11">Terrain/savanna-overlay.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>90000.0</wood-coverage>
<tree-texture>Trees/savanna-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
<rolling-friction>0.4</rolling-friction>
<bumpiness>0.65</bumpiness>
</material>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2-middle-east.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2-middle-east.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

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@ -0,0 +1,222 @@
<?xml version="1.0"?>
<!-- Regional definitions for the Brazilian Amazon Forest, based on Tropical South America regions -->
<PropertyList>
<name>Amazon Forest</name>
<area>
<lon1>-73.3</lon1>
<lon2>-66.0</lon2>
<lat1>6.00</lat1>
<lat2>-11.3</lat2>
</area>
<area>
<lon1>-66.0</lon1>
<lon2>-59.5</lon2>
<lat1>8.50</lat1>
<lat2>-11.3</lat2>
</area>
<area>
<lon1>-59.5</lon1>
<lon2>-47.0</lon2>
<lat1>11.0</lat1>
<lat2>-13.0</lat2>
</area>
<area>
<lon1>-47.0</lon1>
<lon2>-43.5</lon2>
<lat1>11.0</lat1>
<lat2>-10.0</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>35.0</tree-height-m>
<tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<name>ComplexCrop</name>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<effect>Effects/cropgrass</effect>
<name>Grassland</name>
<texture-set>
<texture>Terrain/grass_dry2a.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/rainforest-hires.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance>
<wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
</material>
<material>
<effect>Effects/cropgrass</effect>
<name>HerbTundra</name>
<name>HerbTundraCover</name>
<texture-set>
<texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/rainforest-hires.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance>
<wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>25.0</tree-width-m>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

View file

@ -0,0 +1,54 @@
<?xml version="1.0"?>
<!-- Regional definitions for Brasilia, Brazil. Forces it to use the US style of urban texture, which looks better for it -->
<PropertyList>
<name>Brasilia</name>
<area>
<lon1>-48.19</lon1>
<lon2>-47.71</lon2>
<lat1>-15.51</lat1>
<lat2>-15.95</lat2>
</area>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/city1.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
</PropertyList>

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@ -0,0 +1,212 @@
<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Caatinga</name>
<area>
<lon1>-42.00</lon1>
<lon2>-34.00</lon2>
<lat1>-2.00</lat1>
<lat2>-14.50</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>20000.0</wood-coverage>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>12.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>BarrenCover</name>
<name>Dirt</name>
<name>OpenMining</name>
<name>Rock</name>
<name>Dump</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/gravel_red.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>30000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>300000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/gravel_red.png</texture>
<texture n="11">Terrain/grass_dry2.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>6500.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>65000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/tundra-hawaii.png</texture>
<texture n="11">Terrain/gravel_red.png</texture>
<texture n="12">Terrain/grass_dry2.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.07</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>5000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>50000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/caatinga-crop.png</texture>
<texture n="11">Terrain/gravel_red.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.12</hires_overlay_bias>
</parameters>
<object-mask>Terrain/caatinga-crop-mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>15000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>1500000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>ComplexCrop</name>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/caatinga-crop.png</texture>
<texture n="11">Terrain/gravel_red.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.12</hires_overlay_bias>
</parameters>
<object-mask>Terrain/caatinga-crop-mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/gravel_red.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

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@ -0,0 +1,165 @@
<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Cerrado</name>
<area>
<lon1>-64.26</lon1>
<lon2>-34.50</lon2>
<lat1>1.93</lat1>
<lat2>-20.00</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/cerrado-generic.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/cerrado-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture>Terrain/cerrado-generic.png</texture>
<object-mask>Terrain/cerrado-generic-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/cerrado-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture>Terrain/cerrado-scrub.png</texture>
<object-mask>Terrain/cerrado-scrub-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/cerrado-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<texture-set>
<texture>Terrain/cerrado-crop2.png</texture>
<texture n="11">Terrain/cerrado-shrub-green.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<object-mask>Terrain/cerrado-crop2-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>15000.0</wood-coverage>
<tree-texture>Trees/cerrado-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>ComplexCrop</name>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<texture>Terrain/cerrado-crop.png</texture>
<object-mask>Terrain/cerrado-crop-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>3500.0</wood-coverage>
<tree-texture>Trees/cerrado-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

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@ -0,0 +1,57 @@
<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Lencois Maranhenses</name>
<area>
<lon1>-43.30</lon1>
<lon2>-42.80</lon2>
<lat1>-2.25</lat1>
<lat2>-2.75</lat2>
</area>
<material>
<name>Sand</name>
<texture-set>
<texture>Terrain/dunes-lencois.png</texture>
</texture-set>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>Scrub</name>
<texture-set>
<texture>Terrain/dunes.png</texture>
<texture n="11">Terrain/grass-caribbean.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.07</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>Grassland</name>
<texture-set>
<texture>Terrain/dunes.png</texture>
<texture n="11">Terrain/grass-caribbean.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>0</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
</PropertyList>

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<?xml version="1.0"?>
<!-- Regional definitions for Manaus, Brazil. Its problem is that the city actually consists of grass only! This is a hack to bring the city back :) -->
<PropertyList>
<name>Manaus</name>
<area>
<lat1>-2.8</lat1>
<lat2>-3.2</lat2>
<lon1>-60.1</lon1>
<lon2>-59.8</lon2>
</area>
<material>
<name>Scrub</name>
<name>ScrubCover</name>
<name>Grassland</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
</PropertyList>

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<?xml version="1.0"?>
<!-- Regional definitions for the Brazilian Mata Atlantica, based on Tropical South America regions -->
<PropertyList>
<name>Mata Atlantica</name>
<area>
<lat1>-29.11</lat1>
<lat2>-25.03</lat2>
<lon1>-41.09</lon1>
<lon2>-49.25</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-23.58</lat2>
<lon1>-41.09</lon1>
<lon2>-48.33</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-23.45</lat2>
<lon1>-41.09</lon1>
<lon2>-46.53</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-23.34</lat2>
<lon1>-41.09</lon1>
<lon2>-46.25</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-23.19</lat2>
<lon1>-41.09</lon1>
<lon2>-45.34</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-22.60</lat2>
<lon1>-41.09</lon1>
<lon2>-45.07</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-22.27</lat2>
<lon1>-41.09</lon1>
<lon2>-44.47</lon2>
</area>
<area>
<lat1>-29.11</lat1>
<lat2>-22.06</lat2>
<lon1>-41.09</lon1>
<lon2>-42.08</lon2>
</area>
<area>
<lon1>-33.30</lon1>
<lon2>-41.26</lon2>
<lat1>-20.06</lat1>
<lat2>-25.00</lat2>
</area>
<area>
<lon1>-33.30</lon1>
<lon2>-40.51</lon2>
<lat1>-19.46</lat1>
<lat2>-25.00</lat2>
</area>
<area>
<lon1>-33.30</lon1>
<lon2>-39.89</lon2>
<lat1>-12.22</lat1>
<lat2>-25.00</lat2>
</area>
<area>
<lon1>-33.30</lon1>
<lon2>-38.06</lon2>
<lat1>-10.14</lat1>
<lat2>-25.00</lat2>
</area>
<area>
<lon1>-33.30</lon1>
<lon2>-36.39</lon2>
<lat1>-9.13</lat1>
<lat2>-25.00</lat2>
</area>
<area>
<lon1>-31.00</lon1>
<lon2>-35.63</lon2>
<lat1>-3.00</lat1>
<lat2>-25.00</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>7000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>18.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/grass_dry2a.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.3</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>10000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>18.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness>
</material>
<material>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/dirtrock.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>7000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>30.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Town</name>
<name>SubUrban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_slum.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<xsize>500</xsize>
<ysize>500</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>1500.0</building-coverage>
<building-small-ratio>0.99</building-small-ratio>
<building-small-min-floors>1</building-small-min-floors>
<building-small-max-width-m>15.0</building-small-max-width-m>
<building-small-min-depth-m>5.0</building-small-min-depth-m>
<building-small-max-depth-m>15.0</building-small-max-depth-m>
<building-medium-ratio>0.01</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio>
<wood-coverage>9990000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
<material>
<name>BarrenCover</name>
<name>Dirt</name>
<name>OpenMining</name>
<name>Rock</name>
<name>Dump</name>
<texture-set>
<texture>Terrain/rock_brown2.png</texture>
<texture n="13">Terrain/rock_brown.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>9999000.0</wood-coverage>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
</PropertyList>

View file

@ -0,0 +1,177 @@
<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Pampas</name>
<area>
<lon1>-46.5</lon1>
<lon2>-59.00</lon2>
<lat1>-25.86</lat1>
<lat2>-36.60</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/pampas-grass.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/pampas-grass.png</texture>
<texture n="11">Terrain/pampas-grass-hires.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<object-mask>Terrain/drycrop1.mask.png</object-mask>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.2</hires_overlay_bias>
</parameters>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>16000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/pampas-shrub.png</texture>
<texture n="11">Terrain/pampas-grass.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<object-mask>Terrain/cerrado-crop2-mask.png</object-mask>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<texture>Terrain/cerrado-crop.png</texture>
<object-mask>Terrain/cerrado-crop-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>15000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>ComplexCrop</name>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<texture>Terrain/cerrado-crop.png</texture>
<object-mask>Terrain/cerrado-crop-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>3500.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/pampas-grass.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.06</hires_overlay_bias>
</parameters>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

View file

@ -0,0 +1,104 @@
<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Pantanal</name>
<area>
<lon1>-55.44</lon1>
<lon2>-59.60</lon2>
<lat1>-15.80</lat1>
<lat2>-20.78</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture>Terrain/pantanal.png</texture>
<object-mask>Terrain/pantanal-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>20.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

View file

@ -0,0 +1,165 @@
<?xml version="1.0"?>
<PropertyList>
<name>Brazil: Southern Cerrado</name>
<area>
<lon1>-64.26</lon1>
<lon2>-34.50</lon2>
<lat1>-20.00</lat1>
<lat2>-25.86</lat2>
</area>
<material>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/cerrado-generic.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>6000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<effect>Effects/forest</effect>
<texture>Terrain/cerrado-generic.png</texture>
<object-mask>Terrain/cerrado-generic-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<effect>Effects/forest</effect>
<texture>Terrain/cerrado-scrub.png</texture>
<object-mask>Terrain/cerrado-scrub-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>1</bumpiness>
</material>
<material>
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<texture-set>
<texture>Terrain/cerrado-crop2.png</texture>
<texture n="11">Terrain/cerrado-shrub-green.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.18</hires_overlay_bias>
</parameters>
<object-mask>Terrain/cerrado-crop2-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>15000.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>ComplexCrop</name>
<name>MixedCrop</name>
<name>MixedCropPastureCover</name>
<texture>Terrain/cerrado-crop.png</texture>
<object-mask>Terrain/cerrado-crop-mask.png</object-mask>
<xsize>4000</xsize>
<ysize>4000</ysize>
<light-coverage>900000000.0</light-coverage>
<wood-coverage>3500.0</wood-coverage>
<tree-texture>Trees/tropical-alt2.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>10.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

View file

@ -14,6 +14,7 @@
<name>MixedForest</name>
<name>RainForest</name>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <!-- added by gsagostinho -->
<texture-set>
<texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-hawaii.png</texture>
@ -27,7 +28,7 @@
<ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
@ -53,7 +54,7 @@
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
@ -106,7 +107,7 @@
<load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
@ -136,7 +137,7 @@
<load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage>
<wood-coverage>80000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>

View file

@ -0,0 +1,69 @@
<?xml version="1.0"?>
<!-- Regional definitions for all cities in Latin America (from half of Mexico all the way down) -->
<PropertyList>
<name>Latin American cities</name>
<area>
<lat1>24.6</lat1>
<lat2>-42.3</lat2>
<lon1>-109.0</lon1>
<lon2>-32.1</lon2>
</area>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

View file

@ -28,28 +28,42 @@
<!-- North America -->
<region include="Materials/regions/alaska.xml"/>
<region include="Materials/regions/florida.xml"/>
<region include="Materials/regions/us_southwest.xml"/>
<region include="Materials/regions/california.xml"/>
<region include="Materials/regions/sierras.xml"/>
<!-- South America -->
<region include="Materials/regions/tropical_south_america.xml"/>
<region include="Materials/regions/latin_american_cities.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/caribbean.xml"/>
<region include="Materials/regions/ascension.xml"/>
<!-- Middle East-->
<region include="Materials/regions/middle_east.xml"/>
<region include="Materials/regions/brazil_cerrado.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_brasilia.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_southern_cerrado.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_caatinga.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_mata_atlantica.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_amazon_forest.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_manaus.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_pantanal.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_pampas.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/brazil_lencois.xml"/> <!-- added by gsagostinho -->
<!-- Asia -->
<region include="Materials/regions/asia.xml"/>
<!-- Pacific-->
<region include="Materials/regions/indonesia.xml"/>
<region include="Materials/regions/indonesia.xml"/> <!-- modified by gsagostinho -->
<region include="Materials/regions/southeast_asia.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/hawaii.xml"/>
<region include="Materials/regions/oahu.xml"/>
<!-- Africa -->
<region include="Materials/regions/africa_savanna.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/africa_desert.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/africa_rainforest.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/africa_mediterranean.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/africa_kilimanjaro.xml"/> <!-- added by gsagostinho -->
<region include="Materials/regions/mediterranean_cities.xml"/> <!-- added by gsagostinho. These cities also apply to Northern Africa and Middle East -->
<region include="Materials/regions/south_africa.xml"/>
<region include="Materials/regions/madagascar.xml"/>
@ -61,4 +75,8 @@
<region include="Materials/regions/corse.xml"/>
<region include="Materials/regions/iceland.xml"/>
<!-- Middle East-->
<region include="Materials/regions/middle_east.xml"/>
<region include="Materials/regions/middle_east_large_cities.xml"/> <!-- added by gsagostinho -->
</PropertyList>

View file

@ -0,0 +1,91 @@
<?xml version="1.0"?>
<!-- Regional definitions for all cities in the Mediterranean (as well as Middle East and Northern Africa) -->
<PropertyList>
<name>Mediterranean cities</name>
<area>
<lon1>10.6</lon1>
<lon2>21.6</lon2>
<lat1>-13.0</lat1>
<lat2>-31.6</lat2>
</area>
<area>
<lon1>39.4</lon1>
<lon2>60.1</lon2>
<lat1>15.0</lat1>
<lat2>-2.4</lat2>
</area>
<area>
<lon1>18.9</lon1>
<lon2>60.3</lon2>
<lat1>15.0</lat1>
<lat2>40.9</lat2>
</area>
<area>
<lon1>-20.2</lon1>
<lon2>18.9</lon2>
<lat1>15.0</lat1>
<lat2>38.3</lat2>
</area>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/mediterranean_city1.png</texture>
<texture n="2">Terrain/mediterranean_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/mediterranean_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>50000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>5000.0</building-coverage>
<building-small-ratio>0.8</building-small-ratio>
<building-small-min-floors>1</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.2</building-medium-ratio>
<building-large-ratio>0</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>Construction</name>
<name>Industrial</name>
<name>Port</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/mediterranean_city1.png</texture>
<texture n="2">Terrain/mediterranean_city1-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/mediterranean_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

View file

@ -9,7 +9,7 @@
</area>
<area>
<lon1>30.0</lon1>
<lon1>33.5</lon1>
<lon2>45.0</lon2>
<lat1>10.0</lat1>
<lat2>35.0</lat2>

View file

@ -0,0 +1,125 @@
<?xml version="1.0"?>
<!-- Regional definitions for some few large cities in the Middle East. All others will have the Mediterranean cities -->
<PropertyList>
<name>Middle East cities</name>
<area> <!-- Cairo -->
<lon1>30.96</lon1>
<lon2>31.55</lon2>
<lat1>30.40</lat1>
<lat2>29.64</lat2>
</area>
<area> <!-- Tehran -->
<lon1>49.82</lon1>
<lon2>52.01</lon2>
<lat1>36.44</lat1>
<lat2>35.15</lat2>
</area>
<area> <!-- Riyadh -->
<lon1>46.44</lon1>
<lon2>46.94</lon2>
<lat1>24.87</lat1>
<lat2>24.43</lat2>
</area>
<area> <!-- Ankara -->
<lon1>32.62</lon1>
<lon2>33.09</lon2>
<lat1>40.24</lat1>
<lat2>39.84</lat2>
</area>
<area> <!-- Jeddah -->
<lon1>38.96</lon1>
<lon2>39.54</lon2>
<lat1>21.86</lat1>
<lat2>21.16</lat2>
</area>
<area> <!-- Kuwait City -->
<lon1>47.55</lon1>
<lon2>48.40</lon2>
<lat1>29.54</lat1>
<lat2>28.89</lat2>
</area>
<area> <!-- Tel Aviv and Gaza-->
<lon1>34.46</lon1>
<lon2>35.02</lon2>
<lat1>32.69</lat1>
<lat2>31.55</lat2>
</area>
<area> <!-- Dubai -->
<lon1>55.58</lon1>
<lon2>55.17</lon2>
<lat1>25.50</lat1>
<lat2>25.13</lat2>
</area>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2-middle-east.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<texture-set>
<texture>Terrain/city1-middle-east.png</texture>
<texture n="2">Terrain/city1-relief-light.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/city2-middle-east.png</texture>
<texture n="2">Terrain/city2-relief-light.png</texture>
</texture-set>
<object-mask>Terrain/city1.mask.png</object-mask>
<object-mask>Terrain/city2.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/industrial-buildings.xml"/>
</material>
</PropertyList>

View file

@ -0,0 +1,191 @@
<?xml version="1.0"?>
<PropertyList>
<name>Southeast Asia</name>
<area>
<lon1>90.0</lon1>
<lon2>170.0</lon2>
<lat1>-11.5</lat1>
<lat2>27.0</lat2>
</area>
<material>
<effect>Effects/forest</effect>
<name>MixedForestCover</name>
<name>MixedForest</name>
<name>RainForest</name>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>DeciduousBroadCover</name>
<name>DeciduousForest</name>
<name>DeciduousNeedleCover</name>
<texture-set>
<texture>Terrain/rainforest-hires.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<parameters>
<transition_model>0.8</transition_model>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>5000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<rolling-friction>1</rolling-friction>
<bumpiness>0.95</bumpiness>
</material>
<material>
<name>GrassCover</name>
<name>BareTundraCover</name>
<name>MixedTundraCover</name>
<name>Cemetery</name>
<name>HerbTundra</name>
<name>HerbTundraCover</name>
<effect>Effects/landmass-nowood</effect>
<texture-set>
<texture>Terrain/tundra-hawaii-green.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material>
<name>IrrCropPastureCover</name>
<name>IrrCrop</name>
<name>Orchard</name>
<name>Olives</name>
<name>Vineyard</name>
<name>Rice</name>
<texture-set>
<texture>Terrain/rice1.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
<transition_model>1.0</transition_model>
</parameters>
<!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>DryCropPastureCover</name>
<name>MixedCropPastureCover</name>
<name>DryCrop</name>
<name>MixedCrop</name>
<name>ComplexCrop</name>
<texture-set>
<texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/rainforest-hires.png</texture>
<texture n="12">Terrain/shrub-hawaii.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage>
<wood-coverage>80000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material>
<name>Grass</name>
<name>Airport</name>
<name>AirportKeep</name>
<name>Greenspace</name>
<texture-set>
<texture>Terrain/grass_dry2.png</texture>
<texture n="11">Terrain/shrub-hawaii-green.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
</PropertyList>

View file

@ -23,7 +23,7 @@
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<wood-coverage>4000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>35.0</tree-height-m>
@ -64,7 +64,7 @@
<bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance>
<wood-coverage>70000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>25.0</tree-height-m>
@ -89,7 +89,7 @@
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<wood-coverage>10000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
@ -114,7 +114,7 @@
<load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage>
<wood-coverage>50000.0</wood-coverage>
<tree-texture>Trees/tropical.png</tree-texture>
<tree-texture>Trees/tropical-alt2.png</tree-texture> <!-- modified by gsagostinho -->
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>

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