david
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208f900de8
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Fix texture name.
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2004-02-21 22:25:17 +00:00 |
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david
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3df160072f
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Added a KX170B (King NavComm) faceplate; nothing else, yet.
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2004-02-21 18:28:11 +00:00 |
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david
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0c6719165e
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Added more detail to the ADF, including face markings.
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2004-02-21 18:27:38 +00:00 |
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david
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30dfcfe1e3
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Animate the analog clock.
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2004-02-20 17:39:41 +00:00 |
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david
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a251221a63
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Add the tilting plane. Unfortunately, it is having some kind of alpha
problem.
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2004-02-20 17:37:27 +00:00 |
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david
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39b7c1ddbd
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Start an analog clock (face only for now; not functional).
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2004-02-20 03:00:42 +00:00 |
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david
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eb5c30bee5
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Make instruments slightly emissive, for night flight.
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2004-02-18 02:37:19 +00:00 |
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david
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9d0bba9848
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Make instrument slightly emissive, for night flight.
Add front markings.
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2004-02-18 02:36:54 +00:00 |
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david
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0644fdc4cd
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The AI is now fully function, except that the position bezel isn't
user-adjustable yet.
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2004-02-16 18:29:51 +00:00 |
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david
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67da88632c
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Added altimeter needles (100's, 1,000's, and 10,000's).
TODO:
- Kollsman window and adjustment knob
- texture redesign
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2004-02-15 13:46:48 +00:00 |
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david
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1f580c8abc
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Start on some basic 3D panel instruments. For now, just reuse
textures that are already sitting around for the 2D panel.
Many of the instruments are not yet functional.
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2004-02-15 01:03:07 +00:00 |
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david
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90ee11dc27
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Lit compass for night flying.
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2003-10-17 01:20:00 +00:00 |
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david
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f0623d893c
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3D glareshield-mounted wet compass (typical mounting position for
single-engine Cessnas).
TODO: add support for dip.
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2003-10-05 20:13:05 +00:00 |
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david
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02365a0006
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Initial attempt at a (flat) AI bypassing the panel code.
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2002-06-28 12:57:29 +00:00 |
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david
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1efd590e49
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Initial attempt at a (flat) 260kt ASI bypassing the panel code.
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2002-06-28 12:56:23 +00:00 |
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