Revert "countryside.mask convert to .dds. Flip png version to keep correct orientation"
This reverts commit beb89d56d0e02dd27316f6f68368394a6ff5c091.
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@ -901,7 +901,7 @@
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/urban-buildings.xml"/>
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<object-group include="Materials/base/urban-buildings.xml"/>
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<wood-coverage>10000.0</wood-coverage>
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<tree-texture>Trees/mixed-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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@ -941,7 +941,7 @@
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/industrial-buildings.xml"/>
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<object-group include="Materials/base/industrial-buildings.xml"/>
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</material>
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<material>
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@ -976,7 +976,7 @@
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/urban-buildings.xml"/>
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<object-group include="Materials/base/urban-buildings.xml"/>
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<wood-coverage>25000.0</wood-coverage>
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<tree-texture>Trees/mixed-summer.dds</tree-texture>
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<tree-varieties>8</tree-varieties>
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@ -996,7 +996,7 @@
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<name>Town</name>
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<name>SubUrban</name>
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<texture>Terrain/Town1.png</texture>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<xsize>1024</xsize>
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<ysize>1024</ysize>
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<light-coverage>100000.0</light-coverage>
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@ -1389,10 +1389,10 @@
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<texture>Terrain/countryside4.green.dds</texture>
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<texture n="4">Terrain.winter/countryside4.winter.dds</texture>
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</texture-set>
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<object-mask>Terrain/countryside1.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside2.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside3.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside4.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside1.green.mask.png</object-mask>
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<object-mask>Terrain/countryside2.green.mask.png</object-mask>
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<object-mask>Terrain/countryside3.green.mask.png</object-mask>
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<object-mask>Terrain/countryside4.green.mask.png</object-mask>
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<xsize>1800</xsize>
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<ysize>1800</ysize>
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<solid>1</solid>
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@ -1778,7 +1778,7 @@
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<texture n="2">Terrain/city2-relief-light.png</texture>
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</texture-set>
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<object-mask>Terrain/city1.mask.png</object-mask>
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<object-mask>Terrain/city2.mask.png</object-mask>
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<object-mask>Terrain/city2.mask.png</object-mask>
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<object-mask>Terrain/city1.mask.png</object-mask>
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<object-mask>Terrain/city2.mask.png</object-mask>
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<xsize>1000</xsize>
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@ -1790,7 +1790,7 @@
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/urban-buildings.xml"/>
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<object-group include="Materials/base/urban-buildings.xml"/>
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<wood-coverage>250000.0</wood-coverage>
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<tree-texture>Trees/mixed-winter.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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@ -1823,7 +1823,7 @@
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/industrial-buildings.xml"/>
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<object-group include="Materials/base/industrial-buildings.xml"/>
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</material>
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<material>
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@ -1836,7 +1836,7 @@
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<name>Town</name>
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<name>SubUrban</name>
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<texture>Terrain.winter/Town1.png</texture>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<xsize>1024</xsize>
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<ysize>1024</ysize>
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<light-coverage>100000.0</light-coverage>
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@ -2172,10 +2172,10 @@
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<texture >Terrain.winter/countryside2.winter.dds</texture>
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<texture >Terrain.winter/countryside3.winter.dds</texture>
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<texture >Terrain.winter/countryside3.winter.dds</texture>
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<object-mask>Terrain/countryside1.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside2.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside3.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside4.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside1.green.mask.png</object-mask>
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<object-mask>Terrain/countryside2.green.mask.png</object-mask>
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<object-mask>Terrain/countryside3.green.mask.png</object-mask>
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<object-mask>Terrain/countryside4.green.mask.png</object-mask>
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<xsize>1800</xsize>
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<ysize>1800</ysize>
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<solid>1</solid>
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Before Width: | Height: | Size: 8.9 KiB After Width: | Height: | Size: 8.3 KiB |
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 6.1 KiB |
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@ -10,7 +10,7 @@ Shared parameters for various materials.
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<forest>
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<!-- Maximum distance from which a tree is visible -->
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<tree-range-m>8000</tree-range-m>
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</forest>
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</forest>
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</params>
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<material>
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@ -1243,7 +1243,7 @@ Shared parameters for various materials.
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group>
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<object-group>
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<range-m>10000</range-m>
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<object>
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<path>Models/Buildings/factory.ac</path>
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@ -1585,7 +1585,7 @@ Shared parameters for various materials.
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<name>Town</name>
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<name>SubUrban</name>
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<texture>Terrain/Town1.png</texture>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<xsize>1024</xsize>
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<ysize>1024</ysize>
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<light-coverage>100000.0</light-coverage>
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@ -2065,10 +2065,10 @@ Shared parameters for various materials.
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<texture>Terrain/countryside4.green.dds</texture>
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<texture n="4">Terrain.winter/countryside4.winter.dds</texture>
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</texture-set>
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<object-mask>Terrain/countryside1.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside2.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside3.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside4.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside1.green.mask.png</object-mask>
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<object-mask>Terrain/countryside2.green.mask.png</object-mask>
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<object-mask>Terrain/countryside3.green.mask.png</object-mask>
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<object-mask>Terrain/countryside4.green.mask.png</object-mask>
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<xsize>1800</xsize>
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<ysize>1800</ysize>
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<solid>1</solid>
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@ -2499,7 +2499,7 @@ Shared parameters for various materials.
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<texture n="2">Terrain/city2-relief-light.png</texture>
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</texture-set>
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<object-mask>Terrain/city1.mask.png</object-mask>
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<object-mask>Terrain/city2.mask.png</object-mask>
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<object-mask>Terrain/city2.mask.png</object-mask>
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<!--
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<texture-set>
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<texture>Terrain/city3.png</texture>
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@ -2677,7 +2677,7 @@ Shared parameters for various materials.
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<name>Town</name>
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<name>SubUrban</name>
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<texture>Terrain.winter/Town1.png</texture>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<object-mask>Terrain/Town1.mask.png</object-mask>
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<xsize>1024</xsize>
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<ysize>1024</ysize>
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<light-coverage>100000.0</light-coverage>
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@ -3100,10 +3100,10 @@ Shared parameters for various materials.
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<texture >Terrain.winter/countryside2.winter.dds</texture>
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<texture >Terrain.winter/countryside3.winter.dds</texture>
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<texture >Terrain.winter/countryside3.winter.dds</texture>
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<object-mask>Terrain/countryside1.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside2.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside3.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside4.green.mask.dds</object-mask>
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<object-mask>Terrain/countryside1.green.mask.png</object-mask>
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<object-mask>Terrain/countryside2.green.mask.png</object-mask>
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<object-mask>Terrain/countryside3.green.mask.png</object-mask>
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<object-mask>Terrain/countryside4.green.mask.png</object-mask>
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<xsize>1800</xsize>
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<ysize>1800</ysize>
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<solid>1</solid>
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