Stuart Buchanan
cefb8f83a0
Updated DDS object masks. Also change farmland trees to deciduous.
2012-02-27 23:00:58 +00:00
Emilian Huminiuc
90924a359d
Revert "countryside.mask convert to .dds. Flip png version to keep correct orientation"
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This reverts commit beb89d56d0e02dd27316f6f68368394a6ff5c091.
2012-02-27 01:56:46 +02:00
Emilian Huminiuc
83df7f0f75
Revert "add actual files"
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This reverts commit acde460ba6f170fb55746fbed2fa5a7d901a3a17.
2012-02-27 01:56:07 +02:00
Emilian Huminiuc
60bdf0f80f
add actual files
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Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-02-25 23:11:40 +02:00
Emilian Huminiuc
b8494f9a33
countryside.mask convert to .dds. Flip png version to keep correct orientation
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ammend materials files
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-02-25 23:10:00 +02:00
Stuart Buchanan
207b6edf60
Random object and vegetation masks, and vegetation density control.
2012-02-05 23:08:08 +00:00
Vivian Meazza
e2af689cf7
Third tranche of dds textures.
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:42:05 +01:00
Vivian Meazza
e0b94b2737
Second tranche of dds textures
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:22:49 +01:00
Martin Spott
eebadd1561
John Holden: Add naturalcrop terrain textures for a distinct material
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class.
2011-06-13 15:54:42 +02:00
Martin Spott
96b3335b53
John Holden: Add golfcourse terrain textures for a distinct material
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class.
2011-06-13 15:23:46 +02:00
Ryan Miller
fdecd7b7f6
Updated textures for taxiways, stopways, grass runways, and airport grass
2011-03-12 10:18:44 -08:00
gral@who.net
0ff2d597f5
Adding the files ...
2010-08-23 12:16:07 +02:00
gral@who.net
64c5757f6d
Working on transitions, adding herbtundra
2010-08-23 12:15:09 +02:00
gral@who.net
10f97d1718
New combination of snow and glacier/permanent snow
2010-08-22 23:05:46 +02:00
gral@who.net
5a39f0738c
As always, I forgot to add the files
2010-08-21 13:10:19 +02:00
gral@who.net
1a9bf761fe
Added cropgrass effect and associated textures
2010-08-15 16:30:11 +02:00
gral@who.net
2815e36789
Added low-res textures for forest (high-res already changed)
2010-08-13 11:02:21 +02:00
fredb
52c46e87c9
Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves
2010-04-11 08:36:36 +00:00
timoore
943ba2a4fe
Till Busch - effects, shaders and textures for crop and water effects
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Incorporated changes to effects file syntax. Changed Till's landmass
to mix in the base terrain texture. Some shader cleanup.
Also, add a GUI control for enabling shaders.
2009-08-08 10:17:58 +00:00
sydadams
0d92354f3b
Switching Textures to png format
2008-10-14 00:52:33 +00:00
mfranz
bebbbc28e6
s/asphault/asphalt/
2007-05-13 11:44:35 +00:00
mfranz
708fd9b924
adjust colors
2006-04-23 21:03:57 +00:00
curt
0373808413
Rob Oates:
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Newest set of textures.
2006-04-04 21:01:14 +00:00
curt
8b339c2786
Rob Oates:
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I've made adjustments to the following textures based on everyon's feedback:
Adjusted the hues on City [1,2,3] made them reddish
Dryier shrubs
improved the sand textures even more
applied Ron Jensens's XML patch to fix the drylakes
the download is fgfs_textures_2006_03_31.zip
2006-03-31 19:02:25 +00:00
curt
8912cce27a
Rob Oates:
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New textures update:
Include a new Town texture (now just 1 texture...originally was 3) This
looks REALLY good and it goes will with all terrain types, and best of all
it's a single texture...town2, and town3 are nolonger apart of the download
package.
A new sand texture (2 textures...for testing) which I hope John? can test
this because he's very familar with desert terrain...I've only seen it in
pictures.
And an improved Drycrop textures (now 4 Textures...was 3) now the texture
looks more rural, you can best see the texture from KTPA.
If the feedback is good on the desert texture I will do a full clean set
so you can delete the previous texture folder and have a clean set of all
the Flightgear textures.
2006-03-30 14:28:58 +00:00
curt
b5c3ebbb62
New city textures.
2006-03-29 19:53:11 +00:00
curt
4a5c61ca89
Rob Oates:
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New terrain textures based on USGS satellite images.
2006-03-27 15:35:25 +00:00
ehofman
bf34eb2d32
Add a pond and a reservoir texture. update the Town texture.
2005-10-23 09:28:12 +00:00
ehofman
db4056f70d
Adjust the color. General impression is it was too blue.
2004-04-05 12:49:48 +00:00
ehofman
1734216cf4
Remove unused alpha channel.
2004-03-12 22:19:52 +00:00
ehofman
352ab0418a
Updated Dry Crop texture
2004-03-11 15:48:43 +00:00
ehofman
a036f8030a
Remove an unused texture file
2004-03-07 18:48:29 +00:00
ehofman
e964239a14
Remove the alpha component to save some texture memory
2004-01-08 13:02:55 +00:00
ehofman
98c1bedb3b
Update to remove some artifacts
2003-11-23 13:58:49 +00:00
ehofman
eed2d11f54
Add support for tundra and savanna coverage. Updated packice texture
2003-11-22 10:23:55 +00:00
ehofman
e276c927d4
Add tundra and savanna textures, adjust color settings of builtup.rgb
2003-11-22 10:22:01 +00:00
ehofman
d3f416d695
Make it a bit less 'static'
2003-11-21 23:05:35 +00:00
ehofman
729994d306
Add a bit more color
2003-09-15 20:14:27 +00:00
ehofman
80694005eb
Remove the repetative patern
2003-09-15 20:13:54 +00:00
ehofman
d704605004
Add a default airport cover
2003-09-15 20:13:41 +00:00
ehofman
fe334e738c
A weak attempt to add beaches. We might want to remove this again if it turn's out not to be satisfactory
2003-09-07 13:17:27 +00:00
curt
1cfa6b1936
Added an intermittant stream texture (often called a "wash" in places that
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actually have these.)
2003-09-04 01:25:41 +00:00
curt
a4bc2ca82e
Back out the changes to cropgrass.rgb and drycrop.rgb for the 0.9.2 release.
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The original textures are nice, but probably should be updated at some point.
When we do update them though, we should shoot for generic/variety in order
to give different parts of the flightgear world different looks (as best as
we can with our course land cover/land use data set.)
2003-06-04 15:02:39 +00:00
curt
a8612ab393
The low/default resolution of terrain textures should never be more than
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256x256. The Textures.high/ subdirectory is intended for the higher res
versions of the textures. Scaled these 3 textures from 512x512 to 256x256.
2003-06-04 14:41:27 +00:00
ehofman
68a7eff79b
Update to more natural colors
2003-05-13 14:11:19 +00:00
ehofman
4652b4a45f
remove some artifacs, match the colours more closely and add some tidal waves
2003-05-04 09:13:37 +00:00
curt
7863a254fb
Reduced low res versions of these textures to 256x256. We need to be a
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bit careful of texture sizes since there are a lot of people out there
with 32Mb cards.
2003-04-30 02:50:23 +00:00
curt
0d486927b5
Updated mixed crop texture from Erik Hofman.
2003-04-30 02:37:35 +00:00
ehofman
c4a7445f1c
Updated crop textures to make them match and make them nice
2003-04-25 13:29:43 +00:00
ehofman
e42c5c0593
Update to real world colours
2003-04-06 14:32:15 +00:00