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12 commits

Author SHA1 Message Date
Fernando García Liñán
a3a8f9123e Make Compositor default
- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Thorsten Renk
746e80547e ALS - begin infrastructure for moonlight perception filtering 2017-06-18 10:08:39 +03:00
Thorsten Renk
662d782f98 Groundwork for ALS g-force blackout filter, WIP 2017-03-03 19:50:13 +02:00
Thorsten Renk
fbc81836c0 Add urban and agriculture effects to ALS filtering scheme 2016-03-25 10:49:07 +02:00
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Clément de l'Hamaide
f6f433529f Revert "UniformFactory: merge current uniform per <name> of effect"
Talking with Emilian about this commit, we came to the conclusion we don't want share uniform between .eff file
This reverts commit 91a6a27f32ee5f79e1d7e0d4570e879a902de58f.
2014-11-16 22:09:41 +01:00
Clément de l'Hamaide
95640a1b6f UniformFactory: merge current uniform per <name> of effect 2014-11-16 20:21:20 +01:00
Thorsten Renk
afaac563db ALS secondary lights and Rayleigh haze for agriculture effect 2014-10-13 08:57:39 +03:00
Thorsten Renk
f8f8e9b709 ALS secondary lights and Rayleigh haze for models, cleanup of naming conventions 2014-10-12 11:13:58 +03:00
Clément de l'Hamaide
1fa06dc92f Merge Textures.high into Textures 2014-08-27 19:40:36 +02:00
Thorsten Renk
bba99d5313 Texture reading offsets for agriculture effect 2014-05-09 09:41:41 +03:00
Thorsten Renk
021133e657 Agriculture de-tiling effect for ALS terrain rendering 2014-05-05 14:27:33 +03:00