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9606 commits

Author SHA1 Message Date
Torsten Dreyer
58187cce2c Copy missing texture from /Models/Generic for Carrier_A01.ac 2016-05-02 17:46:34 +02:00
Thorsten Renk
fb4f5497df A few birds for Spain regional definitions 2016-05-02 13:56:13 +03:00
D-NXKT
c9cf1f2d3f Bugfix for towing demo / make Cub visible again and avoid hovering while taxiing 2016-05-01 22:08:24 +02:00
Thorsten Renk
94c96a29c7 ALS bird shader 2016-04-30 21:27:28 +03:00
Thorsten Renk
fc868d5d0b Fix wingflex shader for dragon 2016-04-29 17:28:28 +03:00
Yves Tolosa-Joas
1e283b594f Updated Air France traffic file for timetable week of 05MAY2016. Fleet updated including to freighers mapped to 777-300-default. 2016-04-28 19:19:46 +01:00
Yves Tolosa-Joas
d3d9ebdd35 New 747-400 AI Model with Paintkit and 16 Liveries. 13 Updated Traffic Files repointed to new model path. Garuda and Malaysian current traffic files do not include 747 model hence no update. 2016-04-28 19:19:28 +01:00
Erik Hofman
286160101c Add a configurationb for the defacto standar joy pad (from: https://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg39957.html) 2016-04-28 13:09:57 +02:00
Thorsten Renk
5b789edaf4 GUI for ALS filtering by Jonathan Schellhase 2016-04-26 09:02:23 +03:00
Richard Harrison
b3cb0689b8 Emesary: tidy up default MP prooperty index and add droptanks to GeoEvent 2016-04-25 20:40:57 +02:00
Torsten Dreyer
b89eb0290a remove the infamous "A" console message 2016-04-24 11:12:18 +02:00
Richard Senior
5052d2e5a5 Improvements to spoken ATIS
- Improved reporting of variable wind and cavok.

- Eliminate duplicate speech of "airport" in preamble.

- Reusable ATIS fragments for use in multiple ATIS formats.

- Convert existing ATIS formats to make use of reusable sections.

- New ATIS formats for UK and US/CA/Pacific.
2016-04-24 10:45:57 +02:00
Yves Tolosa-Joas
6cf1d72f8b Removed Relative Texture Path (linked to my machine only) in ERJ190 767 and ERJ195 models. Added 767 UAL Livery 2016-04-18 07:39:57 +01:00
James Turner
91da4a1378 Lower default canvas Map debug level
Info-level should not log messages continuously, which some map
operations do, so lower the default to ‘debug’.
2016-04-17 18:16:08 +01:00
Richard Harrison
beb26236aa Emesary MP Bridge; optimisation
Encode the indexes and use add constants to remove hardcoded values
2016-04-17 11:32:19 +02:00
Richard Harrison
53dcb70e61 Encoded/Decode changes to use more appropriate methods. 2016-04-16 15:14:46 +02:00
Richard Harrison
1efe01a452 Fix so that the callsign is a method as most of the MP properties probably won't be fully populated when the incoming bridge is created. 2016-04-16 15:14:16 +02:00
Richard Harrison
db7ddba8ba New encoding scheme for transfer over bridge that is slightly more efficient in most cases. 2016-04-16 15:13:33 +02:00
Yves Tolosa-Joas
c2a7386802 Updated 767 AI model and 17 Liveries. Aircraft XML names retained for backward compatibility with current Traffic files 2016-04-14 17:35:36 +01:00
Richard Harrison
bb24cfaec5 Change to be more generic 2016-04-12 23:25:57 +02:00
Richard Harrison
4ed25ac361 Emesary mp support
Add support for transfer string
Change Type to NotificationType as Type can be confusing
2016-04-12 23:25:47 +02:00
Stuart Buchanan
c536976237 Correct number of tree varieties for Med marshland
... was causing odd quadruple tree formations.
2016-04-11 21:12:45 +01:00
Richard Harrison
7fa52ea4ee Merge branch 'next-rjh' into next-emesary-mp-bridge 2016-04-10 00:38:48 +02:00
Sebastian Dietrich
ec977e4eca Set combo-boxes correctly when reading transponder code from property tree. 2016-04-10 00:28:39 +02:00
Sebastian Dietrich
671c23afdc When changing the transponder code, write it to the property tree. 2016-04-10 00:27:38 +02:00
Richard Harrison
1ec48a966c Added Emesary Multiplayer bridge 2016-04-09 21:39:57 +02:00
Richard Harrison
f87afb2677 Add page indexes 2016-04-09 21:39:29 +02:00
Stuart Buchanan
97d54bf17f Make LOD for trees/buildings/objects/STG configurable.
Now based on /sim/rendering/static-lod/rough.

This commit removes a large number of range
settings that should in general be set by the user.
2016-04-08 22:39:29 +01:00
Thorsten Renk
f3d79f18e3 Rain layer effect to ALS filtering 2016-04-08 15:57:59 +03:00
Thorsten Renk
5134fa2a61 AW drives diurnal terrain temperature differences 2016-04-08 10:49:55 +03:00
Jonathan Schellhase
84aeb71e0f Fix a small bug in the marker-adjust.xml: The aft/fore-slider moved the marker in the wrong x-direction. 2016-04-07 14:08:43 +02:00
James Turner
552a2a9393 Merge /u/sanhozay/fgdata/ branch next into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/56/
2016-04-07 11:39:55 +00:00
Richard Senior
50ed2bcb58 Improve wind section within spoken ATIS
Pronunce wind as "winned" rather than "whined"
Report 00000KT as "calm" rather than "zero zero zero at zero zero"
2016-04-07 01:24:22 +01:00
Thorsten Renk
e98b4ef46f De-activating California regional definitions for the time being, this really needs to be merged carefully into the existing US Southwest to avoid jarring visuals 2016-04-06 09:42:43 +03:00
Thorsten Renk
3146d6e4fe Filtering for most remaining ALS shaders 2016-04-06 09:26:49 +03:00
Alessandro Menti
8071409961 Italian translation: update command line switch translation, fix term choice in menu
Add the translation for the <download-dir-desc> switch and update the one
for the <metar-desc> one.
Also change "tempo" to "orario" in menu.xml to be consistent with the
term choice in options.xml.
2016-04-05 19:46:59 +02:00
Richard Harrison
54165c213f Added Emesary and AN/SPN-46 ACLS
Emesary is a simple and efficient class based interobject communcation system to allow decoupled disparate parts of a system to function together without knowing about each. It allows decoupling and removal of dependencies by using notifications to cause actions or to query values.

Emesary is all about decoupling and removing dependecies, and improving the structure of code. Using Emesary you can more easily define the what rather than the how. By using what is essential an event driven system it is easy to add or remove modules, and also for extra modules to be inserted that the rest of the aircraft knows nothing about (e.g. FGCamera or the Walker).

see: http://chateau-logic.com/content/emesary-nasal-implementation-flightgear

The AN/SPN-46 is an ACLS implementation using Emesary. ACLS is the Navy's version of ILS.
2016-04-02 00:13:35 +02:00
Thorsten Renk
4bc3619fdb Restore Florida regional definitions 2016-04-01 13:17:36 +03:00
Thorsten Renk
5ba62b5f12 Remove rainfores-hires.png - the texture is near-identical to rainforest-hawaii.png, larger than the agreed-upon size for terrain textures and tiles with pronounced seams 2016-03-30 11:38:53 +03:00
Thorsten Renk
523135cfae Easing tiling and contrasts in South America rainforest 2016-03-29 09:11:12 +03:00
Thorsten Renk
58cdc743d1 Fix area definition of Pantanal 2016-03-29 07:56:54 +03:00
Torsten Dreyer
5caec72c16 Merge /u/frougon/flightgear-fgdata/ branch improve-dash-dash-help-output into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/53/
2016-03-28 18:07:47 +00:00
Thorsten Renk
8e3434cdcb Tweaks to close-up visuals of airport keep 2016-03-28 18:39:49 +03:00
Thorsten Renk
6bdead20b0 Merge branch 'next' of https://git.code.sf.net/p/flightgear/fgdata into next 2016-03-28 18:19:32 +03:00
Thorsten Renk
e9bac7dac4 Fix tiling issues in Tropical South America airport keep definitions 2016-03-28 18:19:05 +03:00
Michael Soitanen
0a4d099dc7 ND: Position trend vector. Correct drawing in case of small radius. 2016-03-28 15:26:27 +02:00
Thorsten Renk
31c2312732 Prepare rock and base terrain effect for ALS filtering 2016-03-28 13:25:47 +03:00
Thorsten Renk
6a423160dd Alaska forest terrain as test case for ALS tree optimization shader 2016-03-28 12:58:09 +03:00
Erik Hofman
e03e6986ee Emilian pointed out that the actual depth map should be from +1m to -63m in 25cm increments which should be enough for any means. SO get back to the original texture with added rivers from the Natural Earth data set /and/ an added white line 1 pixel within the coast line. The end result should give the best of all needs, but might require just a bit of fine tuning for specific areas. 2016-03-28 10:28:02 +02:00
Thorsten Renk
bb8e93da97 Enable filtering for ALS lower quality terrain, water and model shaders 2016-03-27 20:27:32 +03:00