Fernando García Liñán
746532f098
HDR: Render the Moon, stars and planets
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Moon textures have been adapted from the following webpage:
https://svs.gsfc.nasa.gov/4720
NASA's Scientific Visualization Studio
2023-11-06 14:56:45 +01:00
scttgs0
0cbbb1e793
Revert "[Textures] PNG compression"
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This reverts commit 998b309aac
.
2023-05-09 23:33:10 -05:00
scttgs0
f9042b000f
Revert "[Textures] PNG compression and iCCP removal"
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This reverts commit 6d03eb190f
.
2023-05-03 09:26:52 -05:00
scttgs0
998b309aac
[Textures] PNG compression
2023-04-27 23:40:26 -05:00
scttgs0
6d03eb190f
[Textures] PNG compression and iCCP removal
2023-04-17 15:58:44 -05:00
Stuart Buchanan
a06298055a
MR269 - Added the Milky Way onto the night sky
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from Chris RINGEVAL
https://sourceforge.net/p/flightgear/fgdata/merge-requests/269/
Squashed commit of the following:
commit 23194c0fed49609999b4da67b2990af774f7df03
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Sun Jan 30 23:52:09 2022 +0100
Remove CC-BY-SA 3.0 texture provided by EAS and replace it with one made by myself
commit cb30c7972ba3db6b4cb4ad5f9dcd12d7e0ddbc1a
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Sun Dec 5 15:49:31 2021 +0100
Optimize shaders for vram usage and use new uniforms
commit 7541e49c6757a23b08684f1c4354e84b9af3bcc3
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Thu Dec 2 17:22:55 2021 +0100
Reduce the oversized galaxy texture to 400kB
commit 0e6591907a9978077dc6dff1b53dea7c439a6cc4
Author: Chris Ringeval <eatdirt@protonmail.com>
Date: Tue Nov 30 23:49:24 2021 +0100
Add Milky Way onto the night sky
2022-02-01 16:19:35 +00:00
Scott Giese
7ad3a80023
Update color profile
2021-02-27 00:25:29 -06:00
Eatdirt
b005ac0b5a
Import slightly larger moon texture
2020-11-30 10:53:09 +00:00
Thorsten Renk
83cbd1ec32
More detailed moon texture
2015-08-27 14:42:06 +03:00
Thorsten Renk
8e0e8ee4e0
Texture sun brilliance effect (requires SG patch to be seen)
2015-08-25 11:36:28 +03:00
Stuart Buchanan
cb1ce70688
Increase opacity of clouds, discard transparent fragments.
2012-12-05 21:37:16 +00:00
Stuart Buchanan
0cbdcd6aa0
Fix bottom/middle/top shading, and update global clouds.
2011-10-13 22:39:27 +01:00
ThorstenB
afaaf62e18
Fixed some file modes (not executable).
2011-03-27 21:01:43 +02:00
ehofman
3b962cadfe
Cumulus clouds from real photographs. Rename the original texture.
2009-10-22 12:22:07 +00:00
durk
0a7625593e
Stuart Buchanan:
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Improvements to the cloudsystem:
- A new xml format
- Texture indexing based on the position of the sprite in the cloud
mass, allowing more control over the texture set.
- Improved fog and shading
- Better sprite distribution
- A more natural distribution of clouds, so no more obvious grids.
2009-10-02 05:43:42 +00:00
stuart
29541548b6
Updated Cumulus cloud textures from Argyle.
2009-04-29 20:22:00 +00:00
stuart
d1f0e836ee
Updated Cloud textures and layer definitions from Heiko SCHULZ.
2008-12-14 17:59:21 +00:00
fredb
4cd1c72bda
New cloud textures and layout from Heiko Schulz
2008-11-30 23:14:19 +00:00
curt
d39df8c1e1
Remove depricated .rgb and .rgba textures which are now converted to .png
2008-10-30 23:58:20 +00:00
fredb
a24f54b7e8
3D clouds from Stuart Buchanan. Need a recent driver update, --enable-clouds3d option and a Weather Scenario to show up
2008-10-26 09:38:46 +00:00
sydadams
37bba43061
re adding rgb sky textures until patch is applied
2008-10-14 04:22:23 +00:00
sydadams
0d92354f3b
Switching Textures to png format
2008-10-14 00:52:33 +00:00
durk
75a82f8db3
New Textures for Mark's dynamic sun color change code. These replace the
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original halo.rgba file.
2006-07-27 05:14:06 +00:00
ehofman
8c641c44e3
Harald Johnson:
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- new and updated sources for the new volumetric clouds
- 2 new textures for the clouds
- an update to the render dialog to enable/disable and change a few parameters
for the new clouds
2005-04-24 11:18:27 +00:00
ehofman
40f484c5c5
Frederic Bouvier:
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this texture should remove the black border of the
'few' cloud layer.
2004-06-07 18:50:34 +00:00
ehofman
9dfc88751a
Updated normal textures.
2004-05-21 14:53:32 +00:00
ehofman
9ff38fc4ed
Add the normal textures for the bump-mapped 2d cloud code.
2004-05-20 13:26:41 +00:00
ehofman
1982c2eff9
Frederic prevers this one over my previous one.
2004-04-04 15:04:07 +00:00
ehofman
009c70328b
Adjust color and shape of the texture a bit.
2004-04-04 14:04:02 +00:00
ehofman
6235cb1150
Added for Frederic's top/bottom cloud cloud layer patch.
2004-04-04 13:43:10 +00:00
ehofman
dda8a33fee
Turn textures into grayscale to save texture memory
2004-03-12 22:22:07 +00:00
ehofman
6a4cc33b67
Update the scattered clouds texture. The previous one has too much of a checkboard pattern.
2004-03-10 15:11:53 +00:00
ehofman
b1c8da4b56
Updated scattered clouds texture to match the others more closely.
2004-03-07 20:29:43 +00:00
ehofman
831b861209
Updates. Mainly trying to remove repetitiveness and make it look more natural
2003-09-28 10:06:49 +00:00
ehofman
3a04b5b6e7
Updates. Mainly trying to remove repetitiveness and make it look more natural
2003-09-28 09:51:51 +00:00
curt
d30cc31ceb
New halo texture from Erik.
2003-08-14 18:24:03 +00:00
jimw
b781bf8457
scattered cloud texture. Jim Wilson.
2003-05-04 23:19:02 +00:00
david
b7f1ccffa0
Use "coverage" instead of "type".
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Rename "mostly-cloudy" to "broken" and "mostly-sunny" to "scattered",
to follow standard weather terminology.
Add "few".
2003-04-05 03:36:20 +00:00
curt
e310421d44
Updated for a more "sparkly" look.
2001-06-11 20:29:16 +00:00
j4strngs
09abc6933a
Moved
2000-10-23 01:14:50 +00:00
j4strngs
82b9d18f24
Initial revision
2000-10-22 21:05:31 +00:00