James Turner
f07f4e60d2
Default values for new 2D panel visibility options
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These correspond to the implicit values in earlier releases - i.e that 2D panels are hidden if the heading offset is non-zero, or the current view is not view 0.
2012-06-26 11:21:52 +01:00
Frederic Bouvier
4e241640b6
Add a bloom strength property and a slider in the Rembrandt dialog
2012-06-26 09:02:21 +02:00
Gijs de Rooy
66f3969a44
Remove accidental indents from preferences.xml.
2012-06-12 20:54:53 +02:00
Frederic Bouvier
1932ddb014
Allow to select debugged buffers in Rembrandt
2012-05-18 12:42:34 +02:00
Frederic Bouvier
58c5a389ce
Allow to adjust ambient occlusion strength
2012-05-18 09:00:48 +02:00
Frederic Bouvier
df915f823f
Restore default for normal buffer (8 bit)
2012-05-12 18:27:51 +02:00
Frederic Bouvier
be5a51ec5d
Bloom effect for the Rembrandt renderer
2012-05-12 13:06:45 +02:00
Frederic Bouvier
1a5cc682a9
Add condition on ambient occlusion and a menu item to switch it on and off if the stage is enabled in the pipeline
2012-05-12 09:20:13 +02:00
Frederic Bouvier
7d573e3292
Remove user archive from renderer
2012-05-12 09:20:11 +02:00
Frederic Bouvier
5cfca250b1
rename /sim/rendering/rembrandt -> /sim/rendering/rembrandt/enabled
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and put rembrandt-related properties in /sim/rendering/rembrandt/
2012-05-12 09:20:04 +02:00
Frederic Bouvier
17740f9cf7
First round of changes toward a programmable rendering pipeline.
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Stages are predefined for now.
2012-05-12 09:20:01 +02:00
Frederic Bouvier
6be18a5c99
Add the ability to record depth in color buffer. This should solve depth buffer resolution problem for older NVidia cards.
2012-05-01 08:47:38 +02:00
ThorstenB
4b1d51a801
Improve scenario dialog
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Support optional name for scenarios.
Add explicit scenario enable/disable switch.
2012-04-30 19:22:00 +02:00
Stuart Buchanan
acab21c7cb
Retire old materials.xml and materials-dds.xml, and add setting
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to preferences.xml
2012-04-24 22:54:02 +01:00
Stuart Buchanan
98e7a194e8
Random buildings - initial commit of data portion. Requires
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simgear change to have any effect.
2012-04-24 21:55:37 +01:00
Frederic Bouvier
adf766aeff
Add optional shadow filtering
2012-04-18 09:13:38 +02:00
Frederic Bouvier
e4b856805e
Make the number of shadow cascades and the range of each configurable
2012-04-17 09:12:57 +02:00
ThorstenB
19d7be312d
Add slider to configure frame-rate throttling.
2012-04-09 00:05:48 +02:00
ThorstenB
1867df11ce
performance monitor: improve layout
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also change default measurement interval to 1 second
2012-04-09 00:00:13 +02:00
Frederic Bouvier
b79de769dd
Set a default size for shadow map
2012-03-30 07:22:53 +02:00
Frederic Bouvier
ec6faab025
Add few preferences for the Rembrandt renderer
2012-03-25 18:48:58 +02:00
ThorstenB
e1d0910ef5
Make master-sound-enabled switch peristent.
2012-03-24 10:49:08 +01:00
Mathias Froehlich
f177be3126
scenery: use-custom-scenery-data is obsolete.
2012-03-15 21:30:27 +01:00
Gijs de Rooy
8e863bbd28
Allow shaders to be disabled/set through a commandline option.
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Use --prop:/sim/rendering/shaders/quality-level=-1 to enable the custom
settings in the Shader Options dialog.
Apart from that the quality-level property will work as before (0 disables
all shaders, 5 puts all shaders to max.
2012-03-10 17:09:23 +01:00
Frederic Bouvier
68ffab1066
Create the /sim/rendering/rembrandt boolean property (set to false) and test it in default effect
2012-03-04 21:51:32 +01:00
Stuart Buchanan
207b6edf60
Random object and vegetation masks, and vegetation density control.
2012-02-05 23:08:08 +00:00
Torsten Dreyer
352bbd3cfa
missing properties and a terminator
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- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
for local weather
2012-01-20 19:23:02 +01:00
ThorstenB
65a1089cbe
Don't reset MP settings on sim reset
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and remember callsign set in MP dialog across sessions.
2012-01-07 17:19:30 +01:00
ThorstenB
8c7c4bbb71
#568 : runway shown twice on sim reset
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Exclude "/sim/atc/runway" from being restored (written) by the generic
"restore-property-tree-on-reset" function, otherwise listeners are being
called and the (old) runway is shown again.
2012-01-07 11:06:19 +01:00
Gijs de Rooy
6c971211b8
Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
2011-12-12 17:04:36 +01:00
James Turner
4bb602c2f1
fgdata changes for HUD cycling
2011-12-11 18:07:54 +00:00
ThorstenB
58f72fff08
Checkbox for AI sound support.
2011-12-09 23:52:35 +01:00
Gijs de Rooy
6f724ed8fc
Remove old shader properties, rename/move skydome and snow-level properties.
2011-12-06 12:12:47 +01:00
Vivian Meazza
f12068fe7c
Migrate to new gui
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 22:17:33 +00:00
ThorstenB
20e5ca97a7
"Typify" all bool/numeric preference properties.
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(Untyped bool/numeric properties result in run-time string conversion)
2011-11-20 13:11:27 +01:00
ThorstenB
32c204fe00
Add system performance dialog.
2011-11-19 15:56:44 +01:00
ThorstenB
3e14576975
Correct the name of attitude-indicator's property...
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... which has always been called "caged-flag", not "caged".
2011-11-15 19:32:38 +01:00
ThorstenB
4280185393
set "dme-fallback-to-loc" initial value
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if /sim/realism/dme-fallback-to-loc is true or absent, LOC will be
treated as DME (realism is off)
if /sim/realism/dme-fallback-to-loc is false, LOC will be NOT be
treated as DME (realism is on)
2011-10-09 21:26:19 +02:00
Anders Gidenstam
52b3ab04c3
Added support for sharing scenery events (e.g. opening hangar doors) over MP.
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Set the property /scenery/share-events to true to enabled the feature.
2011-10-05 21:57:51 +02:00
ThorstenB
5acd6d4c04
Improve keyboard control for replay system.
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Keys should also work when dialog is hidden (but replay is active).
2011-10-03 20:27:19 +02:00
ThorstenB
d281490ae1
Improve LOD dialog.
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Also enable LOD for AI/MP aircraft by default.
2011-10-03 12:19:09 +02:00
ThorstenB
7370dc93c1
Replay upgrade, part IV: new GUI, config settings, keyboard bindings
2011-10-01 23:27:54 +02:00
Durk Talsma
9d238ccbd7
Added a new property that controls the caching of groundnetwork elevation data.
2011-09-03 11:23:16 +02:00
ThorstenB
6c55c12506
#395 : default 3D cloud effect was max quality (instead of max performance)
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Use lower density/range settings for 3D cloud effect by default. Avoids
scaring new users with less powerful systems, while users with
powerful machines will happily increase the effect. Also, we do the
same for all other effects (default to low quality/best performance).
2011-08-13 11:04:56 +02:00
ThorstenB
f0baae7142
Update terrasync properties.
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Option/default for absolute path to external svn utility.
Remove some persistent properties. Add comments.
2011-06-20 22:59:57 +02:00
Ryan Miller
3a5b53c0e3
(Animated jetways) Updated core files and jetway definition files to use relative elevations, moved menubar item to AI/ menu, "enabled" and "debug" settings are now saved over multiple sessions, core files are now part of a Nasal subsystem, use airline-specific model files, put less load on the loop by using an _active property for each jetway object
2011-06-15 20:52:45 -07:00
ThorstenB
7cff49aad4
Oops, fixed minor merge issue.
2011-06-13 22:44:07 +02:00
ThorstenB
1bf8b99bc9
Adapted local weather package and menu to new submodule structure.
2011-06-13 22:27:44 +02:00
ThorstenB
539716828b
Added GUI/menu item for scenery download/update.
2011-06-13 20:40:46 +02:00
ThorstenB
b8eecab9cf
Introduce "PRESERVE" flag to protect properties on sim reset.
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Protect values of some specific properties on sim-reset.
2011-06-12 20:40:11 +02:00