1
0
Fork 0
Commit graph

10014 commits

Author SHA1 Message Date
Henning Stahlke
d528531fba Add simple dialog for default light switches (/controls/lighting/) according to README.properties. 2021-02-07 22:03:19 +01:00
Erik Hofman
1a594d8611 Define the locations for buildings 2021-02-07 14:09:19 +01:00
Erik Hofman
74a790c116 Add a farm for small livestock. Move agriculture buildings to the Agriculture directory 2021-02-07 14:09:00 +01:00
Erik Hofman
ba5f7b2b4f group farm buildings in three distinctive farms: crop, cattle and horse farms 2021-02-07 11:53:19 +01:00
Delta Echo
39a224edbc Add wool-thread to Aircraft/Instruments-3d:
* this was previously included in many glider aircraft in FGAddon, thus now saving space and maintenance work
* it also adds the noshadow animation to make the woolthread compatible with Compositor
* Please note: I was not able to figure out the original author (not me) of the model, texture and xml, but as far as I can see, it should be fine license-wise, since it was included in GPL FGAddon aircraft for ages
2021-02-06 19:26:21 +01:00
Stuart Buchanan
9d357e58e6 WS30: Improve ALS frame-rate
... by removing depth buffer check for scenery.
2021-02-06 18:01:58 +00:00
Erik Hofman
0ffcc94da5 Improved vegitation (masks) 2021-02-06 13:40:24 +01:00
James Turner
cdb151eb88 Reduce log noise for non-developers 2021-02-05 10:34:59 +00:00
James Turner
d723894ae8 Tweak name of new Steropscopic aspect option
Discussed with Guillaume, we think this name is clearer, hopefully.
2021-02-03 10:28:20 +00:00
Guillaume Deshors
5025cc3ae1 allow stereoscopic gui to update new property to autoadjust aspect ratio when stereo osg view is split 2021-02-03 09:40:11 +00:00
James Turner
1474121085 UFO: set marker beacon to standard blink mode 2021-02-03 09:39:46 +00:00
Erik Hofman
95f959cdda Change the scale of the irregular crop texture 2021-02-03 10:00:59 +01:00
Erik Hofman
62be6817ed make the mask textures 256x256 pixels like for other mask textures 2021-02-03 08:55:00 +01:00
Stuart Buchanan
b8c6d1c01e WS30: Only enable WS30 on OSG 3.6.X 2021-02-02 16:55:00 +00:00
Stuart Buchanan
c9428e0beb OSM2City: Add Details and Trees directories
Update defaults.xml and Rendering dialog to include
Details and Trees directories, for use by osm2city
2021-02-02 15:56:07 +00:00
Stuart Buchanan
d887e4b22d WS30: Add Texture rotation to ALS shader 2021-02-02 15:24:41 +00:00
Stuart Buchanan
9c556e5425 WS30: Add WS30 controls to rendering dialog 2021-02-02 15:20:58 +00:00
Erik Hofman
de1d646fc3 Switch drycrop and irrcrop to better match the name 2021-02-01 13:32:42 +01:00
Erik Hofman
f475f56294 Modify autumn coloring. 2021-02-01 13:32:07 +01:00
Erik Hofman
cde512f5b6 Modify autumn coloring.Textures/Terrain/countryside* 2021-02-01 13:31:53 +01:00
Erik Hofman
1f647a3861 Better use of available textures 2021-02-01 13:31:08 +01:00
Erik Hofman
ac63f6b9c3 Fix an autumn coloring mistake 2021-01-31 11:58:51 +01:00
Erik Hofman
1339654a25 Finetune the crop settings 2021-01-31 11:58:17 +01:00
Erik Hofman
881948bdbc Improved europe region 2021-01-30 15:30:50 +01:00
Erik Hofman
151a00d31c Convert a few dds-only textures to png 2021-01-30 15:30:50 +01:00
Slawek Mikula
330d29e8a7 - Polish translation (next) - small wording correction 2021-01-30 13:51:15 +01:00
Julian Smith
4db50617ca Added 'Still View', a new core view, number 8.
This view is like Helicopter View except that it does not change the view
heading to match the aircraft, which makes it work much better for vertical
flight, e.g. with the shuttle.

The new view is disabled by default.

Nasal/view.nas
    contains the new view config.
defaults.xml:
    Added view 8 to list of views for which we default to Helicopter view's
    target offsets (so that they look at the centre of the aircraft).
2021-01-29 16:56:29 +00:00
Stuart Buchanan
dd80c82747 WS30: Property configuration VPB
Configure the VPB elevation mesh via properties:
/scenery/elevation-mesh/sample-ratio controls the elevation
mesh sampling, allowing reduction in mesh size

/scenery/elevation-mesh/vertical-scale is just for fun and
scales the mesh vertically making mountains taller.

/scenery/elevation-mesh/constraint-gap-m controls how much below
airports etc. elevation vertices are forced to be.
2021-01-27 20:05:49 +00:00
Stuart Buchanan
580c375d4b WS30: Use perlin texture to reduce tiling
Use a perlin noise texture to rotate some of the landclass
textures to reduce tiling.

Also add a quality=1 technique which uses it.
2021-01-26 20:17:17 +00:00
Stuart Buchanan
b3abc93e96 Set /sim/rendering/shaders/skydome on quality 2021-01-25 12:01:21 +00:00
Stuart Buchanan
d058b514f2 WS30: Add basic shaders 2021-01-23 17:15:12 +00:00
James Turner
9355d464c1 Fix shader-based buildings on AMD/macOS 2021-01-22 20:59:34 +00:00
Erik Hofman
e70f096654 Remove any reference to the winter textures which are relaced with a snow shader now 2021-01-19 13:10:06 +01:00
Erik Hofman
4446373949 Remove the winter textures which are relaced with a snow shader now 2021-01-19 12:31:11 +01:00
Erik Hofman
40e871a911 Implement a simple snow shader for the low quality levels 2021-01-19 11:10:44 +01:00
Julian Smith
0adef7663d gui/menubar.xml: moved new view menu items (clone view etc) to end of menu. 2021-01-18 17:51:30 +00:00
Yves Tolosa-Joas
0d8d7b8b31 Added ATI AI 737 Livery missing from commit e3d46b 2021-01-18 12:49:51 +00:00
Erik Hofman
9872ac5c55 Always enable ALS and remove the texture selection option in the rendering menu: the only one left is regioanal texturing. 2021-01-18 09:05:05 +01:00
Thorsten Renk
2eb26c3355 Merge /u/dirteat/flightgear-data/ branch aifix into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/216/
2021-01-18 06:45:04 +00:00
Stuart Buchanan
e5abe820f0 Update README.effects to match .eff files 2021-01-17 19:58:25 +00:00
Chris Ringeval
8362cd1f4e Fix path in SSME3.xml 2021-01-17 16:26:38 +01:00
Chris Ringeval
82998f06a5 Remove executable bit on truman_demo.xml 2021-01-17 16:15:10 +01:00
Chris Ringeval
9c46239670 Add KEDW in the scenario name as to appear in the AI tick box 2021-01-17 16:12:53 +01:00
Chris Ringeval
72ec6a0778 Add where the Shuttle lands in the description (KEDW) 2021-01-17 16:07:18 +01:00
Chris Ringeval
4b380a29fc Fix various paths and remove executable bit for SpaceShuttle AI landing demo 2021-01-17 16:05:55 +01:00
Stuart Buchanan
06a2c55fc0 Remove Rembrandt command-line options. 2021-01-17 14:39:11 +00:00
Stuart Buchanan
76dace359a Remove terrain simplifier - now redundant 2021-01-17 14:28:54 +00:00
Yves Tolosa-Joas
41445ad877 AI Liveries and Traffic for Southern Air Cargo 2021-01-15 12:02:07 +00:00
Michael Danilov
51972c51ee Add option to move chat to the left and align left. 2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8 Add option to move chat to the left and align left. 2021-01-12 21:17:56 +01:00