Vivian Meazza
faa28f8a08
Tenth tranche of .dds textures.
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 16:53:06 +01:00
Vivian Meazza
bcf2a72fd6
Sixth tranche of .dss textures.
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 14:21:44 +01:00
Vivian Meazza
5c422acadc
Fourth tranche of .dds textures
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:58:46 +01:00
Vivian Meazza
e2af689cf7
Third tranche of dds textures.
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:42:05 +01:00
Vivian Meazza
e0b94b2737
Second tranche of dds textures
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:22:49 +01:00
Durk Talsma
c9ea2bf2aa
Merge branch 'master' into durk-atc
2011-07-24 08:59:08 +02:00
Martin Spott
eebadd1561
John Holden: Add naturalcrop terrain textures for a distinct material
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class.
2011-06-13 15:54:42 +02:00
Martin Spott
96b3335b53
John Holden: Add golfcourse terrain textures for a distinct material
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class.
2011-06-13 15:23:46 +02:00
Durk Talsma
9e186f8336
Merge commit 'refs/merge-requests/61' of git://gitorious.org/fg/fgdata into merge-requests/61
2011-05-07 10:37:48 +02:00
Durk Talsma
6ee5fcab3a
Some prepatory work for User ATC/AI interactions.
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- Renable the ATC dialog in keyboard.xml
- Add two new materials in Symbols: A unidirectional and a bidirectional arrow tape.
2011-04-21 08:02:17 +02:00
ThorstenB
afaaf62e18
Fixed some file modes (not executable).
2011-03-27 21:01:43 +02:00
Ryan Miller
fdecd7b7f6
Updated textures for taxiways, stopways, grass runways, and airport grass
2011-03-12 10:18:44 -08:00
Gijs de Rooy
992ab2ba50
Runway stopway materials, were never fully implemented apparently
2011-01-20 16:45:38 +01:00
gral@who.net
d10a9b8eff
Adding files
2010-09-30 01:29:41 +02:00
gral@who.net
0ff2d597f5
Adding the files ...
2010-08-23 12:16:07 +02:00
gral@who.net
64c5757f6d
Working on transitions, adding herbtundra
2010-08-23 12:15:09 +02:00
gral@who.net
10f97d1718
New combination of snow and glacier/permanent snow
2010-08-22 23:05:46 +02:00
gral@who.net
5a39f0738c
As always, I forgot to add the files
2010-08-21 13:10:19 +02:00
gral@who.net
1a9bf761fe
Added cropgrass effect and associated textures
2010-08-15 16:30:11 +02:00
gral@who.net
2815e36789
Added low-res textures for forest (high-res already changed)
2010-08-13 11:02:21 +02:00
fredb
52c46e87c9
Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves
2010-04-11 08:36:36 +00:00
ehofman
da8d8679de
Just to be safe: use license free font types 'BGP Elite Bold' (with custom shear) and 'Dustismo Bold Italic'
2010-02-21 09:35:32 +00:00
ehofman
9c58ea2c9e
now without the typo..
2010-02-20 12:50:39 +00:00
ehofman
db6f793793
revert to previous
2010-02-20 10:07:23 +00:00
ehofman
32e9adc221
New set of splash screens
2010-02-20 10:03:23 +00:00
ehofman
3b962cadfe
Cumulus clouds from real photographs. Rename the original texture.
2009-10-22 12:22:07 +00:00
durk
0a7625593e
Stuart Buchanan:
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Improvements to the cloudsystem:
- A new xml format
- Texture indexing based on the position of the sprite in the cloud
mass, allowing more control over the texture set.
- Improved fog and shading
- Better sprite distribution
- A more natural distribution of clouds, so no more obvious grids.
2009-10-02 05:43:42 +00:00
timoore
943ba2a4fe
Till Busch - effects, shaders and textures for crop and water effects
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Incorporated changes to effects file syntax. Changed Till's landmass
to mix in the base terrain texture. Some shader cleanup.
Also, add a GUI control for enabling shaders.
2009-08-08 10:17:58 +00:00
stuart
29541548b6
Updated Cumulus cloud textures from Argyle.
2009-04-29 20:22:00 +00:00
stuart
d1f0e836ee
Updated Cloud textures and layer definitions from Heiko SCHULZ.
2008-12-14 17:59:21 +00:00
fredb
4cd1c72bda
New cloud textures and layout from Heiko Schulz
2008-11-30 23:14:19 +00:00
curt
d39df8c1e1
Remove depricated .rgb and .rgba textures which are now converted to .png
2008-10-30 23:58:20 +00:00
fredb
a24f54b7e8
3D clouds from Stuart Buchanan. Need a recent driver update, --enable-clouds3d option and a Weather Scenario to show up
2008-10-26 09:38:46 +00:00
sydadams
37bba43061
re adding rgb sky textures until patch is applied
2008-10-14 04:22:23 +00:00
sydadams
0d92354f3b
Switching Textures to png format
2008-10-14 00:52:33 +00:00
sydadams
97c7c1c68f
adding new tree textures
2008-02-15 04:50:46 +00:00
sydadams
f23ba6322d
winter texture updates
2008-02-11 07:50:32 +00:00
sydadams
6b7ace320a
Adding missing winter textures ...more to come
2008-02-11 06:52:30 +00:00
timoore
cefe3edeb2
Latest trees update from Stuart Buchanan.
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Random variation of tree texture maps.
2008-02-07 23:11:38 +00:00
mfranz
bebbbc28e6
s/asphault/asphalt/
2007-05-13 11:44:35 +00:00
durk
75a82f8db3
New Textures for Mark's dynamic sun color change code. These replace the
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original halo.rgba file.
2006-07-27 05:14:06 +00:00
mfranz
708fd9b924
adjust colors
2006-04-23 21:03:57 +00:00
mfranz
7208f2d695
thanks to Erik's texture map I can now drop empty.rgb altogether and just
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specify the same texture in the "foo.lighted" and "foo.unlighted" material
entry. This also allows to drop the state cloning and thereby solves the
most urgent apt_signs.cxx TODO. :-)
2006-04-22 13:40:58 +00:00
mfranz
6e36a0a8db
now even smaller: 576 Bytes on disk, 64 bytes in memory
2006-04-22 09:45:50 +00:00
mfranz
5e192df677
now really empty. Kind of.
2006-04-21 15:00:09 +00:00
mfranz
4c3c3310c4
save some texture memory by setting a very small 8x8 texture. Otherwise
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the matlib would use unknown.rgb, which is 256x256. And plib would AFAICS
load it 5 times, because it is too stupid to share the contents.
2006-04-20 20:00:29 +00:00
mfranz
1f466f51ef
moved start/stop frame to end; fix divider
2006-04-11 16:01:09 +00:00
mfranz
ecbf793035
replace sign textures by (ugly ;-) lower-res versions. At this occasion also
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change names to lower-case for consistency reasons.)
2006-04-10 15:34:41 +00:00
mfranz
f08eeef5af
sign fonts:
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Y ... black on yellow -> direction, destination, boundary
R ... white on red -> mandatory instruction
L ... yellow on black with frame -> runway/taxiway location
B ... white on black -> runway distance remaining
2006-04-09 19:24:23 +00:00
curt
0373808413
Rob Oates:
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Newest set of textures.
2006-04-04 21:01:14 +00:00