Vivian Meazza
b9602b612d
Add UK runway markings - first tranche
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-24 11:15:37 +01:00
Vivian Meazza
34f6c6258e
Add Direct Draw Textures for Symbols
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-22 22:57:46 +01:00
Vivian Meazza
fd954315d0
Add grey sea texture
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-22 15:41:47 +01:00
Vivian Meazza
faa28f8a08
Tenth tranche of .dds textures.
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 16:53:06 +01:00
Vivian Meazza
bcf2a72fd6
Sixth tranche of .dss textures.
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 14:21:44 +01:00
Vivian Meazza
5c422acadc
Fourth tranche of .dds textures
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:58:46 +01:00
Vivian Meazza
e2af689cf7
Third tranche of dds textures.
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:42:05 +01:00
Vivian Meazza
e0b94b2737
Second tranche of dds textures
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:22:49 +01:00
Durk Talsma
c9ea2bf2aa
Merge branch 'master' into durk-atc
2011-07-24 08:59:08 +02:00
Martin Spott
eebadd1561
John Holden: Add naturalcrop terrain textures for a distinct material
...
class.
2011-06-13 15:54:42 +02:00
Martin Spott
96b3335b53
John Holden: Add golfcourse terrain textures for a distinct material
...
class.
2011-06-13 15:23:46 +02:00
Durk Talsma
9e186f8336
Merge commit 'refs/merge-requests/61' of git://gitorious.org/fg/fgdata into merge-requests/61
2011-05-07 10:37:48 +02:00
Durk Talsma
6ee5fcab3a
Some prepatory work for User ATC/AI interactions.
...
- Renable the ATC dialog in keyboard.xml
- Add two new materials in Symbols: A unidirectional and a bidirectional arrow tape.
2011-04-21 08:02:17 +02:00
ThorstenB
afaaf62e18
Fixed some file modes (not executable).
2011-03-27 21:01:43 +02:00
Ryan Miller
fdecd7b7f6
Updated textures for taxiways, stopways, grass runways, and airport grass
2011-03-12 10:18:44 -08:00
Gijs de Rooy
992ab2ba50
Runway stopway materials, were never fully implemented apparently
2011-01-20 16:45:38 +01:00
gral@who.net
d10a9b8eff
Adding files
2010-09-30 01:29:41 +02:00
gral@who.net
0ff2d597f5
Adding the files ...
2010-08-23 12:16:07 +02:00
gral@who.net
64c5757f6d
Working on transitions, adding herbtundra
2010-08-23 12:15:09 +02:00
gral@who.net
10f97d1718
New combination of snow and glacier/permanent snow
2010-08-22 23:05:46 +02:00
gral@who.net
5a39f0738c
As always, I forgot to add the files
2010-08-21 13:10:19 +02:00
gral@who.net
1a9bf761fe
Added cropgrass effect and associated textures
2010-08-15 16:30:11 +02:00
gral@who.net
2815e36789
Added low-res textures for forest (high-res already changed)
2010-08-13 11:02:21 +02:00
fredb
52c46e87c9
Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves
2010-04-11 08:36:36 +00:00
ehofman
da8d8679de
Just to be safe: use license free font types 'BGP Elite Bold' (with custom shear) and 'Dustismo Bold Italic'
2010-02-21 09:35:32 +00:00
ehofman
9c58ea2c9e
now without the typo..
2010-02-20 12:50:39 +00:00
ehofman
db6f793793
revert to previous
2010-02-20 10:07:23 +00:00
ehofman
32e9adc221
New set of splash screens
2010-02-20 10:03:23 +00:00
ehofman
3b962cadfe
Cumulus clouds from real photographs. Rename the original texture.
2009-10-22 12:22:07 +00:00
durk
0a7625593e
Stuart Buchanan:
...
Improvements to the cloudsystem:
- A new xml format
- Texture indexing based on the position of the sprite in the cloud
mass, allowing more control over the texture set.
- Improved fog and shading
- Better sprite distribution
- A more natural distribution of clouds, so no more obvious grids.
2009-10-02 05:43:42 +00:00
timoore
943ba2a4fe
Till Busch - effects, shaders and textures for crop and water effects
...
Incorporated changes to effects file syntax. Changed Till's landmass
to mix in the base terrain texture. Some shader cleanup.
Also, add a GUI control for enabling shaders.
2009-08-08 10:17:58 +00:00
stuart
29541548b6
Updated Cumulus cloud textures from Argyle.
2009-04-29 20:22:00 +00:00
stuart
d1f0e836ee
Updated Cloud textures and layer definitions from Heiko SCHULZ.
2008-12-14 17:59:21 +00:00
fredb
4cd1c72bda
New cloud textures and layout from Heiko Schulz
2008-11-30 23:14:19 +00:00
curt
d39df8c1e1
Remove depricated .rgb and .rgba textures which are now converted to .png
2008-10-30 23:58:20 +00:00
fredb
a24f54b7e8
3D clouds from Stuart Buchanan. Need a recent driver update, --enable-clouds3d option and a Weather Scenario to show up
2008-10-26 09:38:46 +00:00
sydadams
37bba43061
re adding rgb sky textures until patch is applied
2008-10-14 04:22:23 +00:00
sydadams
0d92354f3b
Switching Textures to png format
2008-10-14 00:52:33 +00:00
sydadams
97c7c1c68f
adding new tree textures
2008-02-15 04:50:46 +00:00
sydadams
f23ba6322d
winter texture updates
2008-02-11 07:50:32 +00:00
sydadams
6b7ace320a
Adding missing winter textures ...more to come
2008-02-11 06:52:30 +00:00
timoore
cefe3edeb2
Latest trees update from Stuart Buchanan.
...
Random variation of tree texture maps.
2008-02-07 23:11:38 +00:00
mfranz
bebbbc28e6
s/asphault/asphalt/
2007-05-13 11:44:35 +00:00
durk
75a82f8db3
New Textures for Mark's dynamic sun color change code. These replace the
...
original halo.rgba file.
2006-07-27 05:14:06 +00:00
mfranz
708fd9b924
adjust colors
2006-04-23 21:03:57 +00:00
mfranz
7208f2d695
thanks to Erik's texture map I can now drop empty.rgb altogether and just
...
specify the same texture in the "foo.lighted" and "foo.unlighted" material
entry. This also allows to drop the state cloning and thereby solves the
most urgent apt_signs.cxx TODO. :-)
2006-04-22 13:40:58 +00:00
mfranz
6e36a0a8db
now even smaller: 576 Bytes on disk, 64 bytes in memory
2006-04-22 09:45:50 +00:00
mfranz
5e192df677
now really empty. Kind of.
2006-04-21 15:00:09 +00:00
mfranz
4c3c3310c4
save some texture memory by setting a very small 8x8 texture. Otherwise
...
the matlib would use unknown.rgb, which is 256x256. And plib would AFAICS
load it 5 times, because it is too stupid to share the contents.
2006-04-20 20:00:29 +00:00
mfranz
1f466f51ef
moved start/stop frame to end; fix divider
2006-04-11 16:01:09 +00:00
mfranz
ecbf793035
replace sign textures by (ugly ;-) lower-res versions. At this occasion also
...
change names to lower-case for consistency reasons.)
2006-04-10 15:34:41 +00:00
mfranz
f08eeef5af
sign fonts:
...
Y ... black on yellow -> direction, destination, boundary
R ... white on red -> mandatory instruction
L ... yellow on black with frame -> runway/taxiway location
B ... white on black -> runway distance remaining
2006-04-09 19:24:23 +00:00
curt
0373808413
Rob Oates:
...
Newest set of textures.
2006-04-04 21:01:14 +00:00
curt
8b339c2786
Rob Oates:
...
I've made adjustments to the following textures based on everyon's feedback:
Adjusted the hues on City [1,2,3] made them reddish
Dryier shrubs
improved the sand textures even more
applied Ron Jensens's XML patch to fix the drylakes
the download is fgfs_textures_2006_03_31.zip
2006-03-31 19:02:25 +00:00
curt
8912cce27a
Rob Oates:
...
New textures update:
Include a new Town texture (now just 1 texture...originally was 3) This
looks REALLY good and it goes will with all terrain types, and best of all
it's a single texture...town2, and town3 are nolonger apart of the download
package.
A new sand texture (2 textures...for testing) which I hope John? can test
this because he's very familar with desert terrain...I've only seen it in
pictures.
And an improved Drycrop textures (now 4 Textures...was 3) now the texture
looks more rural, you can best see the texture from KTPA.
If the feedback is good on the desert texture I will do a full clean set
so you can delete the previous texture folder and have a clean set of all
the Flightgear textures.
2006-03-30 14:28:58 +00:00
curt
b5c3ebbb62
New city textures.
2006-03-29 19:53:11 +00:00
curt
4a5c61ca89
Rob Oates:
...
New terrain textures based on USGS satellite images.
2006-03-27 15:35:25 +00:00
fredb
0bed47d554
Textures needed for european airports
2006-02-11 14:42:36 +00:00
ehofman
d48cfe0957
Adjust the white levels of the individual textures so the snow appears to be more consistent.
2005-11-08 09:41:01 +00:00
ehofman
4cd50dd588
Add winetr textures.
2005-10-23 12:35:39 +00:00
ehofman
bf34eb2d32
Add a pond and a reservoir texture. update the Town texture.
2005-10-23 09:28:12 +00:00
ehofman
b8ab119d06
Update the texture width to match 512 instead of 513 :-(
2005-07-31 17:21:55 +00:00
ehofman
31f7dd492a
Update an old splash screen.
2005-07-31 17:18:20 +00:00
ehofman
8c641c44e3
Harald Johnson:
...
- new and updated sources for the new volumetric clouds
- 2 new textures for the clouds
- an update to the render dialog to enable/disable and change a few parameters
for the new clouds
2005-04-24 11:18:27 +00:00
ehofman
d1711aefe5
Add a new splash screen.
2004-12-28 12:36:14 +00:00
curt
f3a020f20f
New generic splash screen by Erik Hofman.
2004-12-03 20:24:30 +00:00
ehofman
40f484c5c5
Frederic Bouvier:
...
this texture should remove the black border of the
'few' cloud layer.
2004-06-07 18:50:34 +00:00
ehofman
9dfc88751a
Updated normal textures.
2004-05-21 14:53:32 +00:00
ehofman
9ff38fc4ed
Add the normal textures for the bump-mapped 2d cloud code.
2004-05-20 13:26:41 +00:00
ehofman
db4056f70d
Adjust the color. General impression is it was too blue.
2004-04-05 12:49:48 +00:00
ehofman
1982c2eff9
Frederic prevers this one over my previous one.
2004-04-04 15:04:07 +00:00
ehofman
009c70328b
Adjust color and shape of the texture a bit.
2004-04-04 14:04:02 +00:00
ehofman
6235cb1150
Added for Frederic's top/bottom cloud cloud layer patch.
2004-04-04 13:43:10 +00:00
ehofman
dda8a33fee
Turn textures into grayscale to save texture memory
2004-03-12 22:22:07 +00:00
ehofman
1734216cf4
Remove unused alpha channel.
2004-03-12 22:19:52 +00:00
ehofman
352ab0418a
Updated Dry Crop texture
2004-03-11 15:48:43 +00:00
ehofman
6a4cc33b67
Update the scattered clouds texture. The previous one has too much of a checkboard pattern.
2004-03-10 15:11:53 +00:00
ehofman
b1c8da4b56
Updated scattered clouds texture to match the others more closely.
2004-03-07 20:29:43 +00:00
ehofman
a036f8030a
Remove an unused texture file
2004-03-07 18:48:29 +00:00
ehofman
e964239a14
Remove the alpha component to save some texture memory
2004-01-08 13:02:55 +00:00
ehofman
ad0347d0da
Add a smaller version of pa_tiedown.rgb
2003-12-01 09:10:53 +00:00
ehofman
98c1bedb3b
Update to remove some artifacts
2003-11-23 13:58:49 +00:00
ehofman
eed2d11f54
Add support for tundra and savanna coverage. Updated packice texture
2003-11-22 10:23:55 +00:00
ehofman
e276c927d4
Add tundra and savanna textures, adjust color settings of builtup.rgb
2003-11-22 10:22:01 +00:00
ehofman
d3f416d695
Make it a bit less 'static'
2003-11-21 23:05:35 +00:00
ehofman
831b861209
Updates. Mainly trying to remove repetitiveness and make it look more natural
2003-09-28 10:06:49 +00:00
ehofman
3a04b5b6e7
Updates. Mainly trying to remove repetitiveness and make it look more natural
2003-09-28 09:51:51 +00:00
ehofman
729994d306
Add a bit more color
2003-09-15 20:14:27 +00:00
ehofman
80694005eb
Remove the repetative patern
2003-09-15 20:13:54 +00:00
ehofman
d704605004
Add a default airport cover
2003-09-15 20:13:41 +00:00
ehofman
5d043cc25e
Enhancements and fixes
2003-09-12 09:18:17 +00:00
ehofman
fe334e738c
A weak attempt to add beaches. We might want to remove this again if it turn's out not to be satisfactory
2003-09-07 13:17:27 +00:00
curt
6c7cf8ddb1
Initial revision.
2003-09-05 20:19:43 +00:00
ehofman
dac5402952
Add real displacement textures
2003-09-05 09:04:52 +00:00
curt
59865b084a
Placeholder for low res version of diplaced threshold textures.
2003-09-05 01:47:03 +00:00
curt
1cfa6b1936
Added an intermittant stream texture (often called a "wash" in places that
...
actually have these.)
2003-09-04 01:25:41 +00:00
curt
d30cc31ceb
New halo texture from Erik.
2003-08-14 18:24:03 +00:00
david
814e0afff0
Another, less elegant splash screen.
2003-07-08 01:33:20 +00:00
jimw
953e761c2a
Proposed Wright Flyer splash image
2003-07-08 00:46:56 +00:00
curt
a4bc2ca82e
Back out the changes to cropgrass.rgb and drycrop.rgb for the 0.9.2 release.
...
The original textures are nice, but probably should be updated at some point.
When we do update them though, we should shoot for generic/variety in order
to give different parts of the flightgear world different looks (as best as
we can with our course land cover/land use data set.)
2003-06-04 15:02:39 +00:00
curt
a8612ab393
The low/default resolution of terrain textures should never be more than
...
256x256. The Textures.high/ subdirectory is intended for the higher res
versions of the textures. Scaled these 3 textures from 512x512 to 256x256.
2003-06-04 14:41:27 +00:00
jimw
7f49656050
Fixed aspect ratio
2003-05-25 03:42:50 +00:00
curt
87f788aa2a
Updates to splash screens.
2003-05-19 20:36:07 +00:00
jimw
40fe1e2240
Added splash with P-51D
2003-05-16 15:26:25 +00:00
ehofman
68a7eff79b
Update to more natural colors
2003-05-13 14:11:19 +00:00
jimw
b781bf8457
scattered cloud texture. Jim Wilson.
2003-05-04 23:19:02 +00:00
ehofman
4652b4a45f
remove some artifacs, match the colours more closely and add some tidal waves
2003-05-04 09:13:37 +00:00
curt
7863a254fb
Reduced low res versions of these textures to 256x256. We need to be a
...
bit careful of texture sizes since there are a lot of people out there
with 32Mb cards.
2003-04-30 02:50:23 +00:00
curt
0d486927b5
Updated mixed crop texture from Erik Hofman.
2003-04-30 02:37:35 +00:00
ehofman
c4a7445f1c
Updated crop textures to make them match and make them nice
2003-04-25 13:29:43 +00:00
ehofman
29992d1f7a
Remove some artifacts
2003-04-18 14:54:57 +00:00
ehofman
e42c5c0593
Update to real world colours
2003-04-06 14:32:15 +00:00
david
b7f1ccffa0
Use "coverage" instead of "type".
...
Rename "mostly-cloudy" to "broken" and "mostly-sunny" to "scattered",
to follow standard weather terminology.
Add "few".
2003-04-05 03:36:20 +00:00
curt
f805e16c43
Erik Hofman:
...
Updated irregular crop texture.
2003-03-05 19:51:05 +00:00
j4strngs
cefe2c205d
Improved airport textures via Erik Hofman
2002-11-03 23:12:03 +00:00
david
6d7481018f
This patch add modified (under the surface) reflections to the water
...
areas, and changes the water-lake.rgb texture (again). The latter is
because the photo's I used to refference the water surface apearence
were all take in the direction of the sun, causing the colour to be much
to bright.
2002-10-14 21:23:33 +00:00
david
4c7088772c
Updated textures from Erik Hofman.
2002-10-14 21:19:32 +00:00
david
5a6cbb713f
New terrain textures from Erik Hofman.
2002-09-27 18:25:59 +00:00
j4strngs
4fc92dfd85
fix copyright attribution
2002-09-08 20:49:51 +00:00
curt
a6d900b218
Erik Hofman:
...
This texture looks more like it actually is a mountainous area.
2002-09-05 17:49:40 +00:00
david
6afe03a37f
Added new textures for barren rock, shrubland, and shallow tidal
...
water. Actually, these are almost two years old, but I never
integrated them into the base package.
2002-09-04 12:39:38 +00:00
david
9dac2a57c3
New texture from Erik Hofman to supply a slightly less regular grid.
2002-08-05 18:54:28 +00:00
david
d06b189fe5
New texture from Erik Hofman:
...
I constructed a new water-lake texture wich doesn't show the artifacts
and looks more like rovers in photographs taken from a plane.
2002-08-04 17:16:30 +00:00
j4strngs
951ae43adb
New splash screen from Cameron Moore
2002-07-30 04:11:35 +00:00
j4strngs
123519c03c
Making way for new splashscreen
2002-07-30 04:10:48 +00:00
curt
afbd635621
Overwrite Splash1.rgb (which is our oldest splash screen) with Cameron's
...
Splash3.rgb from http://unbeatenpath.net/software/fgfs/Splash/
2002-07-30 02:35:40 +00:00
david
aa2d9b77ee
New terrain textures from Erik Hofman.
2002-07-18 21:09:25 +00:00
david
c20570fb59
New mixed crop texture from Erik Hofman.
2002-07-04 16:39:42 +00:00
david
a791518d1d
New crop textures from Erik Hofman. For now, irrcrop.rgb is still the
...
old one, and mixedcrop.rgb is just a copy of drycrop.rgb. These look
much better than my old crop textures.
2002-06-28 17:21:46 +00:00
david
0bc58b2fc0
Added Town material and texture.
2002-02-01 01:38:10 +00:00
david
4f301120bf
Added materials for roads and railroads.
2001-12-15 18:17:37 +00:00
curt
fb49ce81c6
Removed this texture because it came from a Microsoft paper:
...
http://www.gdconf.com/archives/proceedings/2000/arts_papers.html
Pattern Reduction in Massively Tiled Scenes (word doc)
2001-11-29 15:44:02 +00:00
curt
64c42659f1
Initial revision.
2001-09-03 20:56:08 +00:00
curt
94fcf991cc
Added taxiway textures.
2001-06-22 21:54:12 +00:00
curt
e310421d44
Updated for a more "sparkly" look.
2001-06-11 20:29:16 +00:00
curt
3d74d92be2
Initial revision.
2001-04-20 15:19:51 +00:00
curt
a26b576c95
Moved rocks-desert into terrain textures.
2000-12-05 20:36:29 +00:00
curt
a8ceff42e9
Updated terrain textures.
2000-11-08 16:42:48 +00:00
curt
a9b4f57d63
Initial revision.
2000-11-06 17:53:27 +00:00
curt
38c732063d
Added some material aliases.
2000-11-03 21:18:29 +00:00
curt
e9b5956a55
Removed.
2000-11-03 20:33:06 +00:00
curt
22af7aa98e
Removed ...
2000-11-03 20:29:26 +00:00
j4strngs
09abc6933a
Moved
2000-10-23 01:14:50 +00:00
j4strngs
deaf17e1e1
MOved
2000-10-23 01:02:54 +00:00
j4strngs
e9d1e8d3a2
Moved
2000-10-23 00:56:59 +00:00
j4strngs
88300a08f8
MOved:wq
2000-10-23 00:52:23 +00:00
j4strngs
984b3d2b50
MOved
2000-10-23 00:49:09 +00:00
j4strngs
ab6b8e1ff2
Moved
2000-10-23 00:47:26 +00:00
j4strngs
ec1313ce4e
Moved to Unused
2000-10-23 00:31:20 +00:00
j4strngs
82b9d18f24
Initial revision
2000-10-22 21:05:31 +00:00