Skid marks enabled for concrete runways
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b40b1a8696
1 changed files with 24 additions and 0 deletions
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@ -690,6 +690,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_tz_three</name>
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<name>dirt_rwytz_three</name>
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<parameters>
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<overlay_flag type="int">1</overlay_flag>
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</parameters>
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<texture>Runway/pc_tz_three.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -697,6 +700,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_aim</name>
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<name>dirt_rwyaim</name>
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<parameters>
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<overlay_flag type="int">2</overlay_flag>
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</parameters>
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<texture>Runway/pc_aim.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -711,6 +717,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_tz_two_a</name>
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<name>dirt_rwytz_two_a</name>
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<parameters>
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<overlay_flag type="int">3</overlay_flag>
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</parameters>
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<texture>Runway/pc_tz_two_a.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -718,6 +727,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_tz_two_b</name>
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<name>dirt_rwytz_two_b</name>
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<parameters>
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<overlay_flag type="int">3</overlay_flag>
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</parameters>
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<texture>Runway/pc_tz_two_b.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -725,6 +737,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_tz_one_a</name>
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<name>dirt_rwytz_one_a</name>
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<parameters>
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<overlay_flag type="int">3</overlay_flag>
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</parameters>
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<texture>Runway/pc_tz_one_a.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -732,6 +747,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_tz_one_b</name>
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<name>dirt_rwytz_one_b</name>
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<parameters>
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<overlay_flag type="int">3</overlay_flag>
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</parameters>
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<texture>Runway/pc_tz_one_b.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -739,6 +757,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_centerline</name>
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<name>dirt_rwycenterline</name>
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<parameters>
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<overlay_flag type="int">1</overlay_flag>
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</parameters>
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<texture>Runway/pc_centerline.png</texture>
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<wrapu>false</wrapu>
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</material>
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@ -746,6 +767,9 @@
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<material include="Materials/base/runway_effect.xml">
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<name>pc_rest</name>
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<name>dirt_rwyrest</name>
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<parameters>
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<overlay_flag type="int">3</overlay_flag>
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</parameters>
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<texture>Runway/pc_rest.png</texture>
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<wrapu>false</wrapu>
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</material>
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