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Author SHA1 Message Date
Stuart Buchanan
2c178fe750 Fuel selector for c172p. 2010-12-24 18:42:29 +00:00
Stuart Buchanan
edc9b64e6c Remove out of date animation. 2010-12-19 21:10:32 +00:00
Stuart Buchanan
758aeb1025 C172p cockpit improvements from Horacio CONTRERAS.
- Updated panel and pedestal textures
- Improved pedals and yoke textures.
2010-12-12 21:11:05 +00:00
Stuart Buchanan
ffa99435fe Add missing file from previous commit. 2010-09-05 22:42:51 +01:00
Stuart Buchanan
416bb4a559 Fix prop on c172p 2010-09-05 22:37:21 +01:00
gral@who.net
ab8fce4f33 Missing files 2010-08-28 21:36:21 +02:00
gral@who.net
631af0b2d4 File clean up, .rgb to .png 2010-08-28 21:35:25 +02:00
gral@who.net
a66014bb2e File clean up, some renaming, third 2010-08-28 20:59:31 +02:00
gral@who.net
044edae050 File clean up, some renaming, second 2010-08-28 20:51:13 +02:00
gral@who.net
9c9395e7de File clean up, some renaming 2010-08-28 20:50:50 +02:00
gral@who.net
76948fe70e Remove unused fuselage rgb files 2010-08-28 20:42:06 +02:00
gral@who.net
a9ee249cda c172p: Separate folder for effects in models 2010-08-28 17:40:50 +02:00
Stuart Buchanan
36cb5227e1 Replace the C172p outdated turn indicator with a more realistic turn coordinator, at the same time updating the 3D TC textures. Thanks to Jorg EMMERICH for pointing out the discrepancy. 2010-06-27 23:05:11 +01:00
stuart
5f97d2275e Labeling of instruments using OSGText. Activated with panel hotspots. 2010-04-23 20:52:32 +00:00
stuart
04376ca95c Reduce normal map for c172p 2010-04-17 15:45:07 +00:00
stuart
eb01db1870 Turn fuel-caps red. 2010-04-09 19:53:40 +00:00
stuart
f79a88f8c1 Updated normal mapping with better riveting. 2010-04-08 22:29:34 +00:00
stuart
817aa23583 Add normal-map effect to c172p, including update to paintkit to allow
easy modification.
2010-04-07 23:07:46 +00:00
jmt
e5c87ff77a Dave Perry: fix the nosegear nut-cracker animation, and clean up some other files in respect of other commits by Stuart. 2009-12-09 14:43:30 +00:00
stuart
44b4a4ea5f Various C172P updates
- Engine sounds copied from c182
- Disable callsign display on the default livery
- Add working pedals
- Minor model tweeks (remove gaps, fix landing light)
- Add induced drag in ground effect
- Fix carb heat animation (out for on)
2009-12-06 19:12:23 +00:00
stuart
f54e6be7c0 Cockpit and model updates
- Improved fuel covers
- Parking brake
- Pedestal with trim indicator
2009-12-02 22:08:58 +00:00
stuart
317f0731d5 Various cockpit updates for c172p:
- Change DME to use local files rather than the pa24-250
- Create new yokes as separate model files
- Improve throttle, mixture and carb heat controls
- add scrollwheel support for throttle, mixture
- Use separate Cessna flaps indicator model.
2009-11-25 20:58:01 +00:00
stuart
02fab82534 Add panel lighting control so the panel/instruments lighting can be adjusted independantly of the Nav lights. 2009-11-24 16:51:47 +00:00
stuart
15418bead8 Updates from Dave PERRY:
- Prop disk visibility
- vertex ordering artifacts
- Constants for action-sim.nas
2009-11-24 15:52:56 +00:00
jmt
998d503a59 Dave Perry:
This patch adds main gear rotations about the fuselage attach points that keep the wheels in contact with the ground as the compression increases and decreases.  I also rotated the main fairings and wheels 4 degrees so the wheel axles are horizontal sitting on the ground.  The left and right main gear struts, wheels, and fairings were adjusted to be mirrored (symetric) in the c172p.ac.  I also increased the rpm boundary between the Propeller and Propeller.slow selects.
2009-11-22 22:06:25 +00:00
jmt
9987224de8 Dave Perry:
The attached patch adds "Hide yoke" to the c172p menu, adjusts the gear spring forces and damping to cause a more tail low attitude sitting on the ground, optimizes vertices and surfaces in c172p.ac,  as well as cleaning up the tabs and indents in several xml files.
2009-11-19 22:35:43 +00:00
jmt
42832d3e79 From Dave Perry:
Patch goals:
1. Implement instrument and pannel lights controled by the nav-light switch.
2. Use Instruments-3d/vor which includes GS flag and filters for smooth movement of cdi and gs needles to and from parked position.
3. Adjust model and pilot view per the agreed to changes in Re: [Flightgear-devel] c172p pitch at cruise question, 12/06/2008 02:27 PM.  These changes were never committed.
2009-11-18 20:35:40 +00:00
jmt
4678f67cb2 Initial work on standardising glideslope needle behaviour in aircraft. C172P works (including KAP140 APPR capture), and Primus-1000 based aircraft display correctly. 2009-09-09 10:49:36 +00:00
torsten
23963ef1c8 radiostack panel:
- corrected inverted normals
- removed duplicate surfaces
2009-05-18 20:16:17 +00:00
frohlich
b74fcbdc15 Set the ambient color equal to the rgb color.
This is what currently is done in flightgears model loading stage anyway.

Modified Files:
 	Instruments/dme/dme.xml Instruments/kr87-adf/ki227_228.ac
 	Models/c172p.ac
2009-03-19 08:17:27 +00:00
stuart
997cbfc50a Split up tutorials into separate files, and add new tutorials for the c172p. 2008-12-31 16:25:45 +00:00
torsten
8ac84a94a9 New livery. In memory of D-ENMU 2008-12-06 15:42:00 +00:00
torsten
865441a597 swapped upper and lower kx165, so com1 is above com2 2008-12-06 11:41:41 +00:00
torsten
5fa71805f9 - Added new intrument: ki266 dme indicator
- Use global kx165 nav/com radios, not local copy
- minor repositioning of kap140
2008-12-05 19:54:00 +00:00
torsten
8b1b4b8d68 Added new intrument: kma20 Marker/Audio panel 2008-12-05 14:07:22 +00:00
martin
7cd39fb3f3 Heiko Schulz:
-new better panel
-added lights and made them switchable
-doors can be open now (pick animation)
-added some liveries by Brett Harrison
-added paintkit by Brett Harrison
-converted liveries to png
-replaced radio stack with 3d-radios, DME and marker-lights yet missing
-minor bugfixes
-added glass shader with fresnel effect

still work on the interior to do like the seats, walls and so on...
2008-12-04 23:13:09 +00:00
martin
922a09ebcf Heiko Schulz:
-new better panel
-added lights and made them switchable
-doors can be open now (pick animation)
-added some liveries by Brett Harrison
-added paintkit by Brett Harrison
-converted liveries to png
-replaced radio stack with 3d-radios, DME and marker-lights yet missing
-minor bugfixes
-added glass shader with fresnel effect

still work on the interior to do like the seats, walls and so on...
2008-12-04 22:44:18 +00:00
martin
bf59d755aa Brett Harrison:
Some different liveries made after real aircraft
2008-10-31 18:40:32 +00:00
martin
3465b98f40 Myself: .... didn't load the default livery properly. 2008-10-12 14:59:14 +00:00
martin
3c589caf9d Heiko Schulz:
....  didn't load the default livery properly.
2008-10-12 13:56:41 +00:00
martin
5558852110 Unify line endings 2008-10-11 23:17:23 +00:00
martin
20d64b1fb1 Fix typo. 2008-10-11 22:59:22 +00:00
martin
c64d2e1b69 Heiko Schulz:
Binary files for C172-update
2008-10-11 22:46:58 +00:00
martin
f30e034e55 Heiko Schulz:
A big step at bringing the default aircraft into the state it actually
deserves.

Features:
- new, accurate exterior modell, modelled with original 3-views by Cessna
- textures with shadow shading
- livery changing sytem over mp
- immatriculation over mp
- glass shader with fresnel effect
- nearly complete 3d-panel

Known Bugs:
- Radio_Stack shines through the fuselage. New 3d radio_stack has yet to be done.

To-Do:
- Suction-Instrument
- Interior with much more details and painting
- Radio_stack
- doors openable
- lights
- fully animation of the gear
- failure system by Erobo
2008-10-11 21:50:45 +00:00
mfranz
b60406b905 remove garbage 2008-08-18 09:34:12 +00:00
david
61eef54dac Changes from Dave Perry:
I put 3 patches and a sound file in this tar.  The c172p... patch
removes an unnecessary patch I submitted to the c172p.  It has no affect
on performance.  The Instruments-3d... patch adds a working skid ball to
the tc and switches the vor xmls to using params so it is easier to
edit.  It also constrains the glide-slope needle to -32 to 32 degrees.
The pa24-250... patch fixes an edit error (corrects a misnamed switch
"click", no change in performance) and adds a "squish" sound to the
primer pump action.
2006-03-04 13:29:30 +00:00
david
be1a0a1c9e I made a minor change to one file in the c172p that accommodates a
feature I added to the navcom-kx155.xml and the dme.xml in the
Instruments folder.  I wanted to leave the frequencies, etc. on these
dark until there was voltage applied to
/systems/electrical/outputs/nav.  This was accomplished by adding a
param and property alias  pointing to the appropriate value.  Since the
c172p "always" applies 28 volts, this made no change in the c172p, but
allowed me to model the avionics master and battery master realisticly
in pa24-electrical.nas.  I put in comments explaining this at the change
points.

There is a useful  "help > aircraft help" that walks you through the
start procedure and lists the key bindings as well as the key to "light
up" the hot spots.
2006-02-12 17:31:21 +00:00
ehofman
8cc903dfe6 Reinstall the c172p, 3d cokcpit only for now 2005-02-19 10:51:46 +00:00
ehofman
2c8aaa35ee Remove the c172p, there will be an updated version shortly. 2005-02-19 10:48:48 +00:00
curt
0a1edc2d53 Add a missing texture file. 2004-12-29 20:03:35 +00:00
curt
73a9cb2849 Dave Martin:
Changes made 19/12/2004

Panel re-oriented
3d Compass shows through windows.
Wing-tips slightly altered.

Changes made 18/12/2004

Prop spinner shortened and widened
Nose area slightly remodelled to fit silouette
Nose texture altered to place lower intake correctly

Nose wheel reduced in size.
Nose leg Oleo guide added (does not rotate - is this correct with real ac?)
Nose wheel Axle added.
Nose wheel fixed to rotate about it's shaft axis.

Windscreen / panel mesh changed so that panel no longer protrudes thru dash
Panel instruments moved to represent the geometries of the real cockpit.
Pilot / Copilot Yokes moved inboard to represent the geometries of the real cockpit.
Alpha layer added to interior texture to prevent panel showing through seats / yokes.
Interior texture duplicated and mapped to panel only to allow panel to show.
Front seats moved slightly inboard.

Landing light pair added to port wing texture.
Alpah layer added to wing texture to prevent panel showing through.
Texture remapped to Flaps (no shows ribs again).
Wing strut outer joins brought inboard to point of wing taper to match real aircraft geometries.
Wing struts thinned in front profile and thickened in side profile.
VHF aerials moved aft to their usual position.
Maingear legs altered so they now join with the fusealage (previously, 20cm gap)
Rear window altered slightly to match silouette.

Rear (white) Navigation Light made to translate with the rudder.


Not yet done: independant landing and taxi lights on port wing
2004-12-25 16:47:14 +00:00
curt
789560ea22 Roy Vegard Ovesen:
I've finished the emigration of the radiostack, and I've also removed it
completely. It turned out that the comm radio is completely implemented in
the ATC subsystem. I've changed the affected ATC files to point
to /instrumentation/com, but I guess that the maintainer of the ATC code
should decide wether to make it configureable, and how.

I also had to change some files in Network and Main. The changes in network
should be obvious, but the changes in Main were a bit suspect. The files
included radiostack.hxx, but they weren't directly depending on
radiostack-hxx. They were depending on other files that were included by
radiostack.hxx. I got it to compile, but I'm not sure if I included the
correct directly depending file.

For the data directory I changed every occurrence of /radios/
with /instrumentation/ with this simple one-liner that I found on the net:

find -name '*.xml' -type f | xargs perl -pi -e
's/\/radios\//\/instrumentation\//g'

Instead of me sending all the files that got changed by this I suggest that
you execute the one-liner yourself. Of course I can not guarantee that this
will work perfectly, but I considered hand editing to be not an option (I'm
lazy). I don't want to test every aircraft to see if everything still works,
I think it's better to wait and see if anyone complaints about broken nav
radios/instruments.
2004-12-03 21:25:48 +00:00
ehofman
8ee606eea8 Roy Vegard Ovesen:
Here are some updates to the KAP140 autopilot in the default c172. It now uses
ailerons and elevator instead of aileron-trim and elevator-trim. I've started
to "upgrade" it to the "two axis altitude preselect" version. Vertical speed
select rounds to nearest 100 fpm.

I've also modified the c172 electrical configuration to turn on the gps
instrument.

Perhaps the most important change is that the nasal script for the KAP140 has
moved from data/Nasal to the c172p aircraft subdir. So it is important that
you delete data/Nasal/kap140.nas. Having the kap140.nas script as a global
script was not a good solution. Now it is aircraft specific, and thus
included in the c172p-set.xml file. Ideally I would like it to be instrument
specific, so that it would be included whenever the KAP140*.xml instruments
where included on the panel.
2004-10-17 17:41:05 +00:00
curt
0dda4feaa0 Roy Vegard Ovesen:
Here is the KAP140 Two Axis Autopilot.

Aircraft/Instruments/KAP140TwoAxis.xml
Is of course the instrument config file.

Aircraft/Instruments/Textures/KAP140.rgb
The texture.

Nasal/kap140.nas
Most of the work is done here. Without Nasal I don't see how I could implement
the NAV-ARM modes and the flashing annunciators.

Aircraft/c172p/Systems/KAP140.xml
The autopilot PID controllers configuration file. Maybe this file should be in
a more accessible directory and not hidden deep inside c172p!?

I've also attached the changes to the default C172 to include this autopilot
in the 3d-cockpit panel and the 2d vfr panel. Or at least I hope that I've
managed to include all that is needed.
2004-04-16 21:59:51 +00:00
ehofman
85cb214a18 Frederic Bouvier:
this one missed the release  The right aileron animation of the
c172p is inverted.
2004-03-30 08:32:42 +00:00
ehofman
d8adde1657 Use relative paths for the animations rather than absolute paths 2004-01-23 20:10:03 +00:00
ehofman
5d230c227b Use the new controlls property layout for external lights 2004-01-17 10:33:18 +00:00
david
f3134efbc7 Lose the 2D mag compass, and use a new, 3D one instead.
Warning: this may look like crap without a plib patch.
2003-10-05 20:13:46 +00:00
ehofman
8b726485c4 paul mccann:
I added some more hotspots to Davids c172p since he already had done all the animation. Also I tried making the throttle and mixture knobs into hotspots even when they are moving adding extra hotspots for them.  Also you can click on the trim wheel to trim now.

I added a directory for the labels for the white toggle switches, but there is probably better way to do the labels then I came up with.  There is a short readme file which gives the path for the new directory.
2003-09-22 08:26:32 +00:00
curt
93b035b0b0 Paul Mcann:
I added some hot spots to the default c172p-3d.
2003-09-15 15:40:26 +00:00
ehofman
413f9b3f5f Some more small controls updates 2003-04-02 08:45:35 +00:00
david
8118e6a482 Fix to use renamed /control properties. 2003-04-01 15:46:50 +00:00
david
c3cddade91 Yank out the autopilot and add a DME instead. 2003-01-18 22:05:17 +00:00
david
28d36f2685 Higher precision for vertex locations. 2002-12-06 12:16:57 +00:00
david
06d40db457 Removed alpha component (and switch labels) from 3D panel. That fixes
the bleed-through problem -- it occurs only when the texture has an
alpha component.  It's not a good, long-term solution, though.
2002-11-19 03:36:37 +00:00
david
2a346c9e3c Repositioned and improved left and right nav lights; added white rear
nav light; enlarged beacon.
2002-11-17 11:24:48 +00:00
david
e2f795a0b9 Added electronics switches to the panel. They cannot (yet) be
activated with the mouse, but they do respond to the following
properties:

/controls/lights/taxi
/controls/lights/landing
/controls/pitot-heat
/controls/lights/navigation
/controls/lights/beacon
/controls/lights/strobes
2002-11-16 16:03:57 +00:00
david
4283451d92 Additional texturing on seats, yoke, trim wheel, carb heat knob,
throttle, and mixture knob.
2002-11-16 02:28:40 +00:00
david
103595d38a The model now has several animated (but untextured) 3D controls:
- yokes
- carb heat
- throttle
- mixture
- flap switch
- trim wheel

Moved the pilot seat back slightly.

Use LOD more aggressively, so that all the interior detail is skipped
when the viewer is distant.
2002-11-13 16:49:30 +00:00
david
3ce07eb94c Added untextured (but animated) control yokes. 2002-11-13 02:43:47 +00:00
david
6465aea9c7 More modifications to the 172p:
- added untextured seats
- moved the panel back to the proper position
- changed viewpoint and field of view
2002-11-11 21:52:40 +00:00
david
8f98338e21 Improve curve of instrument panel.
Add VHF antennas to top of fuselage.

Better propeller disks when spinning fast.

Took green tint out of pitot tube.
2002-11-11 02:51:16 +00:00
david
cab674876f Added beacon and navigation lights. 2002-11-06 16:01:53 +00:00
david
ae27863994 Fix prop and window alpha order (again). 2002-11-02 20:13:07 +00:00
david
04679b7f29 Rounded wings more where the air vents will go.
Expanded chamber of pitot tube.
2002-09-30 14:04:58 +00:00
david
0e673b222b Fixed reversed aileron animation. 2002-09-30 14:04:15 +00:00
david
e466df8964 Removed unused textures. 2002-09-20 17:41:02 +00:00
david
5711fe3949 Improvements to aircraft interior. 2002-09-14 16:25:00 +00:00
david
0fa583feba Updated with animations, more detail, and new panel. 2002-09-08 19:14:27 +00:00
david
ad929fcc6e Some more improvements to the 172p model. 2002-09-04 21:33:52 +00:00
david
3c14bbfedb In-progress C172p stuff. Nothing exciting yet. 2002-08-05 18:17:29 +00:00