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Author SHA1 Message Date
Thorsten Renk
57c5bf1fbf Earthview loads only texture sheets actually used 2015-11-08 20:42:20 +02:00
Thorsten Renk
a89c966067 Use hires tree textures in US Southwest 2015-11-08 20:38:15 +02:00
Torsten Dreyer
ef898ec277 Add a svg version of our FG logo 2015-11-05 20:52:31 +01:00
Torsten Dreyer
cadc93c8bb fgfs.js: simpler implementation of property-set
Thanks to Laurent for the patch
2015-11-05 18:30:59 +01:00
Torsten Dreyer
94a5384b40 Joystick HOTAS-Cougar: fix typo 2015-11-02 11:57:53 +01:00
Thorsten Renk
b40b1a8696 Skid marks enabled for concrete runways 2015-10-30 15:14:36 +02:00
Erik Hofman
507f8f7f68 Gilberto Agostinho:
I did quite a lot of work on textures and materials lately and I'd like
to ask if someone could please take a look on it and maybe commit it to
FGDATA if judged positively.

Starting with commit 0da71d2288836df05548f5f343fe3977ebb2955f of my
repository (see
https://github.com/gilbertohasnofb/new-regional-textures/commits/master
) I did:

- improved urban effect for the Latin American city texture
- improved the Mediterranean city texture (and also better urban effect)
- created new textures for asphalt and concrete runways
- created a new industrial texture (as well as winter version and urban
effect)
- created winter versions for European 18th century city and town textures
- applied urban effect to European 18th century city and town textures
- created a new material in which small areas around 80 large cities
around the world in which the street lights have higher density (1000
for mega cities such as NY and Tokyo, 2000 for large cities such as
Munich and Dubai, while keeping the default 10000 for all the rest of
the globe)

I also created a texture with skid marks for Thorsten's new effect, but
we are still working on this one and this may not even be used.
Everything else is ready to go.

I know this is a lot of things to test, and as Thorsten pointed out in
the forum I it would be better if next time I submit my work in several
chunks (which makes testing easier). So I could break this new work like
that if necessary, but here is a reasonable plan for anyone willing to
test it as it is now:

- start at LIRN at noon during summer. Check the new asphalt runway.
Take off fly around the city centre (it's just in front of the airport).
Test the improved European 18th century city and town textures, as well
as the new industrial texture. Change the environment to winter and
check these three textures once again.
- start at KLAX at noon. Check the new concrete runway. Take off, change
the time to midnight and check the street lights (Los Angeles is a "mega
city" so should be very bright).
- start at SBRJ at noon and check the improved Latin American city
texture. Take off, change the time to midnight and check the street
lights (Rio de Janeiro is a "large city" so should be quite bright).
- start at DTTG @ runway 06 and check the town by the left of the
airport for the improved Mediterranean city texture.

Also, there are plenty of screenshots of this work starting with this
post here: http://forum.flightgear.org/viewtopic.php?f=5&t=26031&start=150#p261282
2015-10-30 10:24:13 +01:00
Torsten Dreyer
ec37636b02 Phi: implement missing property set in fgfs.js
Implement the second part of the mirror in
FGFS.Property.prototype.setValue instead of the current TODO.

Thanks to Laurent for the patch.
2015-10-29 19:38:42 +01:00
Torsten Dreyer
dae544f0ec Phi: add the openaip layer to the map
Thanks to Laurent for this idea!
2015-10-27 22:11:32 +01:00
Thorsten Renk
8e03960e3b Tentative procedural skid marks for paved runways, work in progress 2015-10-27 15:18:45 +02:00
Erik Hofman
34315227c1 Richard Harrison:
Add  generic version of a canvas MFD (based on the F-15)

It has a fairly simple class structure and hopefully is reasonably easy to understand; Thorsten's using it on the Shuttle and Hooray mentioned that it'd be a good idea to make it generic. It provides a device, that has pages and a set of buttons. The set of buttons control the page that is selected (i.e. a menu). Each page has its own set of menus. A menu defines a label and a page that is displayed. I intend to document it on the wiki once its added.
2015-10-26 12:56:11 +01:00
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Torsten Dreyer
354b0947e0 ki266 dme indicator: fix off-by-one error
round to integer instead of truncate gives the correct distance.
2015-10-19 22:44:41 +02:00
Thorsten Renk
9a53f8e331 Improvements to ALS dirt runway shader effect 2015-10-19 12:25:07 +03:00
James Turner
723c79b142 Merge /u/wkitty42/flightgear/ branch AI-paper-cut-bugs into next
http://sourceforge.net/p/flightgear/fgdata/merge-requests/33/
2015-10-18 17:08:31 +00:00
James Turner
543b241f6c Boeing 737-800 AI model and traffic updates.
From Brett Harrison (Gooneybird)
2015-10-18 12:03:54 -05:00
waldo kitty
09f6fa9ac9 fix 747-400-SingaporeAirlines.xml to point to 747-AI.ac instead of 747.ac 2015-10-13 12:09:46 -04:00
waldo kitty
c9a1f46b32 rename AI/Aircraft/A332/Textures/Gulfair to AI/Aircraft/A332/Textures/GulfAir 2015-10-13 12:07:57 -04:00
Torsten Dreyer
dd3390b3af Fix elevation bug for jetways
Thanks to Martin Herweg (d-laser)
2015-10-11 22:32:25 +02:00
Torsten Dreyer
db0d8e1622 Phi: update url for german vfr charts to 2015 edition 2015-10-11 14:45:13 +02:00
Thorsten Renk
403e18728a Change to light balance in ALS space shader 2015-10-09 19:48:37 +03:00
Thorsten Renk
5bb90ec228 Additions to ufo: sideways movement and virtual doors for jetway testing by forum user pommesschranke 2015-10-09 17:32:19 +03:00
Torsten Dreyer
57b48abe58 Phi: make widgets closable and detachable
Clicking the close-button removes the widget from the sidebar
Clicking the newwin-button detaches the widget into a dialog

TODO:
- add a way to re-attach or re-create a widget
- make sure widgets correctly scale with resizing of the dialog
- make widget area layout persistent
2015-10-09 09:56:06 +02:00
Torsten Dreyer
d04bf9d849 Phi: fix airspeed and heading display
round to integer instead of truncate
2015-10-09 09:51:49 +02:00
Torsten Dreyer
5a1a2a64a1 Phi: Add some base layers to the map
- Add layers from maps.stamen.com
- Add an empty layer for Richard
2015-10-02 21:52:29 +02:00
Torsten Dreyer
3fb7a64632 Phi: make header collabsible
Save some vertical pixels by clicking on the header.
2015-09-27 20:57:41 +02:00
Torsten Dreyer
14079c5b7d Phi: Enable reposition by dragging aircraft symbol
porting over existing functionality from the old map
2015-09-27 20:39:47 +02:00
Torsten Dreyer
eea0f43b80 Phi: expose profiler-start/profiler-stop commands 2015-09-15 18:06:19 +02:00
Torsten Dreyer
f4830030bf Phi: implement setting of date and time
Use MIT licensed clockpicker from
http://weareoutman.github.io/clockpicker/ for Android like clock picker

Know bug: next/prev month click only works with ctrl-click (jquery bug?)
2015-09-15 18:05:51 +02:00
Torsten Dreyer
d5d5508530 Phi: fix noneditable input fields in radiostack 2015-09-04 21:14:37 +02:00
Torsten Dreyer
84b8dc0786 Phi: deprecate the old browser map
The old map will be removed after the next release,
For now, provide a redirect page to Phi and keep a link
to the old implementation.
2015-09-04 21:14:37 +02:00
Thorsten Renk
b45611c4f1 Tweaks to high quality space shader 2015-08-28 10:13:29 +03:00
Thorsten Renk
87a2f55562 Higher quality space shaders 2015-08-27 14:46:05 +03:00
Thorsten Renk
83cbd1ec32 More detailed moon texture 2015-08-27 14:42:06 +03:00
Thorsten Renk
8e0e8ee4e0 Texture sun brilliance effect (requires SG patch to be seen) 2015-08-25 11:36:28 +03:00
Thorsten Renk
454fa8df8f More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged 2015-08-12 11:31:05 +03:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Thorsten Renk
2d18c748ee Fix for walker/reposition interference suggested by DFaber 2015-08-10 11:12:09 +03:00
Thorsten Renk
6168bbebf8 Bugfix for ALS effect indexing errors 2015-08-10 09:36:20 +03:00
Thorsten Renk
93e314a02a Irradiance map and residual ambience support for ALS model interior effect 2015-08-08 13:37:15 +03:00
Torsten Dreyer
88880813ee Phi: fix "center on aircraft"
Correctly pan to aircraft when mode gets re-enabled even if aircraft is not moving
2015-08-07 18:53:12 +02:00
Torsten Dreyer
79cf519b6f Phi: map improvements
- make the AircraftMarker CSS style-able
- assing individual styles to AI, multiplayer and own aircraft
2015-08-07 14:17:05 +02:00
Thorsten Renk
c548463f5d Grain overlay support for ALS model interior effect 2015-08-07 10:23:39 +03:00
Thorsten Renk
003eb87022 Lightmap support for ALS model interior effect 2015-08-07 09:46:45 +03:00
Thorsten Renk
834350b4cc Lightmap for reflections in ALS glass effect 2015-08-06 12:26:47 +03:00
Torsten Dreyer
2812cc6321 Phi: refactor some map marker
- better aircraft marker symbol
- aircraft symbol loaded from file, no longer hardcoded
- marker as knockout component
2015-07-30 21:03:06 +02:00
Torsten Dreyer
dbc5d6689b Bump version to 3.7.0 2015-07-27 21:55:35 +02:00
f-ojac
7fc0e42a8b Translating some missing French help entries 2015-07-27 21:36:00 +02:00
f-ojac
68ef0ce0ff Translating some missing French startup entries 2015-07-27 21:14:24 +02:00
f-ojac
325717df43 Translating some missing French menu entries 2015-07-27 18:34:50 +02:00