Clément de l'Hamaide
f6f433529f
Revert "UniformFactory: merge current uniform per <name> of effect"
...
Talking with Emilian about this commit, we came to the conclusion we don't want share uniform between .eff file
This reverts commit 91a6a27f32ee5f79e1d7e0d4570e879a902de58f.
2014-11-16 22:09:41 +01:00
Clément de l'Hamaide
95640a1b6f
UniformFactory: merge current uniform per <name> of effect
2014-11-16 20:21:20 +01:00
Frederic Bouvier
313f4796fb
Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
2012-07-14 13:09:42 +02:00
Frederic Bouvier
754339b264
Syntax change for deferred buffers
2012-05-12 09:19:58 +02:00
Frederic Bouvier
c05b12a6ab
Change normal encoding method to get rid of RG16 textures and buffers
2012-04-13 00:01:12 +02:00
Frederic Bouvier
0a662adee1
Fix a copy/paste typo
2012-04-01 14:29:45 +02:00
Frederic Bouvier
bdc642f068
Rembrandt: Create an effect for the fog stage. Duplicates the C++ code for now.
2012-04-01 00:00:43 +02:00