- increase size to be even larger - now it is somewhere between a fighter and a 737 which seems to be reasonable.
- rework geometry, it wasn't quite centered and it was inconsistent; so now both the wings and tail share surfaces.
- change the shape a little to make it a bit more aircraft like.
This is rapid to load, a 1.1mb 3d model file with a 512x512x8 png texture. It is larger texture sizes and jpg textures that slow down loading moreso than model files..
Big rework of the Adjust LOD ranges dialog to hopefully make it easier to understand, and harder to setup so that models aren't visible by accident.
All range entry is now via sliders.
The sliders are deltas from the previous value.
There is now the option to specifically choose either low detail or high detail AI/MP models. *NOTE* that for models without a fallback index the low detail model will be the blue yellow glider.
There is now clear indication of what happens for the Meters or Pixel modes.
Added a defaults button that will restore a reasonable set of default values.
The properties that were used have been renamed to ensure that sensible defaults will be picked, ideally we'd have a way to migrate things like this but I don't think we do, so this is a reasonable alternative.
Since we mutate the (cached) definition properties on each call to
clone(), we need to reset these values back, or the non-clone()-ed
instance gets confused paths to its input and list widgets.
https://sourceforge.net/p/flightgear/codetickets/2044/
Update them from the latest contents of the
$FG_ROOT/Translations/default/*.xml files (default translation).
This was done with:
fg-update-translation-files \
--transl-dir="/path/to/fgdata/Translations" \
merge-new-master de en_US es fr it nl pl pt zh_CN
- Add <cycle-gui> in Translations/default/menu.xml
- Fix for <dme-desc> in default/options.xml, which mentioned the ADF
instead of the DME.
Thanks to Michael Danilov for these fixes.
This is already in the scenery db/terrasync; however that model has the vertical origin at the wheels, whereas my F-15 in FGAddon has the origin at the center line based on the nose.