Thorsten Renk
746e80547e
ALS - begin infrastructure for moonlight perception filtering
2017-06-18 10:08:39 +03:00
Thorsten Renk
662d782f98
Groundwork for ALS g-force blackout filter, WIP
2017-03-03 19:50:13 +02:00
Thorsten Renk
31c2312732
Prepare rock and base terrain effect for ALS filtering
2016-03-28 13:25:47 +03:00
Thorsten Renk
def0ee20d4
Vertical offset for ALS landing lights by Wayne Bragg
2015-10-22 12:06:12 +03:00
Edward d'Auvergne
39d86a06ea
Removal of the unused executable bit from the affected Effects files.
2015-04-29 17:40:43 +02:00
Clément de l'Hamaide
f6f433529f
Revert "UniformFactory: merge current uniform per <name> of effect"
...
Talking with Emilian about this commit, we came to the conclusion we don't want share uniform between .eff file
This reverts commit 91a6a27f32ee5f79e1d7e0d4570e879a902de58f.
2014-11-16 22:09:41 +01:00
Clément de l'Hamaide
95640a1b6f
UniformFactory: merge current uniform per <name> of effect
2014-11-16 20:21:20 +01:00
Thorsten Renk
01afaab2e1
ALS procedural rock work
2014-10-19 13:22:20 +03:00
Thorsten Renk
7192bd1feb
ALS rock effect development
2014-10-17 15:05:26 +03:00
Thorsten Renk
0570d5699d
Fully procedural (textureless) xml-configurable rock texture effect for ALS (work in progress)
2014-10-16 12:11:21 +03:00