add 'condition' setter, analogous to 'mixture' etc.
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@ -189,6 +189,8 @@ adjThrottle = func {
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adjEngControl("throttle", arg[0]); }
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adjMixture = func {
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adjEngControl("mixture", arg[0]); }
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adjCondition = func {
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adjEngControl("condition", arg[0]); }
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adjPropeller = func {
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adjEngControl("propeller-pitch", arg[0]); }
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