Merge branch 'master' of D:\Git_New\fgdata
This commit is contained in:
commit
998ecd7d5c
35 changed files with 746 additions and 681 deletions
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@ -25,7 +25,6 @@ the objects that use it, and replaces it with the default shader.
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
<pass>
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<pass>
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||||||
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@ -169,8 +169,6 @@ please see Docs/README.model-combined.eff for documentation
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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||||||
<extension-supported>GL_ARB_texture_rg</extension-supported>
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||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
<pass>
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<pass>
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||||||
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@ -102,7 +102,6 @@
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
<pass>
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<pass>
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||||||
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@ -31,7 +31,7 @@
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||||||
<internal-format>normalized</internal-format>
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<internal-format>normalized</internal-format>
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||||||
</texture>
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</texture>
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||||||
<texture n="10">
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<texture n="10">
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<image>Textures.high/Terrain/snow3.dds</image>
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<image>Textures.high/Terrain/snow3.png</image>
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||||||
<filter>linear-mipmap-linear</filter>
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<filter>linear-mipmap-linear</filter>
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||||||
<wrap-s>repeat</wrap-s>
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<wrap-s>repeat</wrap-s>
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||||||
<wrap-t>repeat</wrap-t>
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<wrap-t>repeat</wrap-t>
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||||||
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@ -106,7 +106,6 @@ parameters :
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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|
||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
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||||||
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@ -523,7 +523,6 @@
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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|
||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
<pass>
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<pass>
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||||||
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@ -523,7 +523,6 @@
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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|
||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
<pass>
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<pass>
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||||||
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@ -913,7 +912,6 @@
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||||||
<extension-supported>GL_ARB_fragment_shader</extension-supported>
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<extension-supported>GL_ARB_fragment_shader</extension-supported>
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||||||
</and>
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</and>
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||||||
</or>
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</or>
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||||||
<extension-supported>GL_EXT_gpu_shader4</extension-supported>
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|
||||||
</and>
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</and>
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||||||
</predicate>
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</predicate>
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||||||
<pass>
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<pass>
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||||||
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@ -19,6 +19,7 @@ $Id$
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||||||
<name>CH PRODUCTS CH PRO PEDALS USB </name>
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<name>CH PRODUCTS CH PRO PEDALS USB </name>
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||||||
<name>CH Products CH Pro Pedals USB Rudder Pedals </name>
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<name>CH Products CH Pro Pedals USB Rudder Pedals </name>
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||||||
<name>CH PRO PEDALS USB </name>
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<name>CH PRO PEDALS USB </name>
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||||||
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<name>CH Pro Pedals USB</name>
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||||||
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||||||
<axis n="0">
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<axis n="0">
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||||||
<desc>Brake left</desc>
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<desc>Brake left</desc>
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||||||
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@ -4,6 +4,7 @@
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||||||
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||||||
<name>CH PRODUCTS CH FLIGHT SIM YOKE USB </name>
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<name>CH PRODUCTS CH FLIGHT SIM YOKE USB </name>
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||||||
<name>CH FLIGHT SIM YOKE USB </name>
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<name>CH FLIGHT SIM YOKE USB </name>
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||||||
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<name>CH Flight Sim Yoke USB</name>
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||||||
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||||||
<axis n="0">
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<axis n="0">
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||||||
<desc>Aileron</desc>
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<desc>Aileron</desc>
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||||||
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@ -400,22 +400,6 @@ Shared parameters for various materials.
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||||||
<bumpiness>0.1</bumpiness>
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<bumpiness>0.1</bumpiness>
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||||||
</material>
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</material>
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||||||
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|
||||||
<material n="2006">
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|
||||||
<name>BarrenCover</name>
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|
||||||
<name>Dirt</name>
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|
||||||
<name>OpenMining</name>
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|
||||||
<name>Rock</name>
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|
||||||
<name>Dump</name>
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||||||
<effect>Effects/transition-base-grass-inverse</effect>
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<texture>Terrain/rock.png</texture>
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<xsize>500</xsize>
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<ysize>500</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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||||||
<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.3</bumpiness>
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</material>
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||||||
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<material n="2007">
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<material n="2007">
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||||||
<name>Lava</name>
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<name>Lava</name>
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||||||
<name>Burnt</name>
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<name>Burnt</name>
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||||||
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10
Materials/base/rock.xml
Normal file
10
Materials/base/rock.xml
Normal file
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@ -0,0 +1,10 @@
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||||||
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<?xml version="1.0"?>
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||||||
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<!-- common rock settings -->
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||||||
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<PropertyList>
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||||||
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<xsize>500</xsize>
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||||||
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<ysize>500</ysize>
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||||||
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<solid>1</solid>
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||||||
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<friction-factor>0.9</friction-factor>
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||||||
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<rolling-friction>0.1</rolling-friction>
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||||||
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<bumpiness>0.3</bumpiness>
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||||||
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</PropertyList>
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|
@ -1,102 +1,102 @@
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||||||
<?xml version="1.0"?>
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<?xml version="1.0"?>
|
||||||
<!-- common water settings -->
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<!-- common water settings -->
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||||||
<PropertyList>
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<PropertyList>
|
||||||
<xsize>400</xsize>
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<xsize>400</xsize>
|
||||||
<ysize>400</ysize>
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<ysize>400</ysize>
|
||||||
<object-group>
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<object-group>
|
||||||
<range-m>40000</range-m>
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<range-m>40000</range-m>
|
||||||
<object>
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<object>
|
||||||
<path>Models/Geometry/container_carrier.ac</path>
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<path>Models/Geometry/container_carrier.ac</path>
|
||||||
<coverage-m2>500000000</coverage-m2>
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<coverage-m2>500000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
|
||||||
</object>
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</object>
|
||||||
</object-group>
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</object-group>
|
||||||
<object-group>
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<object-group>
|
||||||
<range-m>40000</range-m>
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<range-m>40000</range-m>
|
||||||
<object>
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<object>
|
||||||
<path>Models/Maritime/Civilian/ContainerShip.xml</path>
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<path>Models/Maritime/Civilian/ContainerShip.xml</path>
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||||||
<coverage-m2>500000000</coverage-m2>
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<coverage-m2>500000000</coverage-m2>
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||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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||||||
</object>
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</object>
|
||||||
</object-group>
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</object-group>
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||||||
<object-group>
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<object-group>
|
||||||
<range-m>40000</range-m>
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<range-m>40000</range-m>
|
||||||
<object>
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<object>
|
||||||
<path>Models/Maritime/Civilian/Trawler.xml</path>
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<path>Models/Maritime/Civilian/Trawler.xml</path>
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||||||
<coverage-m2>500000000</coverage-m2>
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<coverage-m2>500000000</coverage-m2>
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||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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||||||
</object>
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</object>
|
||||||
<object>
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<object>
|
||||||
<path>Models/Maritime/Civilian/Trawler.xml</path>
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<path>Models/Maritime/Civilian/Trawler.xml</path>
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||||||
<coverage-m2>500000000</coverage-m2>
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<coverage-m2>500000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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||||||
</object>
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</object>
|
||||||
<object>
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<object>
|
||||||
<path>Models/Maritime/Civilian/Trawler.xml</path>
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<path>Models/Maritime/Civilian/Trawler.xml</path>
|
||||||
<coverage-m2>500000000</coverage-m2>
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<coverage-m2>500000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
|
||||||
</object>
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</object>
|
||||||
</object-group>
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</object-group>
|
||||||
<object-group>
|
<object-group>
|
||||||
<range-m>40000</range-m>
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<range-m>40000</range-m>
|
||||||
<object>
|
<object>
|
||||||
<path>Models/Maritime/Civilian/Freighter.xml</path>
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<path>Models/Maritime/Civilian/Freighter.xml</path>
|
||||||
<coverage-m2>500000000</coverage-m2>
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<coverage-m2>500000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
|
||||||
</object>
|
</object>
|
||||||
</object-group>
|
</object-group>
|
||||||
<object-group>
|
<object-group>
|
||||||
<range-m>40000</range-m>
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<range-m>40000</range-m>
|
||||||
<object>
|
<object>
|
||||||
<path>Models/Maritime/Civilian/LargeTrawler.xml</path>
|
<path>Models/Maritime/Civilian/LargeTrawler.xml</path>
|
||||||
<coverage-m2>500000000</coverage-m2>
|
<coverage-m2>500000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
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<heading-type>random</heading-type>
|
||||||
</object>
|
</object>
|
||||||
</object-group>
|
</object-group>
|
||||||
<object-group>
|
<object-group>
|
||||||
<range-m>40000</range-m>
|
<range-m>40000</range-m>
|
||||||
<object>
|
<object>
|
||||||
<path>Models/Maritime/Civilian/SailBoatUnderSail.xml</path>
|
<path>Models/Maritime/Civilian/SailBoatUnderSail.xml</path>
|
||||||
<coverage-m2>500000000</coverage-m2>
|
<coverage-m2>500000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
|
<heading-type>random</heading-type>
|
||||||
</object>
|
</object>
|
||||||
</object-group>
|
</object-group>
|
||||||
<object-group>
|
<object-group>
|
||||||
<range-m>40000</range-m>
|
<range-m>40000</range-m>
|
||||||
<object>
|
<object>
|
||||||
<path>Models/Maritime/Civilian/CruiseShip.xml</path>
|
<path>Models/Maritime/Civilian/CruiseShip.xml</path>
|
||||||
<coverage-m2>5000000000</coverage-m2>
|
<coverage-m2>5000000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
|
<heading-type>random</heading-type>
|
||||||
</object>
|
</object>
|
||||||
</object-group>
|
</object-group>
|
||||||
<object-group>
|
<object-group>
|
||||||
<range-m>40000</range-m>
|
<range-m>40000</range-m>
|
||||||
<object>
|
<object>
|
||||||
<path>Models/Maritime/Civilian/MPPShip.xml</path>
|
<path>Models/Maritime/Civilian/MPPShip.xml</path>
|
||||||
<coverage-m2>5000000000</coverage-m2>
|
<coverage-m2>5000000000</coverage-m2>
|
||||||
<heading-type>random</heading-type>
|
<heading-type>random</heading-type>
|
||||||
</object>
|
</object>
|
||||||
</object-group>
|
</object-group>
|
||||||
<ambient>
|
<ambient>
|
||||||
<r>0.0</r>
|
<r>0.0</r>
|
||||||
<g>0.0</g>
|
<g>0.0</g>
|
||||||
<b>0.0</b>
|
<b>0.0</b>
|
||||||
<a>1.0</a>
|
<a>1.0</a>
|
||||||
</ambient>
|
</ambient>
|
||||||
<diffuse>
|
<diffuse>
|
||||||
<r>0.4</r>
|
<r>0.4</r>
|
||||||
<g>0.4</g>
|
<g>0.4</g>
|
||||||
<b>0.4</b>
|
<b>0.4</b>
|
||||||
<a>1.0</a>
|
<a>1.0</a>
|
||||||
</diffuse>
|
</diffuse>
|
||||||
<specular>
|
<specular>
|
||||||
<r>0.0</r>
|
<r>0.0</r>
|
||||||
<g>0.0</g>
|
<g>0.0</g>
|
||||||
<b>0.2</b>
|
<b>0.2</b>
|
||||||
<a>1.0</a>
|
<a>1.0</a>
|
||||||
</specular>
|
</specular>
|
||||||
<shininess>0</shininess>
|
<shininess>0</shininess>
|
||||||
<solid>0</solid>
|
<solid>0</solid>
|
||||||
<rolling-friction>2</rolling-friction>
|
<rolling-friction>2</rolling-friction>
|
||||||
<bumpiness>0.8</bumpiness>
|
<bumpiness>0.8</bumpiness>
|
||||||
</PropertyList>
|
</PropertyList>
|
|
@ -2352,6 +2352,15 @@
|
||||||
|
|
||||||
<!-- end winter-->
|
<!-- end winter-->
|
||||||
|
|
||||||
|
<material include="Materials/base/rock.xml">
|
||||||
|
<name>BarrenCover</name>
|
||||||
|
<name>Dirt</name>
|
||||||
|
<name>OpenMining</name>
|
||||||
|
<name>Rock</name>
|
||||||
|
<name>Dump</name>
|
||||||
|
<effect>Effects/transition-base-grass-inverse</effect>
|
||||||
|
<texture>Terrain/rock7.dds</texture>
|
||||||
|
</material>
|
||||||
|
|
||||||
<!-- runway and taxiway signs -->
|
<!-- runway and taxiway signs -->
|
||||||
|
|
||||||
|
|
|
@ -2199,6 +2199,15 @@
|
||||||
|
|
||||||
<!-- end winter-->
|
<!-- end winter-->
|
||||||
|
|
||||||
|
<material include="Materials/base/rock.xml">
|
||||||
|
<name>BarrenCover</name>
|
||||||
|
<name>Dirt</name>
|
||||||
|
<name>OpenMining</name>
|
||||||
|
<name>Rock</name>
|
||||||
|
<name>Dump</name>
|
||||||
|
<texture>Terrain/rock.png</texture>
|
||||||
|
</material>
|
||||||
|
|
||||||
<!-- runway and taxiway signs -->
|
<!-- runway and taxiway signs -->
|
||||||
|
|
||||||
<material include="Materials/base/glyphs-yellow.xml">
|
<material include="Materials/base/glyphs-yellow.xml">
|
||||||
|
|
|
@ -3034,6 +3034,15 @@
|
||||||
|
|
||||||
<!-- end winter-->
|
<!-- end winter-->
|
||||||
|
|
||||||
|
<material include="Materials/base/rock.xml">
|
||||||
|
<name>BarrenCover</name>
|
||||||
|
<name>Dirt</name>
|
||||||
|
<name>OpenMining</name>
|
||||||
|
<name>Rock</name>
|
||||||
|
<name>Dump</name>
|
||||||
|
<texture>Terrain/rock.png</texture>
|
||||||
|
</material>
|
||||||
|
|
||||||
<!-- runway and taxiway signs -->
|
<!-- runway and taxiway signs -->
|
||||||
|
|
||||||
<material include="Materials/base/glyphs-yellow.xml">
|
<material include="Materials/base/glyphs-yellow.xml">
|
||||||
|
|
|
@ -48,13 +48,22 @@ void main() {
|
||||||
float nDotVP = max(0.0, dot(normal, VP));
|
float nDotVP = max(0.0, dot(normal, VP));
|
||||||
float nDotHV = max(0.0, dot(normal, halfVector));
|
float nDotHV = max(0.0, dot(normal, halfVector));
|
||||||
|
|
||||||
vec4 color = texture2D( color_tex, coords );
|
vec4 color_material = texture2D( color_tex, coords );
|
||||||
vec4 Iamb = Ambient * color * att;
|
vec3 color = color_material.rgb;
|
||||||
vec4 Idiff = Diffuse * color * att * nDotVP;
|
vec3 Iamb = Ambient.rgb * color * att;
|
||||||
|
vec3 Idiff = Diffuse.rgb * color * att * nDotVP;
|
||||||
|
|
||||||
|
float matID = color_material.a * 255.0;
|
||||||
|
float spec_intensity = spec_emis.x;
|
||||||
|
float spec_att = att;
|
||||||
|
if (matID == 254.0) { // 254: water, 255: Ubershader
|
||||||
|
spec_intensity = 1.0; // spec_color shouldn't depend on cloud cover when rendering spot light
|
||||||
|
spec_att = min(10.0 * att, 1.0); // specular attenuation reduced on water
|
||||||
|
}
|
||||||
|
|
||||||
vec3 Ispec = vec3(0.0);
|
vec3 Ispec = vec3(0.0);
|
||||||
if (cosAngIncidence > 0.0)
|
if (cosAngIncidence > 0.0)
|
||||||
Ispec = pow( nDotHV, spec_emis.y * 128.0 ) * spec_emis.x * att * Specular.rgb;
|
Ispec = pow( nDotHV, spec_emis.y * 128.0 ) * spec_intensity * spec_att * Specular.rgb;
|
||||||
|
|
||||||
gl_FragColor = vec4(Iamb.rgb + Idiff.rgb + Ispec, 1.0);
|
gl_FragColor = vec4(Iamb + Idiff + Ispec, 1.0);
|
||||||
}
|
}
|
||||||
|
|
|
@ -60,13 +60,25 @@ void main() {
|
||||||
float nDotVP = max(0.0, dot(normal, VP));
|
float nDotVP = max(0.0, dot(normal, VP));
|
||||||
float nDotHV = max(0.0, dot(normal, halfVector));
|
float nDotHV = max(0.0, dot(normal, halfVector));
|
||||||
|
|
||||||
vec4 color = texture2D( color_tex, coords );
|
vec4 color_material = texture2D( color_tex, coords );
|
||||||
vec4 Iamb = Ambient * color * att;
|
vec3 color = color_material.rgb;
|
||||||
vec4 Idiff = Diffuse * color * att * nDotVP;
|
vec3 Iamb = Ambient.rgb * color * att;
|
||||||
|
vec3 Idiff = Diffuse.rgb * color * att * nDotVP;
|
||||||
|
|
||||||
|
float matID = color_material.a * 255.0;
|
||||||
|
float spec_intensity = spec_emis.x;
|
||||||
|
float spec_att = att;
|
||||||
|
if (matID == 254.0) { // 254: water, 255: Ubershader
|
||||||
|
spec_intensity = 1.0; // spec_color shouldn't depend on cloud cover when rendering spot light
|
||||||
|
spec_att = min(10.0 * att, 1.0); // specular attenuation reduced on water
|
||||||
|
}
|
||||||
|
|
||||||
vec3 Ispec = vec3(0.0);
|
vec3 Ispec = vec3(0.0);
|
||||||
if (cosAngIncidence > 0.0)
|
if (cosAngIncidence > 0.0)
|
||||||
Ispec = pow( nDotHV, spec_emis.y * 128.0 ) * spec_emis.x * att * Specular.rgb;
|
Ispec = pow( nDotHV, spec_emis.y * 128.0 ) * spec_intensity * spec_att * Specular.rgb;
|
||||||
|
|
||||||
gl_FragColor = vec4(Iamb.rgb + Idiff.rgb + Ispec, 1.0);
|
if (matID >= 254.0)
|
||||||
|
Idiff += Ispec * spec_emis.x;
|
||||||
|
|
||||||
|
gl_FragColor = vec4(Iamb + Idiff + Ispec, 1.0);
|
||||||
}
|
}
|
||||||
|
|
|
@ -50,12 +50,12 @@ void main (void)
|
||||||
if (normalmap_dds > 0)
|
if (normalmap_dds > 0)
|
||||||
N = -N;
|
N = -N;
|
||||||
|
|
||||||
|
float lightness = dot(texel.rgb, vec3( 0.3, 0.59, 0.11 ));
|
||||||
// calculate the specular light
|
// calculate the specular light
|
||||||
float refl_correction = spec_adjust * 1.9 - 1.0;
|
float refl_correction = spec_adjust * 2.5 - 1.0;
|
||||||
float shininess = max (0.35, refl_correction) * nmap.a;
|
float shininess = max (0.35, refl_correction) * nmap.a;
|
||||||
|
|
||||||
float specular = dot(vec3(0.5*shininess), vec3( 0.3, 0.59, 0.11 ));
|
float specular = dot(vec3(1.0) * lightness , vec3( 0.3, 0.59, 0.11 ));
|
||||||
|
|
||||||
vec4 color = vec4(1.0);
|
vec4 color = vec4(1.0);
|
||||||
|
|
||||||
|
@ -98,10 +98,10 @@ void main (void)
|
||||||
vec4 noisecolor = mix(reflfrescolor, noisevec, noisiness);
|
vec4 noisecolor = mix(reflfrescolor, noisevec, noisiness);
|
||||||
vec4 raincolor = vec4(noisecolor.rgb * reflFactor, 1.0);
|
vec4 raincolor = vec4(noisecolor.rgb * reflFactor, 1.0);
|
||||||
|
|
||||||
vec4 mixedcolor = mix(texel, raincolor, reflFactor);
|
vec4 mixedcolor = mix(texel, raincolor * (1.0 - refl_correction * (1.0 - lightness)), reflFactor);
|
||||||
|
|
||||||
// the final reflection
|
// the final reflection
|
||||||
vec4 fragColor = vec4(color.rgb * mixedcolor.rgb + ambient_Correction, color.a);
|
vec4 fragColor = vec4(color.rgb * mixedcolor.rgb + ambient_Correction, color.a);
|
||||||
|
|
||||||
encode_gbuffer(N, fragColor.rgb, 1, specular, shininess, emission, gl_FragCoord.z);
|
encode_gbuffer(N, fragColor.rgb, 1, specular, shininess, emission, gl_FragCoord.z);
|
||||||
}
|
}
|
|
@ -61,9 +61,9 @@ void main (void)
|
||||||
if (normalmap_dds > 0)
|
if (normalmap_dds > 0)
|
||||||
N = -N;
|
N = -N;
|
||||||
|
|
||||||
|
float lightness = dot(texel.rgb, vec3( 0.3, 0.59, 0.11 ));
|
||||||
// calculate the specular light
|
// calculate the specular light
|
||||||
float refl_correction = spec_adjust * 1.9 - 1.0;
|
float refl_correction = spec_adjust * 2.5 - 1.0;
|
||||||
float shininess = max (0.35, refl_correction);
|
float shininess = max (0.35, refl_correction);
|
||||||
float nDotVP = max(0.0, dot(N, normalize(gl_LightSource[0].position.xyz)));
|
float nDotVP = max(0.0, dot(N, normalize(gl_LightSource[0].position.xyz)));
|
||||||
float nDotHV = max(0.0, dot(N, normalize(gl_LightSource[0].halfVector.xyz)));
|
float nDotHV = max(0.0, dot(N, normalize(gl_LightSource[0].halfVector.xyz)));
|
||||||
|
@ -74,10 +74,12 @@ void main (void)
|
||||||
pf = pow(nDotHV, /*gl_FrontMaterial.*/shininess);
|
pf = pow(nDotHV, /*gl_FrontMaterial.*/shininess);
|
||||||
|
|
||||||
vec4 Diffuse = gl_LightSource[0].diffuse * nDotVP;
|
vec4 Diffuse = gl_LightSource[0].diffuse * nDotVP;
|
||||||
vec4 Specular = vec4(vec3(0.5*shininess), 1.0)* gl_LightSource[0].specular * pf;
|
//vec4 Specular = vec4(vec3(0.5*shininess), 1.0)* gl_LightSource[0].specular * pf;
|
||||||
|
vec4 Specular = vec4(1.0)* lightness * gl_LightSource[0].specular * pf;
|
||||||
|
|
||||||
vec4 color = gl_Color + Diffuse * gl_FrontMaterial.diffuse;
|
vec4 color = gl_Color + Diffuse * gl_FrontMaterial.diffuse;
|
||||||
color += Specular * vec4(vec3(0.5*shininess), 1.0) * nmap.a;
|
//color += Specular * vec4(vec3(0.5*shininess), 1.0) * nmap.a;
|
||||||
|
color += Specular * vec4(1.0) * nmap.a;
|
||||||
color.a = texel.a * alpha;
|
color.a = texel.a * alpha;
|
||||||
color = clamp(color, 0.0, 1.0);
|
color = clamp(color, 0.0, 1.0);
|
||||||
|
|
||||||
|
@ -119,10 +121,11 @@ void main (void)
|
||||||
vec4 raincolor = vec4(noisecolor.rgb * reflFactor, 1.0);
|
vec4 raincolor = vec4(noisecolor.rgb * reflFactor, 1.0);
|
||||||
raincolor += Specular * nmap.a;
|
raincolor += Specular * nmap.a;
|
||||||
|
|
||||||
vec4 mixedcolor = mix(texel, raincolor, reflFactor);
|
|
||||||
|
vec4 mixedcolor = mix(texel, raincolor * (1.0 - refl_correction * (1.0 - lightness)), reflFactor); //* (1.0 - 0.5 * transparency_offset )
|
||||||
|
|
||||||
// the final reflection
|
// the final reflection
|
||||||
vec4 fragColor = vec4(color.rgb * mixedcolor.rgb + ambient_Correction.rgb, color.a);
|
vec4 fragColor = vec4(color.rgb * mixedcolor.rgb + ambient_Correction.rgb * (1.0 - refl_correction * (1.0 - 0.8 * lightness)), color.a);
|
||||||
fragColor += Specular * nmap.a;
|
fragColor += Specular * nmap.a;
|
||||||
|
|
||||||
fragColor.rgb = fog_Func(fragColor.rgb, fogType);
|
fragColor.rgb = fog_Func(fragColor.rgb, fogType);
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
#version 120
|
#version 120
|
||||||
#extension GL_EXT_gpu_shader4 : enable
|
|
||||||
uniform sampler2D normal_tex;
|
uniform sampler2D normal_tex;
|
||||||
uniform sampler2D depth_tex;
|
uniform sampler2D depth_tex;
|
||||||
uniform sampler2D spec_emis_tex;
|
uniform sampler2D spec_emis_tex;
|
||||||
|
@ -13,7 +12,7 @@ uniform float g_bias;
|
||||||
uniform float g_intensity;
|
uniform float g_intensity;
|
||||||
uniform float g_sample_rad;
|
uniform float g_sample_rad;
|
||||||
uniform float random_size;
|
uniform float random_size;
|
||||||
uniform unsigned int osg_FrameNumber;
|
uniform int osg_FrameNumber;
|
||||||
|
|
||||||
varying vec4 ray;
|
varying vec4 ray;
|
||||||
|
|
||||||
|
@ -23,7 +22,7 @@ vec3 position( vec3 viewDir, vec2 coords, sampler2D depth_tex );
|
||||||
vec3 normal_decode(vec2 enc);
|
vec3 normal_decode(vec2 enc);
|
||||||
|
|
||||||
vec2 getRandom( in vec2 uv ) {
|
vec2 getRandom( in vec2 uv ) {
|
||||||
unsigned int level = osg_FrameNumber - ((osg_FrameNumber / 64U) * 64U);
|
int level = osg_FrameNumber - ((osg_FrameNumber / 64) * 64);
|
||||||
return normalize( texture3D( noise_tex, vec3(uv*50.0, float(level) / 64.0) ).xy * 0.14 - 0.07 );
|
return normalize( texture3D( noise_tex, vec3(uv*50.0, float(level) / 64.0) ).xy * 0.14 - 0.07 );
|
||||||
}
|
}
|
||||||
vec3 getPosition(in vec2 uv, in vec2 uv0, in vec4 ray0) {
|
vec3 getPosition(in vec2 uv, in vec2 uv0, in vec4 ray0) {
|
||||||
|
|
|
@ -85,7 +85,8 @@ void main() {
|
||||||
}
|
}
|
||||||
vec3 lightDir = (fg_ViewMatrix * vec4( fg_SunDirection, 0.0 )).xyz;
|
vec3 lightDir = (fg_ViewMatrix * vec4( fg_SunDirection, 0.0 )).xyz;
|
||||||
lightDir = normalize( lightDir );
|
lightDir = normalize( lightDir );
|
||||||
vec3 color = texture2D( color_tex, coords ).rgb;
|
vec4 color_material = texture2D( color_tex, coords );
|
||||||
|
vec3 color = color_material.rgb;
|
||||||
vec3 Idiff = clamp( dot( lightDir, normal ), 0.0, 1.0 ) * color * fg_SunDiffuseColor.rgb;
|
vec3 Idiff = clamp( dot( lightDir, normal ), 0.0, 1.0 ) * color * fg_SunDiffuseColor.rgb;
|
||||||
vec3 halfDir = normalize( lightDir - viewDir );
|
vec3 halfDir = normalize( lightDir - viewDir );
|
||||||
vec3 Ispec = vec3(0.0);
|
vec3 Ispec = vec3(0.0);
|
||||||
|
@ -97,8 +98,8 @@ void main() {
|
||||||
if (cosAngIncidence > 0.0)
|
if (cosAngIncidence > 0.0)
|
||||||
Ispec = pow( blinnTerm, spec_emis.y * 128.0 ) * spec_emis.x * fg_SunSpecularColor.rgb;
|
Ispec = pow( blinnTerm, spec_emis.y * 128.0 ) * spec_emis.x * fg_SunSpecularColor.rgb;
|
||||||
|
|
||||||
float matID = texture2D( color_tex, coords ).a * 255.0;
|
float matID = color_material.a * 255.0;
|
||||||
if (matID == 255.0)
|
if (matID >= 254.0) // 254: Water, 255: Ubershader
|
||||||
Idiff += Ispec * spec_emis.x;
|
Idiff += Ispec * spec_emis.x;
|
||||||
|
|
||||||
gl_FragColor = vec4(mix(vec3(0.0), Idiff + Ispec, shadow) + Iemis, 1.0);
|
gl_FragColor = vec4(mix(vec3(0.0), Idiff + Ispec, shadow) + Iemis, 1.0);
|
||||||
|
|
|
@ -207,5 +207,5 @@ void main(void)
|
||||||
vec3( 0.3, 0.59, 0.11 )
|
vec3( 0.3, 0.59, 0.11 )
|
||||||
);
|
);
|
||||||
float specular = smoothstep(0.0, 3.5, cover);
|
float specular = smoothstep(0.0, 3.5, cover);
|
||||||
encode_gbuffer(Normal, finalColor.rgb, 255, specular, 128, emission, gl_FragCoord.z);
|
encode_gbuffer(Normal, finalColor.rgb, 254, specular, 128, emission, gl_FragCoord.z);
|
||||||
}
|
}
|
||||||
|
|
|
@ -379,5 +379,5 @@ void main(void)
|
||||||
vec3( 0.3, 0.59, 0.11 )
|
vec3( 0.3, 0.59, 0.11 )
|
||||||
);
|
);
|
||||||
float specular = smoothstep(0.0, 3.5, cover);
|
float specular = smoothstep(0.0, 3.5, cover);
|
||||||
encode_gbuffer(Normal, finalColor.rgb, 255, specular, water_shininess, emission, gl_FragCoord.z);
|
encode_gbuffer(Normal, finalColor.rgb, 254, specular, water_shininess, emission, gl_FragCoord.z);
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,7 +17,7 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-08 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
|
@ -46,7 +48,7 @@
|
||||||
<position-in-air>Flugzeug positionieren (in der Luft)</position-in-air> <!-- English: "Position Aircraft In Air" -->
|
<position-in-air>Flugzeug positionieren (in der Luft)</position-in-air> <!-- English: "Position Aircraft In Air" -->
|
||||||
<goto-airport>Flughafenauswahl</goto-airport> <!-- English: "Select Airport From List" -->
|
<goto-airport>Flughafenauswahl</goto-airport> <!-- English: "Select Airport From List" -->
|
||||||
<random-attitude>Zufällige Fluglage</random-attitude> <!-- English: "Random Attitude" -->
|
<random-attitude>Zufällige Fluglage</random-attitude> <!-- English: "Random Attitude" -->
|
||||||
<tower-position>Kontrollturmposition festlegen</tower-position> <!-- English: "Tower Position" -->
|
<tower-position>Towerposition festlegen</tower-position> <!-- English: "Tower Position" -->
|
||||||
|
|
||||||
<!-- Autopilot menu -->
|
<!-- Autopilot menu -->
|
||||||
<autopilot>Autopilot</autopilot> <!-- English: "Autopilot" -->
|
<autopilot>Autopilot</autopilot> <!-- English: "Autopilot" -->
|
||||||
|
@ -79,10 +81,10 @@
|
||||||
<ai>KI</ai> <!-- English: "AI" -->
|
<ai>KI</ai> <!-- English: "AI" -->
|
||||||
<scenario>Flugverkehr und Szenarien</scenario> <!-- English: "Traffic and Scenario Settings" -->
|
<scenario>Flugverkehr und Szenarien</scenario> <!-- English: "Traffic and Scenario Settings" -->
|
||||||
<atc-in-range>ATC Stationen in der Nähe</atc-in-range> <!-- English: "ATC Services in Range" -->
|
<atc-in-range>ATC Stationen in der Nähe</atc-in-range> <!-- English: "ATC Services in Range" -->
|
||||||
<wingman>Steuerung Flügelmann</wingman> <!-- English: "Wingman Controls" -->
|
<wingman>Wingman</wingman> <!-- English: "Wingman Controls" -->
|
||||||
<tanker>Steuerung Tanker</tanker> <!-- English: "Tanker Controls" -->
|
<tanker>Tanker</tanker> <!-- English: "Tanker Controls" -->
|
||||||
<carrier>Steuerung Flugzeugträger</carrier> <!-- English: "Carrier Controls" -->
|
<carrier>Flugzeugträger</carrier> <!-- English: "Carrier Controls" -->
|
||||||
<jetway>Steuerung Fluggastbrücke</jetway> <!-- English: "Jetway Settings" -->
|
<jetway>Jetway</jetway> <!-- English: "Jetway Settings" -->
|
||||||
|
|
||||||
<!-- Multiplayer menu -->
|
<!-- Multiplayer menu -->
|
||||||
<multiplayer>Multiplayer</multiplayer> <!-- English: "Multiplayer" -->
|
<multiplayer>Multiplayer</multiplayer> <!-- English: "Multiplayer" -->
|
||||||
|
@ -102,6 +104,7 @@
|
||||||
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
||||||
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
||||||
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
||||||
|
<!-- <reload-model>???</reload-model> --> <!-- English: "Reload Aircraft Model" -->
|
||||||
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
||||||
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
||||||
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
||||||
|
@ -119,12 +122,12 @@
|
||||||
|
|
||||||
<!-- Help menu -->
|
<!-- Help menu -->
|
||||||
<help>Hilfe</help> <!-- English: "Help" -->
|
<help>Hilfe</help> <!-- English: "Help" -->
|
||||||
<help-browser>Hilfe (öffnet sich im Browser)</help-browser> <!-- English: "Help (opens in browser)" -->
|
<help-browser>Hilfe (im Browser)</help-browser> <!-- English: "Help (opens in browser)" -->
|
||||||
<aircraft-keys>Spezielle Hilfe zum aktuellen Flugzeug</aircraft-keys> <!-- English: "Aircraft Help" -->
|
<aircraft-keys>Flugzeug Hilfe</aircraft-keys> <!-- English: "Aircraft Help" -->
|
||||||
<common-keys>Allgemeine Hilfe zur Flugzeugsteuerung</common-keys> <!-- English: "Common Aircraft Keys" -->
|
<common-keys>Tastenbelegung (Flugzeugsteuerung)</common-keys> <!-- English: "Common Aircraft Keys" -->
|
||||||
<basic-keys>Hilfe zur Simulatorsteuerung</basic-keys> <!-- English: "Basic Simulator Keys" -->
|
<basic-keys>Tastenbelegung (allgemein)</basic-keys> <!-- English: "Basic Simulator Keys" -->
|
||||||
<joystick-info>Joystick Informationen</joystick-info> <!-- English: "Joystick Information" -->
|
<joystick-info>Joystick Informationen</joystick-info> <!-- English: "Joystick Information" -->
|
||||||
<tutorial-start>Übungen und Anleitungen</tutorial-start> <!-- English: "Tutorials" -->
|
<tutorial-start>Tutorials</tutorial-start> <!-- English: "Tutorials" -->
|
||||||
<menu-about>Über FlightGear</menu-about> <!-- English: "About" -->
|
<menu-about>Über FlightGear</menu-about> <!-- English: "About" -->
|
||||||
|
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
|
|
|
@ -87,6 +87,7 @@
|
||||||
<reload-panel>Reload Panel</reload-panel>
|
<reload-panel>Reload Panel</reload-panel>
|
||||||
<reload-autopilot>Reload Autopilot</reload-autopilot>
|
<reload-autopilot>Reload Autopilot</reload-autopilot>
|
||||||
<reload-network>Reload Network</reload-network>
|
<reload-network>Reload Network</reload-network>
|
||||||
|
<reload-model>Reload Aircraft Model</reload-model>
|
||||||
<nasal-console>Nasal Console</nasal-console>
|
<nasal-console>Nasal Console</nasal-console>
|
||||||
<development-keys>Development Keys</development-keys>
|
<development-keys>Development Keys</development-keys>
|
||||||
<configure-dev-extension>Configure Development Extensions</configure-dev-extension>
|
<configure-dev-extension>Configure Development Extensions</configure-dev-extension>
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,116 +17,117 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-08 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
<!-- File menu -->
|
<!-- File menu -->
|
||||||
<file>Archivo</file> <!-- English: "File" -->
|
<file>Archivo</file> <!-- English: "File" -->
|
||||||
<reset>Reset</reset> <!-- English: "Reset" -->
|
<reset>Reset</reset> <!-- English: "Reset" -->
|
||||||
<snap-shot>Fotografía</snap-shot> <!-- English: "Screenshot " -->
|
<snap-shot>Capturar pantalla</snap-shot> <!-- English: "Screenshot " -->
|
||||||
<!-- <snap-shot-dir>???</snap-shot-dir> --> <!-- English: "Screenshot Directory" -->
|
<snap-shot-dir>Directorio capturas</snap-shot-dir> <!-- English: "Screenshot Directory" -->
|
||||||
<!-- <sound-config>???</sound-config> --> <!-- English: "Sound Configuration" -->
|
<sound-config>Configurar sonido</sound-config> <!-- English: "Sound Configuration" -->
|
||||||
<exit>Salir</exit> <!-- English: "Quit " -->
|
<exit>Salir </exit> <!-- English: "Quit " -->
|
||||||
|
|
||||||
<!-- View menu -->
|
<!-- View menu -->
|
||||||
<view>Visualizar</view> <!-- English: "View" -->
|
<view>Vista</view> <!-- English: "View" -->
|
||||||
<!-- <display-options>???</display-options> --> <!-- English: "Display Options" -->
|
<display-options>Opciones visualización</display-options> <!-- English: "Display Options" -->
|
||||||
<!-- <rendering-options>???</rendering-options> --> <!-- English: "Rendering Options" -->
|
<rendering-options>Opciones renderizado</rendering-options> <!-- English: "Rendering Options" -->
|
||||||
<!-- <view-options>???</view-options> --> <!-- English: "View Options" -->
|
<view-options>Opciones de vistas</view-options> <!-- English: "View Options" -->
|
||||||
<!-- <cockpit-view-options>???</cockpit-view-options> --> <!-- English: "Cockpit View Options" -->
|
<cockpit-view-options>Opciones de vista de cabina</cockpit-view-options> <!-- English: "Cockpit View Options" -->
|
||||||
<!-- <adjust-lod>???</adjust-lod> --> <!-- English: "Adjust LOD Ranges" -->
|
<adjust-lod>Nivel de detalle</adjust-lod> <!-- English: "Adjust LOD Ranges" -->
|
||||||
<pilot-offset>Posición del piloto</pilot-offset> <!-- English: "Adjust View Position" -->
|
<pilot-offset>Posición del piloto</pilot-offset> <!-- English: "Adjust View Position" -->
|
||||||
<!-- <adjust-hud>???</adjust-hud> --> <!-- English: "Adjust HUD Properties" -->
|
<adjust-hud>Cambiar Propiedades del HUD</adjust-hud> <!-- English: "Adjust HUD Properties" -->
|
||||||
<!-- <toggle-glide-slope>???</toggle-glide-slope> --> <!-- English: "Toggle Glide Slope Tunnel" -->
|
<toggle-glide-slope>Activar senda de planeo</toggle-glide-slope> <!-- English: "Toggle Glide Slope Tunnel" -->
|
||||||
<!-- <replay>???</replay> --> <!-- English: "Instant Replay" -->
|
<replay>Replay instantáneo</replay> <!-- English: "Instant Replay" -->
|
||||||
<!-- <stereoscopic-options>???</stereoscopic-options> --> <!-- English: "Stereoscopic View Options" -->
|
<stereoscopic-options>Opciones vista estereoscópica</stereoscopic-options> <!-- English: "Stereoscopic View Options" -->
|
||||||
|
|
||||||
<!-- Location menu -->
|
<!-- Location menu -->
|
||||||
<!-- <location>???</location> --> <!-- English: "Location" -->
|
<location>Localización</location> <!-- English: "Location" -->
|
||||||
<!-- <position-on-ground>???</position-on-ground> --> <!-- English: "Position Aircraft On Ground" -->
|
<position-on-ground>Ubicar aeronave en tierra</position-on-ground> <!-- English: "Position Aircraft On Ground" -->
|
||||||
<!-- <position-in-air>???</position-in-air> --> <!-- English: "Position Aircraft In Air" -->
|
<position-in-air>Ubicar aeronave en vuelo</position-in-air> <!-- English: "Position Aircraft In Air" -->
|
||||||
<!-- <goto-airport>???</goto-airport> --> <!-- English: "Select Airport From List" -->
|
<goto-airport>Seleccionar aeropuerto en listado</goto-airport> <!-- English: "Select Airport From List" -->
|
||||||
<!-- <random-attitude>???</random-attitude> --> <!-- English: "Random Attitude" -->
|
<random-attitude>Dirección al azar</random-attitude> <!-- English: "Random Attitude" -->
|
||||||
<!-- <tower-position>???</tower-position> --> <!-- English: "Tower Position" -->
|
<tower-position>Posición de la torre</tower-position> <!-- English: "Tower Position" -->
|
||||||
|
|
||||||
<!-- Autopilot menu -->
|
<!-- Autopilot menu -->
|
||||||
<autopilot>Autopiloto</autopilot> <!-- English: "Autopilot" -->
|
<autopilot>Autopiloto</autopilot> <!-- English: "Autopilot" -->
|
||||||
<!-- <autopilot-settings>???</autopilot-settings> --> <!-- English: "Autopilot Settings" -->
|
<autopilot-settings>Configurar AP</autopilot-settings> <!-- English: "Autopilot Settings" -->
|
||||||
<!-- <route-manager>???</route-manager> --> <!-- English: "Route Manager" -->
|
<route-manager>Configurar rutas</route-manager> <!-- English: "Route Manager" -->
|
||||||
<!-- <previous-waypoint>???</previous-waypoint> --> <!-- English: "Previous Waypoint" -->
|
<previous-waypoint>Waypoint previo</previous-waypoint> <!-- English: "Previous Waypoint" -->
|
||||||
<!-- <next-waypoint>???</next-waypoint> --> <!-- English: "Next Waypoint" -->
|
<next-waypoint>Waypoint siguiente</next-waypoint> <!-- English: "Next Waypoint" -->
|
||||||
|
|
||||||
<!-- Environment menu -->
|
<!-- Environment menu -->
|
||||||
<!-- <environment>???</environment> --> <!-- English: "Environment" -->
|
<environment>Ambiente</environment> <!-- English: "Environment" -->
|
||||||
<!-- <global-weather>???</global-weather> --> <!-- English: "Weather" -->
|
<global-weather>Clima</global-weather> <!-- English: "Weather" -->
|
||||||
<!-- <time-settings>???</time-settings> --> <!-- English: "Time Settings" -->
|
<time-settings>Configurar horario</time-settings> <!-- English: "Time Settings" -->
|
||||||
<!-- <wildfire-settings>???</wildfire-settings> --> <!-- English: "Wildfire Settings" -->
|
<wildfire-settings>Configurar incendios</wildfire-settings> <!-- English: "Wildfire Settings" -->
|
||||||
<!-- <terrasync>???</terrasync> --> <!-- English: "Scenery Download" -->
|
<terrasync>Descargar escenarios</terrasync> <!-- English: "Scenery Download" -->
|
||||||
|
|
||||||
<!-- Equipment menu -->
|
<!-- Equipment menu -->
|
||||||
<!-- <equipment>???</equipment> --> <!-- English: "Equipment" -->
|
<equipment>Equipamiento</equipment> <!-- English: "Equipment" -->
|
||||||
<!-- <map>???</map> --> <!-- English: "Map" -->
|
<map>Mapa</map> <!-- English: "Map" -->
|
||||||
<!-- <stopwatch>???</stopwatch> --> <!-- English: "Stopwatch" -->
|
<stopwatch>Cronómetro</stopwatch> <!-- English: "Stopwatch" -->
|
||||||
<!-- <fuel-and-payload>???</fuel-and-payload> --> <!-- English: "Fuel and Payload" -->
|
<fuel-and-payload>Combustible y cargamento</fuel-and-payload> <!-- English: "Fuel and Payload" -->
|
||||||
<!-- <radio>???</radio> --> <!-- English: "Radio Settings" -->
|
<radio>Configurar radio</radio> <!-- English: "Radio Settings" -->
|
||||||
<!-- <gps>???</gps> --> <!-- English: "GPS Settings" -->
|
<gps>Configurar GPS</gps> <!-- English: "GPS Settings" -->
|
||||||
<!-- <instrument-settings>???</instrument-settings> --> <!-- English: "Instrument Settings" -->
|
<instrument-settings>Configurar instrumentos</instrument-settings> <!-- English: "Instrument Settings" -->
|
||||||
<!-- <failure-submenu>???</failure-submenu> --> <!-- English: " -_- Failures -_-" -->
|
<failure-submenu> --- Fallas ---</failure-submenu> <!-- English: " -_- Failures -_-" -->
|
||||||
<!-- <random-failures>???</random-failures> --> <!-- English: "Random Failures" -->
|
<random-failures>Fallas al azar</random-failures> <!-- English: "Random Failures" -->
|
||||||
<!-- <system-failures>???</system-failures> --> <!-- English: "System Failures" -->
|
<system-failures>Fallas de sistemas</system-failures> <!-- English: "System Failures" -->
|
||||||
<!-- <instrument-failures>???</instrument-failures> --> <!-- English: "Instrument Failures" -->
|
<instrument-failures>Fallas de instrumental</instrument-failures> <!-- English: "Instrument Failures" -->
|
||||||
|
|
||||||
<!-- AI menu -->
|
<!-- AI menu -->
|
||||||
<!-- <ai>???</ai> --> <!-- English: "AI" -->
|
<ai>IA</ai> <!-- English: "AI" -->
|
||||||
<!-- <scenario>???</scenario> --> <!-- English: "Traffic and Scenario Settings" -->
|
<scenario>Configurar tráfico y escenarios</scenario> <!-- English: "Traffic and Scenario Settings" -->
|
||||||
<!-- <atc-in-range>???</atc-in-range> --> <!-- English: "ATC Services in Range" -->
|
<atc-in-range>Servicios ATC en cercanía</atc-in-range> <!-- English: "ATC Services in Range" -->
|
||||||
<!-- <wingman>???</wingman> --> <!-- English: "Wingman Controls" -->
|
<wingman>Controles vuelo en formación</wingman> <!-- English: "Wingman Controls" -->
|
||||||
<!-- <tanker>???</tanker> --> <!-- English: "Tanker Controls" -->
|
<tanker>Controles reabastecimiento en vuelo</tanker> <!-- English: "Tanker Controls" -->
|
||||||
<!-- <carrier>???</carrier> --> <!-- English: "Carrier Controls" -->
|
<carrier>Controles portaaviones</carrier> <!-- English: "Carrier Controls" -->
|
||||||
<!-- <jetway>???</jetway> --> <!-- English: "Jetway Settings" -->
|
<jetway>Configurar manga</jetway> <!-- English: "Jetway Settings" -->
|
||||||
|
|
||||||
<!-- Multiplayer menu -->
|
<!-- Multiplayer menu -->
|
||||||
<!-- <multiplayer>???</multiplayer> --> <!-- English: "Multiplayer" -->
|
<multiplayer>Multijugador</multiplayer> <!-- English: "Multiplayer" -->
|
||||||
<!-- <mp-settings>???</mp-settings> --> <!-- English: "Multiplayer Settings" -->
|
<mp-settings>Configuración multijugador</mp-settings> <!-- English: "Multiplayer Settings" -->
|
||||||
<!-- <mp-chat>???</mp-chat> --> <!-- English: "Chat Dialog" -->
|
<mp-chat>Ventana de chat</mp-chat> <!-- English: "Chat Dialog" -->
|
||||||
<!-- <mp-chat-menu>???</mp-chat-menu> --> <!-- English: "Chat Menu" -->
|
<mp-chat-menu>Menú de chat</mp-chat-menu> <!-- English: "Chat Menu" -->
|
||||||
<!-- <mp-list>???</mp-list> --> <!-- English: "Pilot List" -->
|
<mp-list>Lista de pilotos</mp-list> <!-- English: "Pilot List" -->
|
||||||
<!-- <mp-carrier>???</mp-carrier> --> <!-- English: "MPCarrier Selection" -->
|
<mp-carrier>Selección de portaaviones multijugador</mp-carrier> <!-- English: "MPCarrier Selection" -->
|
||||||
|
|
||||||
<!-- Debug menu -->
|
<!-- Debug menu -->
|
||||||
<!-- <debug>???</debug> --> <!-- English: "Debug" -->
|
<debug>Debug</debug> <!-- English: "Debug" -->
|
||||||
<!-- Note: Debug menu items may not need to be translated
|
<!-- Note: Debug menu items may not need to be translated
|
||||||
since these options are not useful to end users anyway. -->
|
since these options are not useful to end users anyway. -->
|
||||||
<!-- <reload-gui>???</reload-gui> --> <!-- English: "Reload GUI" -->
|
<reload-gui>Reiniciar interfaz gráfica</reload-gui> <!-- English: "Reload GUI" -->
|
||||||
<!-- <reload-input>???</reload-input> --> <!-- English: "Reload Input" -->
|
<reload-input>Reiniciar interfaz de control</reload-input> <!-- English: "Reload Input" -->
|
||||||
<!-- <reload-hud>???</reload-hud> --> <!-- English: "Reload HUD" -->
|
<reload-hud>Reiniciar HUD</reload-hud> <!-- English: "Reload HUD" -->
|
||||||
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
<reload-panel>Reiniciar panel</reload-panel> <!-- English: "Reload Panel" -->
|
||||||
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
<reload-autopilot>Reiniciar autopiloto</reload-autopilot> <!-- English: "Reload Autopilot" -->
|
||||||
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
<reload-network>Reiniciar conexión de red</reload-network> <!-- English: "Reload Network" -->
|
||||||
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
<!-- <reload-model>???</reload-model> --> <!-- English: "Reload Aircraft Model" -->
|
||||||
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
<nasal-console>Consola nasal</nasal-console> <!-- English: "Nasal Console" -->
|
||||||
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
<development-keys>Teclas de desarrollo</development-keys> <!-- English: "Development Keys" -->
|
||||||
<!-- <display-marker>???</display-marker> --> <!-- English: "Display Tutorial Marker" -->
|
<configure-dev-extension>Configurar extensiones de desarrollo</configure-dev-extension> <!-- English: "Configure Development Extensions" -->
|
||||||
<!-- <dump-scene-graph>???</dump-scene-graph> --> <!-- English: "Dump Scene Graph" -->
|
<display-marker>Mostrar marcadores de tutorial</display-marker> <!-- English: "Display Tutorial Marker" -->
|
||||||
<!-- <print-rendering-statistics>???</print-rendering-statistics> --> <!-- English: "Print Rendering Statistics" -->
|
<dump-scene-graph>Mostrar datos escena gráfica</dump-scene-graph> <!-- English: "Dump Scene Graph" -->
|
||||||
<!-- <statistics-display>???</statistics-display> --> <!-- English: "Cycle On-Screen Statistics" -->
|
<print-rendering-statistics>Mostrar estadísticas de renderizado</print-rendering-statistics> <!-- English: "Print Rendering Statistics" -->
|
||||||
<!-- <performance-monitor>???</performance-monitor> --> <!-- English: "Monitor System Performance" -->
|
<statistics-display>Mostrar estadísticas en pantalla</statistics-display> <!-- English: "Cycle On-Screen Statistics" -->
|
||||||
<!-- <property-browser>???</property-browser> --> <!-- English: "Browse Internal Properties" -->
|
<performance-monitor>Monitor de performance del sistema</performance-monitor> <!-- English: "Monitor System Performance" -->
|
||||||
<!-- <logging>???</logging> --> <!-- English: "Logging" -->
|
<property-browser>Visor de propiedades internas</property-browser> <!-- English: "Browse Internal Properties" -->
|
||||||
<!-- <local_weather>???</local_weather> --> <!-- English: "Local Weather (Test)" -->
|
<logging>Registro</logging> <!-- English: "Logging" -->
|
||||||
<!-- <print-scene-info>???</print-scene-info> --> <!-- English: "Print Visible Scene Info" -->
|
<local_weather>Clima local (pruebas)</local_weather> <!-- English: "Local Weather (Test)" -->
|
||||||
<!-- <rendering-buffers>???</rendering-buffers> --> <!-- English: "Hide/Show Rendering Buffers" -->
|
<print-scene-info>Información escena visible</print-scene-info> <!-- English: "Print Visible Scene Info" -->
|
||||||
<!-- <rembrandt-buffers-choice>???</rembrandt-buffers-choice> --> <!-- English: "Select Rendering Buffers" -->
|
<rendering-buffers>Ocultar/Mostrar buffers de renderizado</rendering-buffers> <!-- English: "Hide/Show Rendering Buffers" -->
|
||||||
|
<rembrandt-buffers-choice>Seleccionar buffers de renderizado</rembrandt-buffers-choice> <!-- English: "Select Rendering Buffers" -->
|
||||||
|
|
||||||
<!-- Help menu -->
|
<!-- Help menu -->
|
||||||
<help>Ayuda</help> <!-- English: "Help" -->
|
<help>Ayuda</help> <!-- English: "Help" -->
|
||||||
<!-- <help-browser>???</help-browser> --> <!-- English: "Help (opens in browser)" -->
|
<help-browser>Ayuda (abre en el navegador)</help-browser> <!-- English: "Help (opens in browser)" -->
|
||||||
<!-- <aircraft-keys>???</aircraft-keys> --> <!-- English: "Aircraft Help" -->
|
<aircraft-keys>Ayuda de aeronave</aircraft-keys> <!-- English: "Aircraft Help" -->
|
||||||
<!-- <common-keys>???</common-keys> --> <!-- English: "Common Aircraft Keys" -->
|
<common-keys>Teclas comunes a toda aeronave</common-keys> <!-- English: "Common Aircraft Keys" -->
|
||||||
<!-- <basic-keys>???</basic-keys> --> <!-- English: "Basic Simulator Keys" -->
|
<basic-keys>Teclas básicas del simulador</basic-keys> <!-- English: "Basic Simulator Keys" -->
|
||||||
<!-- <joystick-info>???</joystick-info> --> <!-- English: "Joystick Information" -->
|
<joystick-info>Información de joystick</joystick-info> <!-- English: "Joystick Information" -->
|
||||||
<!-- <tutorial-start>???</tutorial-start> --> <!-- English: "Tutorials" -->
|
<tutorial-start>Tutoriales</tutorial-start> <!-- English: "Tutorials" -->
|
||||||
<!-- <menu-about>???</menu-about> --> <!-- English: "About" -->
|
<menu-about>Acerca de</menu-about> <!-- English: "About" -->
|
||||||
|
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,11 +17,11 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-08 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
<usage>Usage: fgfs [ opción ... ]</usage> <!-- English: "Usage: fgfs [ option ... ]" -->
|
<usage>Modo de empleo: fgfs [ opción ... ]</usage> <!-- English: "Usage: fgfs [ option ... ]" -->
|
||||||
<verbose-help>Para una lista completa de opciones use --help --verbose</verbose-help> <!-- English: "For a complete list of options use -_help -_verbose" -->
|
<verbose-help>Para una lista completa de opciones use --help --verbose</verbose-help> <!-- English: "For a complete list of options use -_help -_verbose" -->
|
||||||
|
|
||||||
<!-- General options -->
|
<!-- General options -->
|
||||||
|
@ -30,7 +32,7 @@
|
||||||
<fg-root-desc>Especifica la ruta básica a los datos</fg-root-desc> <!-- English: "Specify the root data path" -->
|
<fg-root-desc>Especifica la ruta básica a los datos</fg-root-desc> <!-- English: "Specify the root data path" -->
|
||||||
<fg-scenery-desc n="0">Especifica la ruta básica a las escenografías;</fg-scenery-desc> <!-- English: "Specify the scenery path(s);" -->
|
<fg-scenery-desc n="0">Especifica la ruta básica a las escenografías;</fg-scenery-desc> <!-- English: "Specify the scenery path(s);" -->
|
||||||
<fg-scenery-desc n="1">Por defecto falla a $FG_ROOT/Scenery</fg-scenery-desc> <!-- English: "Defaults to $FG_ROOT/Scenery" -->
|
<fg-scenery-desc n="1">Por defecto falla a $FG_ROOT/Scenery</fg-scenery-desc> <!-- English: "Defaults to $FG_ROOT/Scenery" -->
|
||||||
<!-- <fg-aircraft-desc>???</fg-aircraft-desc> --> <!-- English: "Specify additional aircraft directory path(s)" -->
|
<fg-aircraft-desc>Especifica la ruta a directorios de aeronaves adicionales</fg-aircraft-desc> <!-- English: "Specify additional aircraft directory path(s)" -->
|
||||||
<language-desc>Selecciona el idioma para esta sesión</language-desc> <!-- English: "Select the language for this session" -->
|
<language-desc>Selecciona el idioma para esta sesión</language-desc> <!-- English: "Select the language for this session" -->
|
||||||
<disable-game-mode-desc>Desactiva el modo de pantalla completa</disable-game-mode-desc> <!-- English: "Disable full-screen game mode" -->
|
<disable-game-mode-desc>Desactiva el modo de pantalla completa</disable-game-mode-desc> <!-- English: "Disable full-screen game mode" -->
|
||||||
<enable-game-mode-desc>Activa el modo de pantalla completa</enable-game-mode-desc> <!-- English: "Enable full-screen game mode" -->
|
<enable-game-mode-desc>Activa el modo de pantalla completa</enable-game-mode-desc> <!-- English: "Enable full-screen game mode" -->
|
||||||
|
@ -46,14 +48,14 @@
|
||||||
<disable-random-objects-desc>Excluir objetos aleatorios de escenografía</disable-random-objects-desc> <!-- English: "Exclude random scenery objects" -->
|
<disable-random-objects-desc>Excluir objetos aleatorios de escenografía</disable-random-objects-desc> <!-- English: "Exclude random scenery objects" -->
|
||||||
<enable-random-objects-desc>Incluir objetos aleatorios de escenografía</enable-random-objects-desc> <!-- English: "Include random scenery objects" -->
|
<enable-random-objects-desc>Incluir objetos aleatorios de escenografía</enable-random-objects-desc> <!-- English: "Include random scenery objects" -->
|
||||||
<disable-real-weather-fetch-desc>Desactiva la recogida de meteo real basada en METAR</disable-real-weather-fetch-desc> <!-- English: "Disable METAR based real weather fetching" -->
|
<disable-real-weather-fetch-desc>Desactiva la recogida de meteo real basada en METAR</disable-real-weather-fetch-desc> <!-- English: "Disable METAR based real weather fetching" -->
|
||||||
<enable-real-weather-fetch-desc>Activa la recogida de meteo real basada en METAR(esto requiere una conexión abierta a internet)</enable-real-weather-fetch-desc> <!-- English: "Enable METAR based real weather fetching (this requires an open internet connection)" -->
|
<enable-real-weather-fetch-desc>Activa la recogida de meteo real basada en METAR (esto requiere una conexión a Internet)</enable-real-weather-fetch-desc> <!-- English: "Enable METAR based real weather fetching (this requires an open internet connection)" -->
|
||||||
<metar-desc>Pasar una METAR para establecer una meteo estática</metar-desc> <!-- English: "Pass a METAR to set up static weather" -->
|
<metar-desc>Pasar una METAR para establecer una meteo estática</metar-desc> <!-- English: "Pass a METAR to set up static weather" -->
|
||||||
<random-objects-desc>(edificios, etc.)</random-objects-desc> <!-- English: "(buildings, etc.)" -->
|
<random-objects-desc>(edificios, etc.)</random-objects-desc> <!-- English: "(buildings, etc.)" -->
|
||||||
<disable-ai-models-desc>Desactiva el subsistema de tráfico artificial.</disable-ai-models-desc> <!-- English: "Deprecated option (disable internal AI subsystem)" -->
|
<disable-ai-models-desc>Opción en desuso mantenida por compatibilidad (Desactiva el subsistema de tráfico artificial)</disable-ai-models-desc> <!-- English: "Deprecated option (disable internal AI subsystem)" -->
|
||||||
<enable-ai-models-desc>Activa el tráfico artificial.</enable-ai-models-desc> <!-- English: "Enable AI subsystem (required for multi-player, AI traffic and many other animations)" -->
|
<enable-ai-models-desc>Activa el tráfico artificial.</enable-ai-models-desc> <!-- English: "Enable AI subsystem (required for multi-player, AI traffic and many other animations)" -->
|
||||||
<!-- <disable-ai-traffic-desc>???</disable-ai-traffic-desc> --> <!-- English: "Disable artificial traffic." -->
|
<disable-ai-traffic-desc>Desactiva el tráfico artificial.</disable-ai-traffic-desc> <!-- English: "Disable artificial traffic." -->
|
||||||
<!-- <enable-ai-traffic-desc>???</enable-ai-traffic-desc> --> <!-- English: "Enable artificial traffic." -->
|
<enable-ai-traffic-desc>Activa el tráfico artificial.</enable-ai-traffic-desc> <!-- English: "Enable artificial traffic." -->
|
||||||
<!-- <disable-ai-scenarios>???</disable-ai-scenarios> --> <!-- English: "Disable all AI scenarios." -->
|
<disable-ai-scenarios>Desactiva todos los escenarios AI</disable-ai-scenarios> <!-- English: "Disable all AI scenarios." -->
|
||||||
<ai-scenario>Añade y activa un nuevo escenario. Se permite múltiples opciones.</ai-scenario> <!-- English: "Add and enable a new scenario. Multiple options are allowed." -->
|
<ai-scenario>Añade y activa un nuevo escenario. Se permite múltiples opciones.</ai-scenario> <!-- English: "Add and enable a new scenario. Multiple options are allowed." -->
|
||||||
<disable-freeze-desc>Comenzar en un estado arrancado</disable-freeze-desc> <!-- English: "Start in a running state" -->
|
<disable-freeze-desc>Comenzar en un estado arrancado</disable-freeze-desc> <!-- English: "Start in a running state" -->
|
||||||
<enable-freeze-desc>Comenzar en un estado congelado</enable-freeze-desc> <!-- English: "Start in a frozen state" -->
|
<enable-freeze-desc>Comenzar en un estado congelado</enable-freeze-desc> <!-- English: "Start in a frozen state" -->
|
||||||
|
@ -79,15 +81,15 @@
|
||||||
<enable-panel-desc>Activa el panel de instrumentos</enable-panel-desc> <!-- English: "Enable instrument panel" -->
|
<enable-panel-desc>Activa el panel de instrumentos</enable-panel-desc> <!-- English: "Enable instrument panel" -->
|
||||||
<disable-anti-alias-hud-desc>Desactiva el HUD sin distorsión (anti-aliased)</disable-anti-alias-hud-desc> <!-- English: "Disable anti-aliased HUD" -->
|
<disable-anti-alias-hud-desc>Desactiva el HUD sin distorsión (anti-aliased)</disable-anti-alias-hud-desc> <!-- English: "Disable anti-aliased HUD" -->
|
||||||
<enable-anti-alias-hud-desc>Activa el HUD sin distorsión (anti-aliased)</enable-anti-alias-hud-desc> <!-- English: "Enable anti-aliased HUD" -->
|
<enable-anti-alias-hud-desc>Activa el HUD sin distorsión (anti-aliased)</enable-anti-alias-hud-desc> <!-- English: "Enable anti-aliased HUD" -->
|
||||||
<disable-hud-3d-desc>Desactiva el 3D HUD</disable-hud-3d-desc> <!-- English: "Disable 3D HUD" -->
|
<disable-hud-3d-desc>Desactiva el HUD 3D</disable-hud-3d-desc> <!-- English: "Disable 3D HUD" -->
|
||||||
<enable-hud-3d-desc>Activa el 3D HUD</enable-hud-3d-desc> <!-- English: "Enable 3D HUD" -->
|
<enable-hud-3d-desc>Activa el HUD 3D</enable-hud-3d-desc> <!-- English: "Enable 3D HUD" -->
|
||||||
|
|
||||||
<!-- Aircraft options -->
|
<!-- Aircraft options -->
|
||||||
<aircraft-options>Aeronave</aircraft-options> <!-- English: "Aircraft" -->
|
<aircraft-options>Aeronave</aircraft-options> <!-- English: "Aircraft" -->
|
||||||
<aircraft-desc>Selecciona un perfil de aeronave definido por el <nombre>-set.xml de nivel superior</aircraft-desc> <!-- English: "Select an aircraft profile as defined by a top level <name>-set.xml" -->
|
<aircraft-desc>Selecciona un perfil de aeronave definido por el <nombre>-set.xml de nivel superior</aircraft-desc> <!-- English: "Select an aircraft profile as defined by a top level <name>-set.xml" -->
|
||||||
<show-aircraft-desc>Muestra una lista de los tipos de aeronaves actualmente disponibles</show-aircraft-desc> <!-- English: "Print a list of the currently available aircraft types" -->
|
<show-aircraft-desc>Muestra una lista de los tipos de aeronaves actualmente disponibles</show-aircraft-desc> <!-- English: "Print a list of the currently available aircraft types" -->
|
||||||
<min-aircraft-status>Permite que definas un nivel de status mínimo (=estado de desarollo) para todas las aeronaves listadas</min-aircraft-status> <!-- English: "Allows you to define a minimum status level (=development status) for all listed aircraft" -->
|
<min-aircraft-status>Permite que definas un nivel de status mínimo (=estado de desarollo) para todas las aeronaves listadas</min-aircraft-status> <!-- English: "Allows you to define a minimum status level (=development status) for all listed aircraft" -->
|
||||||
<vehicle-desc>Selecciona un perfill de vehiculo definido por un <nombre>-set.xml de nivel superior</vehicle-desc> <!-- English: "Select an vehicle profile as defined by a top level <name>-set.xml" -->
|
<vehicle-desc>Selecciona un perfil de vehículo definido por un <nombre>-set.xml de nivel superior</vehicle-desc> <!-- English: "Select an vehicle profile as defined by a top level <name>-set.xml" -->
|
||||||
<livery-desc>Selecciona la librea (insignia, emblema) de la aeronave</livery-desc> <!-- English: "Select aircraft livery" -->
|
<livery-desc>Selecciona la librea (insignia, emblema) de la aeronave</livery-desc> <!-- English: "Select aircraft livery" -->
|
||||||
|
|
||||||
<!-- Flight Dynamics Model options -->
|
<!-- Flight Dynamics Model options -->
|
||||||
|
@ -103,13 +105,13 @@
|
||||||
<trim-desc n="1">(solo con fdm=jsbsim)</trim-desc> <!-- English: "(only with fdm=jsbsim)" -->
|
<trim-desc n="1">(solo con fdm=jsbsim)</trim-desc> <!-- English: "(only with fdm=jsbsim)" -->
|
||||||
<on-ground-desc>Comenzar a nivel de tierra (por defecto)</on-ground-desc> <!-- English: "Start at ground level (default)" -->
|
<on-ground-desc>Comenzar a nivel de tierra (por defecto)</on-ground-desc> <!-- English: "Start at ground level (default)" -->
|
||||||
<in-air-desc>Comenzar en el aire (implicado cuando se usa --altitude)</in-air-desc> <!-- English: "Start in air (implied when using -_altitude)" -->
|
<in-air-desc>Comenzar en el aire (implicado cuando se usa --altitude)</in-air-desc> <!-- English: "Start in air (implied when using -_altitude)" -->
|
||||||
<wind-desc>Especifica el viento llagando desde DIRECCION (grados) at VELOCIDAD (nudos)</wind-desc> <!-- English: "Specify wind coming from DIR (degrees) at SPEED (knots)" -->
|
<wind-desc>Especifica el viento llegando desde DIRECCION (grados) a VELOCIDAD (nudos)</wind-desc> <!-- English: "Specify wind coming from DIR (degrees) at SPEED (knots)" -->
|
||||||
<random-wind-desc>Establece vientos de direccion y velocidad aleatorios</random-wind-desc> <!-- English: "Set up random wind direction and speed" -->
|
<random-wind-desc>Establece vientos de direccion y velocidad aleatorios</random-wind-desc> <!-- English: "Set up random wind direction and speed" -->
|
||||||
<turbulence-desc>Especifica turbulencias desde 0.0 (calmadas) to 1.0 (severas)</turbulence-desc> <!-- English: "Specify turbulence from 0.0 (calm) to 1.0 (severe)" -->
|
<turbulence-desc>Especifica turbulencias desde 0.0 (calmadas) to 1.0 (severas)</turbulence-desc> <!-- English: "Specify turbulence from 0.0 (calm) to 1.0 (severe)" -->
|
||||||
<ceiling-desc>Crear un techo encapotado, opcionalmente con un grosor específico (por defecto a los 2000 pies).</ceiling-desc> <!-- English: "Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft)." -->
|
<ceiling-desc>Crear un techo encapotado, opcionalmente con un grosor específico (por defecto a los 2000 pies).</ceiling-desc> <!-- English: "Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft)." -->
|
||||||
<aircraft-dir-desc>Directorio de aeronaves relativo a la ruta del ejecutable</aircraft-dir-desc> <!-- English: "Aircraft directory relative to the path of the executable" -->
|
<aircraft-dir-desc>Directorio de aeronaves relativo a la ruta del ejecutable</aircraft-dir-desc> <!-- English: "Aircraft directory relative to the path of the executable" -->
|
||||||
|
|
||||||
<aircraft-model-options>Directorio de modelos de aeronaves(SOLO UIUC FDM)</aircraft-model-options> <!-- English: "Aircraft model directory (UIUC FDM ONLY)" -->
|
<aircraft-model-options>Directorio de modelos de aeronaves (SOLO UIUC FDM)</aircraft-model-options> <!-- English: "Aircraft model directory (UIUC FDM ONLY)" -->
|
||||||
|
|
||||||
<!-- Position and Orientation options -->
|
<!-- Position and Orientation options -->
|
||||||
<position-options>posición y orientacion iniciales</position-options> <!-- English: "Initial Position and Orientation" -->
|
<position-options>posición y orientacion iniciales</position-options> <!-- English: "Initial Position and Orientation" -->
|
||||||
|
@ -121,14 +123,14 @@
|
||||||
<!-- <vor-freq-desc>???</vor-freq-desc> --> <!-- English: "Specify the frequency of the VOR. Use with -_vor=ID" -->
|
<!-- <vor-freq-desc>???</vor-freq-desc> --> <!-- English: "Specify the frequency of the VOR. Use with -_vor=ID" -->
|
||||||
<ndb-desc>Especifica la posición de comienzo relativa a un NDB</ndb-desc> <!-- English: "Specify starting position relative to an NDB" -->
|
<ndb-desc>Especifica la posición de comienzo relativa a un NDB</ndb-desc> <!-- English: "Specify starting position relative to an NDB" -->
|
||||||
<!-- <ndb-freq-desc>???</ndb-freq-desc> --> <!-- English: "Specify the frequency of the NDB. Use with -_ndb=ID" -->
|
<!-- <ndb-freq-desc>???</ndb-freq-desc> --> <!-- English: "Specify the frequency of the NDB. Use with -_ndb=ID" -->
|
||||||
<fix-desc>Especificas la posición de comienzo relativa a un fijo</fix-desc> <!-- English: "Specify starting position relative to a fix" -->
|
<fix-desc>Especifica la posición de comienzo relativa a un fijo</fix-desc> <!-- English: "Specify starting position relative to a fix" -->
|
||||||
<runway-no-desc>Especificastarting runway (must also specify an airport)</runway-no-desc> <!-- English: "Specify starting runway (must also specify an airport)" -->
|
<runway-no-desc>Especifica pista inicial (se debe especificar además el aeropuerto)</runway-no-desc> <!-- English: "Specify starting runway (must also specify an airport)" -->
|
||||||
<offset-distance-desc>Especifica la distancia al punto de referencia (en millas estatutarias: statute miles)</offset-distance-desc> <!-- English: "Specify distance to reference point (statute miles)" -->
|
<offset-distance-desc>Especifica la distancia al punto de referencia (en millas estatutarias: statute miles)</offset-distance-desc> <!-- English: "Specify distance to reference point (statute miles)" -->
|
||||||
<offset-azimuth-desc>Especifica la direccion al punto de referencia</offset-azimuth-desc> <!-- English: "Specify heading to reference point" -->
|
<offset-azimuth-desc>Especifica la direccion al punto de referencia</offset-azimuth-desc> <!-- English: "Specify heading to reference point" -->
|
||||||
<lon-desc>Longitud de comienzo (oeste = -)</lon-desc> <!-- English: "Starting longitude (west = -)" -->
|
<lon-desc>Longitud de comienzo (oeste = -)</lon-desc> <!-- English: "Starting longitude (west = -)" -->
|
||||||
<lat-desc>Latitud de comienzo (sur = -)</lat-desc> <!-- English: "Starting latitude (south = -)" -->
|
<lat-desc>Latitud de comienzo (sur = -)</lat-desc> <!-- English: "Starting latitude (south = -)" -->
|
||||||
<altitude-desc>Altitud de comienzo</altitude-desc> <!-- English: "Starting altitude" -->
|
<altitude-desc>Altitud de comienzo</altitude-desc> <!-- English: "Starting altitude" -->
|
||||||
<heading-desc>Especifica el ángulo de la direccion (giñada) (Psi)</heading-desc> <!-- English: "Specify heading (yaw) angle (Psi)" -->
|
<heading-desc>Especifica el ángulo de la direccion (guiñada/yaw) (Psi)</heading-desc> <!-- English: "Specify heading (yaw) angle (Psi)" -->
|
||||||
<roll-desc>Especifica el ángulo de alabeo (Phi)</roll-desc> <!-- English: "Specify roll angle (Phi)" -->
|
<roll-desc>Especifica el ángulo de alabeo (Phi)</roll-desc> <!-- English: "Specify roll angle (Phi)" -->
|
||||||
<pitch-desc>Especifica el ángulo de cabeceo (Theta)</pitch-desc> <!-- English: "Specify pitch angle (Theta)" -->
|
<pitch-desc>Especifica el ángulo de cabeceo (Theta)</pitch-desc> <!-- English: "Specify pitch angle (Theta)" -->
|
||||||
<uBody-desc>Especifica la velocidad por el eje X del cuerpo</uBody-desc> <!-- English: "Specify velocity along the body X axis" -->
|
<uBody-desc>Especifica la velocidad por el eje X del cuerpo</uBody-desc> <!-- English: "Specify velocity along the body X axis" -->
|
||||||
|
@ -150,7 +152,7 @@
|
||||||
<sound-device-desc>Explicitamente especifica el dispositivo de audio a usar</sound-device-desc> <!-- English: "Explicitly specify the audio device to use" -->
|
<sound-device-desc>Explicitamente especifica el dispositivo de audio a usar</sound-device-desc> <!-- English: "Explicitly specify the audio device to use" -->
|
||||||
|
|
||||||
<!-- Rendering options -->
|
<!-- Rendering options -->
|
||||||
<rendering-options>Opciones de Renderización</rendering-options> <!-- English: "Rendering Options" -->
|
<rendering-options>Opciones de Renderizado</rendering-options> <!-- English: "Rendering Options" -->
|
||||||
<bpp-desc>Especifica los bits por pixel</bpp-desc> <!-- English: "Specify the bits per pixel" -->
|
<bpp-desc>Especifica los bits por pixel</bpp-desc> <!-- English: "Specify the bits per pixel" -->
|
||||||
<fog-disable-desc>Desactiva la niebla/bruma</fog-disable-desc> <!-- English: "Disable fog/haze" -->
|
<fog-disable-desc>Desactiva la niebla/bruma</fog-disable-desc> <!-- English: "Disable fog/haze" -->
|
||||||
<fog-fastest-desc>Activa la mas rápida niebla/bruma</fog-fastest-desc> <!-- English: "Enable fastest fog/haze" -->
|
<fog-fastest-desc>Activa la mas rápida niebla/bruma</fog-fastest-desc> <!-- English: "Enable fastest fog/haze" -->
|
||||||
|
@ -177,19 +179,19 @@
|
||||||
<enable-skyblend-desc>Activa el gradiente en el cielo</enable-skyblend-desc> <!-- English: "Enable sky blending" -->
|
<enable-skyblend-desc>Activa el gradiente en el cielo</enable-skyblend-desc> <!-- English: "Enable sky blending" -->
|
||||||
<disable-textures-desc>Desactiva las texturas</disable-textures-desc> <!-- English: "Disable textures" -->
|
<disable-textures-desc>Desactiva las texturas</disable-textures-desc> <!-- English: "Disable textures" -->
|
||||||
<enable-textures-desc>Activa las texturas</enable-textures-desc> <!-- English: "Enable textures" -->
|
<enable-textures-desc>Activa las texturas</enable-textures-desc> <!-- English: "Enable textures" -->
|
||||||
<!-- <materials-file-desc>???</materials-file-desc> --> <!-- English: "Specify the materials file used to render the scenery (default: materials.xml)" -->
|
<materials-file-desc>Especifica el archivo de materiales usado para renderizar el escenario (por defecto: materials.xml)</materials-file-desc> <!-- English: "Specify the materials file used to render the scenery (default: materials.xml)" -->
|
||||||
<texture-filtering-desc>Filtrado Anisotrópico de Textura: los valores deberian ser 1 (defecto),2,4,8 o 16</texture-filtering-desc> <!-- English: "Anisotropic Texture Filtering: values should be 1 (default),2,4,8 or 16" -->
|
<texture-filtering-desc>Filtrado Anisotrópico de Textura: los valores deberian ser 1 (defecto),2,4,8 o 16</texture-filtering-desc> <!-- English: "Anisotropic Texture Filtering: values should be 1 (default),2,4,8 or 16" -->
|
||||||
<disable-wireframe-desc>Desactiva el modo de dibujo de esqueletos</disable-wireframe-desc> <!-- English: "Disable wireframe drawing mode" -->
|
<disable-wireframe-desc>Desactiva el modo de dibujo de esqueletos</disable-wireframe-desc> <!-- English: "Disable wireframe drawing mode" -->
|
||||||
<enable-wireframe-desc>Activa el modo de dibujo de esqueletos</enable-wireframe-desc> <!-- English: "Enable wireframe drawing mode" -->
|
<enable-wireframe-desc>Activa el modo de dibujo de esqueletos</enable-wireframe-desc> <!-- English: "Enable wireframe drawing mode" -->
|
||||||
<geometry-desc>Especifica la geometría de ventanas(640x480, etc)</geometry-desc> <!-- English: "Specify window geometry (640x480, etc)" -->
|
<geometry-desc>Especifica la geometría de ventanas(640x480, etc)</geometry-desc> <!-- English: "Specify window geometry (640x480, etc)" -->
|
||||||
<view-offset-desc>Especifica la dirección por defecto de la vista hacia el frente como un incremento desde delante. Valores válidos son LEFT (izq.), RIGHT (dch.), CENTER (centro), o un n+umero dado de grados</view-offset-desc> <!-- English: "Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees" -->
|
<view-offset-desc>Especifica la dirección por defecto de la vista hacia el frente como un incremento desde delante. Valores válidos son LEFT (izq.), RIGHT (dch.), CENTER (centro), o un número dado de grados</view-offset-desc> <!-- English: "Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees" -->
|
||||||
<visibility-desc>Especifica la visibilidad inicial</visibility-desc> <!-- English: "Specify initial visibility" -->
|
<visibility-desc>Especifica la visibilidad inicial</visibility-desc> <!-- English: "Specify initial visibility" -->
|
||||||
<visibility-miles-desc>Especifica la visibilidad inicial en millas</visibility-miles-desc> <!-- English: "Specify initial visibility in miles" -->
|
<visibility-miles-desc>Especifica la visibilidad inicial en millas</visibility-miles-desc> <!-- English: "Specify initial visibility in miles" -->
|
||||||
<!-- <max-fps-desc>???</max-fps-desc> --> <!-- English: "Maximum frame rate in Hz." -->
|
<!-- <max-fps-desc>???</max-fps-desc> --> <!-- English: "Maximum frame rate in Hz." -->
|
||||||
|
|
||||||
<!-- Hud options -->
|
<!-- Hud options -->
|
||||||
<hud-options>Opciones del HUD</hud-options> <!-- English: "Hud Options" -->
|
<hud-options>Opciones del HUD</hud-options> <!-- English: "Hud Options" -->
|
||||||
<hud-tris-desc>El HUD muestra muchos triángulos renderizados</hud-tris-desc> <!-- English: "Hud displays number of triangles rendered" -->
|
<hud-tris-desc>El HUD muestra número de triángulos renderizados</hud-tris-desc> <!-- English: "Hud displays number of triangles rendered" -->
|
||||||
<hud-culled-desc>Hud muestra un porcentaje de los triángulos entresacados</hud-culled-desc> <!-- English: "Hud displays percentage of triangles culled" -->
|
<hud-culled-desc>Hud muestra un porcentaje de los triángulos entresacados</hud-culled-desc> <!-- English: "Hud displays percentage of triangles culled" -->
|
||||||
|
|
||||||
<!-- Time options -->
|
<!-- Time options -->
|
||||||
|
@ -204,43 +206,43 @@
|
||||||
<!-- Network options -->
|
<!-- Network options -->
|
||||||
<network-options>Opciones de red</network-options> <!-- English: "Network Options" -->
|
<network-options>Opciones de red</network-options> <!-- English: "Network Options" -->
|
||||||
<httpd-desc>Activa el servidor http en el puerto especificado</httpd-desc> <!-- English: "Enable http server on the specified port" -->
|
<httpd-desc>Activa el servidor http en el puerto especificado</httpd-desc> <!-- English: "Enable http server on the specified port" -->
|
||||||
<proxy-desc>Especifica qué servidor proxy (y puerto)usar. El usuario y contraseña son pocionales y deberían de estar ya codificados con MD5. Esta opcion solo es útil cuando es usada conjuntamente con la opcion real-weather-fetch.</proxy-desc> <!-- English: "Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option." -->
|
<proxy-desc>Especifica qué servidor proxy (y puerto) usar. El usuario y contraseña son opcionales y deberían de estar ya codificados con MD5. Esta opcion solo es útil cuando es usada conjuntamente con la opcion real-weather-fetch.</proxy-desc> <!-- English: "Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option." -->
|
||||||
<telnet-desc>Activa el servidor telnet en el puerto especificado</telnet-desc> <!-- English: "Enable telnet server on the specified port" -->
|
<telnet-desc>Activa el servidor telnet en el puerto especificado</telnet-desc> <!-- English: "Enable telnet server on the specified port" -->
|
||||||
<jpg-httpd-desc>Activa screen shoten elservidor http en el puerto especificado</jpg-httpd-desc> <!-- English: "Enable screen shot http server on the specified port" -->
|
<jpg-httpd-desc>Activa screen shot en el servidor http en el puerto especificado</jpg-httpd-desc> <!-- English: "Enable screen shot http server on the specified port" -->
|
||||||
<!-- <disable-terrasync-desc>???</disable-terrasync-desc> --> <!-- English: "Disable automatic scenery downloads/updates" -->
|
<disable-terrasync-desc>Desactiva la descarga/actualización automática de escenarios</disable-terrasync-desc> <!-- English: "Disable automatic scenery downloads/updates" -->
|
||||||
<!-- <enable-terrasync-desc>???</enable-terrasync-desc> --> <!-- English: "Enable automatic scenery downloads/updates" -->
|
<enable-terrasync-desc>Activa la descarga/actualización automática de escenarios</enable-terrasync-desc> <!-- English: "Enable automatic scenery downloads/updates" -->
|
||||||
<!-- <terrasync-dir-desc>???</terrasync-dir-desc> --> <!-- English: "Set target directory for scenery downloads" -->
|
<terrasync-dir-desc>Especifica el directorio para descargas de escenarios</terrasync-dir-desc> <!-- English: "Set target directory for scenery downloads" -->
|
||||||
|
|
||||||
<!-- MultiPlayer options -->
|
<!-- MultiPlayer options -->
|
||||||
<multiplayer-options>Opciones multijugador</multiplayer-options> <!-- English: "MultiPlayer Options" -->
|
<multiplayer-options>Opciones multijugador</multiplayer-options> <!-- English: "MultiPlayer Options" -->
|
||||||
<multiplay-desc>Especifica la configuracion de comunicaciónes multipiloto</multiplay-desc> <!-- English: "Specify multipilot communication settings" -->
|
<multiplay-desc>Especifica la configuración de comunicaciónes multipiloto</multiplay-desc> <!-- English: "Specify multipilot communication settings" -->
|
||||||
<callsign-desc>Asiigna un nombre único a un jugador</callsign-desc> <!-- English: "assign a unique name to a player" -->
|
<callsign-desc>Asiigna un nombre único a un jugador</callsign-desc> <!-- English: "assign a unique name to a player" -->
|
||||||
|
|
||||||
<!-- Route/Way Point Options -->
|
<!-- Route/Way Point Options -->
|
||||||
<route-options>Opciones de Route/Way Point</route-options> <!-- English: "Route/Way Point Options" -->
|
<route-options>Opciones de Route/Way Point</route-options> <!-- English: "Route/Way Point Options" -->
|
||||||
<wp-desc>Especificaa waypoint para el autopiloto GC;</wp-desc> <!-- English: "Specify a waypoint for the GC autopilot;" -->
|
<wp-desc>Especifica waypoint para el autopiloto GC;</wp-desc> <!-- English: "Specify a waypoint for the GC autopilot;" -->
|
||||||
<flight-plan-desc>Leer todos los waypoints desde un fichero</flight-plan-desc> <!-- English: "Read all waypoints from a file" -->
|
<flight-plan-desc>Leer todos los waypoints desde un fichero</flight-plan-desc> <!-- English: "Read all waypoints from a file" -->
|
||||||
|
|
||||||
<!-- IO Options -->
|
<!-- IO Options -->
|
||||||
<io-options>Opciones ES</io-options> <!-- English: "IO Options" -->
|
<io-options>Opciones ES</io-options> <!-- English: "IO Options" -->
|
||||||
<AV400-desc>Emite el protocolo Garmin AV400 requerido para usar un GPS Garmin 196/296 series</AV400-desc> <!-- English: "Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS" -->
|
<AV400-desc>Emite el protocolo Garmin AV400 requerido para usar un GPS Garmin 196/296 series</AV400-desc> <!-- English: "Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS" -->
|
||||||
<AV400Sim-desc>Emite el conjunto de cadenas AV400 de texto requeridas para usar un GPS Garmin 400-series desde FlightGear</AV400Sim-desc> <!-- English: "Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear" -->
|
<AV400Sim-desc>Emite el conjunto de cadenas AV400 de texto requeridas para usar un GPS Garmin 400-series desde FlightGear</AV400Sim-desc> <!-- English: "Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear" -->
|
||||||
<atlas-desc>Abrir conexion usando el protocolo Atlas</atlas-desc> <!-- English: "Open connection using the Atlas protocol" -->
|
<atlas-desc>Abrir conexión usando el protocolo Atlas</atlas-desc> <!-- English: "Open connection using the Atlas protocol" -->
|
||||||
<atcsim-desc>Abrir conexion usando el protocolo ATC sim(atc610x)</atcsim-desc> <!-- English: "Open connection using the ATC sim protocol (atc610x)" -->
|
<atcsim-desc>Abrir conexión usando el protocolo ATC sim(atc610x)</atcsim-desc> <!-- English: "Open connection using the ATC sim protocol (atc610x)" -->
|
||||||
<garmin-desc>Abrir conexion usando el protocolo Garmin GPS</garmin-desc> <!-- English: "Open connection using the Garmin GPS protocol" -->
|
<garmin-desc>Abrir conexión usando el protocolo Garmin GPS</garmin-desc> <!-- English: "Open connection using the Garmin GPS protocol" -->
|
||||||
<joyclient-desc>Abrir conexion a un joystick Agwagon</joyclient-desc> <!-- English: "Open connection to an Agwagon joystick" -->
|
<joyclient-desc>Abrir conexión a un joystick Agwagon</joyclient-desc> <!-- English: "Open connection to an Agwagon joystick" -->
|
||||||
<jsclient-desc>Abrir conexion a un joystick remoto</jsclient-desc> <!-- English: "Open connection to a remote joystick" -->
|
<jsclient-desc>Abrir conexión a un joystick remoto</jsclient-desc> <!-- English: "Open connection to a remote joystick" -->
|
||||||
<native-ctrls-desc>Abrir conexion usando el protocolo FG Native Controls</native-ctrls-desc> <!-- English: "Open connection using the FG Native Controls protocol" -->
|
<native-ctrls-desc>Abrir conexión usando el protocolo FG Native Controls</native-ctrls-desc> <!-- English: "Open connection using the FG Native Controls protocol" -->
|
||||||
<native-fdm-desc>Abrir conexion usando el protocolo FG Native FDM</native-fdm-desc> <!-- English: "Open connection using the FG Native FDM protocol" -->
|
<native-fdm-desc>Abrir conexión usando el protocolo FG Native FDM</native-fdm-desc> <!-- English: "Open connection using the FG Native FDM protocol" -->
|
||||||
<native-gui-desc>Abrir conexion usando el protocolo FG Native GUI</native-gui-desc> <!-- English: "Open connection using the FG Native GUI protocol" -->
|
<native-gui-desc>Abrir conexión usando el protocolo FG Native GUI</native-gui-desc> <!-- English: "Open connection using the FG Native GUI protocol" -->
|
||||||
<native-desc>Abrir conexion usando el protocolo FG Native</native-desc> <!-- English: "Open connection using the FG Native protocol" -->
|
<native-desc>Abrir conexión usando el protocolo FG Native</native-desc> <!-- English: "Open connection using the FG Native protocol" -->
|
||||||
<nmea-desc>Abrir conexion usando el protocolo NMEA</nmea-desc> <!-- English: "Open connection using the NMEA protocol" -->
|
<nmea-desc>Abrir conexión usando el protocolo NMEA</nmea-desc> <!-- English: "Open connection using the NMEA protocol" -->
|
||||||
<generic-desc>Abrir conexion usando una interfaz predefinida de comunicación y un protocolo preseleccionado de comunicación</generic-desc> <!-- English: "Open connection using a predefined communication interface and a preselected communication protocol" -->
|
<generic-desc>Abrir conexión usando una interfaz predefinida de comunicación y un protocolo preseleccionado de comunicación</generic-desc> <!-- English: "Open connection using a predefined communication interface and a preselected communication protocol" -->
|
||||||
<opengc-desc>Abrir conexion usando el protocolo OpenGC</opengc-desc> <!-- English: "Open connection using the OpenGC protocol" -->
|
<opengc-desc>Abrir conexión usando el protocolo OpenGC</opengc-desc> <!-- English: "Open connection using the OpenGC protocol" -->
|
||||||
<props-desc>Abrir conexion usando el gestor interactivo de propiedades</props-desc> <!-- English: "Open connection using the interactive property manager" -->
|
<props-desc>Abrir conexión usando el gestor interactivo de propiedades</props-desc> <!-- English: "Open connection using the interactive property manager" -->
|
||||||
<pve-desc>Abrir conexion usando el protocolo PVE</pve-desc> <!-- English: "Open connection using the PVE protocol" -->
|
<pve-desc>Abrir conexión usando el protocolo PVE</pve-desc> <!-- English: "Open connection using the PVE protocol" -->
|
||||||
<ray-desc>Abrir conexion usando el protocolo Ray Woodworth motion chair</ray-desc> <!-- English: "Open connection using the Ray Woodworth motion chair protocol" -->
|
<ray-desc>Abrir conexión usando el protocolo Ray Woodworth motion chair</ray-desc> <!-- English: "Open connection using the Ray Woodworth motion chair protocol" -->
|
||||||
<rul-desc>Abrir conexion usando el protocol RUL</rul-desc> <!-- English: "Open connection using the RUL protocol" -->
|
<rul-desc>Abrir conexión usando el protocol RUL</rul-desc> <!-- English: "Open connection using the RUL protocol" -->
|
||||||
|
|
||||||
<!-- Avionics Options -->
|
<!-- Avionics Options -->
|
||||||
<avionics-options>Opciones de aviónica</avionics-options> <!-- English: "Avionics Options" -->
|
<avionics-options>Opciones de aviónica</avionics-options> <!-- English: "Avionics Options" -->
|
||||||
|
@ -248,20 +250,20 @@
|
||||||
<com2-desc>Establece la radio frecuencia de COM2</com2-desc> <!-- English: "Set the COM2 radio frequency" -->
|
<com2-desc>Establece la radio frecuencia de COM2</com2-desc> <!-- English: "Set the COM2 radio frequency" -->
|
||||||
<nav1-desc>Establece la radio frecuencia de NAV1, opcionalmente precedida por un radial.</nav1-desc> <!-- English: "Set the NAV1 radio frequency, optionally preceded by a radial." -->
|
<nav1-desc>Establece la radio frecuencia de NAV1, opcionalmente precedida por un radial.</nav1-desc> <!-- English: "Set the NAV1 radio frequency, optionally preceded by a radial." -->
|
||||||
<nav2-desc>Establece la radio frecuencia de NAV2, opcionalmente precedida por un radial.</nav2-desc> <!-- English: "Set the NAV2 radio frequency, optionally preceded by a radial." -->
|
<nav2-desc>Establece la radio frecuencia de NAV2, opcionalmente precedida por un radial.</nav2-desc> <!-- English: "Set the NAV2 radio frequency, optionally preceded by a radial." -->
|
||||||
<adf1-desc>Establece la radio frecuencia de ADF1, opcionalmente precedida por una rotacionde carta.</adf1-desc> <!-- English: "Set the ADF1 radio frequency, optionally preceded by a card rotation." -->
|
<adf1-desc>Establece la radio frecuencia de ADF1, opcionalmente precedida por una rotación de carta.</adf1-desc> <!-- English: "Set the ADF1 radio frequency, optionally preceded by a card rotation." -->
|
||||||
<adf2-desc>Establece la radio frecuencia de ADF2, opcionalmente precedida por una rotacionde carta.</adf2-desc> <!-- English: "Set the ADF2 radio frequency, optionally preceded by a card rotation." -->
|
<adf2-desc>Establece la radio frecuencia de ADF2, opcionalmente precedida por una rotación de carta.</adf2-desc> <!-- English: "Set the ADF2 radio frequency, optionally preceded by a card rotation." -->
|
||||||
<dme-desc>Esclaviza la ADF a una de las radios NAV, o establece su frecuencia interna.</dme-desc> <!-- English: "Slave the ADF to one of the NAV radios, or set its internal frequency." -->
|
<dme-desc>Esclaviza la ADF a una de las radios NAV, o establece su frecuencia interna.</dme-desc> <!-- English: "Slave the ADF to one of the NAV radios, or set its internal frequency." -->
|
||||||
|
|
||||||
<situation-options>Opciones de emergencias</situation-options> <!-- English: "Situation Options" -->
|
<situation-options>Opciones de emergencias</situation-options> <!-- English: "Situation Options" -->
|
||||||
<failure-desc>Fallo del sistema de pitot, estatica, vacío, or electrico (repetir la opción para multiples fallos del sistema).</failure-desc> <!-- English: "Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures)." -->
|
<failure-desc>Fallo del sistema de pitot, estática, vacío, o eléctrico (repetir la opción para multiples fallos del sistema).</failure-desc> <!-- English: "Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures)." -->
|
||||||
|
|
||||||
<!-- Debugging Options -->
|
<!-- Debugging Options -->
|
||||||
<debugging-options>Opciones de depuración</debugging-options> <!-- English: "Debugging Options" -->
|
<debugging-options>Opciones de depuración</debugging-options> <!-- English: "Debugging Options" -->
|
||||||
<fpe-desc>Abortar al encontrar una excepcion depunto flotante;</fpe-desc> <!-- English: "Abort on encountering a floating point exception;" -->
|
<fpe-desc>Abortar al encontrar una excepción depunto flotante;</fpe-desc> <!-- English: "Abort on encountering a floating point exception;" -->
|
||||||
<fgviewer-desc>Usar un visor de modelos en vez de cargar todo el simulador;</fgviewer-desc> <!-- English: "Use a model viewer rather than load the entire simulator;" -->
|
<fgviewer-desc>Usar un visor de modelos en vez de cargar todo el simulador;</fgviewer-desc> <!-- English: "Use a model viewer rather than load the entire simulator;" -->
|
||||||
<trace-read-desc>Trazar las lecturas para una propiedad;</trace-read-desc> <!-- English: "Trace the reads for a property;" -->
|
<trace-read-desc>Trazar las lecturas para una propiedad;</trace-read-desc> <!-- English: "Trace the reads for a property;" -->
|
||||||
<trace-write-desc>Trazar las escrituras para una propiedad;</trace-write-desc> <!-- English: "Trace the writes for a property;" -->
|
<trace-write-desc>Trazar las escrituras para una propiedad;</trace-write-desc> <!-- English: "Trace the writes for a property;" -->
|
||||||
<log-level-desc>Especifica qué nivel de registro usar</log-level-desc> <!-- English: "Specify which logging level to use" -->
|
<log-level-desc>Especifica qué nivel de registro usar</log-level-desc> <!-- English: "Specify which logging level to use" -->
|
||||||
<!-- <log-class-desc>???</log-class-desc> --> <!-- English: "Specify which logging class(es) to use" -->
|
<log-class-desc>Especifica qué clase (o clases) de registro usar</log-class-desc> <!-- English: "Specify which logging class(es) to use" -->
|
||||||
|
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,7 +17,7 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-10 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
|
@ -102,6 +104,7 @@
|
||||||
<reload-panel>Relancer le panneau</reload-panel> <!-- English: "Reload Panel" -->
|
<reload-panel>Relancer le panneau</reload-panel> <!-- English: "Reload Panel" -->
|
||||||
<reload-autopilot>Relancer le pilote automatique</reload-autopilot> <!-- English: "Reload Autopilot" -->
|
<reload-autopilot>Relancer le pilote automatique</reload-autopilot> <!-- English: "Reload Autopilot" -->
|
||||||
<reload-network>Relancer le réseau</reload-network> <!-- English: "Reload Network" -->
|
<reload-network>Relancer le réseau</reload-network> <!-- English: "Reload Network" -->
|
||||||
|
<!-- <reload-model>???</reload-model> --> <!-- English: "Reload Aircraft Model" -->
|
||||||
<nasal-console>Console Nasal</nasal-console> <!-- English: "Nasal Console" -->
|
<nasal-console>Console Nasal</nasal-console> <!-- English: "Nasal Console" -->
|
||||||
<development-keys>Touches de développement</development-keys> <!-- English: "Development Keys" -->
|
<development-keys>Touches de développement</development-keys> <!-- English: "Development Keys" -->
|
||||||
<configure-dev-extension>Configurer les extensions de développement</configure-dev-extension> <!-- English: "Configure Development Extensions" -->
|
<configure-dev-extension>Configurer les extensions de développement</configure-dev-extension> <!-- English: "Configure Development Extensions" -->
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,7 +17,7 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-10 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
|
@ -102,6 +104,7 @@
|
||||||
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
||||||
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
||||||
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
||||||
|
<!-- <reload-model>???</reload-model> --> <!-- English: "Reload Aircraft Model" -->
|
||||||
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
||||||
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
||||||
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,253 +17,253 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-08 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
<!-- <usage>???</usage> --> <!-- English: "Usage: fgfs [ option ... ]" -->
|
<usage>Uso: fgfs [ option ... ]</usage> <!-- English: "Usage: fgfs [ option ... ]" -->
|
||||||
<!-- <verbose-help>???</verbose-help> --> <!-- English: "For a complete list of options use -_help -_verbose" -->
|
<verbose-help>Per una complete lista delle opzioni usa --help--verbose </verbose-help> <!-- English: "For a complete list of options use -_help -_verbose" -->
|
||||||
|
|
||||||
<!-- General options -->
|
<!-- General options -->
|
||||||
<!-- <general-options>???</general-options> --> <!-- English: "General Options" -->
|
<general-options>Opzioni generali</general-options> <!-- English: "General Options" -->
|
||||||
<!-- <help-desc>???</help-desc> --> <!-- English: "Show the most relevant command line options" -->
|
<help-desc>Mostra le piu' rilevanti opzione delle linee di comando</help-desc> <!-- English: "Show the most relevant command line options" -->
|
||||||
<!-- <verbose-desc>???</verbose-desc> --> <!-- English: "Show all command line options when combined with -_help or -h" -->
|
<verbose-desc>Mostra tutte le opzioni delle linee di comando quando vengono combinate con --help o -h </verbose-desc> <!-- English: "Show all command line options when combined with -_help or -h" -->
|
||||||
<!-- <version-desc>???</version-desc> --> <!-- English: "Display the current FlightGear version" -->
|
<version-desc>Mostra la versione corrente di FlightGear</version-desc> <!-- English: "Display the current FlightGear version" -->
|
||||||
<!-- <fg-root-desc>???</fg-root-desc> --> <!-- English: "Specify the root data path" -->
|
<fg-root-desc>Specifica la radice del percorso dati</fg-root-desc> <!-- English: "Specify the root data path" -->
|
||||||
<!-- <fg-scenery-desc n="0">???</fg-scenery-desc> --> <!-- English: "Specify the scenery path(s);" -->
|
<fg-scenery-desc n="0">Specifica il percorso del scenario(s);</fg-scenery-desc> <!-- English: "Specify the scenery path(s);" -->
|
||||||
<!-- <fg-scenery-desc n="1">???</fg-scenery-desc> --> <!-- English: "Defaults to $FG_ROOT/Scenery" -->
|
<fg-scenery-desc n="1">Default a $FG_ROOT/Scenario</fg-scenery-desc> <!-- English: "Defaults to $FG_ROOT/Scenery" -->
|
||||||
<!-- <fg-aircraft-desc>???</fg-aircraft-desc> --> <!-- English: "Specify additional aircraft directory path(s)" -->
|
<fg-aircraft-desc>Specifica percorso del catalogo per addizionali aerei </fg-aircraft-desc> <!-- English: "Specify additional aircraft directory path(s)" -->
|
||||||
<!-- <language-desc>???</language-desc> --> <!-- English: "Select the language for this session" -->
|
<language-desc>Seleziona la lingua per questa sessione</language-desc> <!-- English: "Select the language for this session" -->
|
||||||
<!-- <disable-game-mode-desc>???</disable-game-mode-desc> --> <!-- English: "Disable full-screen game mode" -->
|
<disable-game-mode-desc>disabilita modalita' di gioco a schermo pieno -desc</disable-game-mode-desc> <!-- English: "Disable full-screen game mode" -->
|
||||||
<!-- <enable-game-mode-desc>???</enable-game-mode-desc> --> <!-- English: "Enable full-screen game mode" -->
|
<enable-game-mode-desc>abilita modalita'di gioco a schermo pieno </enable-game-mode-desc> <!-- English: "Enable full-screen game mode" -->
|
||||||
<!-- <disable-splash-screen-desc>???</disable-splash-screen-desc> --> <!-- English: "Disable splash screen" -->
|
<disable-splash-screen-desc>Disabilita schermo splash</disable-splash-screen-desc> <!-- English: "Disable splash screen" -->
|
||||||
<!-- <enable-splash-screen-desc>???</enable-splash-screen-desc> --> <!-- English: "Enable splash screen" -->
|
<enable-splash-screen-desc>Abilita schermo splash</enable-splash-screen-desc> <!-- English: "Enable splash screen" -->
|
||||||
<!-- <disable-save-on-exit>???</disable-save-on-exit> --> <!-- English: "Don't save preferences upon program exit" -->
|
<disable-save-on-exit>Non salvare le impostazioni all'uscita del programma</disable-save-on-exit> <!-- English: "Don't save preferences upon program exit" -->
|
||||||
<!-- <enable-save-on-exit>???</enable-save-on-exit> --> <!-- English: "Allow saving preferences at program exit" -->
|
<enable-save-on-exit>Salva le impostazioni all'uscita del programma</enable-save-on-exit> <!-- English: "Allow saving preferences at program exit" -->
|
||||||
<!-- <disable-intro-music-desc>???</disable-intro-music-desc> --> <!-- English: "Disable introduction music" -->
|
<disable-intro-music-desc>Disabilita musica introduttiva</disable-intro-music-desc> <!-- English: "Disable introduction music" -->
|
||||||
<!-- <enable-intro-music-desc>???</enable-intro-music-desc> --> <!-- English: "Enable introduction music" -->
|
<enable-intro-music-desc>Abilita musica introduttiva</enable-intro-music-desc> <!-- English: "Enable introduction music" -->
|
||||||
<!-- <disable-mouse-pointer-desc>???</disable-mouse-pointer-desc> --> <!-- English: "Disable extra mouse pointer" -->
|
<disable-mouse-pointer-desc>Disabilita extra puntatore di mouse</disable-mouse-pointer-desc> <!-- English: "Disable extra mouse pointer" -->
|
||||||
<!-- <enable-mouse-pointer-desc n="0">???</enable-mouse-pointer-desc> --> <!-- English: "Enable extra mouse pointer" -->
|
<enable-mouse-pointer-desc n="0">Abilita extra puntatore di mouse</enable-mouse-pointer-desc> <!-- English: "Enable extra mouse pointer" -->
|
||||||
<!-- <enable-mouse-pointer-desc n="1">???</enable-mouse-pointer-desc> --> <!-- English: "(i.e. for full screen Voodoo based cards)" -->
|
<enable-mouse-pointer-desc n="1">(i.e per schermo pieno basato su carte Vodoo)</enable-mouse-pointer-desc> <!-- English: "(i.e. for full screen Voodoo based cards)" -->
|
||||||
<!-- <disable-random-objects-desc>???</disable-random-objects-desc> --> <!-- English: "Exclude random scenery objects" -->
|
<disable-random-objects-desc>Escludi casuali oggetti di scenario</disable-random-objects-desc> <!-- English: "Exclude random scenery objects" -->
|
||||||
<!-- <enable-random-objects-desc>???</enable-random-objects-desc> --> <!-- English: "Include random scenery objects" -->
|
<enable-random-objects-desc>Includi casuali oggetti di scenario</enable-random-objects-desc> <!-- English: "Include random scenery objects" -->
|
||||||
<!-- <disable-real-weather-fetch-desc>???</disable-real-weather-fetch-desc> --> <!-- English: "Disable METAR based real weather fetching" -->
|
<disable-real-weather-fetch-desc>Disabilita raccoglimento meteo in tempo reale basato su METAR </disable-real-weather-fetch-desc> <!-- English: "Disable METAR based real weather fetching" -->
|
||||||
<!-- <enable-real-weather-fetch-desc>???</enable-real-weather-fetch-desc> --> <!-- English: "Enable METAR based real weather fetching (this requires an open internet connection)" -->
|
<enable-real-weather-fetch-desc>Abilita raccoglimento meteo in tempo reale basato su METAR (questo richiede una connessione a internet aperta) </enable-real-weather-fetch-desc> <!-- English: "Enable METAR based real weather fetching (this requires an open internet connection)" -->
|
||||||
<!-- <metar-desc>???</metar-desc> --> <!-- English: "Pass a METAR to set up static weather" -->
|
<metar-desc>Passa a METAR per configurare meteo statico</metar-desc> <!-- English: "Pass a METAR to set up static weather" -->
|
||||||
<!-- <random-objects-desc>???</random-objects-desc> --> <!-- English: "(buildings, etc.)" -->
|
<random-objects-desc>costruzioni, ecc.</random-objects-desc> <!-- English: "(buildings, etc.)" -->
|
||||||
<!-- <disable-ai-models-desc>???</disable-ai-models-desc> --> <!-- English: "Deprecated option (disable internal AI subsystem)" -->
|
<disable-ai-models-desc>Disabilita sotto-sistema AI</disable-ai-models-desc> <!-- English: "Deprecated option (disable internal AI subsystem)" -->
|
||||||
<!-- <enable-ai-models-desc>???</enable-ai-models-desc> --> <!-- English: "Enable AI subsystem (required for multi-player, AI traffic and many other animations)" -->
|
<enable-ai-models-desc>Abilita sotto-sistema AI (richiesto per gioco multigiocatore, traffico AI e molte altre animazioni)</enable-ai-models-desc> <!-- English: "Enable AI subsystem (required for multi-player, AI traffic and many other animations)" -->
|
||||||
<!-- <disable-ai-traffic-desc>???</disable-ai-traffic-desc> --> <!-- English: "Disable artificial traffic." -->
|
<disable-ai-traffic-desc>Disabilita traffico artificiale</disable-ai-traffic-desc> <!-- English: "Disable artificial traffic." -->
|
||||||
<!-- <enable-ai-traffic-desc>???</enable-ai-traffic-desc> --> <!-- English: "Enable artificial traffic." -->
|
<enable-ai-traffic-desc>Abilita traffico artificiale</enable-ai-traffic-desc> <!-- English: "Enable artificial traffic." -->
|
||||||
<!-- <disable-ai-scenarios>???</disable-ai-scenarios> --> <!-- English: "Disable all AI scenarios." -->
|
<disable-ai-scenarios>Disabilita tutti i scenari AI</disable-ai-scenarios> <!-- English: "Disable all AI scenarios." -->
|
||||||
<!-- <ai-scenario>???</ai-scenario> --> <!-- English: "Add and enable a new scenario. Multiple options are allowed." -->
|
<ai-scenario>Aggiungi e abilita un nuo scenario. Multiple opzioni sono permesse.</ai-scenario> <!-- English: "Add and enable a new scenario. Multiple options are allowed." -->
|
||||||
<!-- <disable-freeze-desc>???</disable-freeze-desc> --> <!-- English: "Start in a running state" -->
|
<disable-freeze-desc>Inizia in modalita' attiva</disable-freeze-desc> <!-- English: "Start in a running state" -->
|
||||||
<!-- <enable-freeze-desc>???</enable-freeze-desc> --> <!-- English: "Start in a frozen state" -->
|
<enable-freeze-desc>Inizia in modalita' congelata</enable-freeze-desc> <!-- English: "Start in a frozen state" -->
|
||||||
<!-- <disable-fuel-freeze-desc>???</disable-fuel-freeze-desc> --> <!-- English: "Fuel is consumed normally" -->
|
<disable-fuel-freeze-desc>Benzina e' consumata normalmente</disable-fuel-freeze-desc> <!-- English: "Fuel is consumed normally" -->
|
||||||
<!-- <enable-fuel-freeze-desc>???</enable-fuel-freeze-desc> --> <!-- English: "Fuel tank quantity forced to remain constant" -->
|
<enable-fuel-freeze-desc>La quantita' di benzina nel contenitore forzata a rimanere constante</enable-fuel-freeze-desc> <!-- English: "Fuel tank quantity forced to remain constant" -->
|
||||||
<!-- <disable-clock-freeze-desc>???</disable-clock-freeze-desc> --> <!-- English: "Clock advances normally" -->
|
<disable-clock-freeze-desc>Orario avanza normalmente</disable-clock-freeze-desc> <!-- English: "Clock advances normally" -->
|
||||||
<!-- <enable-clock-freeze-desc>???</enable-clock-freeze-desc> --> <!-- English: "Do not advance clock" -->
|
<enable-clock-freeze-desc>Ferma l'orario</enable-clock-freeze-desc> <!-- English: "Do not advance clock" -->
|
||||||
<!-- <control-desc>???</control-desc> --> <!-- English: "Primary control mode (joystick, keyboard, mouse)" -->
|
<control-desc>Modalita' controllo primario (joystick, tastiera, mouse)</control-desc> <!-- English: "Primary control mode (joystick, keyboard, mouse)" -->
|
||||||
<!-- <enable-auto-coordination-desc>???</enable-auto-coordination-desc> --> <!-- English: "Enable auto coordination" -->
|
<enable-auto-coordination-desc>Abilita coordinazione automatica</enable-auto-coordination-desc> <!-- English: "Enable auto coordination" -->
|
||||||
<!-- <disable-auto-coordination-desc>???</disable-auto-coordination-desc> --> <!-- English: "Disable auto coordination" -->
|
<disable-auto-coordination-desc>disabilita coordinazione automatica</disable-auto-coordination-desc> <!-- English: "Disable auto coordination" -->
|
||||||
<!-- <browser-app-desc>???</browser-app-desc> --> <!-- English: "Specify path to your web browser" -->
|
<browser-app-desc>Specifica il perocorso per il tuo programma di ricerca rete </browser-app-desc> <!-- English: "Specify path to your web browser" -->
|
||||||
<!-- <prop-desc>???</prop-desc> --> <!-- English: "Set property <name> to <value>. <type> can be one of string, double, float, long, int, or bool." -->
|
<prop-desc>Imposta la proprieta <name> a <value>. <type> la quale puo' essere una string, double, float, long, int, o boolean.' </prop-desc> <!-- English: "Set property <name> to <value>. <type> can be one of string, double, float, long, int, or bool." -->
|
||||||
<!-- <config-desc>???</config-desc> --> <!-- English: "Load additional properties from path" -->
|
<config-desc>Carica proprieta' addizionali dalla percorso</config-desc> <!-- English: "Load additional properties from path" -->
|
||||||
<!-- <units-feet-desc>???</units-feet-desc> --> <!-- English: "Use feet for distances" -->
|
<units-feet-desc>Usa piedi sistema anglossassone per le distanze</units-feet-desc> <!-- English: "Use feet for distances" -->
|
||||||
<!-- <units-meters-desc>???</units-meters-desc> --> <!-- English: "Use meters for distances" -->
|
<units-meters-desc>Usa sistema metrico per le distanze </units-meters-desc> <!-- English: "Use meters for distances" -->
|
||||||
|
|
||||||
<!-- Features options -->
|
<!-- Features options -->
|
||||||
<!-- <environment-options>???</environment-options> --> <!-- English: "Environment Options" -->
|
<environment-options>Opzioni ambientali</environment-options> <!-- English: "Environment Options" -->
|
||||||
<!-- <features-options>???</features-options> --> <!-- English: "Features" -->
|
<features-options>Caratteristiche</features-options> <!-- English: "Features" -->
|
||||||
<!-- <disable-hud-desc>???</disable-hud-desc> --> <!-- English: "Disable Heads Up Display (HUD)" -->
|
<disable-hud-desc>Disabilita HUD</disable-hud-desc> <!-- English: "Disable Heads Up Display (HUD)" -->
|
||||||
<!-- <enable-hud-desc>???</enable-hud-desc> --> <!-- English: "Enable Heads Up Display (HUD)" -->
|
<enable-hud-desc>Abilita HUD</enable-hud-desc> <!-- English: "Enable Heads Up Display (HUD)" -->
|
||||||
<!-- <disable-panel-desc>???</disable-panel-desc> --> <!-- English: "Disable instrument panel" -->
|
<disable-panel-desc>Disabilita il pannello degli strumenti</disable-panel-desc> <!-- English: "Disable instrument panel" -->
|
||||||
<!-- <enable-panel-desc>???</enable-panel-desc> --> <!-- English: "Enable instrument panel" -->
|
<enable-panel-desc>Abilita il pannello degli strumenti</enable-panel-desc> <!-- English: "Enable instrument panel" -->
|
||||||
<!-- <disable-anti-alias-hud-desc>???</disable-anti-alias-hud-desc> --> <!-- English: "Disable anti-aliased HUD" -->
|
<disable-anti-alias-hud-desc>Disabilita l'anti-aliasing HUD</disable-anti-alias-hud-desc> <!-- English: "Disable anti-aliased HUD" -->
|
||||||
<!-- <enable-anti-alias-hud-desc>???</enable-anti-alias-hud-desc> --> <!-- English: "Enable anti-aliased HUD" -->
|
<enable-anti-alias-hud-desc>Abilita l'anti-aliasing HUD</enable-anti-alias-hud-desc> <!-- English: "Enable anti-aliased HUD" -->
|
||||||
<!-- <disable-hud-3d-desc>???</disable-hud-3d-desc> --> <!-- English: "Disable 3D HUD" -->
|
<disable-hud-3d-desc>Disabilita 3D HUD</disable-hud-3d-desc> <!-- English: "Disable 3D HUD" -->
|
||||||
<!-- <enable-hud-3d-desc>???</enable-hud-3d-desc> --> <!-- English: "Enable 3D HUD" -->
|
<enable-hud-3d-desc>Abilita 3D HUD</enable-hud-3d-desc> <!-- English: "Enable 3D HUD" -->
|
||||||
|
|
||||||
<!-- Aircraft options -->
|
<!-- Aircraft options -->
|
||||||
<!-- <aircraft-options>???</aircraft-options> --> <!-- English: "Aircraft" -->
|
<aircraft-options>Aereo</aircraft-options> <!-- English: "Aircraft" -->
|
||||||
<!-- <aircraft-desc>???</aircraft-desc> --> <!-- English: "Select an aircraft profile as defined by a top level <name>-set.xml" -->
|
<aircraft-desc>Seleziona un profilo dell'aereo come definito dal livello principale <name>-set.xml</aircraft-desc> <!-- English: "Select an aircraft profile as defined by a top level <name>-set.xml" -->
|
||||||
<!-- <show-aircraft-desc>???</show-aircraft-desc> --> <!-- English: "Print a list of the currently available aircraft types" -->
|
<show-aircraft-desc>Stampa una lista dei tipi di aerei attualmente disponibili</show-aircraft-desc> <!-- English: "Print a list of the currently available aircraft types" -->
|
||||||
<!-- <min-aircraft-status>???</min-aircraft-status> --> <!-- English: "Allows you to define a minimum status level (=development status) for all listed aircraft" -->
|
<min-aircraft-status>Ti permette di definire un minimo livello di stato</min-aircraft-status> <!-- English: "Allows you to define a minimum status level (=development status) for all listed aircraft" -->
|
||||||
<!-- <vehicle-desc>???</vehicle-desc> --> <!-- English: "Select an vehicle profile as defined by a top level <name>-set.xml" -->
|
<vehicle-desc>Seleziona un profilo del veicolo come definito dal livello principale <name>-set.xml </vehicle-desc> <!-- English: "Select an vehicle profile as defined by a top level <name>-set.xml" -->
|
||||||
<!-- <livery-desc>???</livery-desc> --> <!-- English: "Select aircraft livery" -->
|
<livery-desc>Seleziona l'aspetto dell'aereo</livery-desc> <!-- English: "Select aircraft livery" -->
|
||||||
|
|
||||||
<!-- Flight Dynamics Model options -->
|
<!-- Flight Dynamics Model options -->
|
||||||
<!-- <fdm-options>???</fdm-options> --> <!-- English: "Flight Model" -->
|
<fdm-options>Modello di Volo</fdm-options> <!-- English: "Flight Model" -->
|
||||||
<!-- <fdm-desc n="0">???</fdm-desc> --> <!-- English: "Select the core flight dynamics model" -->
|
<fdm-desc n="0">Seleziona il modello principale dinamico di volo</fdm-desc> <!-- English: "Select the core flight dynamics model" -->
|
||||||
<!-- <fdm-desc n="1">???</fdm-desc> --> <!-- English: "Can be one of jsb, larcsim, yasim, magic, balloon, ada, external, or null" -->
|
<fdm-desc n="1">Puo essere uno di jsb, larcsim, yasim, magico, pallone, ada, esterno, o nullo </fdm-desc> <!-- English: "Can be one of jsb, larcsim, yasim, magic, balloon, ada, external, or null" -->
|
||||||
<!-- <aero-desc>???</aero-desc> --> <!-- English: "Select aircraft aerodynamics model to load" -->
|
<aero-desc>Seleziona modello aerodinamico dell'aereo da caricare</aero-desc> <!-- English: "Select aircraft aerodynamics model to load" -->
|
||||||
<!-- <model-hz-desc>???</model-hz-desc> --> <!-- English: "Run the FDM this rate (iterations per second)" -->
|
<model-hz-desc>Procedi il FDM a questa rata (iterazioni al secondo)</model-hz-desc> <!-- English: "Run the FDM this rate (iterations per second)" -->
|
||||||
<!-- <speed-desc>???</speed-desc> --> <!-- English: "Run the FDM 'n' times faster than real time" -->
|
<speed-desc>Procedi il FDM 'n' volte piu' veloce del tempo reale</speed-desc> <!-- English: "Run the FDM 'n' times faster than real time" -->
|
||||||
<!-- <notrim-desc n="0">???</notrim-desc> --> <!-- English: "Do NOT attempt to trim the model" -->
|
<notrim-desc n="0">NON provare a aggiustare il modello</notrim-desc> <!-- English: "Do NOT attempt to trim the model" -->
|
||||||
<!-- <notrim-desc n="1">???</notrim-desc> --> <!-- English: "(only with fdm=jsbsim)" -->
|
<notrim-desc n="1">(solo con fdm=jsbsim)</notrim-desc> <!-- English: "(only with fdm=jsbsim)" -->
|
||||||
<!-- <trim-desc n="0">???</trim-desc> --> <!-- English: "Trim the model" -->
|
<trim-desc n="0">Aggiusta il modello</trim-desc> <!-- English: "Trim the model" -->
|
||||||
<!-- <trim-desc n="1">???</trim-desc> --> <!-- English: "(only with fdm=jsbsim)" -->
|
<trim-desc n="1">(solo con fdm=jsbsim)</trim-desc> <!-- English: "(only with fdm=jsbsim)" -->
|
||||||
<!-- <on-ground-desc>???</on-ground-desc> --> <!-- English: "Start at ground level (default)" -->
|
<on-ground-desc>Inizia al livello terra</on-ground-desc> <!-- English: "Start at ground level (default)" -->
|
||||||
<!-- <in-air-desc>???</in-air-desc> --> <!-- English: "Start in air (implied when using -_altitude)" -->
|
<in-air-desc>Inizia in aria(quando l'uso implica --altitudine)</in-air-desc> <!-- English: "Start in air (implied when using -_altitude)" -->
|
||||||
<!-- <wind-desc>???</wind-desc> --> <!-- English: "Specify wind coming from DIR (degrees) at SPEED (knots)" -->
|
<wind-desc>Specifica l'arrivo del vento da GRD (gradi) a VELOCITA' (nodi)</wind-desc> <!-- English: "Specify wind coming from DIR (degrees) at SPEED (knots)" -->
|
||||||
<!-- <random-wind-desc>???</random-wind-desc> --> <!-- English: "Set up random wind direction and speed" -->
|
<random-wind-desc>Imposta direzione e velocita' del vento in modo casuale</random-wind-desc> <!-- English: "Set up random wind direction and speed" -->
|
||||||
<!-- <turbulence-desc>???</turbulence-desc> --> <!-- English: "Specify turbulence from 0.0 (calm) to 1.0 (severe)" -->
|
<turbulence-desc>Specifica la turbolenza da 0.0 (minima) a 1.0 (severa)</turbulence-desc> <!-- English: "Specify turbulence from 0.0 (calm) to 1.0 (severe)" -->
|
||||||
<!-- <ceiling-desc>???</ceiling-desc> --> <!-- English: "Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft)." -->
|
<ceiling-desc>Crea un cielo coperto, con uno specifico spessore opzionale (default a 2000 piedi)</ceiling-desc> <!-- English: "Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft)." -->
|
||||||
<!-- <aircraft-dir-desc>???</aircraft-dir-desc> --> <!-- English: "Aircraft directory relative to the path of the executable" -->
|
<aircraft-dir-desc>Il catalogo dell'aereo relativo al percorso eseguibile</aircraft-dir-desc> <!-- English: "Aircraft directory relative to the path of the executable" -->
|
||||||
|
|
||||||
<!-- <aircraft-model-options>???</aircraft-model-options> --> <!-- English: "Aircraft model directory (UIUC FDM ONLY)" -->
|
<aircraft-model-options>Il catalogo del modello dell'aereo(solo UIUC FDM) </aircraft-model-options> <!-- English: "Aircraft model directory (UIUC FDM ONLY)" -->
|
||||||
|
|
||||||
<!-- Position and Orientation options -->
|
<!-- Position and Orientation options -->
|
||||||
<!-- <position-options>???</position-options> --> <!-- English: "Initial Position and Orientation" -->
|
<position-options>Iniziale posizione e orientamento</position-options> <!-- English: "Initial Position and Orientation" -->
|
||||||
<!-- <airport-desc>???</airport-desc> --> <!-- English: "Specify starting position relative to an airport" -->
|
<airport-desc>Specifica posizione iniziale relativo a un aeroporto</airport-desc> <!-- English: "Specify starting position relative to an airport" -->
|
||||||
<!-- <parking-id-desc>???</parking-id-desc> --> <!-- English: "Specify parking position at an airport (must also specify an airport)" -->
|
<parking-id-desc>Specifica il parcheggio a un aeroporto (deve essere specifico all'aeroporto)</parking-id-desc> <!-- English: "Specify parking position at an airport (must also specify an airport)" -->
|
||||||
<!-- <carrier-desc>???</carrier-desc> --> <!-- English: "Specify starting position on an AI carrier" -->
|
<carrier-desc>Specifica la posizione iniziale sul portaereo AI</carrier-desc> <!-- English: "Specify starting position on an AI carrier" -->
|
||||||
<!-- <parkpos-desc>???</parkpos-desc> --> <!-- English: "Specify which starting position on an AI carrier (must also specify a carrier)" -->
|
<parkpos-desc>Specifica quale posizione iniziale sul portaereo AI (deve essere anche specifica a un portaereo)</parkpos-desc> <!-- English: "Specify which starting position on an AI carrier (must also specify a carrier)" -->
|
||||||
<!-- <vor-desc>???</vor-desc> --> <!-- English: "Specify starting position relative to a VOR" -->
|
<vor-desc>Specifica la posizione iniziale relativa a un VOR</vor-desc> <!-- English: "Specify starting position relative to a VOR" -->
|
||||||
<!-- <vor-freq-desc>???</vor-freq-desc> --> <!-- English: "Specify the frequency of the VOR. Use with -_vor=ID" -->
|
<vor-freq-desc>Specifica la fequenza di un VOR. Uso con --vor=ID</vor-freq-desc> <!-- English: "Specify the frequency of the VOR. Use with -_vor=ID" -->
|
||||||
<!-- <ndb-desc>???</ndb-desc> --> <!-- English: "Specify starting position relative to an NDB" -->
|
<ndb-desc>Specifica la posizione iniziale relativa a un NDB</ndb-desc> <!-- English: "Specify starting position relative to an NDB" -->
|
||||||
<!-- <ndb-freq-desc>???</ndb-freq-desc> --> <!-- English: "Specify the frequency of the NDB. Use with -_ndb=ID" -->
|
<ndb-freq-desc>Specifica la frequenza di un NDB. Uso con --ndb=ID</ndb-freq-desc> <!-- English: "Specify the frequency of the NDB. Use with -_ndb=ID" -->
|
||||||
<!-- <fix-desc>???</fix-desc> --> <!-- English: "Specify starting position relative to a fix" -->
|
<fix-desc>Specifica la posizione relativa a posizione fissa</fix-desc> <!-- English: "Specify starting position relative to a fix" -->
|
||||||
<!-- <runway-no-desc>???</runway-no-desc> --> <!-- English: "Specify starting runway (must also specify an airport)" -->
|
<runway-no-desc>Specifica la pista iniziale</runway-no-desc> <!-- English: "Specify starting runway (must also specify an airport)" -->
|
||||||
<!-- <offset-distance-desc>???</offset-distance-desc> --> <!-- English: "Specify distance to reference point (statute miles)" -->
|
<offset-distance-desc>Specifica la distanza dal punto di riferimento(miglia di stato)</offset-distance-desc> <!-- English: "Specify distance to reference point (statute miles)" -->
|
||||||
<!-- <offset-azimuth-desc>???</offset-azimuth-desc> --> <!-- English: "Specify heading to reference point" -->
|
<offset-azimuth-desc>Specifica la direzione dal punto di riferimento</offset-azimuth-desc> <!-- English: "Specify heading to reference point" -->
|
||||||
<!-- <lon-desc>???</lon-desc> --> <!-- English: "Starting longitude (west = -)" -->
|
<lon-desc>Longitudine iniziale (ovest = -)</lon-desc> <!-- English: "Starting longitude (west = -)" -->
|
||||||
<!-- <lat-desc>???</lat-desc> --> <!-- English: "Starting latitude (south = -)" -->
|
<lat-desc>Latitudine iniziale (sud = -)</lat-desc> <!-- English: "Starting latitude (south = -)" -->
|
||||||
<!-- <altitude-desc>???</altitude-desc> --> <!-- English: "Starting altitude" -->
|
<altitude-desc>Altitudine iniziale</altitude-desc> <!-- English: "Starting altitude" -->
|
||||||
<!-- <heading-desc>???</heading-desc> --> <!-- English: "Specify heading (yaw) angle (Psi)" -->
|
<heading-desc>Specifica l'angolo di imbardata (yaw) angolo(Psi)</heading-desc> <!-- English: "Specify heading (yaw) angle (Psi)" -->
|
||||||
<!-- <roll-desc>???</roll-desc> --> <!-- English: "Specify roll angle (Phi)" -->
|
<roll-desc>Specifia l'angolo di rollio (Phi)</roll-desc> <!-- English: "Specify roll angle (Phi)" -->
|
||||||
<!-- <pitch-desc>???</pitch-desc> --> <!-- English: "Specify pitch angle (Theta)" -->
|
<pitch-desc>Specifica l'angolo di beccheggio</pitch-desc> <!-- English: "Specify pitch angle (Theta)" -->
|
||||||
<!-- <uBody-desc>???</uBody-desc> --> <!-- English: "Specify velocity along the body X axis" -->
|
<uBody-desc>Specifica la velocita' secondo l'asse X</uBody-desc> <!-- English: "Specify velocity along the body X axis" -->
|
||||||
<!-- <vBody-desc>???</vBody-desc> --> <!-- English: "Specify velocity along the body Y axis" -->
|
<vBody-desc>Specifica la velocita' secondo l'asse Y </vBody-desc> <!-- English: "Specify velocity along the body Y axis" -->
|
||||||
<!-- <wBody-desc>???</wBody-desc> --> <!-- English: "Specify velocity along the body Z axis" -->
|
<wBody-desc>Specifica la velocita' secondo l'asse Z </wBody-desc> <!-- English: "Specify velocity along the body Z axis" -->
|
||||||
<!-- <vNorth-desc>???</vNorth-desc> --> <!-- English: "Specify velocity along a South-North axis" -->
|
<vNorth-desc>Specifica la velocita' secondo l'asse Sud-Nord </vNorth-desc> <!-- English: "Specify velocity along a South-North axis" -->
|
||||||
<!-- <vEast-desc>???</vEast-desc> --> <!-- English: "Specify velocity along a West-East axis" -->
|
<vEast-desc>Specifica la velocita' secondo l'asse Ovest-Est </vEast-desc> <!-- English: "Specify velocity along a West-East axis" -->
|
||||||
<!-- <vDown-desc>???</vDown-desc> --> <!-- English: "Specify velocity along a vertical axis" -->
|
<vDown-desc>Specifica la velocita' secondo l'asse verticale</vDown-desc> <!-- English: "Specify velocity along a vertical axis" -->
|
||||||
<!-- <vc-desc>???</vc-desc> --> <!-- English: "Specify initial airspeed" -->
|
<vc-desc>Specifica l'iniziale velocita' dell'aria</vc-desc> <!-- English: "Specify initial airspeed" -->
|
||||||
<!-- <mach-desc>???</mach-desc> --> <!-- English: "Specify initial mach number" -->
|
<mach-desc>Specifica l'iniziale numero Mach</mach-desc> <!-- English: "Specify initial mach number" -->
|
||||||
<!-- <glideslope-desc>???</glideslope-desc> --> <!-- English: "Specify flight path angle (can be positive)" -->
|
<glideslope-desc>Specifica l'angolo del percorso di volo (puo' essere positivo)</glideslope-desc> <!-- English: "Specify flight path angle (can be positive)" -->
|
||||||
<!-- <roc-desc>???</roc-desc> --> <!-- English: "Specify initial climb rate (can be negative)" -->
|
<roc-desc>Specifica l'iniziale angolo di salita (puo' essere negativo)</roc-desc> <!-- English: "Specify initial climb rate (can be negative)" -->
|
||||||
|
|
||||||
<!-- sound options -->
|
<!-- sound options -->
|
||||||
<!-- <audio-options>???</audio-options> --> <!-- English: "Audio Options" -->
|
<audio-options>Opzioni audio</audio-options> <!-- English: "Audio Options" -->
|
||||||
<!-- <disable-sound-desc>???</disable-sound-desc> --> <!-- English: "Disable sound effects" -->
|
<disable-sound-desc>Disabilita effetti sonori</disable-sound-desc> <!-- English: "Disable sound effects" -->
|
||||||
<!-- <enable-sound-desc>???</enable-sound-desc> --> <!-- English: "Enable sound effects" -->
|
<enable-sound-desc>Abilita effetti sonori</enable-sound-desc> <!-- English: "Enable sound effects" -->
|
||||||
<!-- <show-sound-devices-desc>???</show-sound-devices-desc> --> <!-- English: "Show a list of available audio device" -->
|
<show-sound-devices-desc>Mostra una lista dei dispositi audio disponibili</show-sound-devices-desc> <!-- English: "Show a list of available audio device" -->
|
||||||
<!-- <sound-device-desc>???</sound-device-desc> --> <!-- English: "Explicitly specify the audio device to use" -->
|
<sound-device-desc>Specifica in modo esplicito il dispositivo audio da utilizzare</sound-device-desc> <!-- English: "Explicitly specify the audio device to use" -->
|
||||||
|
|
||||||
<!-- Rendering options -->
|
<!-- Rendering options -->
|
||||||
<!-- <rendering-options>???</rendering-options> --> <!-- English: "Rendering Options" -->
|
<rendering-options>Opzioni Rendering</rendering-options> <!-- English: "Rendering Options" -->
|
||||||
<!-- <bpp-desc>???</bpp-desc> --> <!-- English: "Specify the bits per pixel" -->
|
<bpp-desc>Specifica i frammenti per pixel</bpp-desc> <!-- English: "Specify the bits per pixel" -->
|
||||||
<!-- <fog-disable-desc>???</fog-disable-desc> --> <!-- English: "Disable fog/haze" -->
|
<fog-disable-desc>Disabilita nebbia/foschia</fog-disable-desc> <!-- English: "Disable fog/haze" -->
|
||||||
<!-- <fog-fastest-desc>???</fog-fastest-desc> --> <!-- English: "Enable fastest fog/haze" -->
|
<fog-fastest-desc>Abilita nebbia/foschia piu' veloce</fog-fastest-desc> <!-- English: "Enable fastest fog/haze" -->
|
||||||
<!-- <fog-nicest-desc>???</fog-nicest-desc> --> <!-- English: "Enable nicest fog/haze" -->
|
<fog-nicest-desc>Abilita la migliore nebbia/foschia</fog-nicest-desc> <!-- English: "Enable nicest fog/haze" -->
|
||||||
<!-- <disable-horizon-effect>???</disable-horizon-effect> --> <!-- English: "Disable celestial body growth illusion near the horizon" -->
|
<disable-horizon-effect>Disabilita l'illusione della crescita dei corpi celestiali vicino all'orizzonte</disable-horizon-effect> <!-- English: "Disable celestial body growth illusion near the horizon" -->
|
||||||
<!-- <enable-horizon-effect>???</enable-horizon-effect> --> <!-- English: "Enable celestial body growth illusion near the horizon" -->
|
<enable-horizon-effect>Abilita l'illusione della crescita dei corpi celestiali vicino all'orizzonte </enable-horizon-effect> <!-- English: "Enable celestial body growth illusion near the horizon" -->
|
||||||
<!-- <disable-enhanced-lighting>???</disable-enhanced-lighting> --> <!-- English: "Disable enhanced runway lighting" -->
|
<disable-enhanced-lighting>Disabilita l'aumento della luce sulla pista</disable-enhanced-lighting> <!-- English: "Disable enhanced runway lighting" -->
|
||||||
<!-- <enable-enhanced-lighting>???</enable-enhanced-lighting> --> <!-- English: "Enable enhanced runway lighting" -->
|
<enable-enhanced-lighting>Abilita l'aumento della luce sulla pista </enable-enhanced-lighting> <!-- English: "Enable enhanced runway lighting" -->
|
||||||
<!-- <disable-distance-attenuation>???</disable-distance-attenuation> --> <!-- English: "Disable runway light distance attenuation" -->
|
<disable-distance-attenuation>Disabilita l'attenuazione della luce sulla pista in distanza</disable-distance-attenuation> <!-- English: "Disable runway light distance attenuation" -->
|
||||||
<!-- <enable-distance-attenuation>???</enable-distance-attenuation> --> <!-- English: "Enable runway light distance attenuation" -->
|
<enable-distance-attenuation>Abilita l'attenuazione della luce sulla pista in distanza </enable-distance-attenuation> <!-- English: "Enable runway light distance attenuation" -->
|
||||||
<!-- <disable-specular-highlight>???</disable-specular-highlight> --> <!-- English: "Disable specular reflections on textured objects" -->
|
<disable-specular-highlight>Disabilita riflessione speculare sulla struttura degli oggetti </disable-specular-highlight> <!-- English: "Disable specular reflections on textured objects" -->
|
||||||
<!-- <enable-specular-highlight>???</enable-specular-highlight> --> <!-- English: "Enable specular reflections on textured objects" -->
|
<enable-specular-highlight>Abilita riflessione speculare sulla struttura degli oggetti </enable-specular-highlight> <!-- English: "Enable specular reflections on textured objects" -->
|
||||||
<!-- <enable-clouds-desc>???</enable-clouds-desc> --> <!-- English: "Enable 2D (flat) cloud layers" -->
|
<enable-clouds-desc>Abilita 2D (piatti) strati di nuvola</enable-clouds-desc> <!-- English: "Enable 2D (flat) cloud layers" -->
|
||||||
<!-- <disable-clouds-desc>???</disable-clouds-desc> --> <!-- English: "Disable 2D (flat) cloud layers" -->
|
<disable-clouds-desc>Disabilita 2D (piatti) strati di nuvola </disable-clouds-desc> <!-- English: "Disable 2D (flat) cloud layers" -->
|
||||||
<!-- <enable-clouds3d-desc>???</enable-clouds3d-desc> --> <!-- English: "Enable 3D (volumetric) cloud layers" -->
|
<enable-clouds3d-desc>Abilita 3D (volumetrico) strati di nuvola </enable-clouds3d-desc> <!-- English: "Enable 3D (volumetric) cloud layers" -->
|
||||||
<!-- <disable-clouds3d-desc>???</disable-clouds3d-desc> --> <!-- English: "Disable 3D (volumetric) cloud layers" -->
|
<disable-clouds3d-desc>Disabilita 3D (volumetrico) strati di nuvola </disable-clouds3d-desc> <!-- English: "Disable 3D (volumetric) cloud layers" -->
|
||||||
<!-- <fov-desc>???</fov-desc> --> <!-- English: "Specify field of view angle" -->
|
<fov-desc>Specifica l'angolo del campo visuale </fov-desc> <!-- English: "Specify field of view angle" -->
|
||||||
<!-- <arm-desc>???</arm-desc> --> <!-- English: "Specify a multiplier for the aspect ratio." -->
|
<arm-desc>Specifica un moltiplicatore per l'allungamento alare</arm-desc> <!-- English: "Specify a multiplier for the aspect ratio." -->
|
||||||
<!-- <disable-fullscreen-desc>???</disable-fullscreen-desc> --> <!-- English: "Disable fullscreen mode" -->
|
<disable-fullscreen-desc>Disabilita modalita' a schermo pieno</disable-fullscreen-desc> <!-- English: "Disable fullscreen mode" -->
|
||||||
<!-- <enable-fullscreen-desc>???</enable-fullscreen-desc> --> <!-- English: "Enable fullscreen mode" -->
|
<enable-fullscreen-desc>Abilita modalita' a schermo pieno </enable-fullscreen-desc> <!-- English: "Enable fullscreen mode" -->
|
||||||
<!-- <shading-flat-desc>???</shading-flat-desc> --> <!-- English: "Enable flat shading" -->
|
<shading-flat-desc>Abilita piatta ombreggiattura</shading-flat-desc> <!-- English: "Enable flat shading" -->
|
||||||
<!-- <shading-smooth-desc>???</shading-smooth-desc> --> <!-- English: "Enable smooth shading" -->
|
<shading-smooth-desc>Abilita liscia ombreggiatura</shading-smooth-desc> <!-- English: "Enable smooth shading" -->
|
||||||
<!-- <disable-skyblend-desc>???</disable-skyblend-desc> --> <!-- English: "Disable sky blending" -->
|
<disable-skyblend-desc>Disabilita mescolamento del cielo</disable-skyblend-desc> <!-- English: "Disable sky blending" -->
|
||||||
<!-- <enable-skyblend-desc>???</enable-skyblend-desc> --> <!-- English: "Enable sky blending" -->
|
<enable-skyblend-desc>Abilita mescolamento del cielo </enable-skyblend-desc> <!-- English: "Enable sky blending" -->
|
||||||
<!-- <disable-textures-desc>???</disable-textures-desc> --> <!-- English: "Disable textures" -->
|
<disable-textures-desc>Disabilita texture</disable-textures-desc> <!-- English: "Disable textures" -->
|
||||||
<!-- <enable-textures-desc>???</enable-textures-desc> --> <!-- English: "Enable textures" -->
|
<enable-textures-desc>Abilita texture</enable-textures-desc> <!-- English: "Enable textures" -->
|
||||||
<!-- <materials-file-desc>???</materials-file-desc> --> <!-- English: "Specify the materials file used to render the scenery (default: materials.xml)" -->
|
<materials-file-desc>Specifica i file materiali usati per creare lo scenario (default:materiali.xml)</materials-file-desc> <!-- English: "Specify the materials file used to render the scenery (default: materials.xml)" -->
|
||||||
<!-- <texture-filtering-desc>???</texture-filtering-desc> --> <!-- English: "Anisotropic Texture Filtering: values should be 1 (default),2,4,8 or 16" -->
|
<texture-filtering-desc>Anisotropo Texture Filtro:valori dovrebbero essere 1 (default), 2, 4, 8 o 16</texture-filtering-desc> <!-- English: "Anisotropic Texture Filtering: values should be 1 (default),2,4,8 or 16" -->
|
||||||
<!-- <disable-wireframe-desc>???</disable-wireframe-desc> --> <!-- English: "Disable wireframe drawing mode" -->
|
<disable-wireframe-desc>Disabilita modalita' disegno wireframe</disable-wireframe-desc> <!-- English: "Disable wireframe drawing mode" -->
|
||||||
<!-- <enable-wireframe-desc>???</enable-wireframe-desc> --> <!-- English: "Enable wireframe drawing mode" -->
|
<enable-wireframe-desc>Abilita modalita' disegno wireframe</enable-wireframe-desc> <!-- English: "Enable wireframe drawing mode" -->
|
||||||
<!-- <geometry-desc>???</geometry-desc> --> <!-- English: "Specify window geometry (640x480, etc)" -->
|
<geometry-desc>Specifica la grandezza della finestra (640x480 ecc.)</geometry-desc> <!-- English: "Specify window geometry (640x480, etc)" -->
|
||||||
<!-- <view-offset-desc>???</view-offset-desc> --> <!-- English: "Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees" -->
|
<view-offset-desc>Specifica la direzione frontale di vista default come uno offset da punto do frontale. Permesse valori sono SINISTRA,DESTRA,CENTRO, o uno specific numero di gradi</view-offset-desc> <!-- English: "Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees" -->
|
||||||
<!-- <visibility-desc>???</visibility-desc> --> <!-- English: "Specify initial visibility" -->
|
<visibility-desc>Specifica l'iniziale visibilita'</visibility-desc> <!-- English: "Specify initial visibility" -->
|
||||||
<!-- <visibility-miles-desc>???</visibility-miles-desc> --> <!-- English: "Specify initial visibility in miles" -->
|
<visibility-miles-desc>Specifica l'iniziale visibilita' in miglia</visibility-miles-desc> <!-- English: "Specify initial visibility in miles" -->
|
||||||
<!-- <max-fps-desc>???</max-fps-desc> --> <!-- English: "Maximum frame rate in Hz." -->
|
<max-fps-desc>Massima frame rate in Hz</max-fps-desc> <!-- English: "Maximum frame rate in Hz." -->
|
||||||
|
|
||||||
<!-- Hud options -->
|
<!-- Hud options -->
|
||||||
<!-- <hud-options>???</hud-options> --> <!-- English: "Hud Options" -->
|
<hud-options>Opzioni HUD</hud-options> <!-- English: "Hud Options" -->
|
||||||
<!-- <hud-tris-desc>???</hud-tris-desc> --> <!-- English: "Hud displays number of triangles rendered" -->
|
<hud-tris-desc>Hud mostra un numero di triangoli creati</hud-tris-desc> <!-- English: "Hud displays number of triangles rendered" -->
|
||||||
<!-- <hud-culled-desc>???</hud-culled-desc> --> <!-- English: "Hud displays percentage of triangles culled" -->
|
<hud-culled-desc>Hud mostra una percentuale di triangoli raccolti</hud-culled-desc> <!-- English: "Hud displays percentage of triangles culled" -->
|
||||||
|
|
||||||
<!-- Time options -->
|
<!-- Time options -->
|
||||||
<!-- <time-options>???</time-options> --> <!-- English: "Time Options" -->
|
<time-options>Opzioni Orario</time-options> <!-- English: "Time Options" -->
|
||||||
<!-- <timeofday-desc>???</timeofday-desc> --> <!-- English: "Specify a time of day" -->
|
<timeofday-desc>Specifica un orario del giorno</timeofday-desc> <!-- English: "Specify a time of day" -->
|
||||||
<!-- <season-desc>???</season-desc> --> <!-- English: "Specify the startup season" -->
|
<season-desc>Specifica la stagione all'avvio</season-desc> <!-- English: "Specify the startup season" -->
|
||||||
<!-- <time-offset-desc>???</time-offset-desc> --> <!-- English: "Add this time offset" -->
|
<time-offset-desc>Aggiungi un ritardo a questo orario</time-offset-desc> <!-- English: "Add this time offset" -->
|
||||||
<!-- <time-match-real-desc>???</time-match-real-desc> --> <!-- English: "Synchronize time with real-world time" -->
|
<time-match-real-desc>Sincronizza orario con orario del mondo in tempo reale</time-match-real-desc> <!-- English: "Synchronize time with real-world time" -->
|
||||||
<!-- <time-match-local-desc>???</time-match-local-desc> --> <!-- English: "Synchronize time with local real-world time" -->
|
<time-match-local-desc>Sincronizza orario con il locale orario del mondo in tempo reale</time-match-local-desc> <!-- English: "Synchronize time with local real-world time" -->
|
||||||
<!-- <start-date-desc>???</start-date-desc> --> <!-- English: "Specify a starting date/time with respect to" -->
|
<start-date-desc>Specifica un iniziale data/ora in rispetto a </start-date-desc> <!-- English: "Specify a starting date/time with respect to" -->
|
||||||
|
|
||||||
<!-- Network options -->
|
<!-- Network options -->
|
||||||
<!-- <network-options>???</network-options> --> <!-- English: "Network Options" -->
|
<network-options>Opzioni di Rete</network-options> <!-- English: "Network Options" -->
|
||||||
<!-- <httpd-desc>???</httpd-desc> --> <!-- English: "Enable http server on the specified port" -->
|
<httpd-desc>Abilita http server sulla porta specifica</httpd-desc> <!-- English: "Enable http server on the specified port" -->
|
||||||
<!-- <proxy-desc>???</proxy-desc> --> <!-- English: "Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option." -->
|
<proxy-desc>Specifica quale proxy server (e uscita) da usare. Il nome utente e password sono opzionali e dovrebbero essere codificati in MD5.Questa opzione e' utile solo quando e' usata un congiunzione con il raccoglimento meteo in tempo reale.</proxy-desc> <!-- English: "Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option." -->
|
||||||
<!-- <telnet-desc>???</telnet-desc> --> <!-- English: "Enable telnet server on the specified port" -->
|
<telnet-desc>Abilita il server telnet sull'uscita specificata</telnet-desc> <!-- English: "Enable telnet server on the specified port" -->
|
||||||
<!-- <jpg-httpd-desc>???</jpg-httpd-desc> --> <!-- English: "Enable screen shot http server on the specified port" -->
|
<jpg-httpd-desc>Abilita cattura dello schermo http server sull'uscita specificata</jpg-httpd-desc> <!-- English: "Enable screen shot http server on the specified port" -->
|
||||||
<!-- <disable-terrasync-desc>???</disable-terrasync-desc> --> <!-- English: "Disable automatic scenery downloads/updates" -->
|
<disable-terrasync-desc>Disabilita download/aggiornamenti automatici del scenario</disable-terrasync-desc> <!-- English: "Disable automatic scenery downloads/updates" -->
|
||||||
<!-- <enable-terrasync-desc>???</enable-terrasync-desc> --> <!-- English: "Enable automatic scenery downloads/updates" -->
|
<enable-terrasync-desc>Abilita download/aggiornamenti automatici del scenario </enable-terrasync-desc> <!-- English: "Enable automatic scenery downloads/updates" -->
|
||||||
<!-- <terrasync-dir-desc>???</terrasync-dir-desc> --> <!-- English: "Set target directory for scenery downloads" -->
|
<terrasync-dir-desc>Imposta la locazione per I download di scenario</terrasync-dir-desc> <!-- English: "Set target directory for scenery downloads" -->
|
||||||
|
|
||||||
<!-- MultiPlayer options -->
|
<!-- MultiPlayer options -->
|
||||||
<!-- <multiplayer-options>???</multiplayer-options> --> <!-- English: "MultiPlayer Options" -->
|
<multiplayer-options>Opzioni Multigiocatore</multiplayer-options> <!-- English: "MultiPlayer Options" -->
|
||||||
<!-- <multiplay-desc>???</multiplay-desc> --> <!-- English: "Specify multipilot communication settings" -->
|
<multiplay-desc>Specifica impostazioni di comunicazione multipilota</multiplay-desc> <!-- English: "Specify multipilot communication settings" -->
|
||||||
<!-- <callsign-desc>???</callsign-desc> --> <!-- English: "assign a unique name to a player" -->
|
<callsign-desc>Assegna un nome unico a un giocatore</callsign-desc> <!-- English: "assign a unique name to a player" -->
|
||||||
|
|
||||||
<!-- Route/Way Point Options -->
|
<!-- Route/Way Point Options -->
|
||||||
<!-- <route-options>???</route-options> --> <!-- English: "Route/Way Point Options" -->
|
<route-options>Opzioni Percorso/Punto di locazione</route-options> <!-- English: "Route/Way Point Options" -->
|
||||||
<!-- <wp-desc>???</wp-desc> --> <!-- English: "Specify a waypoint for the GC autopilot;" -->
|
<wp-desc>Specifica il punto di locazione per l'autopilota GC</wp-desc> <!-- English: "Specify a waypoint for the GC autopilot;" -->
|
||||||
<!-- <flight-plan-desc>???</flight-plan-desc> --> <!-- English: "Read all waypoints from a file" -->
|
<flight-plan-desc>Leggi tutti i punti di locazione da un file</flight-plan-desc> <!-- English: "Read all waypoints from a file" -->
|
||||||
|
|
||||||
<!-- IO Options -->
|
<!-- IO Options -->
|
||||||
<!-- <io-options>???</io-options> --> <!-- English: "IO Options" -->
|
<io-options>Opzioni IO</io-options> <!-- English: "IO Options" -->
|
||||||
<!-- <AV400-desc>???</AV400-desc> --> <!-- English: "Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS" -->
|
<AV400-desc>Emetti il protocollo Garmin AV400 richiesto per guidare un Garmin serie 196/296 GPS</AV400-desc> <!-- English: "Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS" -->
|
||||||
<!-- <AV400Sim-desc>???</AV400Sim-desc> --> <!-- English: "Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear" -->
|
<AV400Sim-desc>Emetti una serie do stringhe AV400 richieste per guidare un Garmin serie-400 GPS da FlightGear</AV400Sim-desc> <!-- English: "Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear" -->
|
||||||
<!-- <atlas-desc>???</atlas-desc> --> <!-- English: "Open connection using the Atlas protocol" -->
|
<atlas-desc>Apri connessione usando il protocollo Atlante</atlas-desc> <!-- English: "Open connection using the Atlas protocol" -->
|
||||||
<!-- <atcsim-desc>???</atcsim-desc> --> <!-- English: "Open connection using the ATC sim protocol (atc610x)" -->
|
<atcsim-desc>Apri una connessione usando il protocollo sim ATC </atcsim-desc> <!-- English: "Open connection using the ATC sim protocol (atc610x)" -->
|
||||||
<!-- <garmin-desc>???</garmin-desc> --> <!-- English: "Open connection using the Garmin GPS protocol" -->
|
<garmin-desc>Apri una connessione usando il protocollo Garmin GPS</garmin-desc> <!-- English: "Open connection using the Garmin GPS protocol" -->
|
||||||
<!-- <joyclient-desc>???</joyclient-desc> --> <!-- English: "Open connection to an Agwagon joystick" -->
|
<joyclient-desc>Apri una connessione a un joystiq Agwagon </joyclient-desc> <!-- English: "Open connection to an Agwagon joystick" -->
|
||||||
<!-- <jsclient-desc>???</jsclient-desc> --> <!-- English: "Open connection to a remote joystick" -->
|
<jsclient-desc>Apri una connessione a un joystiq remoto</jsclient-desc> <!-- English: "Open connection to a remote joystick" -->
|
||||||
<!-- <native-ctrls-desc>???</native-ctrls-desc> --> <!-- English: "Open connection using the FG Native Controls protocol" -->
|
<native-ctrls-desc>Apri una connessione usando il protocollo FG Controlli Nativo</native-ctrls-desc> <!-- English: "Open connection using the FG Native Controls protocol" -->
|
||||||
<!-- <native-fdm-desc>???</native-fdm-desc> --> <!-- English: "Open connection using the FG Native FDM protocol" -->
|
<native-fdm-desc>Apri una connessione usando il Nativo FG protocollo FDM</native-fdm-desc> <!-- English: "Open connection using the FG Native FDM protocol" -->
|
||||||
<!-- <native-gui-desc>???</native-gui-desc> --> <!-- English: "Open connection using the FG Native GUI protocol" -->
|
<native-gui-desc>Apri una connessione usando il Nativo FG GUI protocollo </native-gui-desc> <!-- English: "Open connection using the FG Native GUI protocol" -->
|
||||||
<!-- <native-desc>???</native-desc> --> <!-- English: "Open connection using the FG Native protocol" -->
|
<native-desc>Apri una connessione usando il Nativo protocollo FG </native-desc> <!-- English: "Open connection using the FG Native protocol" -->
|
||||||
<!-- <nmea-desc>???</nmea-desc> --> <!-- English: "Open connection using the NMEA protocol" -->
|
<nmea-desc>Apri una connessione usando il protocollo NMEA </nmea-desc> <!-- English: "Open connection using the NMEA protocol" -->
|
||||||
<!-- <generic-desc>???</generic-desc> --> <!-- English: "Open connection using a predefined communication interface and a preselected communication protocol" -->
|
<generic-desc>Apri una connessione usando una predefinita interfaccia di comunicazione e un protocollo di comunicazione preselezionato</generic-desc> <!-- English: "Open connection using a predefined communication interface and a preselected communication protocol" -->
|
||||||
<!-- <opengc-desc>???</opengc-desc> --> <!-- English: "Open connection using the OpenGC protocol" -->
|
<opengc-desc>Apri una connessione usando il protocollo OpenGC </opengc-desc> <!-- English: "Open connection using the OpenGC protocol" -->
|
||||||
<!-- <props-desc>???</props-desc> --> <!-- English: "Open connection using the interactive property manager" -->
|
<props-desc>Apri una connessione usando il controllo proprieta' interattivo</props-desc> <!-- English: "Open connection using the interactive property manager" -->
|
||||||
<!-- <pve-desc>???</pve-desc> --> <!-- English: "Open connection using the PVE protocol" -->
|
<pve-desc>Apri una connessione usando il protocollo PVE</pve-desc> <!-- English: "Open connection using the PVE protocol" -->
|
||||||
<!-- <ray-desc>???</ray-desc> --> <!-- English: "Open connection using the Ray Woodworth motion chair protocol" -->
|
<ray-desc>Apri una connessione usando il protocollo sedile mobile Ray Woodworth</ray-desc> <!-- English: "Open connection using the Ray Woodworth motion chair protocol" -->
|
||||||
<!-- <rul-desc>???</rul-desc> --> <!-- English: "Open connection using the RUL protocol" -->
|
<rul-desc>Apri una connessione usando il protocollo RUL</rul-desc> <!-- English: "Open connection using the RUL protocol" -->
|
||||||
|
|
||||||
<!-- Avionics Options -->
|
<!-- Avionics Options -->
|
||||||
<!-- <avionics-options>???</avionics-options> --> <!-- English: "Avionics Options" -->
|
<avionics-options>Opzioni di avionica</avionics-options> <!-- English: "Avionics Options" -->
|
||||||
<!-- <com1-desc>???</com1-desc> --> <!-- English: "Set the COM1 radio frequency" -->
|
<com1-desc>Imposta il COM1 frequenza radio</com1-desc> <!-- English: "Set the COM1 radio frequency" -->
|
||||||
<!-- <com2-desc>???</com2-desc> --> <!-- English: "Set the COM2 radio frequency" -->
|
<com2-desc>Imposta il COM2 frequenza radio </com2-desc> <!-- English: "Set the COM2 radio frequency" -->
|
||||||
<!-- <nav1-desc>???</nav1-desc> --> <!-- English: "Set the NAV1 radio frequency, optionally preceded by a radial." -->
|
<nav1-desc>Imposta il NAV1 frequenza radio, puo' essere predeceduta opzionalmente da un radiale</nav1-desc> <!-- English: "Set the NAV1 radio frequency, optionally preceded by a radial." -->
|
||||||
<!-- <nav2-desc>???</nav2-desc> --> <!-- English: "Set the NAV2 radio frequency, optionally preceded by a radial." -->
|
<nav2-desc>Imposta il NAV2 frequenza radio, puo' essere predeceduta opzionalmente da un radiale</nav2-desc> <!-- English: "Set the NAV2 radio frequency, optionally preceded by a radial." -->
|
||||||
<!-- <adf1-desc>???</adf1-desc> --> <!-- English: "Set the ADF1 radio frequency, optionally preceded by a card rotation." -->
|
<adf1-desc>Imposta il ADF1 frequenza radio, puo' essere predeceduta opzionalmente da una rotazione della carta</adf1-desc> <!-- English: "Set the ADF1 radio frequency, optionally preceded by a card rotation." -->
|
||||||
<!-- <adf2-desc>???</adf2-desc> --> <!-- English: "Set the ADF2 radio frequency, optionally preceded by a card rotation." -->
|
<adf2-desc>Imposta il ADF2 frequenza radio, puo' essere predeceduta opzionalmente da una rotazione della carta </adf2-desc> <!-- English: "Set the ADF2 radio frequency, optionally preceded by a card rotation." -->
|
||||||
<!-- <dme-desc>???</dme-desc> --> <!-- English: "Slave the ADF to one of the NAV radios, or set its internal frequency." -->
|
<dme-desc>Rendi schiavo un ADF a uno dei radio NAV, o imposta la sua frequenza interna</dme-desc> <!-- English: "Slave the ADF to one of the NAV radios, or set its internal frequency." -->
|
||||||
|
|
||||||
<!-- <situation-options>???</situation-options> --> <!-- English: "Situation Options" -->
|
<situation-options>Opzioni di situazione</situation-options> <!-- English: "Situation Options" -->
|
||||||
<!-- <failure-desc>???</failure-desc> --> <!-- English: "Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures)." -->
|
<failure-desc>Fallisci il pitot, statico, vuoto, o sistema elettrico (ripeti l'opzione per multipli sistemi di fallimento</failure-desc> <!-- English: "Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures)." -->
|
||||||
|
|
||||||
<!-- Debugging Options -->
|
<!-- Debugging Options -->
|
||||||
<!-- <debugging-options>???</debugging-options> --> <!-- English: "Debugging Options" -->
|
<debugging-options>Opzioni Debugging</debugging-options> <!-- English: "Debugging Options" -->
|
||||||
<!-- <fpe-desc>???</fpe-desc> --> <!-- English: "Abort on encountering a floating point exception;" -->
|
<fpe-desc>Aborta sull'incontro a eccezione di un punto fluttuante</fpe-desc> <!-- English: "Abort on encountering a floating point exception;" -->
|
||||||
<!-- <fgviewer-desc>???</fgviewer-desc> --> <!-- English: "Use a model viewer rather than load the entire simulator;" -->
|
<fgviewer-desc>Usa un modello visual invece dell'intero simulatore</fgviewer-desc> <!-- English: "Use a model viewer rather than load the entire simulator;" -->
|
||||||
<!-- <trace-read-desc>???</trace-read-desc> --> <!-- English: "Trace the reads for a property;" -->
|
<trace-read-desc>Rintraccia le letture per una proprieta'</trace-read-desc> <!-- English: "Trace the reads for a property;" -->
|
||||||
<!-- <trace-write-desc>???</trace-write-desc> --> <!-- English: "Trace the writes for a property;" -->
|
<trace-write-desc>Rintraccia le scritture per una proprieta'</trace-write-desc> <!-- English: "Trace the writes for a property;" -->
|
||||||
<!-- <log-level-desc>???</log-level-desc> --> <!-- English: "Specify which logging level to use" -->
|
<log-level-desc>Specifica quale livello di logging da usare</log-level-desc> <!-- English: "Specify which logging level to use" -->
|
||||||
<!-- <log-class-desc>???</log-class-desc> --> <!-- English: "Specify which logging class(es) to use" -->
|
<log-class-desc>Specifica quale classe logging(es) da usare</log-class-desc> <!-- English: "Specify which logging class(es) to use" -->
|
||||||
|
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,7 +17,7 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-10 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
|
@ -102,6 +104,7 @@
|
||||||
<reload-panel>Paneel herladen</reload-panel> <!-- English: "Reload Panel" -->
|
<reload-panel>Paneel herladen</reload-panel> <!-- English: "Reload Panel" -->
|
||||||
<reload-autopilot>Autopilot herladen</reload-autopilot> <!-- English: "Reload Autopilot" -->
|
<reload-autopilot>Autopilot herladen</reload-autopilot> <!-- English: "Reload Autopilot" -->
|
||||||
<reload-network>Network herladen</reload-network> <!-- English: "Reload Network" -->
|
<reload-network>Network herladen</reload-network> <!-- English: "Reload Network" -->
|
||||||
|
<reload-model>Vliegtuigmodel herladen</reload-model> <!-- English: "Reload Aircraft Model" -->
|
||||||
<nasal-console>Nasal console</nasal-console> <!-- English: "Nasal Console" -->
|
<nasal-console>Nasal console</nasal-console> <!-- English: "Nasal Console" -->
|
||||||
<development-keys>Ontwikkelingstoetsen</development-keys> <!-- English: "Development Keys" -->
|
<development-keys>Ontwikkelingstoetsen</development-keys> <!-- English: "Development Keys" -->
|
||||||
<configure-dev-extension>Ontwikkelingsextensies beheren</configure-dev-extension> <!-- English: "Configure Development Extensions" -->
|
<configure-dev-extension>Ontwikkelingsextensies beheren</configure-dev-extension> <!-- English: "Configure Development Extensions" -->
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -23,7 +25,7 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-11 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
|
@ -110,6 +112,7 @@
|
||||||
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
||||||
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
||||||
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
||||||
|
<!-- <reload-model>???</reload-model> --> <!-- English: "Reload Aircraft Model" -->
|
||||||
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
||||||
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
||||||
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
||||||
|
|
|
@ -8,6 +8,8 @@
|
||||||
###
|
###
|
||||||
### To translate:
|
### To translate:
|
||||||
### * Replace "???" entries with appropriate translation.
|
### * Replace "???" entries with appropriate translation.
|
||||||
|
### * Keep untranslated items unmodified (leave the "???"). English original is the
|
||||||
|
### automatic default.
|
||||||
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
### * Remove enclosing "<!-_ ... _->" tags for completed translations.
|
||||||
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
### * Keep the original English text unmodified (the '<!-_ English: "..." -_>)',
|
||||||
### so we know which version of the English original the translation is based upon
|
### so we know which version of the English original the translation is based upon
|
||||||
|
@ -15,7 +17,7 @@
|
||||||
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
### * Replace "-_" occurences with a double "-" in all translations (XML does not allow
|
||||||
### consecutive "-" characters in comments).
|
### consecutive "-" characters in comments).
|
||||||
###
|
###
|
||||||
### Last synchronized with English master resource on 2012-July-08 for FlightGear 2.8.0
|
### Last synchronized with English master resource on 2012-July-13 for FlightGear 2.8.0
|
||||||
### -->
|
### -->
|
||||||
<PropertyList>
|
<PropertyList>
|
||||||
|
|
||||||
|
@ -102,6 +104,7 @@
|
||||||
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
<!-- <reload-panel>???</reload-panel> --> <!-- English: "Reload Panel" -->
|
||||||
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
<!-- <reload-autopilot>???</reload-autopilot> --> <!-- English: "Reload Autopilot" -->
|
||||||
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
<!-- <reload-network>???</reload-network> --> <!-- English: "Reload Network" -->
|
||||||
|
<!-- <reload-model>???</reload-model> --> <!-- English: "Reload Aircraft Model" -->
|
||||||
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
<!-- <nasal-console>???</nasal-console> --> <!-- English: "Nasal Console" -->
|
||||||
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
<!-- <development-keys>???</development-keys> --> <!-- English: "Development Keys" -->
|
||||||
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
<!-- <configure-dev-extension>???</configure-dev-extension> --> <!-- English: "Configure Development Extensions" -->
|
||||||
|
|
|
@ -205,15 +205,19 @@
|
||||||
</group>
|
</group>
|
||||||
|
|
||||||
<group>
|
<group>
|
||||||
<layout>hbox</layout>
|
<layout>table</layout>
|
||||||
|
|
||||||
<text>
|
<text>
|
||||||
|
<row>0</row>
|
||||||
|
<col>0</col>
|
||||||
|
<colspan>2</colspan>
|
||||||
<label>Season (ground textures): </label>
|
<label>Season (ground textures): </label>
|
||||||
<halign>left</halign>
|
<halign>right</halign>
|
||||||
</text>
|
</text>
|
||||||
<empty>
|
|
||||||
<stretch>true</stretch>
|
|
||||||
</empty>
|
|
||||||
<combo>
|
<combo>
|
||||||
|
<row>0</row>
|
||||||
|
<col>2</col>
|
||||||
|
<colspan>2</colspan>
|
||||||
<name>season</name>
|
<name>season</name>
|
||||||
<halign>left</halign>
|
<halign>left</halign>
|
||||||
<live>true</live>
|
<live>true</live>
|
||||||
|
@ -225,39 +229,35 @@
|
||||||
<object-name>season</object-name>
|
<object-name>season</object-name>
|
||||||
</binding>
|
</binding>
|
||||||
</combo>
|
</combo>
|
||||||
<empty>
|
|
||||||
<stretch>true</stretch>
|
|
||||||
</empty>
|
|
||||||
|
|
||||||
</group>
|
|
||||||
|
|
||||||
<checkbox>
|
|
||||||
<halign>left</halign>
|
|
||||||
<label>Animated jetways</label>
|
|
||||||
<name>jetways</name>
|
|
||||||
<property>/nasal/jetways/enabled</property>
|
|
||||||
<binding>
|
|
||||||
<command>dialog-apply</command>
|
|
||||||
<object-name>jetways</object-name>
|
|
||||||
</binding>
|
|
||||||
</checkbox>
|
|
||||||
|
|
||||||
<checkbox>
|
|
||||||
<halign>left</halign>
|
|
||||||
<label>Random objects</label>
|
|
||||||
<name>random-objects</name>
|
|
||||||
<property>/sim/rendering/random-objects</property>
|
|
||||||
<binding>
|
|
||||||
<command>dialog-apply</command>
|
|
||||||
<object-name>random-objects</object-name>
|
|
||||||
</binding>
|
|
||||||
</checkbox>
|
|
||||||
|
|
||||||
<group>
|
|
||||||
<layout>table</layout>
|
|
||||||
|
|
||||||
<checkbox>
|
<checkbox>
|
||||||
<row>0</row>
|
<row>1</row>
|
||||||
|
<col>0</col>
|
||||||
|
<halign>left</halign>
|
||||||
|
<label>Animated jetways</label>
|
||||||
|
<name>jetways</name>
|
||||||
|
<property>/nasal/jetways/enabled</property>
|
||||||
|
<binding>
|
||||||
|
<command>dialog-apply</command>
|
||||||
|
<object-name>jetways</object-name>
|
||||||
|
</binding>
|
||||||
|
</checkbox>
|
||||||
|
|
||||||
|
<checkbox>
|
||||||
|
<row>2</row>
|
||||||
|
<col>0</col>
|
||||||
|
<halign>left</halign>
|
||||||
|
<label>Random objects</label>
|
||||||
|
<name>random-objects</name>
|
||||||
|
<property>/sim/rendering/random-objects</property>
|
||||||
|
<binding>
|
||||||
|
<command>dialog-apply</command>
|
||||||
|
<object-name>random-objects</object-name>
|
||||||
|
</binding>
|
||||||
|
</checkbox>
|
||||||
|
|
||||||
|
<checkbox>
|
||||||
|
<row>3</row>
|
||||||
<col>0</col>
|
<col>0</col>
|
||||||
<halign>left</halign>
|
<halign>left</halign>
|
||||||
<label>Random vegetation</label>
|
<label>Random vegetation</label>
|
||||||
|
@ -269,7 +269,7 @@
|
||||||
</binding>
|
</binding>
|
||||||
</checkbox>
|
</checkbox>
|
||||||
<text>
|
<text>
|
||||||
<row>0</row>
|
<row>3</row>
|
||||||
<col>1</col>
|
<col>1</col>
|
||||||
<label>density</label>
|
<label>density</label>
|
||||||
<enable>
|
<enable>
|
||||||
|
@ -277,7 +277,7 @@
|
||||||
</enable>
|
</enable>
|
||||||
</text>
|
</text>
|
||||||
<slider>
|
<slider>
|
||||||
<row>0</row>
|
<row>3</row>
|
||||||
<col>2</col>
|
<col>2</col>
|
||||||
<name>vegetation-density</name>
|
<name>vegetation-density</name>
|
||||||
<min>0</min>
|
<min>0</min>
|
||||||
|
@ -290,7 +290,7 @@
|
||||||
</binding>
|
</binding>
|
||||||
</slider>
|
</slider>
|
||||||
<text>
|
<text>
|
||||||
<row>0</row>
|
<row>3</row>
|
||||||
<col>3</col>
|
<col>3</col>
|
||||||
<label>12345678</label>
|
<label>12345678</label>
|
||||||
<format>%.1f</format>
|
<format>%.1f</format>
|
||||||
|
@ -302,7 +302,7 @@
|
||||||
</text>
|
</text>
|
||||||
|
|
||||||
<checkbox>
|
<checkbox>
|
||||||
<row>1</row>
|
<row>4</row>
|
||||||
<col>0</col>
|
<col>0</col>
|
||||||
<halign>left</halign>
|
<halign>left</halign>
|
||||||
<label>Random buildings</label>
|
<label>Random buildings</label>
|
||||||
|
@ -314,7 +314,7 @@
|
||||||
</binding>
|
</binding>
|
||||||
</checkbox>
|
</checkbox>
|
||||||
<text>
|
<text>
|
||||||
<row>1</row>
|
<row>4</row>
|
||||||
<col>1</col>
|
<col>1</col>
|
||||||
<label>density</label>
|
<label>density</label>
|
||||||
<enable>
|
<enable>
|
||||||
|
@ -322,7 +322,7 @@
|
||||||
</enable>
|
</enable>
|
||||||
</text>
|
</text>
|
||||||
<slider>
|
<slider>
|
||||||
<row>1</row>
|
<row>4</row>
|
||||||
<col>2</col>
|
<col>2</col>
|
||||||
<name>building-density</name>
|
<name>building-density</name>
|
||||||
<min>0</min>
|
<min>0</min>
|
||||||
|
@ -335,7 +335,7 @@
|
||||||
</binding>
|
</binding>
|
||||||
</slider>
|
</slider>
|
||||||
<text>
|
<text>
|
||||||
<row>1</row>
|
<row>4</row>
|
||||||
<col>3</col>
|
<col>3</col>
|
||||||
<label>12345678</label>
|
<label>12345678</label>
|
||||||
<format>%.1f</format>
|
<format>%.1f</format>
|
||||||
|
|
|
@ -555,7 +555,7 @@
|
||||||
</item>
|
</item>
|
||||||
|
|
||||||
<item>
|
<item>
|
||||||
<label>Reload Aircraft Model</label>
|
<name>reload-model</name>
|
||||||
<binding>
|
<binding>
|
||||||
<command>reinit</command>
|
<command>reinit</command>
|
||||||
<subsystem>aircraft-model</subsystem>
|
<subsystem>aircraft-model</subsystem>
|
||||||
|
|
Loading…
Add table
Reference in a new issue