Rename quadrant Propellor object to avoid collision for C310 objects.
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parent
3e9a108288
commit
5fdf9e3831
2 changed files with 7 additions and 7 deletions
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@ -664,7 +664,7 @@ refs 4
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0 0 1
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kids 0
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OBJECT poly
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name "LeftPropeller"
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name "LeftPropellerControl"
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loc -0.00979305 0.096514 0.0124764
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numvert 16
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-0.00526344 0.0858233 0.00220214
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@ -770,7 +770,7 @@ refs 4
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9 0 1
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kids 0
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OBJECT poly
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name "RightPropeller"
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name "RightPropellerControl"
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loc -0.00979305 0.096514 -0.0127482
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numvert 16
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-0.00526344 0.0858233 -0.00360074
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@ -1,6 +1,6 @@
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<?xml version="1.0" ?>
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<PropertyList>
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<path>quadrant.ac</path>
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<?xml version="1.0" ?>
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<PropertyList>
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<path>quadrant.ac</path>
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<animation>
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<type>rotate</type>
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@ -30,7 +30,7 @@
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<animation>
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<type>rotate</type>
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<object-name>LeftPropeller</object-name>
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<object-name>LeftPropellerControl</object-name>
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<property>controls/engines/engine[0]/propeller-pitch</property>
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<offset-deg>60</offset-deg>
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<factor>-60</factor>
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@ -43,7 +43,7 @@
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<animation>
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<type>rotate</type>
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<object-name>RightPropeller</object-name>
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<object-name>RightPropellerControl</object-name>
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<property>controls/engines/engine[1]/propeller-pitch</property>
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<offset-deg>60</offset-deg>
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<factor>-60</factor>
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