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Author SHA1 Message Date
mfranz
7cecba5024 add 'condition' setter, analogous to 'mixture' etc. 2005-04-21 14:39:00 +00:00
curt
b2efcab662 Take advantage of a recent nasal change to simplify a boolean condition. 2005-03-30 19:04:53 +00:00
curt
b0862aa5db A small fix to track latest nasal changes. 2005-03-30 17:00:50 +00:00
ehofman
ed6f6640af Lee Elliot:
I'd like to suggest that the spoiler settings are set in the same way as the
flaps are now done i.e. via Nasal, so that specific spoiler settings can also
be defined in the aircraft set file.

It was only when I was about to change the keyboard bindings for the slats
control that I remembered that there wasn't already a mapping for them in
keyboard.xml.  I've _not_ added a mapping for slats as this is a bit of a hot
topic atm but as I had already added a Nasal func for the slats in
controls.nas I've left that in there.  It's a trivial bit of code but I don't
know if leaving it in there is a good idea as it's code that shouldn't ever
be called until there's a corresponding keyboard mapping.
2004-06-01 08:13:12 +00:00
andy
8858ccd0a9 Better docs for slewProperty() 2004-02-10 18:12:09 +00:00
curt
a180a0d659 Default autopilot tweaks. 2004-02-07 21:48:39 +00:00
curt
76a08b6467 Autopilot overhaul. 2004-01-31 19:55:13 +00:00
andy
36db5c5703 Fixes from Melchior FRANZ for the (no longer untested, heh)
adjEngControl() handler.
2004-01-07 02:12:27 +00:00
andy
2fec2ffa09 Hook an initialization function to patch up any missing
/sim/input/selected/engine[n] properties.  Also, new properties get
empty string values (which are boolean true in Nasal, maybe that
should be changed?), so test for numeric truth.
2003-12-29 22:59:00 +00:00
andy
b2909de010 New Nasal code, with lots of input binding handlers in controls.nas.
Move the "tip popup" code from view.nas to a new gui.nas module, and
  make it generically useful.
Wire up flap steppings for the 747 as an example of per-aircraft
  flaps.
Realtime-based property slewing, to eliminate dependence of trim and
  view direction rates on frame rate.
2003-12-22 20:05:18 +00:00