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10091 commits

Author SHA1 Message Date
Erik Hofman
fbab222994 use the new, less whashed out version of the tree textures 2021-02-15 12:42:21 +01:00
Erik Hofman
3c619d382f Use the new and better mixed crop texture 2021-02-15 12:36:24 +01:00
James Turner
2ede1202b8 Translation: entry for scenery extract progress 2021-02-14 17:34:42 +00:00
Erik Hofman
575a2030e1 Improved silos: nicer geometry, better weathering to make it blend a bit better in the scenery 2021-02-14 17:30:38 +01:00
Erik Hofman
5b9188db2a use the high resuloution tree textures 2021-02-14 15:52:17 +01:00
Erik Hofman
292e96fd00 A change of heart: remove the gorund tiles but leave the building eleveation. Unless you're below the tree line it is really hard to spot the elevation anyhow but it gives a much better look. 2021-02-14 14:14:22 +01:00
Henning Stahlke
b791ead702 Fix SVG parser crash on unsupported <defs> element. 2021-02-14 13:01:18 +01:00
Julian Smith
411ac4a0a8 Added control of property/window/view record/replay with Continuous recordings.
This supports new record/replay of properties and windows/views in recent
flightgear commit.
2021-02-13 12:15:51 +00:00
Erik Hofman
d910e3ec86 Tweak the ground tiles a bit to make them less obvious 2021-02-13 09:30:09 +01:00
Erik Hofman
6591773541 Add an elevated ground tile to compensate elevation in mountainous regions 2021-02-12 22:26:57 +01:00
Erik Hofman
f346b1ebf0 Add a Foursquare horse farm 2021-02-12 10:14:50 +01:00
Erik Hofman
51741cde8b Add a Foursquare farm 2021-02-12 10:02:57 +01:00
Erik Hofman
78f22d68f9 Add a Foursquare farmhouse 2021-02-11 15:49:42 +01:00
Erik Hofman
207ba922bd Add a traditional stone farm with a straw rooftop 2021-02-11 14:01:02 +01:00
Erik Hofman
796693d68f Add African farm buildings and assign them in the materials files 2021-02-10 15:03:35 +01:00
Erik Hofman
65fea87637 Set the default to US agriculture buildings since all the other regions are defined individually. 2021-02-10 11:42:36 +01:00
Erik Hofman
49a94f3012 Rework some textures to prevent tiling 2021-02-10 09:54:24 +01:00
Stuart Buchanan
355a75b6a1 WS30: Random vegetation LOD control
Control the LOD level that random vegetation is
generated for WS3.0.
2021-02-09 18:17:29 +00:00
Erik Hofman
58944c3aa8 Reference the new is-farm-buildings 2021-02-09 15:01:05 +01:00
Erik Hofman
39ea9d9605 Add a set of US farm buildings, for inclusion in a materials file 2021-02-09 14:50:44 +01:00
Erik Hofman
e4e70abac7 Add some US farming buildings and farms 2021-02-09 14:48:40 +01:00
Michael Danilov
2b06998c47 Add option to move chat to the left and align left. 2021-02-09 14:06:43 +01:00
Erik Hofman
f9b68b3ef5 A nicer texture for the red barnd 2021-02-09 13:30:20 +01:00
Erik Hofman
9f070d24a6 Add an american style wood barn 2021-02-09 13:12:19 +01:00
Erik Hofman
6d5d00f5b9 Add some buildings for an old-fashioned all brick farmhouse 2021-02-09 11:44:29 +01:00
Erik Hofman
0c07fce69f Fix issue 2537, re-enable the wind interpolation when live data is (temporarily) unavailable. 2021-02-08 09:44:31 +01:00
Henning Stahlke
0b62b8b03e Add lights to UFO. 2021-02-07 22:14:56 +01:00
Henning Stahlke
d528531fba Add simple dialog for default light switches (/controls/lighting/) according to README.properties. 2021-02-07 22:03:19 +01:00
Erik Hofman
1a594d8611 Define the locations for buildings 2021-02-07 14:09:19 +01:00
Erik Hofman
74a790c116 Add a farm for small livestock. Move agriculture buildings to the Agriculture directory 2021-02-07 14:09:00 +01:00
Erik Hofman
ba5f7b2b4f group farm buildings in three distinctive farms: crop, cattle and horse farms 2021-02-07 11:53:19 +01:00
Delta Echo
39a224edbc Add wool-thread to Aircraft/Instruments-3d:
* this was previously included in many glider aircraft in FGAddon, thus now saving space and maintenance work
* it also adds the noshadow animation to make the woolthread compatible with Compositor
* Please note: I was not able to figure out the original author (not me) of the model, texture and xml, but as far as I can see, it should be fine license-wise, since it was included in GPL FGAddon aircraft for ages
2021-02-06 19:26:21 +01:00
Stuart Buchanan
9d357e58e6 WS30: Improve ALS frame-rate
... by removing depth buffer check for scenery.
2021-02-06 18:01:58 +00:00
Erik Hofman
0ffcc94da5 Improved vegitation (masks) 2021-02-06 13:40:24 +01:00
James Turner
cdb151eb88 Reduce log noise for non-developers 2021-02-05 10:34:59 +00:00
James Turner
d723894ae8 Tweak name of new Steropscopic aspect option
Discussed with Guillaume, we think this name is clearer, hopefully.
2021-02-03 10:28:20 +00:00
Guillaume Deshors
5025cc3ae1 allow stereoscopic gui to update new property to autoadjust aspect ratio when stereo osg view is split 2021-02-03 09:40:11 +00:00
James Turner
1474121085 UFO: set marker beacon to standard blink mode 2021-02-03 09:39:46 +00:00
Erik Hofman
95f959cdda Change the scale of the irregular crop texture 2021-02-03 10:00:59 +01:00
Erik Hofman
62be6817ed make the mask textures 256x256 pixels like for other mask textures 2021-02-03 08:55:00 +01:00
Stuart Buchanan
b8c6d1c01e WS30: Only enable WS30 on OSG 3.6.X 2021-02-02 16:55:00 +00:00
Stuart Buchanan
c9428e0beb OSM2City: Add Details and Trees directories
Update defaults.xml and Rendering dialog to include
Details and Trees directories, for use by osm2city
2021-02-02 15:56:07 +00:00
Stuart Buchanan
d887e4b22d WS30: Add Texture rotation to ALS shader 2021-02-02 15:24:41 +00:00
Stuart Buchanan
9c556e5425 WS30: Add WS30 controls to rendering dialog 2021-02-02 15:20:58 +00:00
Erik Hofman
de1d646fc3 Switch drycrop and irrcrop to better match the name 2021-02-01 13:32:42 +01:00
Erik Hofman
f475f56294 Modify autumn coloring. 2021-02-01 13:32:07 +01:00
Erik Hofman
cde512f5b6 Modify autumn coloring.Textures/Terrain/countryside* 2021-02-01 13:31:53 +01:00
Erik Hofman
1f647a3861 Better use of available textures 2021-02-01 13:31:08 +01:00
Erik Hofman
ac63f6b9c3 Fix an autumn coloring mistake 2021-01-31 11:58:51 +01:00
Erik Hofman
1339654a25 Finetune the crop settings 2021-01-31 11:58:17 +01:00