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Author SHA1 Message Date
Stuart Buchanan
a06298055a MR269 - Added the Milky Way onto the night sky
from Chris RINGEVAL

https://sourceforge.net/p/flightgear/fgdata/merge-requests/269/

Squashed commit of the following:

commit 23194c0fed49609999b4da67b2990af774f7df03
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Sun Jan 30 23:52:09 2022 +0100

    Remove CC-BY-SA 3.0 texture provided by EAS and replace it with one made by myself

commit cb30c7972ba3db6b4cb4ad5f9dcd12d7e0ddbc1a
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Sun Dec 5 15:49:31 2021 +0100

    Optimize shaders for vram usage and use new uniforms

commit 7541e49c6757a23b08684f1c4354e84b9af3bcc3
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Thu Dec 2 17:22:55 2021 +0100

    Reduce the oversized galaxy texture to 400kB

commit 0e6591907a9978077dc6dff1b53dea7c439a6cc4
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Tue Nov 30 23:49:24 2021 +0100

    Add Milky Way onto the night sky
2022-02-01 16:19:35 +00:00
Erik Hofman
1bbe5a952b Set inland water bodies icing when the icing slider >= 0.05 2021-12-20 10:00:57 +01:00
Erik Hofman
0c07fce69f Fix issue 2537, re-enable the wind interpolation when live data is (temporarily) unavailable. 2021-02-08 09:44:31 +01:00
Erik Hofman
7f66257bfb Add climate selection options to set the environment and weather based on climate data. Setting the weather is not yet implemented in the code but eventually it will be. 2020-11-09 11:44:08 +01:00
Erik Hofman
c7c2804191 Move tide calculations from FGLight into it's own subsystem 2020-10-19 14:29:25 +02:00
Erik Hofman
7583a51b0a Improve littoral areas 2020-10-18 11:27:23 +02:00
James Turner
cc705f4666 Fix typos spotted by Slawek 2020-06-18 10:17:02 +01:00
James Turner
07bdb4c073 Initial work to translate weather scenarios
Add IDs to the scenarios, and use a script (in FGmeta) to populate
the default translation based upon this.
2020-06-17 16:56:30 +01:00
Thorsten Renk
8efa938ace Add volcanic activity for Surtsey 2019-10-19 10:27:33 +03:00
Thorsten Renk
f23b74904b AW provides option to set a localized turbulence field around active volcano 2019-05-20 10:13:55 +03:00
Thorsten Renk
33e1404c51 Katla and Eyjafjallajokull volcano definitions 2019-05-20 10:07:46 +03:00
Richard Harrison
b8bed54099 Added environment/realwx/metar-url
Code will still default to the hardcoded URL if present.

[station] in the URL will be replaced with the actual required station; so the URL is now https://tgftp.nws.noaa.gov/data/observations/metar/stations/[station].TXT
2019-03-17 00:43:24 +01:00
James Turner
a122b709dd Set the default star magnitude
This ensures the behaviour of star visibility matches the previous,
but gives aircraft devs a control over it.
2019-03-03 10:02:31 +00:00
Thorsten Renk
2e38b20030 New active volcano: Beerenberg on Jan Mayen 2018-09-15 10:32:58 +03:00
Thorsten Renk
a4960e14fa ALS: Detailed scattering model for light on Cirrus clouds 2018-09-01 09:42:34 +03:00
Thorsten Renk
3d1921dd1f Add volcano simulation for Etna 2018-01-30 10:28:08 +02:00
Thorsten Renk
91db77595d Some (pretty hot) volcano code - general management routines, Kilauea and Stromboli worked out as examples, WIP 2017-09-24 18:08:36 +03:00
Thorsten Renk
7c72687ed7 ALS: rotor wash effect for volumetric grass and water shaders 2017-06-27 11:01:23 +03:00
Thorsten Renk
32ff0056ef Daily variation of road traffic with commuter rush hours based on actual traffic studies for ALS road shader 2017-06-09 12:07:51 +03:00
Thorsten Renk
e503971ab1 Groundwork for OSM-specific shaders - stub for road shader (at the moment trivial), property rules to generate lightmap factor 2017-03-05 13:01:11 +02:00
Erik Hofman
2c24df2e52 Windsock helper filters 2016-06-20 13:46:27 +02:00
Thorsten Renk
9afc904482 Prepare ALS tree shader for filtering, add functionality for (optional) agressive optimization 2016-03-26 09:02:51 +02:00
Thorsten Renk
8bf55eec3c More work on ALS filter code - noise and vignette for night vision, IR vision work 2016-03-17 14:40:37 +02:00
Thorsten Renk
f08f21902c More structure for Aurora Borealis rendering in ALS 2016-02-03 09:14:42 +02:00
Thorsten Renk
459d8a02e0 Simple Aurora Borealis strength manager dependent on viewer latitude 2016-01-10 13:00:15 +02:00
Thorsten Renk
3ab3ba72e6 Support for Aurora Boeralis for ALS skydome and Earthview 2016-01-10 10:07:21 +02:00
Thorsten Renk
a6110f9b48 Light scattering phenomena for ALS: rainbow, halo, sundogs and light pillar 2015-12-21 13:07:32 +02:00
Thorsten Renk
04524c0cca Tentative improvements to AW gust modeling 2015-11-16 17:41:57 +02:00
Thorsten Renk
454fa8df8f More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged 2015-08-12 11:31:05 +03:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Emilian Huminiuc
52887ad7c3 Environment/interpolator.xml: create copies of tied properties used by the ubershader reflection rotation.
Effects/model-combined.eff: use copies instead of tied properties Shaders/ubershader: fix reflection rotation for dynamic reflections.
2015-05-25 16:29:56 +02:00
Thorsten Renk
1a169d6de3 More work on ALS glass and cockpit interior 2015-03-16 10:47:10 +02:00
Thorsten Renk
419ae89ae2 Glass effect maintenance - lightcurve adjustment and damage support 2015-03-12 09:21:02 +02:00
Thorsten Renk
8beeb39932 Wiper and fog map for ALS glass effect 2015-03-11 11:04:48 +02:00
Thorsten Renk
87c3bf5772 Interior glass effect with dynamic environment response for ALS 2015-03-10 13:43:08 +02:00
Torsten Dreyer
ca3510aac1 Don't reference gui controls from the description 2015-02-13 16:32:22 +01:00
Torsten Dreyer
2cf3ed4c0c Proably better description for "Live data" WX Scenario 2015-02-13 11:54:44 +01:00
Thorsten Renk
9369073c5a Auto-adjust ground wetness to maximum of noise-spike filtered rain-norm or user-set wetness 2014-11-07 10:31:19 +02:00
Thorsten Renk
4e144a16bb AW uses detailed precipitation control, property rule adjusts precipitation illumination 2014-10-22 11:00:19 +03:00
Thorsten Renk
426a4a0a6c GUI option and some internal tweaks for cloud shadow functionality 2014-04-17 12:39:53 +03:00
Thorsten Renk
3a87e5a514 Experimental support for cloud shadows on the terrain 2014-03-10 10:29:14 +02:00
Thorsten Renk
1c1bcda8d6 Support for creating high altitude noctilucent clouds in Advanced Weather/ALS 2014-01-30 11:08:35 +02:00
Stuart Buchanan
09d5fe703f Replace ac-str clouds with ac for ac cloudfields. More realistic and improves performance. 2014-01-25 21:00:22 +00:00
Thorsten Renk
ab9825c966 Added Warm sector weather scenario 2013-10-17 11:19:27 +03:00
Gijs de Rooy
2e96b9ea2c Place default snow line at estimated climatic snow line, based on latitude. Feature is only enabled when 'Set maximum snow line from METAR' is enabled in the environment dialog. 2013-05-11 16:51:14 +02:00
Stuart Buchanan
266313486d Add dynamic selection of tree texture based on season and snow level.
All tree texture sheets now contain 4 different texture sets for
different conditions.  See Docs/README.materials for details.

Also retire the -summer and -winter variants of tree textures, which
are now redundant.
2013-04-20 21:09:03 +01:00
Stuart Buchanan
823510f0b4 Basic Weather integration with Atmospheric Shader. 2013-04-16 22:09:44 +01:00
Thorsten Renk
df35c11af2 Packice overlay and water color variations for high quality water shader in Atmospheric Light Scattering 2013-04-15 14:29:04 +03:00
Thorsten Renk
1c9f110192 Replace Nasal loop for camera altitude computation by property rule 2013-01-25 14:55:58 +02:00
Thorsten Renk
ed80612c98 Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00