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File clean up, .rgb to .png

This commit is contained in:
gral@who.net 2010-08-28 21:35:25 +02:00
parent a66014bb2e
commit 631af0b2d4

View file

@ -44,7 +44,7 @@ name "BottomLink"
loc 0.0176049 -0.0188099 0
data 8
Mesh.009
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 4
-1.048 -0.921304 0.020872
@ -65,7 +65,7 @@ name "TopLink"
loc 0.0274526 -0.0318764 0
data 8
Mesh.009
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 4
-0.881331 -0.859786 0.020872
@ -6481,7 +6481,7 @@ OBJECT poly
name "Panel_1"
data 8
Mesh.026
texture "c172p-int-02.rgb"
texture "c172p-int-02.png"
crease 80.000000
numvert 27
-0.596017 0.059132 0.497091
@ -21670,7 +21670,7 @@ OBJECT poly
name "BackSeat"
data 8
Mesh.099
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 28
1.0541 -0.62155 -0.460064
@ -22051,7 +22051,7 @@ OBJECT poly
name "BeaconSwitch"
data 16
RockerSwitch.006
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 10
-0.355953 -0.258566 0.147111
@ -25546,7 +25546,7 @@ OBJECT poly
name "CopilotSeat"
data 13
FrontSeat.002
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 24
0.324408 -0.59928 -0.432994
@ -25811,7 +25811,7 @@ OBJECT poly
name "Exhaust"
data 8
Mesh.108
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 16
-1.29585 -0.770666 -0.290534
@ -26519,7 +26519,7 @@ OBJECT poly
name "LandingLightSwitch"
data 16
RockerSwitch.007
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 10
-0.355953 -0.210915 0.122068
@ -26847,7 +26847,7 @@ OBJECT poly
name "LeftWheel"
data 8
Mesh.013
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 64
0.660989 -1.02105 1.09349
@ -27364,7 +27364,7 @@ OBJECT poly
name "LeftWheelStrut"
data 8
Mesh.014
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 24
0.764081 -0.650906 0.414912
@ -30339,7 +30339,7 @@ OBJECT poly
name "NavLightSwitch"
data 16
RockerSwitch.008
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 10
-0.355953 -0.258566 0.17285
@ -30410,7 +30410,7 @@ OBJECT poly
name "NoseWheel"
data 8
Mesh.003
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 64
-1.0174 -1.06218 -0.04389
@ -30927,7 +30927,7 @@ OBJECT poly
name "NoseWheelStrut"
data 8
Mesh.005
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 24
-0.951212 -0.69659 0.025989
@ -33719,7 +33719,7 @@ OBJECT poly
name "PilotSeat"
data 13
FrontSeat.003
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 24
0.324408 -0.59928 0.05193
@ -33926,7 +33926,7 @@ OBJECT poly
name "PitotHeatSwitch"
data 16
RockerSwitch.009
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 10
-0.355953 -0.258566 0.198937
@ -33997,7 +33997,7 @@ OBJECT poly
name "PitotTube"
data 8
Mesh.111
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 9
-0.227717 0.464279 1.53536
@ -35166,7 +35166,7 @@ OBJECT poly
name "Propeller"
data 8
Mesh.102
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 26
-1.80489 -0.18863 0.878791
@ -35401,7 +35401,7 @@ OBJECT poly
name "Propeller.Fast"
data 8
Mesh.136
texture "c172p-01.rgb"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 32
-1.78664 0.657935 -0.710061
@ -35622,7 +35622,7 @@ OBJECT poly
name "Propeller.Slow"
data 8
Mesh.137
texture "c172p-01.rgb"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 32
-1.78664 0.657935 -0.710061
@ -36100,7 +36100,7 @@ OBJECT poly
name "RightWheel"
data 8
Mesh.070
texture "c172p-02.rgb"
texture "c172p-02.png"
crease 30.000000
numvert 64
0.66085 -1.02854 -1.22172
@ -36617,7 +36617,7 @@ OBJECT poly
name "RightWheelStrut"
data 8
Mesh.004
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 24
0.576418 -1.10992 -1.08343
@ -36692,7 +36692,7 @@ OBJECT poly
name "StrobeSwitch"
data 16
RockerSwitch.010
texture "c172p-int-02.rgb"
texture "c172p-int-02.png"
crease 30.000000
numvert 10
-0.355953 -0.258566 0.122068
@ -36763,7 +36763,7 @@ OBJECT poly
name "TaxiLightSwitch"
data 16
RockerSwitch.011
texture "c172p-int-01.rgb"
texture "c172p-int-01.png"
crease 30.000000
numvert 10
-0.355953 -0.211263 0.147111
@ -42563,7 +42563,7 @@ OBJECT poly
name "baggagedoor"
data 8
Mesh.072
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 44
1.45499 -0.166666 0.478551
@ -44122,7 +44122,7 @@ OBJECT poly
name "charniere3"
data 8
Mesh.191
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 55.000000
numvert 28
-0.128478 -0.335913 0.535157
@ -44317,7 +44317,7 @@ OBJECT poly
name "charniere4"
data 8
Mesh.141
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 55.000000
numvert 28
-0.128478 -0.335913 -0.535158
@ -45270,7 +45270,7 @@ OBJECT poly
name "fairing1"
data 9
Plane.019
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 324
-1.17802 -1.00328 0.034077
@ -47857,7 +47857,7 @@ OBJECT poly
name "fairing2"
data 9
Plane.021
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 324
0.444673 -0.918008 1.18589
@ -50444,7 +50444,7 @@ OBJECT poly
name "fairing3"
data 9
Plane.020
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 324
0.444673 -0.913253 -1.14083
@ -53222,7 +53222,7 @@ OBJECT poly
name "fuselage_1"
data 8
Mesh.073
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 80.000000
numvert 1166
1.73839 0.167172 0
@ -64254,7 +64254,7 @@ OBJECT poly
name "leftdoor"
data 8
Mesh.074
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 125
-0.10498 -0.63518 0.50491
@ -78790,7 +78790,7 @@ OBJECT poly
name "rightdoor"
data 8
Mesh.075
texture "fuselage.n301dp.png"
texture "c172p-fuselage-skyhawk.png"
crease 30.000000
numvert 125
-0.10498 -0.63518 -0.504908