abory
ea43922437
- Alexis Bory: use io.read_properties() instead of fgcommand(load).
2008-07-17 21:06:29 +00:00
helijah
763860f42c
- new version with doc by Zakharov
2008-07-14 14:40:22 +00:00
abory
5eaebdb728
- Alexis Bory (and Melchior):
...
- Changed properties name in the XML: radardist -> radar-performance.
- Corrected spelling of data.
- Shortened the init message.
This doesn' change the way to call radardist.nas functions.
2008-07-11 21:10:48 +00:00
abory
dde3389421
- Alexis Bory: radardist.nas now reads its datas from $FG_ROOT/Aircraft/Generic/radardist.xml.
2008-07-08 10:16:38 +00:00
abory
5c054b5afc
- Alexis Bory: radardist.nas now reads its datas from this XML file.
2008-07-08 10:08:51 +00:00
helijah
bdf204bcc1
- Update GPS zkv500 by Zakharov
2008-06-30 16:31:48 +00:00
helijah
5e9df124b6
*** empty log message ***
2008-06-30 00:17:21 +00:00
helijah
7e81bb94ff
- new instruments : GPS zkv500 by Zakharov
2008-06-28 19:38:32 +00:00
abory
166f5c8b96
- Alexis: oops, should better test before committing.
2008-06-05 21:10:43 +00:00
abory
ba83e856cf
- Alexis: ooops I forgot Jettoo's last additions in the tables.
2008-06-05 19:44:09 +00:00
abory
40d9b0e400
- Jettoo (glazmax) and Alexis: Radar Visibility Calculator.
2008-06-05 19:37:32 +00:00
mfranz
f8f63fcd8d
use props.initNode() & simplification
2008-06-04 20:52:09 +00:00
sydadams
51344a09ec
a few more updates , cleanups ...
2008-05-22 07:00:45 +00:00
sydadams
5b020a450a
updates from Ron Jensen
2008-05-22 02:30:49 +00:00
mfranz
205675455c
- make modelmgr a singleton class
...
- add selected_models() function
- fix help screen
2008-05-21 23:33:23 +00:00
mfranz
d12dfeda42
bah ... put the clone/copy function on the 'c'
2008-05-10 18:27:15 +00:00
mfranz
8361721c72
make Shift-d clone all selected objects (same key as in Blender :-)
2008-05-10 18:23:52 +00:00
mfranz
a571440567
- let Ctrl-g have the same meaning as g (necessary for LMB emulation)
...
- more cosmetics
2008-05-10 11:09:33 +00:00
mfranz
4c16eacf96
- make MMB-transformation step size depend on viewer distance
...
- add cursor.ac to the model selection list (useful as rotation center)
2008-05-09 20:40:10 +00:00
mfranz
6e36e21f7b
- support *.osg models (priority: *.xml -> *.osg -> *.ac)
...
- cleanup
2008-05-09 16:47:38 +00:00
mfranz
e5b1c408dc
mouse walk -> operation mode: with Ctrl modifier down, don't move the
...
ufo position, but the selected objects: ctrl-mmb left/right/up/down move
the objects left/right/away/nearer, and ctrl-mmb-lmb l/r/u/d rotate them
all around the active object ('m'-key marker!) or raise/lower them.
(the gear-key 'g' can for now be used as a Ctrl replacement for people
with 2 button mouse; will probably be moved to a better place ...)
2008-05-08 20:11:39 +00:00
mfranz
59d9f53e57
mouse walk: wrap mouse, so that the walking range is only limited by the
...
size of the mouse pad, not by the screen size :-)
2008-05-08 10:23:19 +00:00
mfranz
076bc0f176
mouse walk: don't use Ctrl+MMB for left/right/up/down, but MMB+LMB
2008-05-07 18:03:38 +00:00
mfranz
3d1582798a
- center controls when starting/stopping mouse walk, as well as at startup
...
- make shift modifier increase walking speed
2008-05-06 22:49:02 +00:00
mfranz
ef20bebf4f
mouse walk: a bit more progression on x/y/z; no progression on hdg change
2008-05-05 21:47:39 +00:00
mfranz
49763a91b0
move dialogs up so that the mouse button listener doesn't bark
2008-05-05 18:45:21 +00:00
mfranz
53958680a8
center adjust dialog sliders on mouse walk
2008-05-05 18:16:05 +00:00
mfranz
b4b686b5ff
let Mouse Walk zero the throttle
2008-05-05 17:31:36 +00:00
mfranz
7f42abb076
- Do The Mouse Walk. ... MMB[+Ctrl] drag in pointer mode
...
- drop redundant braces
2008-05-05 13:22:01 +00:00
mfranz
623dcb0602
g-click:
...
- don't open status dialog if not necessary
- adjust ufo heading to view direction
2008-05-04 21:56:34 +00:00
mfranz
67b14bb1ae
Francesco BRISA (& me): add teleport function
...
When holding the gear key or button down (as a kind of modifier) and after
left-clicking on the terrain, teleport the UFO to the click position.
Keep heading if no model is active, otherise look there. Keep altitude-agl.
2008-05-04 21:16:48 +00:00
sydadams
1fd7c79eea
removed testing nasal file...
2008-05-03 16:05:19 +00:00
sydadams
05e0e19087
Added runway offsets and other minor changes
2008-05-03 02:47:34 +00:00
mfranz
2f8b4b02ac
add unit suffixes -nm and -deg to /sim/presets/offset-{distance,azimuth}
2008-05-01 21:29:39 +00:00
mfranz
a197f006ae
enable Exorcist-style head turns, so that we can disabled them globally
2008-04-15 17:26:02 +00:00
stuart
5fdf9e3831
Rename quadrant Propellor object to avoid collision for C310 objects.
2008-04-13 17:45:43 +00:00
mfranz
3e99323d0e
if (exactly) two objects are selected, print the direct distance to the screen
2008-03-18 22:58:42 +00:00
mfranz
0c38aa1e8c
Stewart ANDREASON:
...
- fix --altitude in dumped command line ('d'-key)
- implement vertical movement on Home/End and KP7/1
2008-03-12 20:47:53 +00:00
sydadams
64066c93ee
*** empty log message ***
2008-03-04 01:27:51 +00:00
sydadams
89ae48a97a
Electrical updates from Ron Jensen
2008-02-17 23:17:41 +00:00
mfranz
45efa41608
Dave PERRY:
...
"All the pa24 and pa28 and Seneca II hot spots are now visible in osg and
plib with ctrl-c."
2008-02-02 17:45:27 +00:00
sydadams
47b4d2f98e
*** empty log message ***
2008-01-17 00:54:17 +00:00
sydadams
527959b8b3
fixed radar whiteout and hotspot alignment
2007-12-27 11:50:23 +00:00
sydadams
1ef0b7cf8a
Added field-of-view to the save file of my aircraft
...
Updated the radar to a 2d screen , still not working 100%
2007-12-27 03:27:09 +00:00
sydadams
d64a6dba06
material lighting update
2007-12-22 23:38:37 +00:00
sydadams
24572f14db
Updated kfc200 FD mode operation...
...
Material lighting updates ....
2007-12-22 23:37:14 +00:00
sydadams
d642797371
Updated my 3d kr-87adf reciever to use Curt's kr-87 code instead of instruments/adf ....
2007-12-22 23:31:45 +00:00
sydadams
c07a7c266e
changed wxradar to radar ...
2007-12-18 07:13:10 +00:00
sydadams
28f416c6d5
a few Primus 1000 updates ...
2007-12-16 09:45:43 +00:00
mfranz
a7cdd684a1
add a "Camera View", which is an exact copy of "Cockpit View" and selected
...
(but disabled) by default. You won't notice any difference, unless you
place, let's say, an A-10-model.xml in the scenery. Some of the A-10's "select"
animations unselect the fuselage and other parts, when they thinks the A-10
is in cockpit view, not knowing that it's actually the *ufo*, which is in
cockpit view.
2007-12-14 10:50:02 +00:00