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fgdata/Environment
Stuart Buchanan 266313486d Add dynamic selection of tree texture based on season and snow level.
All tree texture sheets now contain 4 different texture sets for
different conditions.  See Docs/README.materials for details.

Also retire the -summer and -winter variants of tree textures, which
are now redundant.
2013-04-20 21:09:03 +01:00
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cloudlayers.xml Fix bottom/middle/top shading, and update global clouds. 2011-10-13 22:39:27 +01:00
clouds-altitude-interpolate.xml Weather: better cloud altitude interpolation 2010-11-20 11:11:59 +01:00
clouds-coverage.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
clouds-thickness.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
environment.xml Packice overlay and water color variations for high quality water shader in Atmospheric Light Scattering 2013-04-15 14:29:04 +03:00
interpolator.xml Environment: use linear interpolation for wind 2012-02-23 20:23:37 +01:00
layer-heading-offset.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
layer-speed-change.xml Environment: handle metar-updates-environment 2010-09-11 23:32:20 +02:00
local-weather-defaults.xml Sunrises 1.2 by Thorsten Renk 2012-03-08 23:22:27 +01:00
local-weather-rules.xml Add dynamic selection of tree texture based on season and snow level. 2013-04-20 21:09:03 +01:00
metarinterpolator.xml Rename Environment MetarControllers to prevent duplicate names 2012-09-26 18:49:32 +02:00