Stuart Buchanan
10d7165c54
Set correct depth ranges for randing buildings
...
Unlikely that we'll enable shadows for them, but they
should have logarithmic depth set anyway.
2020-04-13 17:56:49 +01:00
Stuart Buchanan
1d877850b9
Fix OSM2city buildings for Compositor using model shader
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Previously osm2city buildings did not render under the
Compositor/ALS pipeline with /sim/rendering/shaders/model>0
Now it does. Thanks to merspieler for assistance in
diagnosing the problem.
2020-04-13 17:17:45 +01:00
Stuart Buchanan
9e7afc7291
Fix random buildings in Compositor
...
Update Compositor Effects and Shaders with latest random/osm2city
buildings implementation.
2020-03-28 14:27:08 +00:00
Fernando García Liñán
d1ab981110
Compositor: Fixed render order of child effects
2019-10-30 20:12:55 +01:00
Fernando García Liñán
fb7f1545a0
Compositor: Ported most Effects to the compositor
2019-10-26 01:42:48 +02:00