1
0
Fork 0
Commit graph

37 commits

Author SHA1 Message Date
mfranz
1c7e2b404a remove workaround for broken continue 2006-07-03 05:59:24 +00:00
mfranz
249dbd3303 the harrier triggers a Nasal bug: "continue" doesn't execute the "for"
loop's reinitialization part. We have to do that manually for now, or
get caught in an endless loop, until fgfs has mercy and segfaults.
2006-05-25 18:31:00 +00:00
mfranz
af04d04e79 fix rarely occurring bug: if the node isn't initialized, then cap is nil
and can't be compared with a scalar, but only with nil itself
2006-05-12 06:54:16 +00:00
mfranz
35f76bab96 delay menu disabling a bit for props.nas to be able to catch up (?)
(sometimes the AP menu entry didn't get enabled when it should)
2006-04-06 09:49:49 +00:00
mfranz
357dfb3934 move gui styles from /sim/gui[n] to /sim/gui/style[n] to make /sim/gui
free for other gui related properties
2006-03-09 23:05:08 +00:00
mfranz
3e98f8353c cosmetics 2006-02-24 15:54:45 +00:00
mfranz
fa37af573c - let menuEnable() consider all <name>s
- always disable tutorial-stop; enable tutorial-start if tutorial available
- don't call the tutorial selector "Wizard 1/2". There is only one tutorial
  selector, the next dialog is already part of the tutorial. Also, the dialogs
  don't guide you through multi-dialog setup, which is what "wizards" normally
  stand for.
- use tutorial name as dialog title
- set button shortcuts (default == return, esc)
- make esc go back to select dialog
- beautify sliders & some other tweaks
2006-02-24 11:11:09 +00:00
mfranz
d9bbddfe3d - make menuEnable() operate on all menus/items with that name (don't stop
when the first was found)
- disable tutorial entries if no tutorial is available
2006-02-23 18:52:32 +00:00
mfranz
ceeb9503f8 Stuart BUCHANAN:
Nasal/XML based tutorial system
2006-02-22 17:03:42 +00:00
mfranz
6462caf7a4 help dialogs: add '+' keydef (let ATC repeat last message) 2006-02-11 10:33:16 +00:00
mfranz
525abca88d use setlistener()'s 3rd argument to open the fps display initially 2006-02-02 18:04:59 +00:00
mfranz
1ee5cea2f9 revert for now: there's one nasal interpreter problem left to solve first 2006-01-30 15:35:00 +00:00
mfranz
40621a028f use optional setlistener() arg 2006-01-30 15:04:42 +00:00
mfranz
a1746e9f77 re-position FPS display on window resizing 2006-01-28 11:17:04 +00:00
mfranz
e6ba63050e open fps dialog initially 2005-12-21 10:41:22 +00:00
mfranz
523b81e317 globals.nas: add _setlistener wrapper (needs to be used in INIT style
functions when used in $FG_ROOT/Nasal/*.nas, because it
             depends on props.nas being available; no restrictions in
             aircraft files, where it will proof most useful

gui.nas:     replace inefficient FPS display polling loop with listener
             callback
2005-12-16 19:15:08 +00:00
mfranz
df6d7171a6 - fps.xml: revive the traditional font color (a bit brighter than pure red)
- gui.nas: use 4-space indents like the rest of the file; waste slightly less
           cycles: checking for the property shouldn't be done in a loop at
           all, it only serves as a temporary solution
2005-12-16 12:14:43 +00:00
mfranz
fbd735408d implement frame rate display as transparent & draggable dialog
(ordered by Curt as Christmas present :-)
2005-12-15 22:00:31 +00:00
mfranz
defedcc961 use <hrule> instead of fake line; clean-up 2005-12-11 15:38:35 +00:00
mfranz
b8886814ec Access menu entries by their name. This way we can avoid fragile absolute
paths. (The label text isn't suitable for this, because it's subject to
translation.)
2005-12-09 10:34:43 +00:00
mfranz
7e982f91c2 disable "Autopilot" menu when using KAP140 2005-12-08 22:51:23 +00:00
mfranz
9af4695c3c - enable "Fuel & Payload" menu entry when YASim FDM is used
- indentation fix
2005-12-06 17:57:41 +00:00
andy
8a3d81fe0e Architectural fix allowing the "tip" popups (FOV, view name, etc...)
to pop themselves down while the simulator is paused.

The problem was with the "real time" queue in the event manager,
causing the third argument of Nasal's settimer() (a flag for "sim
time") to be ignored.  Inverts the default sense of the argument, as
there are lots of uses of settimer() in the current code, almost none
of which want to use real time.

Note this fix introduces a header file incompatibility in SimGear --
be sure to update.
2005-11-09 20:35:07 +00:00
mfranz
7a3799a241 use gui-redraw fgcommand 2005-11-09 17:17:51 +00:00
mfranz
a3984ccabd make <Esc> key close/cancel/dismiss dialogs; some material.nas tweaking
(Reminder: --aircraft=bo105 ... press Ctrl-C  :-)
2005-11-05 14:19:53 +00:00
mfranz
8c1e2a6499 make hrule thickness consistent with all other dialogs 2005-10-21 15:36:33 +00:00
andy
ca5982c16c From Vassilii Khachaturov: pop up a user-visible dialog when the FDM doesn't
support dynamic fuel/W&B.
2005-10-18 20:15:04 +00:00
mfranz
dc45f751bf - consider F10/F9 key changes in help screens
- put hrule under titlebar
2005-07-13 11:30:32 +00:00
mfranz
02ca61961d allow to cycle through available styles 2005-07-13 10:56:42 +00:00
mfranz
4d185f250c - add gui.Widget.setFont(name, size=13, slant=0) method, and use it in
material.nas (fly the bo105 and press Ctrl-c to see font & color changes)
- use new Nasal feature:  i=i+1 --> i+=1
2005-05-03 13:45:33 +00:00
mfranz
c1be4e53b2 add gui.Widget.setColor() method: takes red/green/blue as mandatory, and
alpha value as optional argument (default: 1)
2005-05-02 16:00:13 +00:00
mfranz
da9b28ea6e consider new keys: w/W is now +/- warp, while m/M is richer/leaner mixture 2005-04-20 12:19:27 +00:00
ehofman
ec8742bd65 Melchior FRANZ:
Implement simple help system with global and aircraft specific dialogs:

The gui.nas changes have been discussed with Andy. All ac have a help dialog,
but some are empty. (This wouldn't have been necessary, as the system falls
back to the "Common Aircraft Keys" if an aircraft has no help defined, but an
empty dialog is less confusing and encourages to be filled with interesting
information.   :-)    I scanned all aircraft files for interesting performance
data and added some to the dialogs (stall speed, etc.) The Concorde and the
p51d have (over?)complete dialogs and can serve as examples. The format is
documented in $FG_ROOT/Nasa/gui.nas.

There is also a couple of other, minor fixes.

The following files have ugly MSDOS line endings:

  $FG_ROOT/Aircraft/Hunter/hunter{-2tanks,}-set.xml
  $FG_ROOT/Aircraft/A380/A380-set.xml


The Concorde-jsbsim.nas file is a useless copy of the real */nas file, which is
in Nasal/. I'was debugging the Concorde and wondered why changes to this file
had no effect ...
(Fixed Concorde in the help-ac.diff patch: don't use "interpol" keyword as
variable.)
2005-04-19 13:43:44 +00:00
andy
ca0fa1c427 Changes from Melchior to make use of the spiffy new format feature in
the text widget; and a props.getPath() method.
2005-03-26 22:15:26 +00:00
andy
acb17eccc9 Really fun (and surprisingly easy) hack: a fuel and weight
configuration dialog box which automagically adapts itself to
aircraft configuration.  Only the A-4 and Cherokee are set up
currently.
2004-05-15 21:50:51 +00:00
andy
42cd87bbfe The cached tip dialog broke when layout management went in (previous
x/y/width/height values went into the calculation for the next popup,
and things got iteratively worse due to padding issues).  But the
good news is that this whole subsystem is vastly simpler when
implemented with the new interface.
2004-05-12 18:41:29 +00:00
andy
b2909de010 New Nasal code, with lots of input binding handlers in controls.nas.
Move the "tip popup" code from view.nas to a new gui.nas module, and
  make it generically useful.
Wire up flap steppings for the 747 as an example of per-aircraft
  flaps.
Realtime-based property slewing, to eliminate dependence of trim and
  view direction rates on frame rate.
2003-12-22 20:05:18 +00:00